freedreno/ir3/nir: UBO support
[mesa.git] / src / gallium / drivers / freedreno / ir3 / ir3.h
1 /*
2 * Copyright (c) 2013 Rob Clark <robdclark@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #ifndef IR3_H_
25 #define IR3_H_
26
27 #include <stdint.h>
28 #include <stdbool.h>
29
30 #include "util/u_debug.h"
31
32 #include "instr-a3xx.h"
33 #include "disasm.h" /* TODO move 'enum shader_t' somewhere else.. */
34
35 /* low level intermediate representation of an adreno shader program */
36
37 struct ir3;
38 struct ir3_instruction;
39 struct ir3_block;
40
41 struct ir3_info {
42 uint16_t sizedwords;
43 uint16_t instrs_count; /* expanded to account for rpt's */
44 /* NOTE: max_reg, etc, does not include registers not touched
45 * by the shader (ie. vertex fetched via VFD_DECODE but not
46 * touched by shader)
47 */
48 int8_t max_reg; /* highest GPR # used by shader */
49 int8_t max_half_reg;
50 int16_t max_const;
51 };
52
53 struct ir3_register {
54 enum {
55 IR3_REG_CONST = 0x001,
56 IR3_REG_IMMED = 0x002,
57 IR3_REG_HALF = 0x004,
58 IR3_REG_RELATIV= 0x008,
59 IR3_REG_R = 0x010,
60 /* Most instructions, it seems, can do float abs/neg but not
61 * integer. The CP pass needs to know what is intended (int or
62 * float) in order to do the right thing. For this reason the
63 * abs/neg flags are split out into float and int variants. In
64 * addition, .b (bitwise) operations, the negate is actually a
65 * bitwise not, so split that out into a new flag to make it
66 * more clear.
67 */
68 IR3_REG_FNEG = 0x020,
69 IR3_REG_FABS = 0x040,
70 IR3_REG_SNEG = 0x080,
71 IR3_REG_SABS = 0x100,
72 IR3_REG_BNOT = 0x200,
73 IR3_REG_EVEN = 0x400,
74 IR3_REG_POS_INF= 0x800,
75 /* (ei) flag, end-input? Set on last bary, presumably to signal
76 * that the shader needs no more input:
77 */
78 IR3_REG_EI = 0x1000,
79 /* meta-flags, for intermediate stages of IR, ie.
80 * before register assignment is done:
81 */
82 IR3_REG_SSA = 0x2000, /* 'instr' is ptr to assigning instr */
83 IR3_REG_IA = 0x4000, /* meta-input dst is "assigned" */
84 IR3_REG_ADDR = 0x8000, /* register is a0.x */
85 } flags;
86 union {
87 /* normal registers:
88 * the component is in the low two bits of the reg #, so
89 * rN.x becomes: (N << 2) | x
90 */
91 int num;
92 /* immediate: */
93 int32_t iim_val;
94 uint32_t uim_val;
95 float fim_val;
96 /* relative: */
97 int offset;
98 };
99
100 /* for IR3_REG_SSA, src registers contain ptr back to
101 * assigning instruction.
102 */
103 struct ir3_instruction *instr;
104
105 union {
106 /* used for cat5 instructions, but also for internal/IR level
107 * tracking of what registers are read/written by an instruction.
108 * wrmask may be a bad name since it is used to represent both
109 * src and dst that touch multiple adjacent registers.
110 */
111 unsigned wrmask;
112 /* for relative addressing, 32bits for array size is too small,
113 * but otoh we don't need to deal with disjoint sets, so instead
114 * use a simple size field (number of scalar components).
115 */
116 unsigned size;
117 };
118 };
119
120 struct ir3_instruction {
121 struct ir3_block *block;
122 int category;
123 opc_t opc;
124 enum {
125 /* (sy) flag is set on first instruction, and after sample
126 * instructions (probably just on RAW hazard).
