freedreno: replace fnv1a hash function with xxhash
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32 #include "perfcntrs/freedreno_perfcntr.h"
33
34 #include "pipe/p_screen.h"
35 #include "util/u_memory.h"
36 #include "util/slab.h"
37 #include "util/simple_mtx.h"
38 #include "renderonly/renderonly.h"
39
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_gmem.h"
42 #include "freedreno_util.h"
43
44 struct fd_bo;
45
46 struct fd_screen {
47 struct pipe_screen base;
48
49 struct list_head context_list;
50
51 simple_mtx_t lock;
52
53 /* it would be tempting to use pipe_reference here, but that
54 * really doesn't work well if it isn't the first member of
55 * the struct, so not quite so awesome to be adding refcnting
56 * further down the inheritance hierarchy:
57 */
58 int refcnt;
59
60 /* place for winsys to stash it's own stuff: */
61 void *winsys_priv;
62
63 struct slab_parent_pool transfer_pool;
64
65 uint64_t gmem_base;
66 uint32_t gmemsize_bytes;
67 uint32_t device_id;
68 uint32_t gpu_id; /* 220, 305, etc */
69 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
70 uint32_t max_freq;
71 uint32_t ram_size;
72 uint32_t max_rts; /* max # of render targets */
73 uint32_t gmem_alignw, gmem_alignh; /* gmem load/store granularity */
74 uint32_t tile_alignw, tile_alignh; /* alignment for tile sizes */
75 uint32_t num_vsc_pipes;
76 uint32_t priority_mask;
77 bool has_timestamp;
78 bool has_robustness;
79
80 unsigned num_perfcntr_groups;
81 const struct fd_perfcntr_group *perfcntr_groups;
82
83 /* generated at startup from the perfcntr groups: */
84 unsigned num_perfcntr_queries;
85 struct pipe_driver_query_info *perfcntr_queries;
86
87 void *compiler; /* currently unused for a2xx */
88
89 struct fd_device *dev;
90
91 /* NOTE: we still need a pipe associated with the screen in a few
92 * places, like screen->get_timestamp(). For anything context
93 * related, use ctx->pipe instead.
94 */
95 struct fd_pipe *pipe;
96
97 uint32_t (*setup_slices)(struct fd_resource *rsc);
98 unsigned (*tile_mode)(const struct pipe_resource *prsc);
99 int (*layout_resource_for_modifier)(struct fd_resource *rsc, uint64_t modifier);
100
101 /* indirect-branch emit: */
102 void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringbuffer *target);
103
104 /* simple gpu "memcpy": */
105 void (*mem_to_mem)(struct fd_ringbuffer *ring, struct pipe_resource *dst,
106 unsigned dst_off, struct pipe_resource *src, unsigned src_off,
107 unsigned sizedwords);
108
109 int64_t cpu_gpu_time_delta;
110
111 struct fd_batch_cache batch_cache;
112 struct fd_gmem_cache gmem_cache;
113
114 bool reorder;
115
116 uint16_t rsc_seqno;
117
118 unsigned num_supported_modifiers;
119 const uint64_t *supported_modifiers;
120
121 struct renderonly *ro;
122 };
123
124 static inline struct fd_screen *
125 fd_screen(struct pipe_screen *pscreen)
126 {
127 return (struct fd_screen *)pscreen;
128 }
129
130 static inline void
131 fd_screen_lock(struct fd_screen *screen)
132 {
133 simple_mtx_lock(&screen->lock);
134 }
135
136 static inline void
137 fd_screen_unlock(struct fd_screen *screen)
138 {
139 simple_mtx_unlock(&screen->lock);
140 }
141
142 static inline void
143 fd_screen_assert_locked(struct fd_screen *screen)
144 {
145 simple_mtx_assert_locked(&screen->lock);
146 }
147
148 bool fd_screen_bo_get_handle(struct pipe_screen *pscreen,
149 struct fd_bo *bo,
150 struct renderonly_scanout *scanout,
151 unsigned stride,
152 struct winsys_handle *whandle);
153 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
154 struct winsys_handle *whandle);
155
156 struct pipe_screen *
157 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
158
159 static inline boolean
160 is_a20x(struct fd_screen *screen)
161 {
162 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
163 }
164
165 static inline boolean
166 is_a2xx(struct fd_screen *screen)
167 {
168 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
169 }
170
171 /* is a3xx patch revision 0? */
172 /* TODO a306.0 probably doesn't need this.. be more clever?? */
173 static inline boolean
174 is_a3xx_p0(struct fd_screen *screen)
175 {
176 return (screen->chip_id & 0xff0000ff) == 0x03000000;
177 }
178
179 static inline boolean
180 is_a3xx(struct fd_screen *screen)
181 {
182 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
183 }
184
185 static inline boolean
186 is_a4xx(struct fd_screen *screen)
187 {
188 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
189 }
190
191 static inline boolean
192 is_a5xx(struct fd_screen *screen)
193 {
194 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
195 }
196
197 static inline boolean
198 is_a6xx(struct fd_screen *screen)
199 {
200 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
201 }
202
203 static inline boolean
204 is_a650(struct fd_screen *screen)
205 {
206 return screen->gpu_id == 650;
207 }
208
209 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
210 static inline boolean
211 is_ir3(struct fd_screen *screen)
212 {
213 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
214 }
215
216 static inline bool
217 has_compute(struct fd_screen *screen)
218 {
219 return is_a5xx(screen) || is_a6xx(screen);
220 }
221
222 #endif /* FREEDRENO_SCREEN_H_ */