070a0429a0c6ca523de7be6c1a17aebe84cbbc92
[mesa.git] / src / gallium / drivers / freedreno / freedreno_state.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33
34 #include "freedreno_state.h"
35 #include "freedreno_context.h"
36 #include "freedreno_zsa.h"
37 #include "freedreno_rasterizer.h"
38 #include "freedreno_blend.h"
39 #include "freedreno_program.h"
40 #include "freedreno_resource.h"
41 #include "freedreno_texture.h"
42 #include "freedreno_gmem.h"
43 #include "freedreno_util.h"
44
45 static void
46 fd_set_blend_color(struct pipe_context *pctx,
47 const struct pipe_blend_color *blend_color)
48 {
49 struct fd_context *ctx = fd_context(pctx);
50 ctx->blend_color = *blend_color;
51 ctx->dirty |= FD_DIRTY_BLEND_COLOR;
52 }
53
54 static void
55 fd_set_stencil_ref(struct pipe_context *pctx,
56 const struct pipe_stencil_ref *stencil_ref)
57 {
58 struct fd_context *ctx = fd_context(pctx);
59 ctx->stencil_ref =* stencil_ref;
60 ctx->dirty |= FD_DIRTY_STENCIL_REF;
61 }
62
63 static void
64 fd_set_clip_state(struct pipe_context *pctx,
65 const struct pipe_clip_state *clip)
66 {
67 DBG("TODO: ");
68 }
69
70 static void
71 fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
72 {
73 struct fd_context *ctx = fd_context(pctx);
74 ctx->sample_mask = (uint16_t)sample_mask;
75 ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
76 }
77
78 /* notes from calim on #dri-devel:
79 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
80 * out to vec4's
81 * I should be able to consider that I own the user_ptr until the next
82 * set_constant_buffer() call, at which point I don't really care about the
83 * previous values.
84 * index>0 will be UBO's.. well, I'll worry about that later
85 */
86 static void
87 fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
88 struct pipe_constant_buffer *cb)
89 {
90 struct fd_context *ctx = fd_context(pctx);
91 struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
92
93 /* Note that the state tracker can unbind constant buffers by
94 * passing NULL here.
95 */
96 if (unlikely(!cb)) {
97 so->enabled_mask &= ~(1 << index);
98 so->dirty_mask &= ~(1 << index);
99 pipe_resource_reference(&so->cb[index].buffer, NULL);
100 return;
101 }
102
103 pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
104 so->cb[index].buffer_offset = cb->buffer_offset;
105 so->cb[index].buffer_size = cb->buffer_size;
106 so->cb[index].user_buffer = cb->user_buffer;
107
108 so->enabled_mask |= 1 << index;
109 so->dirty_mask |= 1 << index;
110 ctx->dirty |= FD_DIRTY_CONSTBUF;
111 }
112
113 static void
114 fd_set_framebuffer_state(struct pipe_context *pctx,
115 const struct pipe_framebuffer_state *framebuffer)
116 {
117 struct fd_context *ctx = fd_context(pctx);
118 struct pipe_framebuffer_state *cso = &ctx->framebuffer;
119 unsigned i;
120
121 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
122 cso->cbufs[0], cso->zsbuf);
123
124 fd_context_render(pctx);
125
126 for (i = 0; i < framebuffer->nr_cbufs; i++)
127 pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
128 for (; i < ctx->framebuffer.nr_cbufs; i++)
129 pipe_surface_reference(&cso->cbufs[i], NULL);
130
131 cso->nr_cbufs = framebuffer->nr_cbufs;
132 cso->width = framebuffer->width;
133 cso->height = framebuffer->height;
134
135 pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
136
137 ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
138 }
139
140 static void
141 fd_set_polygon_stipple(struct pipe_context *pctx,
142 const struct pipe_poly_stipple *stipple)
143 {
144 struct fd_context *ctx = fd_context(pctx);
145 ctx->stipple = *stipple;
146 ctx->dirty |= FD_DIRTY_STIPPLE;
147 }
148
149 static void
150 fd_set_scissor_state(struct pipe_context *pctx,
151 const struct pipe_scissor_state *scissor)
152 {
153 struct fd_context *ctx = fd_context(pctx);
154
155 ctx->scissor = *scissor;
156 ctx->dirty |= FD_DIRTY_SCISSOR;
157 }
158
159 static void
160 fd_set_viewport_state(struct pipe_context *pctx,
161 const struct pipe_viewport_state *viewport)
162 {
163 struct fd_context *ctx = fd_context(pctx);
164 ctx->viewport = *viewport;
165 ctx->dirty |= FD_DIRTY_VIEWPORT;
166 }
167
168 static void
169 fd_set_vertex_buffers(struct pipe_context *pctx,
170 unsigned start_slot, unsigned count,
171 const struct pipe_vertex_buffer *vb)
172 {
173 struct fd_context *ctx = fd_context(pctx);
174 struct fd_vertexbuf_stateobj *so = &ctx->vertexbuf;
175
176 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
177 so->count = util_last_bit(so->enabled_mask);
178
179 ctx->dirty |= FD_DIRTY_VERTEXBUF;
180 }
181
182 static void
183 fd_set_index_buffer(struct pipe_context *pctx,
184 const struct pipe_index_buffer *ib)
185 {
186 struct fd_context *ctx = fd_context(pctx);
187
188 if (ib) {
189 pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
190 ctx->indexbuf.index_size = ib->index_size;
191 ctx->indexbuf.offset = ib->offset;
192 ctx->indexbuf.user_buffer = ib->user_buffer;
193 } else {
194 pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
195 }
196
197 ctx->dirty |= FD_DIRTY_INDEXBUF;
198 }
199
200 void
201 fd_state_init(struct pipe_context *pctx)
202 {
203 pctx->set_blend_color = fd_set_blend_color;
