2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32 #include "perfcntrs/freedreno_perfcntr.h"
34 #include "pipe/p_screen.h"
35 #include "util/u_memory.h"
36 #include "util/slab.h"
37 #include "os/os_thread.h"
38 #include "renderonly/renderonly.h"
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_gmem.h"
42 #include "freedreno_util.h"
47 struct pipe_screen base
;
49 struct list_head context_list
;
53 /* it would be tempting to use pipe_reference here, but that
54 * really doesn't work well if it isn't the first member of
55 * the struct, so not quite so awesome to be adding refcnting
56 * further down the inheritance hierarchy:
60 /* place for winsys to stash it's own stuff: */
63 struct slab_parent_pool transfer_pool
;
66 uint32_t gmemsize_bytes
;
68 uint32_t gpu_id
; /* 220, 305, etc */
69 uint32_t chip_id
; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
72 uint32_t max_rts
; /* max # of render targets */
73 uint32_t gmem_alignw
, gmem_alignh
;
74 uint32_t num_vsc_pipes
;
75 uint32_t priority_mask
;
79 unsigned num_perfcntr_groups
;
80 const struct fd_perfcntr_group
*perfcntr_groups
;
82 /* generated at startup from the perfcntr groups: */
83 unsigned num_perfcntr_queries
;
84 struct pipe_driver_query_info
*perfcntr_queries
;
86 void *compiler
; /* currently unused for a2xx */
88 struct fd_device
*dev
;
90 /* NOTE: we still need a pipe associated with the screen in a few
91 * places, like screen->get_timestamp(). For anything context
92 * related, use ctx->pipe instead.
96 uint32_t (*setup_slices
)(struct fd_resource
*rsc
);
97 unsigned (*tile_mode
)(const struct pipe_resource
*prsc
);
98 int (*layout_resource_for_modifier
)(struct fd_resource
*rsc
, uint64_t modifier
);
100 /* constant emit: (note currently not used/needed for a2xx) */
101 void (*emit_const
)(struct fd_ringbuffer
*ring
, gl_shader_stage type
,
102 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
103 const uint32_t *dwords
, struct pipe_resource
*prsc
);
104 /* emit bo addresses as constant: */
105 void (*emit_const_bo
)(struct fd_ringbuffer
*ring
, gl_shader_stage type
, boolean write
,
106 uint32_t regid
, uint32_t num
, struct pipe_resource
**prscs
, uint32_t *offsets
);
108 /* indirect-branch emit: */
109 void (*emit_ib
)(struct fd_ringbuffer
*ring
, struct fd_ringbuffer
*target
);
111 /* simple gpu "memcpy": */
112 void (*mem_to_mem
)(struct fd_ringbuffer
*ring
, struct pipe_resource
*dst
,
113 unsigned dst_off
, struct pipe_resource
*src
, unsigned src_off
,
114 unsigned sizedwords
);
116 int64_t cpu_gpu_time_delta
;
118 struct fd_batch_cache batch_cache
;
119 struct fd_gmem_cache gmem_cache
;
125 unsigned num_supported_modifiers
;
126 const uint64_t *supported_modifiers
;
128 struct renderonly
*ro
;
131 static inline struct fd_screen
*
132 fd_screen(struct pipe_screen
*pscreen
)
134 return (struct fd_screen
*)pscreen
;
137 bool fd_screen_bo_get_handle(struct pipe_screen
*pscreen
,
139 struct renderonly_scanout
*scanout
,
141 struct winsys_handle
*whandle
);
142 struct fd_bo
* fd_screen_bo_from_handle(struct pipe_screen
*pscreen
,
143 struct winsys_handle
*whandle
);
146 fd_screen_create(struct fd_device
*dev
, struct renderonly
*ro
);
148 static inline boolean
149 is_a20x(struct fd_screen
*screen
)
151 return (screen
->gpu_id
>= 200) && (screen
->gpu_id
< 210);
154 static inline boolean
155 is_a2xx(struct fd_screen
*screen
)
157 return (screen
->gpu_id
>= 200) && (screen
->gpu_id
< 300);
160 /* is a3xx patch revision 0? */
161 /* TODO a306.0 probably doesn't need this.. be more clever?? */
162 static inline boolean
163 is_a3xx_p0(struct fd_screen
*screen
)
165 return (screen
->chip_id
& 0xff0000ff) == 0x03000000;
168 static inline boolean
169 is_a3xx(struct fd_screen
*screen
)
171 return (screen
->gpu_id
>= 300) && (screen
->gpu_id
< 400);
174 static inline boolean
175 is_a4xx(struct fd_screen
*screen
)
177 return (screen
->gpu_id
>= 400) && (screen
->gpu_id
< 500);
180 static inline boolean
181 is_a5xx(struct fd_screen
*screen
)
183 return (screen
->gpu_id
>= 500) && (screen
->gpu_id
< 600);
186 static inline boolean
187 is_a6xx(struct fd_screen
*screen
)
189 return (screen
->gpu_id
>= 600) && (screen
->gpu_id
< 700);
192 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
193 static inline boolean
194 is_ir3(struct fd_screen
*screen
)
196 return is_a3xx(screen
) || is_a4xx(screen
) || is_a5xx(screen
) || is_a6xx(screen
);
200 has_compute(struct fd_screen
*screen
)
202 return is_a5xx(screen
) || is_a6xx(screen
);
205 #endif /* FREEDRENO_SCREEN_H_ */