127 */
128 IR3_INSTR_SY = 0x001,
129 /* (ss) flag is set on first instruction, and first instruction
130 * to depend on the result of "long" instructions (RAW hazard):
131 *
132 * rcp, rsq, log2, exp2, sin, cos, sqrt
133 *
134 * It seems to synchronize until all in-flight instructions are
135 * completed, for example:
136 *
137 * rsq hr1.w, hr1.w
138 * add.f hr2.z, (neg)hr2.z, hc0.y
139 * mul.f hr2.w, (neg)hr2.y, (neg)hr2.y
140 * rsq hr2.x, hr2.x
141 * (rpt1)nop
142 * mad.f16 hr2.w, hr2.z, hr2.z, hr2.w
143 * nop
144 * mad.f16 hr2.w, (neg)hr0.w, (neg)hr0.w, hr2.w
145 * (ss)(rpt2)mul.f hr1.x, (r)hr1.x, hr1.w
146 * (rpt2)mul.f hr0.x, (neg)(r)hr0.x, hr2.x
147 *
148 * The last mul.f does not have (ss) set, presumably because the
149 * (ss) on the previous instruction does the job.
150 *
151 * The blob driver also seems to set it on WAR hazards, although
152 * not really clear if this is needed or just blob compiler being
153 * sloppy. So far I haven't found a case where removing the (ss)
154 * causes problems for WAR hazard, but I could just be getting
155 * lucky:
156 *
157 * rcp r1.y, r3.y
158 * (ss)(rpt2)mad.f32 r3.y, (r)c9.x, r1.x, (r)r3.z
159 *
160 */
161 IR3_INSTR_SS = 0x002,
162 /* (jp) flag is set on jump targets:
163 */
164 IR3_INSTR_JP = 0x004,
165 IR3_INSTR_UL = 0x008,
166 IR3_INSTR_3D = 0x010,
167 IR3_INSTR_A = 0x020,
168 IR3_INSTR_O = 0x040,
169 IR3_INSTR_P = 0x080,
170 IR3_INSTR_S = 0x100,
171 IR3_INSTR_S2EN = 0x200,
172 /* meta-flags, for intermediate stages of IR, ie.
173 * before register assignment is done:
174 */
175 IR3_INSTR_MARK = 0x1000,
176 } flags;
177 int repeat;
178 #ifdef DEBUG
179 unsigned regs_max;
180 #endif
181 unsigned regs_count;
182 struct ir3_register **regs;
183 union {
184 struct {
185 char inv;
186 char comp;
187 int immed;
188 } cat0;
189 struct {
190 type_t src_type, dst_type;
191 } cat1;
192 struct {
193 enum {
194 IR3_COND_LT = 0,
195 IR3_COND_LE = 1,
196 IR3_COND_GT = 2,
197 IR3_COND_GE = 3,
198 IR3_COND_EQ = 4,
199 IR3_COND_NE = 5,
200 } condition;
201 } cat2;
202 struct {
203 unsigned samp, tex;
204 type_t type;
205 } cat5;
206 struct {
207 type_t type;
208 int offset;
209 int iim_val;
210 } cat6;
211 /* for meta-instructions, just used to hold extra data
212 * before instruction scheduling, etc
213 */
214 struct {
215 int off; /* component/offset */
216 } fo;
217 struct {
218 int aid;
219 } fi;
220 struct {
221 struct ir3_block *if_block, *else_block;
222 } flow;
223 struct {
224 struct ir3_block *block;
225 } inout;
226
227 /* XXX keep this as big as all other union members! */
228 uint32_t info[3];
229 };
230
231 /* transient values used during various algorithms: */
232 union {
233 /* The instruction depth is the max dependency distance to output.
234 *
235 * You can also think of it as the "cost", if we did any sort of
236 * optimization for register footprint. Ie. a value that is just
237 * result of moving a const to a reg would have a low cost, so to
238 * it could make sense to duplicate the instruction at various
239 * points where the result is needed to reduce register footprint.
240 *
241 * DEPTH_UNUSED used to mark unused instructions after depth
242 * calculation pass.
243 */
244 #define DEPTH_UNUSED ~0
245 unsigned depth;
246 };
247
248 /* Used during CP and RA stages. For fanin and shader inputs/
249 * outputs where we need a sequence of consecutive registers,
250 * keep track of each src instructions left (ie 'n-1') and right
251 * (ie 'n+1') neighbor. The front-end must insert enough mov's
252 * to ensure that each instruction has at most one left and at
253 * most one right neighbor. During the copy-propagation pass,
254 * we only remove mov's when we can preserve this constraint.
255 * And during the RA stage, we use the neighbor information to
256 * allocate a block of registers in one shot.
