gallium/drivers: enable automake subdir-objects
[mesa.git] / src / gallium / drivers / freedreno / freedreno_state.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33
34 #include "freedreno_state.h"
35 #include "freedreno_context.h"
36 #include "freedreno_resource.h"
37 #include "freedreno_texture.h"
38 #include "freedreno_gmem.h"
39 #include "freedreno_util.h"
40
41 /* All the generic state handling.. In case of CSO's that are specific
42 * to the GPU version, when the bind and the delete are common they can
43 * go in here.
44 */
45
46 static void
47 fd_set_blend_color(struct pipe_context *pctx,
48 const struct pipe_blend_color *blend_color)
49 {
50 struct fd_context *ctx = fd_context(pctx);
51 ctx->blend_color = *blend_color;
52 ctx->dirty |= FD_DIRTY_BLEND_COLOR;
53 }
54
55 static void
56 fd_set_stencil_ref(struct pipe_context *pctx,
57 const struct pipe_stencil_ref *stencil_ref)
58 {
59 struct fd_context *ctx = fd_context(pctx);
60 ctx->stencil_ref =* stencil_ref;
61 ctx->dirty |= FD_DIRTY_STENCIL_REF;
62 }
63
64 static void
65 fd_set_clip_state(struct pipe_context *pctx,
66 const struct pipe_clip_state *clip)
67 {
68 DBG("TODO: ");
69 }
70
71 static void
72 fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
73 {
74 struct fd_context *ctx = fd_context(pctx);
75 ctx->sample_mask = (uint16_t)sample_mask;
76 ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
77 }
78
79 /* notes from calim on #dri-devel:
80 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
81 * out to vec4's
82 * I should be able to consider that I own the user_ptr until the next
83 * set_constant_buffer() call, at which point I don't really care about the
84 * previous values.
85 * index>0 will be UBO's.. well, I'll worry about that later
86 */
87 static void
88 fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
89 struct pipe_constant_buffer *cb)
90 {
91 struct fd_context *ctx = fd_context(pctx);
92 struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
93
94 /* Note that the state tracker can unbind constant buffers by
95 * passing NULL here.
96 */
97 if (unlikely(!cb)) {
98 so->enabled_mask &= ~(1 << index);
99 so->dirty_mask &= ~(1 << index);
100 pipe_resource_reference(&so->cb[index].buffer, NULL);
101 return;
102 }
103
104 pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
105 so->cb[index].buffer_offset = cb->buffer_offset;
106 so->cb[index].buffer_size = cb->buffer_size;
107 so->cb[index].user_buffer = cb->user_buffer;
108
109 so->enabled_mask |= 1 << index;
110 so->dirty_mask |= 1 << index;
111 ctx->dirty |= FD_DIRTY_CONSTBUF;
112 }
113
114 static void
115 fd_set_framebuffer_state(struct pipe_context *pctx,
116 const struct pipe_framebuffer_state *framebuffer)
117 {
118 struct fd_context *ctx = fd_context(pctx);
119 struct pipe_framebuffer_state *cso = &ctx->framebuffer;
120 unsigned i;
121
122 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
123 framebuffer->cbufs[0], framebuffer->zsbuf);
124
125 fd_context_render(pctx);
126
127 for (i = 0; i < framebuffer->nr_cbufs; i++)
128 pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
129 for (; i < ctx->framebuffer.nr_cbufs; i++)
130 pipe_surface_reference(&cso->cbufs[i], NULL);
131
132 cso->nr_cbufs = framebuffer->nr_cbufs;
133 cso->width = framebuffer->width;
134 cso->height = framebuffer->height;
135
136 pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
137
138 ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
139
140 ctx->disabled_scissor.minx = 0;
141 ctx->disabled_scissor.miny = 0;
142 ctx->disabled_scissor.maxx = cso->width;
143 ctx->disabled_scissor.maxy = cso->height;
144
145 ctx->dirty |= FD_DIRTY_SCISSOR;
146 }
147
148 static void
149 fd_set_polygon_stipple(struct pipe_context *pctx,
150 const struct pipe_poly_stipple *stipple)
151 {
152 struct fd_context *ctx = fd_context(pctx);
153 ctx->stipple = *stipple;
154 ctx->dirty |= FD_DIRTY_STIPPLE;
155 }
156
157 static void
158 fd_set_scissor_states(struct pipe_context *pctx,
159 unsigned start_slot,
160 unsigned num_scissors,
161 const struct pipe_scissor_state *scissor)
162 {
163 struct fd_context *ctx = fd_context(pctx);
164
165 ctx->scissor = *scissor;
166 ctx->dirty |= FD_DIRTY_SCISSOR;
167 }
168
169 static void
170 fd_set_viewport_states(struct pipe_context *pctx,
171 unsigned start_slot,
172 unsigned num_viewports,
173 const struct pipe_viewport_state *viewport)
174 {