204 pctx->set_stencil_ref = fd_set_stencil_ref;
205 pctx->set_clip_state = fd_set_clip_state;
206 pctx->set_sample_mask = fd_set_sample_mask;
207 pctx->set_constant_buffer = fd_set_constant_buffer;
208 pctx->set_framebuffer_state = fd_set_framebuffer_state;
209 pctx->set_polygon_stipple = fd_set_polygon_stipple;
210 pctx->set_scissor_state = fd_set_scissor_state;
211 pctx->set_viewport_state = fd_set_viewport_state;
212
213 pctx->set_vertex_buffers = fd_set_vertex_buffers;
214 pctx->set_index_buffer = fd_set_index_buffer;
215 }
216
217 /* NOTE: just define the position for const regs statically.. the blob
218 * driver doesn't seem to change these dynamically, and I can't really
219 * think of a good reason to so..
220 */
221 #define VS_CONST_BASE 0x20
222 #define PS_CONST_BASE 0x120
223
224 static void
225 emit_constants(struct fd_ringbuffer *ring, uint32_t base,
226 struct fd_constbuf_stateobj *constbuf,
227 struct fd_shader_stateobj *shader)
228 {
229 uint32_t enabled_mask = constbuf->enabled_mask;
230 uint32_t start_base = base;
231 unsigned i;
232
233 // XXX TODO only emit dirty consts.. but we need to keep track if
234 // they are clobbered by a clear, gmem2mem, or mem2gmem..
235 constbuf->dirty_mask = enabled_mask;
236
237 /* emit user constants: */
238 while (enabled_mask) {
239 unsigned index = ffs(enabled_mask) - 1;
240 struct pipe_constant_buffer *cb = &constbuf->cb[index];
241 unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
242
243 // I expect that size should be a multiple of vec4's:
244 assert(size == align(size, 4));
245
246 /* hmm, sometimes we still seem to end up with consts bound,
247 * even if shader isn't using them, which ends up overwriting
248 * const reg's used for immediates.. this is a hack to work
249 * around that:
250 */
251 if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
252 break;
253
254 if (constbuf->dirty_mask & (1 << index)) {
255 const uint32_t *dwords;
256
257 if (cb->user_buffer) {
258 dwords = cb->user_buffer;
259 } else {
260 struct fd_resource *rsc = fd_resource(cb->buffer);
261 dwords = fd_bo_map(rsc->bo);
262 }
263
264 dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
265
266 OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
267 OUT_RING(ring, base);
268 for (i = 0; i < size; i++)
269 OUT_RING(ring, *(dwords++));
270
271 constbuf->dirty_mask &= ~(1 << index);
272 }
273
274 base += size;
275 enabled_mask &= ~(1 << index);
276 }
277
278 /* emit shader immediates: */
279 if (shader) {
280 for (i = 0; i < shader->num_immediates; i++) {
281 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
282 OUT_RING(ring, base);
283 OUT_RING(ring, shader->immediates[i].val[0]);
284 OUT_RING(ring, shader->immediates[i].val[1]);
285 OUT_RING(ring, shader->immediates[i].val[2]);
286 OUT_RING(ring, shader->immediates[i].val[3]);
287 base += 4;
288 }
289 }
290 }
291
292 /* this works at least for a220 and earlier.. if later gpu's gain more than
293 * 32 texture units, might need to bump this up to uint64_t
294 */
295 typedef uint32_t texmask;
296
297 static texmask
298 emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
299 struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
300 {
301 unsigned const_idx = fd_get_const_idx(ctx, tex, samp_id);
302 struct fd_sampler_stateobj *sampler;
303 struct fd_pipe_sampler_view *view;
304
305 if (emitted & (1 << const_idx))
306 return 0;
307
308 sampler = tex->samplers[samp_id];
309 view = fd_pipe_sampler_view(tex->textures[samp_id]);
310
311 OUT_PKT3(ring, CP_SET_CONSTANT, 7);
312 OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
313
314 OUT_RING(ring, sampler->tex0 | view->tex0);
315 OUT_RELOC(ring, view->tex_resource->bo, 0, view->fmt);
316 OUT_RING(ring, view->tex2);
317 OUT_RING(ring, sampler->tex3 | view->tex3);
318 OUT_RING(ring, sampler->tex4);
319 OUT_RING(ring, sampler->tex5);
320
321 return (1 << const_idx);
322 }
323
324 static void
325 emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
326 {
327 texmask emitted = 0;
328 unsigned i;
329
330 for (i = 0; i < ctx->verttex.num_samplers; i++)
331 if (ctx->verttex.samplers[i])
332 emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
333
334 for (i = 0; i < ctx->fragtex.num_samplers; i++)
335 if (ctx->fragtex.samplers[i])
336 emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
337 }
338
339 void
340 fd_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
341 struct fd_vertex_buf *vbufs, uint32_t n)
342 {
343 unsigned i;
344
345 OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
346 OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
347 for (i = 0; i < n; i++) {
348 struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
349 OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3);
350 OUT_RING (ring, vbufs[i].size);
351 }
352 }
353
354 void
355 fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
356 {
357 struct fd_context *ctx = fd_context(pctx);
358 struct fd_ringbuffer *ring = ctx->ring;
359
360 /* NOTE: we probably want to eventually refactor this so each state
361 * object handles emitting it's own state.. although the mapping of
362 * state to registers is not always orthogonal, sometimes a single
