freedreno/a6xx: compute support
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32
33 #include "pipe/p_screen.h"
34 #include "util/u_memory.h"
35 #include "util/slab.h"
36 #include "os/os_thread.h"
37 #include "renderonly/renderonly.h"
38
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_perfcntr.h"
41 #include "freedreno_util.h"
42
43 struct fd_bo;
44
45 struct fd_screen {
46 struct pipe_screen base;
47
48 mtx_t lock;
49
50 /* it would be tempting to use pipe_reference here, but that
51 * really doesn't work well if it isn't the first member of
52 * the struct, so not quite so awesome to be adding refcnting
53 * further down the inheritance hierarchy:
54 */
55 int refcnt;
56
57 /* place for winsys to stash it's own stuff: */
58 void *winsys_priv;
59
60 struct slab_parent_pool transfer_pool;
61
62 uint32_t gmemsize_bytes;
63 uint32_t device_id;
64 uint32_t gpu_id; /* 220, 305, etc */
65 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
66 uint32_t max_freq;
67 uint32_t ram_size;
68 uint32_t max_rts; /* max # of render targets */
69 uint32_t gmem_alignw, gmem_alignh;
70 uint32_t num_vsc_pipes;
71 uint32_t priority_mask;
72 bool has_timestamp;
73
74 unsigned num_perfcntr_groups;
75 const struct fd_perfcntr_group *perfcntr_groups;
76
77 /* generated at startup from the perfcntr groups: */
78 unsigned num_perfcntr_queries;
79 struct pipe_driver_query_info *perfcntr_queries;
80
81 void *compiler; /* currently unused for a2xx */
82
83 struct fd_device *dev;
84
85 /* NOTE: we still need a pipe associated with the screen in a few
86 * places, like screen->get_timestamp(). For anything context
87 * related, use ctx->pipe instead.
88 */
89 struct fd_pipe *pipe;
90
91 uint32_t (*fill_ubwc_buffer_sizes)(struct fd_resource *rsc);
92 uint32_t (*setup_slices)(struct fd_resource *rsc);
93 unsigned (*tile_mode)(const struct pipe_resource *prsc);
94
95 int64_t cpu_gpu_time_delta;
96
97 struct fd_batch_cache batch_cache;
98
99 bool reorder;
100
101 uint16_t rsc_seqno;
102
103 unsigned num_supported_modifiers;
104 const uint64_t *supported_modifiers;
105
106 struct renderonly *ro;
107 };
108
109 static inline struct fd_screen *
110 fd_screen(struct pipe_screen *pscreen)
111 {
112 return (struct fd_screen *)pscreen;
113 }
114
115 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
116 struct fd_bo *bo,
117 struct renderonly_scanout *scanout,
118 unsigned stride,
119 struct winsys_handle *whandle);
120 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
121 struct winsys_handle *whandle);
122
123 struct pipe_screen *
124 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
125
126 static inline boolean
127 is_a20x(struct fd_screen *screen)
128 {
129 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
130 }
131
132 static inline boolean
133 is_a2xx(struct fd_screen *screen)
134 {
135 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
136 }
137
138 /* is a3xx patch revision 0? */
139 /* TODO a306.0 probably doesn't need this.. be more clever?? */
140 static inline boolean
141 is_a3xx_p0(struct fd_screen *screen)
142 {
143 return (screen->chip_id & 0xff0000ff) == 0x03000000;
144 }
145
146 static inline boolean
147 is_a3xx(struct fd_screen *screen)
148 {
149 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
150 }
151
152 static inline boolean
153 is_a4xx(struct fd_screen *screen)
154 {
155 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
156 }
157
158 static inline boolean
159 is_a5xx(struct fd_screen *screen)
160 {
161 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
162 }
163
164 static inline boolean
165 is_a6xx(struct fd_screen *screen)
166 {
167 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
168 }
169
170 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
171 static inline boolean
172 is_ir3(struct fd_screen *screen)
173 {
174 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
175 }
176
177 static inline bool
178 has_compute(struct fd_screen *screen)
179 {
180 return is_a5xx(screen) || is_a6xx(screen);
181 }
182
183 #endif /* FREEDRENO_SCREEN_H_ */