freedreno: add robustness support
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32
33 #include "pipe/p_screen.h"
34 #include "util/u_memory.h"
35 #include "util/slab.h"
36 #include "os/os_thread.h"
37 #include "renderonly/renderonly.h"
38
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_perfcntr.h"
41 #include "freedreno_util.h"
42
43 struct fd_bo;
44
45 struct fd_screen {
46 struct pipe_screen base;
47
48 mtx_t lock;
49
50 /* it would be tempting to use pipe_reference here, but that
51 * really doesn't work well if it isn't the first member of
52 * the struct, so not quite so awesome to be adding refcnting
53 * further down the inheritance hierarchy:
54 */
55 int refcnt;
56
57 /* place for winsys to stash it's own stuff: */
58 void *winsys_priv;
59
60 struct slab_parent_pool transfer_pool;
61
62 uint32_t gmemsize_bytes;
63 uint32_t device_id;
64 uint32_t gpu_id; /* 220, 305, etc */
65 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
66 uint32_t max_freq;
67 uint32_t ram_size;
68 uint32_t max_rts; /* max # of render targets */
69 uint32_t gmem_alignw, gmem_alignh;
70 uint32_t num_vsc_pipes;
71 uint32_t priority_mask;
72 bool has_timestamp;
73 bool has_robustness;
74
75 unsigned num_perfcntr_groups;
76 const struct fd_perfcntr_group *perfcntr_groups;
77
78 /* generated at startup from the perfcntr groups: */
79 unsigned num_perfcntr_queries;
80 struct pipe_driver_query_info *perfcntr_queries;
81
82 void *compiler; /* currently unused for a2xx */
83
84 struct fd_device *dev;
85
86 /* NOTE: we still need a pipe associated with the screen in a few
87 * places, like screen->get_timestamp(). For anything context
88 * related, use ctx->pipe instead.
89 */
90 struct fd_pipe *pipe;
91
92 uint32_t (*fill_ubwc_buffer_sizes)(struct fd_resource *rsc);
93 uint32_t (*setup_slices)(struct fd_resource *rsc);
94 unsigned (*tile_mode)(const struct pipe_resource *prsc);
95
96 int64_t cpu_gpu_time_delta;
97
98 struct fd_batch_cache batch_cache;
99
100 bool reorder;
101
102 uint16_t rsc_seqno;
103
104 unsigned num_supported_modifiers;
105 const uint64_t *supported_modifiers;
106
107 struct renderonly *ro;
108 };
109
110 static inline struct fd_screen *
111 fd_screen(struct pipe_screen *pscreen)
112 {
113 return (struct fd_screen *)pscreen;
114 }
115
116 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
117 struct fd_bo *bo,
118 struct renderonly_scanout *scanout,
119 unsigned stride,
120 struct winsys_handle *whandle);
121 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
122 struct winsys_handle *whandle);
123
124 struct pipe_screen *
125 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
126
127 static inline boolean
128 is_a20x(struct fd_screen *screen)
129 {
130 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
131 }
132
133 static inline boolean
134 is_a2xx(struct fd_screen *screen)
135 {
136 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
137 }
138
139 /* is a3xx patch revision 0? */
140 /* TODO a306.0 probably doesn't need this.. be more clever?? */
141 static inline boolean
142 is_a3xx_p0(struct fd_screen *screen)
143 {
144 return (screen->chip_id & 0xff0000ff) == 0x03000000;
145 }
146
147 static inline boolean
148 is_a3xx(struct fd_screen *screen)
149 {
150 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
151 }
152
153 static inline boolean
154 is_a4xx(struct fd_screen *screen)
155 {
156 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
157 }
158
159 static inline boolean
160 is_a5xx(struct fd_screen *screen)
161 {
162 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
163 }
164
165 static inline boolean
166 is_a6xx(struct fd_screen *screen)
167 {
168 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
169 }
170
171 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
172 static inline boolean
173 is_ir3(struct fd_screen *screen)
174 {
175 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
176 }
177
178 static inline bool
179 has_compute(struct fd_screen *screen)
180 {
181 return is_a5xx(screen) || is_a6xx(screen);
182 }
183
184 #endif /* FREEDRENO_SCREEN_H_ */