363 * register contains bitfields coming from multiple state objects,
364 * so not sure the best way to deal with that yet.
365 */
366
367 if (dirty & FD_DIRTY_SAMPLE_MASK) {
368 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
369 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
370 OUT_RING(ring, ctx->sample_mask);
371 }
372
373 if (dirty & FD_DIRTY_ZSA) {
374 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
375
376 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
377 OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
378 OUT_RING(ring, ctx->zsa->rb_depthcontrol);
379
380 OUT_PKT3(ring, CP_SET_CONSTANT, 4);
381 OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
382 OUT_RING(ring, ctx->zsa->rb_stencilrefmask_bf |
383 A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
384 OUT_RING(ring, ctx->zsa->rb_stencilrefmask |
385 A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
386 OUT_RING(ring, ctx->zsa->rb_alpha_ref);
387 }
388
389 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
390 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
391 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
392 OUT_RING(ring, ctx->rasterizer->pa_cl_clip_cntl);
393 OUT_RING(ring, ctx->rasterizer->pa_su_sc_mode_cntl |
394 A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
395
396 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
397 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
398 OUT_RING(ring, ctx->rasterizer->pa_su_point_size);
399 OUT_RING(ring, ctx->rasterizer->pa_su_point_minmax);
400 OUT_RING(ring, ctx->rasterizer->pa_su_line_cntl);
401 OUT_RING(ring, ctx->rasterizer->pa_sc_line_stipple);
402
403 OUT_PKT3(ring, CP_SET_CONSTANT, 6);
404 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
405 OUT_RING(ring, ctx->rasterizer->pa_su_vtx_cntl);
406 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
407 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
408 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
409 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
410 }
411
412 if (dirty & FD_DIRTY_SCISSOR) {
413 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
414 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
415 OUT_RING(ring, xy2d(ctx->scissor.minx, /* PA_SC_WINDOW_SCISSOR_TL */
416 ctx->scissor.miny));
417 OUT_RING(ring, xy2d(ctx->scissor.maxx, /* PA_SC_WINDOW_SCISSOR_BR */
418 ctx->scissor.maxy));
419
420 ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
421 ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
422 ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
423 ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
424 }
425
426 if (dirty & FD_DIRTY_VIEWPORT) {
427 OUT_PKT3(ring, CP_SET_CONSTANT, 7);
428 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
429 OUT_RING(ring, fui(ctx->viewport.scale[0])); /* PA_CL_VPORT_XSCALE */
430 OUT_RING(ring, fui(ctx->viewport.translate[0])); /* PA_CL_VPORT_XOFFSET */
431 OUT_RING(ring, fui(ctx->viewport.scale[1])); /* PA_CL_VPORT_YSCALE */
432 OUT_RING(ring, fui(ctx->viewport.translate[1])); /* PA_CL_VPORT_YOFFSET */
433 OUT_RING(ring, fui(ctx->viewport.scale[2])); /* PA_CL_VPORT_ZSCALE */
434 OUT_RING(ring, fui(ctx->viewport.translate[2])); /* PA_CL_VPORT_ZOFFSET */
435
436 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
437 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
438 OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
439 A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
440 A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
441 A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
442 A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
443 A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
444 A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
445 }
446
447 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTX | FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX)) {
448 fd_program_validate(ctx);
449 fd_program_emit(ring, &ctx->prog);
450 }
451
452 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
453 emit_constants(ring, VS_CONST_BASE * 4,
454 &ctx->constbuf[PIPE_SHADER_VERTEX],
455 (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
456 emit_constants(ring, PS_CONST_BASE * 4,
457 &ctx->constbuf[PIPE_SHADER_FRAGMENT],
458 (dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
459 }
460
461 if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
462 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
463 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
464 OUT_RING(ring, ctx->zsa->rb_colorcontrol | ctx->blend->rb_colorcontrol);
465 }
466
467 if (dirty & FD_DIRTY_BLEND) {
468 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
469 OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
470 OUT_RING(ring, ctx->blend->rb_blendcontrol);
471
472 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
473 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
474 OUT_RING(ring, ctx->blend->rb_colormask);
475 }
476
477 if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
478 emit_textures(ring, ctx);
479
480 ctx->dirty &= ~dirty;
481 }
482
