freedreno: add resource seqno
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.h
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include <freedreno_drmif.h>
31 #include <freedreno_ringbuffer.h>
32
33 #include "pipe/p_screen.h"
34 #include "util/u_memory.h"
35 #include "util/slab.h"
36 #include "os/os_thread.h"
37
38 #include "freedreno_batch_cache.h"
39 #include "freedreno_perfcntr.h"
40 #include "freedreno_util.h"
41
42 struct fd_bo;
43
44 struct fd_screen {
45 struct pipe_screen base;
46
47 mtx_t lock;
48
49 /* it would be tempting to use pipe_reference here, but that
50 * really doesn't work well if it isn't the first member of
51 * the struct, so not quite so awesome to be adding refcnting
52 * further down the inheritance hierarchy:
53 */
54 int refcnt;
55
56 /* place for winsys to stash it's own stuff: */
57 void *winsys_priv;
58
59 struct slab_parent_pool transfer_pool;
60
61 uint32_t gmemsize_bytes;
62 uint32_t device_id;
63 uint32_t gpu_id; /* 220, 305, etc */
64 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
65 uint32_t max_freq;
66 uint32_t ram_size;
67 uint32_t max_rts; /* max # of render targets */
68 uint32_t gmem_alignw, gmem_alignh;
69 uint32_t num_vsc_pipes;
70 uint32_t priority_mask;
71 bool has_timestamp;
72
73 unsigned num_perfcntr_groups;
74 const struct fd_perfcntr_group *perfcntr_groups;
75
76 /* generated at startup from the perfcntr groups: */
77 unsigned num_perfcntr_queries;
78 struct pipe_driver_query_info *perfcntr_queries;
79
80 void *compiler; /* currently unused for a2xx */
81
82 struct fd_device *dev;
83
84 /* NOTE: we still need a pipe associated with the screen in a few
85 * places, like screen->get_timestamp(). For anything context
86 * related, use ctx->pipe instead.
87 */
88 struct fd_pipe *pipe;
89
90 uint32_t (*setup_slices)(struct fd_resource *rsc);
91 unsigned (*tile_mode)(const struct pipe_resource *prsc);
92
93 int64_t cpu_gpu_time_delta;
94
95 struct fd_batch_cache batch_cache;
96
97 bool reorder;
98
99 uint16_t rsc_seqno;
100 };
101
102 static inline struct fd_screen *
103 fd_screen(struct pipe_screen *pscreen)
104 {
105 return (struct fd_screen *)pscreen;
106 }
107
108 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
109 struct fd_bo *bo,
110 unsigned stride,
111 struct winsys_handle *whandle);
112 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
113 struct winsys_handle *whandle);
114
115 struct pipe_screen * fd_screen_create(struct fd_device *dev);
116
117 static inline boolean
118 is_a20x(struct fd_screen *screen)
119 {
120 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
121 }
122
123 /* is a3xx patch revision 0? */
124 /* TODO a306.0 probably doesn't need this.. be more clever?? */
125 static inline boolean
126 is_a3xx_p0(struct fd_screen *screen)
127 {
128 return (screen->chip_id & 0xff0000ff) == 0x03000000;
129 }
130
131 static inline boolean
132 is_a3xx(struct fd_screen *screen)
133 {
134 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
135 }
136
137 static inline boolean
138 is_a4xx(struct fd_screen *screen)
139 {
140 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
141 }
142
143 static inline boolean
144 is_a5xx(struct fd_screen *screen)
145 {
146 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
147 }
148
149 static inline boolean
150 is_a6xx(struct fd_screen *screen)
151 {
152 return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
153 }
154
155 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
156 static inline boolean
157 is_ir3(struct fd_screen *screen)
158 {
159 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
160 }
161
162 static inline bool
163 has_compute(struct fd_screen *screen)
164 {
165 return is_a5xx(screen);
166 }
167
168 #endif /* FREEDRENO_SCREEN_H_ */