175 struct fd_context *ctx = fd_context(pctx);
176 ctx->viewport = *viewport;
177 ctx->dirty |= FD_DIRTY_VIEWPORT;
178 }
179
180 static void
181 fd_set_vertex_buffers(struct pipe_context *pctx,
182 unsigned start_slot, unsigned count,
183 const struct pipe_vertex_buffer *vb)
184 {
185 struct fd_context *ctx = fd_context(pctx);
186 struct fd_vertexbuf_stateobj *so = &ctx->vertexbuf;
187 int i;
188
189 /* on a2xx, pitch is encoded in the vtx fetch instruction, so
190 * we need to mark VTXSTATE as dirty as well to trigger patching
191 * and re-emitting the vtx shader:
192 */
193 for (i = 0; i < count; i++) {
194 bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
195 bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
196 uint32_t new_stride = vb ? vb[i].stride : 0;
197 uint32_t old_stride = so->vb[i].stride;
198 if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
199 ctx->dirty |= FD_DIRTY_VTXSTATE;
200 break;
201 }
202 }
203
204 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
205 so->count = util_last_bit(so->enabled_mask);
206
207 ctx->dirty |= FD_DIRTY_VTXBUF;
208 }
209
210 static void
211 fd_set_index_buffer(struct pipe_context *pctx,
212 const struct pipe_index_buffer *ib)
213 {
214 struct fd_context *ctx = fd_context(pctx);
215
216 if (ib) {
217 pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
218 ctx->indexbuf.index_size = ib->index_size;
219 ctx->indexbuf.offset = ib->offset;
220 ctx->indexbuf.user_buffer = ib->user_buffer;
221 } else {
222 pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
223 }
224
225 ctx->dirty |= FD_DIRTY_INDEXBUF;
226 }
227
228 static void
229 fd_blend_state_bind(struct pipe_context *pctx, void *hwcso)
230 {
231 struct fd_context *ctx = fd_context(pctx);
232 ctx->blend = hwcso;
233 ctx->dirty |= FD_DIRTY_BLEND;
234 }
235
236 static void
237 fd_blend_state_delete(struct pipe_context *pctx, void *hwcso)
238 {
239 FREE(hwcso);
240 }
241
242 static void
243 fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
244 {
245 struct fd_context *ctx = fd_context(pctx);
246 ctx->rasterizer = hwcso;
247 ctx->dirty |= FD_DIRTY_RASTERIZER;
248 }
249
250 static void
251 fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso)
252 {
253 FREE(hwcso);
254 }
255
256 static void
257 fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
258 {
259 struct fd_context *ctx = fd_context(pctx);
260 ctx->zsa = hwcso;
261 ctx->dirty |= FD_DIRTY_ZSA;
262 }
263
264 static void
265 fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso)
266 {
267 FREE(hwcso);
268 }
269
270 static void *
271 fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
272 const struct pipe_vertex_element *elements)
273 {
274 struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj);
275
276 if (!so)
277 return NULL;
278
279 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
280 so->num_elements = num_elements;
281
282 return so;
283 }
284
285 static void
286 fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso)
287 {
288 FREE(hwcso);
289 }
290
291 static void
292 fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
293 {
294 struct fd_context *ctx = fd_context(pctx);
295 ctx->vtx = hwcso;
296 ctx->dirty |= FD_DIRTY_VTXSTATE;
297 }
298
299 void
300 fd_state_init(struct pipe_context *pctx)
301 {
302 pctx->set_blend_color = fd_set_blend_color;
303 pctx->set_stencil_ref = fd_set_stencil_ref;
304 pctx->set_clip_state = fd_set_clip_state;
305 pctx->set_sample_mask = fd_set_sample_mask;
306 pctx->set_constant_buffer = fd_set_constant_buffer;
307 pctx->set_framebuffer_state = fd_set_framebuffer_state;
308 pctx->set_polygon_stipple = fd_set_polygon_stipple;
309 pctx->set_scissor_states = fd_set_scissor_states;
310 pctx->set_viewport_states = fd_set_viewport_states;
311
312 pctx->set_vertex_buffers = fd_set_vertex_buffers;
313 pctx->set_index_buffer = fd_set_index_buffer;
314
315 pctx->bind_blend_state = fd_blend_state_bind;
316 pctx->delete_blend_state = fd_blend_state_delete;
317
318 pctx->bind_rasterizer_state = fd_rasterizer_state_bind;
319 pctx->delete_rasterizer_state = fd_rasterizer_state_delete;
320
321 pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind;
322 pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete;
323
324 pctx->create_vertex_elements_state = fd_vertex_state_create;
325 pctx->delete_vertex_elements_state = fd_vertex_state_delete;
326 pctx->bind_vertex_elements_state = fd_vertex_state_bind;
327 }