1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
34 #include "freedreno_state.h"
35 #include "freedreno_context.h"
36 #include "freedreno_resource.h"
37 #include "freedreno_texture.h"
38 #include "freedreno_gmem.h"
39 #include "freedreno_util.h"
41 /* All the generic state handling.. In case of CSO's that are specific
42 * to the GPU version, when the bind and the delete are common they can
47 fd_set_blend_color(struct pipe_context
*pctx
,
48 const struct pipe_blend_color
*blend_color
)
50 struct fd_context
*ctx
= fd_context(pctx
);
51 ctx
->blend_color
= *blend_color
;
52 ctx
->dirty
|= FD_DIRTY_BLEND_COLOR
;
56 fd_set_stencil_ref(struct pipe_context
*pctx
,
57 const struct pipe_stencil_ref
*stencil_ref
)
59 struct fd_context
*ctx
= fd_context(pctx
);
60 ctx
->stencil_ref
=* stencil_ref
;
61 ctx
->dirty
|= FD_DIRTY_STENCIL_REF
;
65 fd_set_clip_state(struct pipe_context
*pctx
,
66 const struct pipe_clip_state
*clip
)
72 fd_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
74 struct fd_context
*ctx
= fd_context(pctx
);
75 ctx
->sample_mask
= (uint16_t)sample_mask
;
76 ctx
->dirty
|= FD_DIRTY_SAMPLE_MASK
;
79 /* notes from calim on #dri-devel:
80 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
82 * I should be able to consider that I own the user_ptr until the next
83 * set_constant_buffer() call, at which point I don't really care about the
85 * index>0 will be UBO's.. well, I'll worry about that later
88 fd_set_constant_buffer(struct pipe_context
*pctx
, uint shader
, uint index
,
89 struct pipe_constant_buffer
*cb
)
91 struct fd_context
*ctx
= fd_context(pctx
);
92 struct fd_constbuf_stateobj
*so
= &ctx
->constbuf
[shader
];
94 /* Note that the state tracker can unbind constant buffers by
98 so
->enabled_mask
&= ~(1 << index
);
99 so
->dirty_mask
&= ~(1 << index
);
100 pipe_resource_reference(&so
->cb
[index
].buffer
, NULL
);
104 pipe_resource_reference(&so
->cb
[index
].buffer
, cb
->buffer
);
105 so
->cb
[index
].buffer_offset
= cb
->buffer_offset
;
106 so
->cb
[index
].buffer_size
= cb
->buffer_size
;
107 so
->cb
[index
].user_buffer
= cb
->user_buffer
;
109 so
->enabled_mask
|= 1 << index
;
110 so
->dirty_mask
|= 1 << index
;
111 ctx
->dirty
|= FD_DIRTY_CONSTBUF
;
115 fd_set_framebuffer_state(struct pipe_context
*pctx
,
116 const struct pipe_framebuffer_state
*framebuffer
)
118 struct fd_context
*ctx
= fd_context(pctx
);
119 struct pipe_framebuffer_state
*cso
= &ctx
->framebuffer
;
122 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx
->needs_flush
,
123 framebuffer
->cbufs
[0], framebuffer
->zsbuf
);
125 fd_context_render(pctx
);
127 for (i
= 0; i
< framebuffer
->nr_cbufs
; i
++)
128 pipe_surface_reference(&cso
->cbufs
[i
], framebuffer
->cbufs
[i
]);
129 for (; i
< ctx
->framebuffer
.nr_cbufs
; i
++)
130 pipe_surface_reference(&cso
->cbufs
[i
], NULL
);
132 cso
->nr_cbufs
= framebuffer
->nr_cbufs
;
134 if ((cso
->width
!= framebuffer
->width
) ||
135 (cso
->height
!= framebuffer
->height
))
136 ctx
->needs_rb_fbd
= true;
138 cso
->width
= framebuffer
->width
;
139 cso
->height
= framebuffer
->height
;
141 pipe_surface_reference(&cso
->zsbuf
, framebuffer
->zsbuf
);
143 ctx
->dirty
|= FD_DIRTY_FRAMEBUFFER
;
145 ctx
->disabled_scissor
.minx
= 0;
146 ctx
->disabled_scissor
.miny
= 0;
147 ctx
->disabled_scissor
.maxx
= cso
->width
;
148 ctx
->disabled_scissor
.maxy
= cso
->height
;
150 ctx
->dirty
|= FD_DIRTY_SCISSOR
;
154 fd_set_polygon_stipple(struct pipe_context
*pctx
,
155 const struct pipe_poly_stipple
*stipple
)
157 struct fd_context
*ctx
= fd_context(pctx
);
158 ctx
->stipple
= *stipple
;
159 ctx
->dirty
|= FD_DIRTY_STIPPLE
;
163 fd_set_scissor_states(struct pipe_context
*pctx
,
165 unsigned num_scissors
,
166 const struct pipe_scissor_state
*scissor
)
168 struct fd_context
*ctx
= fd_context(pctx
);
170 ctx
->scissor
= *scissor
;
171 ctx
->dirty
|= FD_DIRTY_SCISSOR
;
175 fd_set_viewport_states(struct pipe_context
*pctx
,
177 unsigned num_viewports
,
178 const struct pipe_viewport_state
*viewport
