12f3f849b5d42a76885a521cabc264b9e1506fa0
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32
33 #include "pipe/p_screen.h"
34 #include "util/u_memory.h"
35 #include "util/slab.h"
36 #include "os/os_thread.h"
37 #include "renderonly/renderonly.h"
38
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_perfcntr.h"
41 #include "freedreno_util.h"
42
43 struct fd_bo;
44
45 struct fd_screen {
46 struct pipe_screen base;
47
48 mtx_t lock;
49
50 /* it would be tempting to use pipe_reference here, but that
51 * really doesn't work well if it isn't the first member of
52 * the struct, so not quite so awesome to be adding refcnting
53 * further down the inheritance hierarchy:
54 */
55 int refcnt;
56
57 /* place for winsys to stash it's own stuff: */
58 void *winsys_priv;
59
60 struct slab_parent_pool transfer_pool;
61
62 uint64_t gmem_base;
63 uint32_t gmemsize_bytes;
64 uint32_t device_id;
65 uint32_t gpu_id; /* 220, 305, etc */
66 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
67 uint32_t max_freq;
68 uint32_t ram_size;
69 uint32_t max_rts; /* max # of render targets */
70 uint32_t gmem_alignw, gmem_alignh;
71 uint32_t num_vsc_pipes;
72 uint32_t priority_mask;
73 bool has_timestamp;
74 bool has_robustness;
75
76 unsigned num_perfcntr_groups;
77 const struct fd_perfcntr_group *perfcntr_groups;
78
79 /* generated at startup from the perfcntr groups: */
80 unsigned num_perfcntr_queries;
81 struct pipe_driver_query_info *perfcntr_queries;
82
83 void *compiler; /* currently unused for a2xx */
84
85 struct fd_device *dev;
86
87 /* NOTE: we still need a pipe associated with the screen in a few
88 * places, like screen->get_timestamp(). For anything context
89 * related, use ctx->pipe instead.
90 */
91 struct fd_pipe *pipe;
92
93 uint32_t (*fill_ubwc_buffer_sizes)(struct fd_resource *rsc);
94 uint32_t (*setup_slices)(struct fd_resource *rsc);
95 unsigned (*tile_mode)(const struct pipe_resource *prsc);
96
97 int64_t cpu_gpu_time_delta;
98
99 struct fd_batch_cache batch_cache;
100
101 bool reorder;
102
103 uint16_t rsc_seqno;
104
105 unsigned num_supported_modifiers;
106 const uint64_t *supported_modifiers;
107
108 struct renderonly *ro;
109 };
110
111 static inline struct fd_screen *
112 fd_screen(struct pipe_screen *pscreen)
113 {
114 return (struct fd_screen *)pscreen;
115 }
116
117 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
118 struct fd_bo *bo,
119 struct renderonly_scanout *scanout,
120 unsigned stride,
121 struct winsys_handle *whandle);
122 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
123 struct winsys_handle *whandle);
124
125 struct pipe_screen *
126 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
127
128 static inline boolean
129 is_a20x(struct fd_screen *screen)
130 {
131 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
132 }
133
134 static inline boolean
135 is_a2xx(struct fd_screen *screen)
136 {
137 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
138 }
139
140 /* is a3xx patch revision 0? */
141 /* TODO a306.0 probably doesn't need this.. be more clever?? */
142 static inline boolean
143 is_a3xx_p0(struct fd_screen *screen)
144 {
145 return (screen->chip_id & 0xff0000ff) == 0x03000000;
146 }
147
148 static inline boolean
149 is_a3xx(struct fd_screen *screen)
150 {
151 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
152 }
153
154 static inline boolean
155 is_a4xx(struct fd_screen *screen)
156 {
157 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
158 }
159
160 static inline boolean
161 is_a5xx(struct fd_screen *screen)
162 {
163 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
164 }
165
166 static inline boolean
167 is_a6xx(struct fd_screen *screen)
168 {
169 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
170 }
171
172 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
173 static inline boolean
174 is_ir3(struct fd_screen *screen)
175 {
176 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
177 }
178
179 static inline bool
180 has_compute(struct fd_screen *screen)
181 {
182 return is_a5xx(screen) || is_a6xx(screen);
183 }
184
185 #endif /* FREEDRENO_SCREEN_H_ */