freedreno: rebind resource in all contexts
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
32 #include "perfcntrs/freedreno_perfcntr.h"
33
34 #include "pipe/p_screen.h"
35 #include "util/u_memory.h"
36 #include "util/slab.h"
37 #include "os/os_thread.h"
38 #include "renderonly/renderonly.h"
39
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_gmem.h"
42 #include "freedreno_util.h"
43
44 struct fd_bo;
45
46 struct fd_screen {
47 struct pipe_screen base;
48
49 struct list_head context_list;
50
51 mtx_t lock;
52
53 /* it would be tempting to use pipe_reference here, but that
54 * really doesn't work well if it isn't the first member of
55 * the struct, so not quite so awesome to be adding refcnting
56 * further down the inheritance hierarchy:
57 */
58 int refcnt;
59
60 /* place for winsys to stash it's own stuff: */
61 void *winsys_priv;
62
63 struct slab_parent_pool transfer_pool;
64
65 uint64_t gmem_base;
66 uint32_t gmemsize_bytes;
67 uint32_t device_id;
68 uint32_t gpu_id; /* 220, 305, etc */
69 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
70 uint32_t max_freq;
71 uint32_t ram_size;
72 uint32_t max_rts; /* max # of render targets */
73 uint32_t gmem_alignw, gmem_alignh;
74 uint32_t num_vsc_pipes;
75 uint32_t priority_mask;
76 bool has_timestamp;
77 bool has_robustness;
78
79 unsigned num_perfcntr_groups;
80 const struct fd_perfcntr_group *perfcntr_groups;
81
82 /* generated at startup from the perfcntr groups: */
83 unsigned num_perfcntr_queries;
84 struct pipe_driver_query_info *perfcntr_queries;
85
86 void *compiler; /* currently unused for a2xx */
87
88 struct fd_device *dev;
89
90 /* NOTE: we still need a pipe associated with the screen in a few
91 * places, like screen->get_timestamp(). For anything context
92 * related, use ctx->pipe instead.
93 */
94 struct fd_pipe *pipe;
95
96 uint32_t (*setup_slices)(struct fd_resource *rsc);
97 unsigned (*tile_mode)(const struct pipe_resource *prsc);
98 int (*layout_resource_for_modifier)(struct fd_resource *rsc, uint64_t modifier);
99
100 /* constant emit: (note currently not used/needed for a2xx) */
101 void (*emit_const)(struct fd_ringbuffer *ring, gl_shader_stage type,
102 uint32_t regid, uint32_t offset, uint32_t sizedwords,
103 const uint32_t *dwords, struct pipe_resource *prsc);
104 /* emit bo addresses as constant: */
105 void (*emit_const_bo)(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
106 uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets);
107
108 /* indirect-branch emit: */
109 void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringbuffer *target);
110
111 /* simple gpu "memcpy": */
112 void (*mem_to_mem)(struct fd_ringbuffer *ring, struct pipe_resource *dst,
113 unsigned dst_off, struct pipe_resource *src, unsigned src_off,
114 unsigned sizedwords);
115
116 int64_t cpu_gpu_time_delta;
117
118 struct fd_batch_cache batch_cache;
119 struct fd_gmem_cache gmem_cache;
120
121 bool reorder;
122
123 uint16_t rsc_seqno;
124
125 unsigned num_supported_modifiers;
126 const uint64_t *supported_modifiers;
127
128 struct renderonly *ro;
129 };
130
131 static inline struct fd_screen *
132 fd_screen(struct pipe_screen *pscreen)
133 {
134 return (struct fd_screen *)pscreen;
135 }
136
137 bool fd_screen_bo_get_handle(struct pipe_screen *pscreen,
138 struct fd_bo *bo,
139 struct renderonly_scanout *scanout,
140 unsigned stride,
141 struct winsys_handle *whandle);
142 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
143 struct winsys_handle *whandle);
144
145 struct pipe_screen *
146 fd_screen_create(struct fd_device *dev, struct renderonly *ro);
147
148 static inline boolean
149 is_a20x(struct fd_screen *screen)
150 {
151 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
152 }
153
154 static inline boolean
155 is_a2xx(struct fd_screen *screen)
156 {
157 return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
158 }
159
160 /* is a3xx patch revision 0? */
161 /* TODO a306.0 probably doesn't need this.. be more clever?? */
162 static inline boolean
163 is_a3xx_p0(struct fd_screen *screen)
164 {
165 return (screen->chip_id & 0xff0000ff) == 0x03000000;
166 }
167
168 static inline boolean
169 is_a3xx(struct fd_screen *screen)
170 {
171 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
172 }
173
174 static inline boolean
175 is_a4xx(struct fd_screen *screen)
176 {
177 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
178 }
179
180 static inline boolean
181 is_a5xx(struct fd_screen *screen)
182 {
183 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
184 }
185
186 static inline boolean
187 is_a6xx(struct fd_screen *screen)
188 {
189 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
190 }
191
192 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
193 static inline boolean
194 is_ir3(struct fd_screen *screen)
195 {
196 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
197 }
198
199 static inline bool
200 has_compute(struct fd_screen *screen)
201 {
202 return is_a5xx(screen) || is_a6xx(screen);
203 }
204
205 #endif /* FREEDRENO_SCREEN_H_ */