483 /* emit per-context initialization:
484 */
485 void
486 fd_state_emit_setup(struct pipe_context *pctx)
487 {
488 struct fd_context *ctx = fd_context(pctx);
489 struct fd_ringbuffer *ring = ctx->ring;
490
491 OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
492 OUT_RING(ring, 0x00000002);
493
494 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
495 OUT_RING(ring, 0x00007fff);
496
497 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
498 OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
499 OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
500 A2XX_SQ_VS_CONST_SIZE(0x100));
501
502 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
503 OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
504 OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
505 A2XX_SQ_PS_CONST_SIZE(0xe0));
506
507 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
508 OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
509 OUT_RING(ring, 0xffffffff); /* VGT_MAX_VTX_INDX */
510 OUT_RING(ring, 0x00000000); /* VGT_MIN_VTX_INDX */
511
512 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
513 OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
514 OUT_RING(ring, 0x00000000);
515
516 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
517 OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
518 OUT_RING(ring, 0x0000003b);
519
520 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
521 OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
522 OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
523
524 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
525 OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
526 OUT_RING(ring, 0xffffffff);
527
528 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
529 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
530 OUT_RING(ring, 0x00000000);
531
532 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
533 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
534 OUT_RING(ring, 0x00000000);
535
536 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
537 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
538 OUT_RING(ring, 0x00000000);
539
540 // XXX we change this dynamically for draw/clear.. vs gmem<->mem..
541 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
542 OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
543 OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
544
545 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
546 OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
547 OUT_RING(ring, 0x88888888);
548
549 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
550 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
551 OUT_RING(ring, 0xffffffff);
552
553 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
554 OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
555 OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
556 A2XX_RB_COPY_DEST_INFO_WRITE_RED |
557 A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
558 A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
559 A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
560
561 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
562 OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
563 OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_0 */
564 OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_1 */
565
566 OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
567 OUT_RING(ring, 0x00000000);
568
569 OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
570 OUT_RING(ring, 0x000005d0);
571 OUT_RING(ring, 0x00000000);
572 OUT_RING(ring, 0x5f601000);
573 OUT_RING(ring, 0x00000001);
574
575 OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
576 OUT_RING(ring, 0x00000180);
577
578 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
579 OUT_RING(ring, 0x00000300);
580
581 OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
582 OUT_RING(ring, 0x80000180);
583
584 /* not sure what this form of CP_SET_CONSTANT is.. */
585 OUT_PKT3(ring, CP_SET_CONSTANT, 13);
586 OUT_RING(ring, 0x00000000);
587 OUT_RING(ring, 0x00000000);
588 OUT_RING(ring, 0x00000000);
589 OUT_RING(ring, 0x00000000);
590 OUT_RING(ring, 0x00000000);
591 OUT_RING(ring, 0x469c4000);
592 OUT_RING(ring, 0x3f800000);
593 OUT_RING(ring, 0x3f000000);
594 OUT_RING(ring, 0x00000000);
595 OUT_RING(ring, 0x40000000);
596 OUT_RING(ring, 0x3f400000);
597 OUT_RING(ring, 0x3ec00000);
598 OUT_RING(ring, 0x3e800000);
599
600 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
601 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
602 OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
603 A2XX_RB_COLOR_MASK_WRITE_GREEN |
604 A2XX_RB_COLOR_MASK_WRITE_BLUE |
605 A2XX_RB_COLOR_MASK_WRITE_ALPHA);
606
607 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
608 OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
609 OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
610 OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
611 OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
612 OUT_RING(ring, 0x000000ff); /* RB_BLEND_ALPHA */
613
614 fd_ringbuffer_flush(ring);
615 fd_ringmarker_mark(ctx->draw_start);
616 }