b5730da0297b2b5123eb65e46dd1e8929347117a
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32 #include "perfcntrs/freedreno_perfcntr.h"
33
34 #include "pipe/p_screen.h"
35 #include "util/u_memory.h"
36 #include "util/slab.h"
37 #include "os/os_thread.h"
38 #include "renderonly/renderonly.h"
39
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_gmem.h"
42 #include "freedreno_util.h"
43
44 struct fd_bo;
45
46 struct fd_screen {
47 struct pipe_screen base;
48
49 mtx_t lock;
50
51 /* it would be tempting to use pipe_reference here, but that
52 * really doesn't work well if it isn't the first member of
53 * the struct, so not quite so awesome to be adding refcnting
54 * further down the inheritance hierarchy:
55 */
56 int refcnt;
57
58 /* place for winsys to stash it's own stuff: */
59 void *winsys_priv;
60
61 struct slab_parent_pool transfer_pool;
62
63 uint64_t gmem_base;
64 uint32_t gmemsize_bytes;
65 uint32_t device_id;
66 uint32_t gpu_id; /* 220, 305, etc */
67 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
68 uint32_t max_freq;
69 uint32_t ram_size;
70 uint32_t max_rts; /* max # of render targets */
71 uint32_t gmem_alignw, gmem_alignh;
72 uint32_t num_vsc_pipes;
73 uint32_t priority_mask;
74 bool has_timestamp;
75 bool has_robustness;
76
77 unsigned num_perfcntr_groups;
78 const struct fd_perfcntr_group *perfcntr_groups;
79
80 /* generated at startup from the perfcntr groups: */
81 unsigned num_perfcntr_queries;
82 struct pipe_driver_query_info *perfcntr_queries;
83
84 void *compiler; /* currently unused for a2xx */
85
86 struct fd_device *dev;
87
88 /* NOTE: we still need a pipe associated with the screen in a few
89 * places, like screen->get_timestamp(). For anything context
90 * related, use ctx->pipe instead.
91 */
92 struct fd_pipe *pipe;
93
94 uint32_t (*setup_slices)(struct fd_resource *rsc);
95 unsigned (*tile_mode)(const struct pipe_resource *prsc);
96
97 /* constant emit: (note currently not used/needed for a2xx) */
98 void (*emit_const)(struct fd_ringbuffer *ring, gl_shader_stage type,
99 uint32_t regid, uint32_t offset, uint32_t sizedwords,
100 const uint32_t *dwords, struct pipe_resource *prsc);
101 /* emit bo addresses as constant: */
102 void (*emit_const_bo)(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
103 uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets);
104
105 /* indirect-branch emit: */
106 void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringbuffer *target);
107
108 /* simple gpu "memcpy": */
109 void (*mem_to_mem)(struct fd_ringbuffer *ring, struct pipe_resource *dst,
110 unsigned dst_off, struct pipe_resource *src, unsigned src_off,
111 unsigned sizedwords);
112
113 int64_t cpu_gpu_time_delta;
114
115 struct fd_batch_cache batch_cache;
116 struct fd_gmem_cache gmem_cache;
117
118 bool reorder;
119
120 uint16_t rsc_seqno;
121
122 unsigned num_supported_modifiers;
123 const uint64_t *supported_modifiers;
124
125 struct renderonly *ro;
126 };
127
128 static inline struct fd_screen *
129 fd_screen(struct pipe_screen *pscreen)
130 {
131 return (struct fd_screen *)pscreen;
132 }
133
134 bool fd_screen_bo_get_handle(struct pipe_screen *pscreen,
135 struct fd_bo *bo,
136 struct renderonly_scanout *scanout,
137 unsigned stride,
138 struct winsys_handle *whandle);
139 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
140 struct winsys_handle *whandle);
141
142 struct pipe_screen *
143 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
144
145 static inline boolean
146 is_a20x(struct fd_screen *screen)
147 {
148 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
149 }
150
151 static inline boolean
152 is_a2xx(struct fd_screen *screen)
153 {
154 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
155 }
156
157 /* is a3xx patch revision 0? */
158 /* TODO a306.0 probably doesn't need this.. be more clever?? */
159 static inline boolean
160 is_a3xx_p0(struct fd_screen *screen)
161 {
162 return (screen->chip_id & 0xff0000ff) == 0x03000000;
163 }
164
165 static inline boolean
166 is_a3xx(struct fd_screen *screen)
167 {
168 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
169 }
170
171 static inline boolean
172 is_a4xx(struct fd_screen *screen)
173 {
174 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
175 }
176
177 static inline boolean
178 is_a5xx(struct fd_screen *screen)
179 {
180 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
181 }
182
183 static inline boolean
184 is_a6xx(struct fd_screen *screen)
185 {
186 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
187 }
188
189 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
190 static inline boolean
191 is_ir3(struct fd_screen *screen)
192 {
193 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
194 }
195
196 static inline bool
197 has_compute(struct fd_screen *screen)
198 {
199 return is_a5xx(screen) || is_a6xx(screen);
200 }
201
202 #endif /* FREEDRENO_SCREEN_H_ */