)
180 struct fd_context
*ctx
= fd_context(pctx
);
181 ctx
->viewport
= *viewport
;
182 ctx
->dirty
|= FD_DIRTY_VIEWPORT
;
186 fd_set_vertex_buffers(struct pipe_context
*pctx
,
187 unsigned start_slot
, unsigned count
,
188 const struct pipe_vertex_buffer
*vb
)
190 struct fd_context
*ctx
= fd_context(pctx
);
191 struct fd_vertexbuf_stateobj
*so
= &ctx
->vertexbuf
;
194 /* on a2xx, pitch is encoded in the vtx fetch instruction, so
195 * we need to mark VTXSTATE as dirty as well to trigger patching
196 * and re-emitting the vtx shader:
198 for (i
= 0; i
< count
; i
++) {
199 bool new_enabled
= vb
&& (vb
[i
].buffer
|| vb
[i
].user_buffer
);
200 bool old_enabled
= so
->vb
[i
].buffer
|| so
->vb
[i
].user_buffer
;
201 uint32_t new_stride
= vb
? vb
[i
].stride
: 0;
202 uint32_t old_stride
= so
->vb
[i
].stride
;
203 if ((new_enabled
!= old_enabled
) || (new_stride
!= old_stride
)) {
204 ctx
->dirty
|= FD_DIRTY_VTXSTATE
;
209 util_set_vertex_buffers_mask(so
->vb
, &so
->enabled_mask
, vb
, start_slot
, count
);
210 so
->count
= util_last_bit(so
->enabled_mask
);
212 ctx
->dirty
|= FD_DIRTY_VTXBUF
;
216 fd_set_index_buffer(struct pipe_context
*pctx
,
217 const struct pipe_index_buffer
*ib
)
219 struct fd_context
*ctx
= fd_context(pctx
);
222 pipe_resource_reference(&ctx
->indexbuf
.buffer
, ib
->buffer
);
223 ctx
->indexbuf
.index_size
= ib
->index_size
;
224 ctx
->indexbuf
.offset
= ib
->offset
;
225 ctx
->indexbuf
.user_buffer
= ib
->user_buffer
;
227 pipe_resource_reference(&ctx
->indexbuf
.buffer
, NULL
);
230 ctx
->dirty
|= FD_DIRTY_INDEXBUF
;
234 fd_blend_state_bind(struct pipe_context
*pctx
, void *hwcso
)
236 struct fd_context
*ctx
= fd_context(pctx
);
238 ctx
->dirty
|= FD_DIRTY_BLEND
;
242 fd_blend_state_delete(struct pipe_context
*pctx
, void *hwcso
)
248 fd_rasterizer_state_bind(struct pipe_context
*pctx
, void *hwcso
)
250 struct fd_context
*ctx
= fd_context(pctx
);
251 ctx
->rasterizer
= hwcso
;
252 ctx
->dirty
|= FD_DIRTY_RASTERIZER
;
256 fd_rasterizer_state_delete(struct pipe_context
*pctx
, void *hwcso
)
262 fd_zsa_state_bind(struct pipe_context
*pctx
, void *hwcso
)
264 struct fd_context
*ctx
= fd_context(pctx
);
266 ctx
->dirty
|= FD_DIRTY_ZSA
;
270 fd_zsa_state_delete(struct pipe_context
*pctx
, void *hwcso
)
276 fd_vertex_state_create(struct pipe_context
*pctx
, unsigned num_elements
,
277 const struct pipe_vertex_element
*elements
)
279 struct fd_vertex_stateobj
*so
= CALLOC_STRUCT(fd_vertex_stateobj
);
284 memcpy(so
->pipe
, elements
, sizeof(*elements
) * num_elements
);
285 so
->num_elements
= num_elements
;
291 fd_vertex_state_delete(struct pipe_context
*pctx
, void *hwcso
)
297 fd_vertex_state_bind(struct pipe_context
*pctx
, void *hwcso
)
299 struct fd_context
*ctx
= fd_context(pctx
);
301 ctx
->dirty
|= FD_DIRTY_VTXSTATE
;
305 fd_state_init(struct pipe_context
*pctx
)
307 pctx
->set_blend_color
= fd_set_blend_color
;
308 pctx
->set_stencil_ref
= fd_set_stencil_ref
;
309 pctx
->set_clip_state
= fd_set_clip_state
;
310 pctx
->set_sample_mask
= fd_set_sample_mask
;
311 pctx
->set_constant_buffer
= fd_set_constant_buffer
;
312 pctx
->set_framebuffer_state
= fd_set_framebuffer_state
;
313 pctx
->set_polygon_stipple
= fd_set_polygon_stipple
;
314 pctx
->set_scissor_states
= fd_set_scissor_states
;
315 pctx
->set_viewport_states
= fd_set_viewport_states
;
317 pctx
->set_vertex_buffers
= fd_set_vertex_buffers
;
318 pctx
->set_index_buffer
= fd_set_index_buffer
;
320 pctx
->bind_blend_state
= fd_blend_state_bind
;
321 pctx
->delete_blend_state
= fd_blend_state_delete
;
323 pctx
->bind_rasterizer_state
= fd_rasterizer_state_bind
;
324 pctx
->delete_rasterizer_state
= fd_rasterizer_state_delete
;
326 pctx
->bind_depth_stencil_alpha_state
= fd_zsa_state_bind
;
327 pctx
->delete_depth_stencil_alpha_state
= fd_zsa_state_delete
;
329 pctx
->create_vertex_elements_state
= fd_vertex_state_create
;
330 pctx
->delete_vertex_elements_state
= fd_vertex_state_delete
;
331 pctx
->bind_vertex_elements_state
= fd_vertex_state_bind
;