freedreno: Add a6xx backend
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #ifndef FREEDRENO_SCREEN_H_
30 #define FREEDRENO_SCREEN_H_
31
32 #include <freedreno_drmif.h>
33 #include <freedreno_ringbuffer.h>
34
35 #include "pipe/p_screen.h"
36 #include "util/u_memory.h"
37 #include "util/slab.h"
38 #include "os/os_thread.h"
39
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_perfcntr.h"
42 #include "freedreno_util.h"
43
44 struct fd_bo;
45
46 struct fd_screen {
47 struct pipe_screen base;
48
49 mtx_t lock;
50
51 /* it would be tempting to use pipe_reference here, but that
52 * really doesn't work well if it isn't the first member of
53 * the struct, so not quite so awesome to be adding refcnting
54 * further down the inheritance hierarchy:
55 */
56 int refcnt;
57
58 /* place for winsys to stash it's own stuff: */
59 void *winsys_priv;
60
61 struct slab_parent_pool transfer_pool;
62
63 uint32_t gmemsize_bytes;
64 uint32_t device_id;
65 uint32_t gpu_id; /* 220, 305, etc */
66 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
67 uint32_t max_freq;
68 uint32_t ram_size;
69 uint32_t max_rts; /* max # of render targets */
70 uint32_t gmem_alignw, gmem_alignh;
71 uint32_t num_vsc_pipes;
72 uint32_t priority_mask;
73 bool has_timestamp;
74
75 unsigned num_perfcntr_groups;
76 const struct fd_perfcntr_group *perfcntr_groups;
77
78 /* generated at startup from the perfcntr groups: */
79 unsigned num_perfcntr_queries;
80 struct pipe_driver_query_info *perfcntr_queries;
81
82 void *compiler; /* currently unused for a2xx */
83
84 struct fd_device *dev;
85
86 /* NOTE: we still need a pipe associated with the screen in a few
87 * places, like screen->get_timestamp(). For anything context
88 * related, use ctx->pipe instead.
89 */
90 struct fd_pipe *pipe;
91
92 uint32_t (*setup_slices)(struct fd_resource *rsc);
93 unsigned (*tile_mode)(const struct pipe_resource *prsc);
94
95 int64_t cpu_gpu_time_delta;
96
97 struct fd_batch_cache batch_cache;
98
99 bool reorder;
100 };
101
102 static inline struct fd_screen *
103 fd_screen(struct pipe_screen *pscreen)
104 {
105 return (struct fd_screen *)pscreen;
106 }
107
108 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
109 struct fd_bo *bo,
110 unsigned stride,
111 struct winsys_handle *whandle);
112 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
113 struct winsys_handle *whandle);
114
115 struct pipe_screen * fd_screen_create(struct fd_device *dev);
116
117 static inline boolean
118 is_a20x(struct fd_screen *screen)
119 {
120 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
121 }
122
123 /* is a3xx patch revision 0? */
124 /* TODO a306.0 probably doesn't need this.. be more clever?? */
125 static inline boolean
126 is_a3xx_p0(struct fd_screen *screen)
127 {
128 return (screen->chip_id & 0xff0000ff) == 0x03000000;
129 }
130
131 static inline boolean
132 is_a3xx(struct fd_screen *screen)
133 {
134 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
135 }
136
137 static inline boolean
138 is_a4xx(struct fd_screen *screen)
139 {
140 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
141 }
142
143 static inline boolean
144 is_a5xx(struct fd_screen *screen)
145 {
146 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
147 }
148
149 static inline boolean
150 is_a6xx(struct fd_screen *screen)
151 {
152 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
153 }
154
155 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
156 static inline boolean
157 is_ir3(struct fd_screen *screen)
158 {
159 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
160 }
161
162 static inline bool
163 has_compute(struct fd_screen *screen)
164 {
165 return is_a5xx(screen);
166 }
167
168 #endif /* FREEDRENO_SCREEN_H_ */