257 *
258 * TODO: maybe just add something like:
259 * struct ir3_instruction_ref {
260 * struct ir3_instruction *instr;
261 * unsigned cnt;
262 * }
263 *
264 * Or can we get away without the refcnt stuff? It seems like
265 * it should be overkill.. the problem is if, potentially after
266 * already eliminating some mov's, if you have a single mov that
267 * needs to be grouped with it's neighbors in two different
268 * places (ex. shader output and a fanin).
269 */
270 struct {
271 struct ir3_instruction *left, *right;
272 uint16_t left_cnt, right_cnt;
273 } cp;
274
275 /* an instruction can reference at most one address register amongst
276 * it's src/dst registers. Beyond that, you need to insert mov's.
277 */
278 struct ir3_instruction *address;
279
280 /* in case of a instruction with relative dst instruction, we need to
281 * capture the dependency on the fanin for the previous values of
282 * the array elements. Since we don't know at compile time actually
283 * which array elements are written, this serves to preserve the
284 * unconditional write to array elements prior to the conditional
285 * write.
286 *
287 * TODO only cat1 can do indirect write.. we could maybe move this
288 * into instr->cat1.fanin (but would require the frontend to insert
289 * the extra mov)
290 */
291 struct ir3_instruction *fanin;
292
293 struct ir3_instruction *next;
294 #ifdef DEBUG
295 uint32_t serialno;
296 #endif
297 };
298
299 static inline struct ir3_instruction *
300 ir3_neighbor_first(struct ir3_instruction *instr)
301 {
302 while (instr->cp.left)
303 instr = instr->cp.left;
304 return instr;
305 }
306
307 static inline int ir3_neighbor_count(struct ir3_instruction *instr)
308 {
309 int num = 1;
310
311 debug_assert(!instr->cp.left);
312
313 while (instr->cp.right) {
314 num++;
315 instr = instr->cp.right;
316 }
317
318 return num;
319 }
320
321 struct ir3_heap_chunk;
322
323 struct ir3 {
324 unsigned instrs_count, instrs_sz;
325 struct ir3_instruction **instrs;
326
327 /* Track bary.f (and ldlv) instructions.. this is needed in
328 * scheduling to ensure that all varying fetches happen before
329 * any potential kill instructions. The hw gets grumpy if all
330 * threads in a group are killed before the last bary.f gets
331 * a chance to signal end of input (ei).
332 */
333 unsigned baryfs_count, baryfs_sz;
334 struct ir3_instruction **baryfs;
335
336 /* Track all indirect instructions (read and write). To avoid
337 * deadlock scenario where an address register gets scheduled,
338 * but other dependent src instructions cannot be scheduled due
339 * to dependency on a *different* address register value, the
340 * scheduler needs to ensure that all dependencies other than
341 * the instruction other than the address register are scheduled
342 * before the one that writes the address register. Having a
343 * convenient list of instructions that reference some address
344 * register simplifies this.
345 */
346 unsigned indirects_count, indirects_sz;
347 struct ir3_instruction **indirects;
348
349 struct ir3_block *block;
350 unsigned heap_idx;
351 struct ir3_heap_chunk *chunk;
352 };
353
354 struct ir3_block {
355 struct ir3 *shader;
356 unsigned ntemporaries, ninputs, noutputs;
357 /* maps TGSI_FILE_TEMPORARY index back to the assigning instruction: */
358 struct ir3_instruction **temporaries;
359 struct ir3_instruction **inputs;
360 struct ir3_instruction **outputs;
361 /* only a single address register: */
362 struct ir3_instruction *address;
363 struct ir3_block *parent;
364 struct ir3_instruction *head;
365 };
366
367 struct ir3 * ir3_create(void);
368 void ir3_destroy(struct ir3 *shader);
369 void * ir3_assemble(struct ir3 *shader,
370 struct ir3_info *info, uint32_t gpu_id);
371 void * ir3_alloc(struct ir3 *shader, int sz);
372
373 struct ir3_block * ir3_block_create(struct ir3 *shader,
374 unsigned ntmp, unsigned nin, unsigned nout);
375
376 struct ir3_instruction * ir3_instr_create(struct ir3_block *block,
377 int category, opc_t opc);
378 struct ir3_instruction * ir3_instr_create2(struct ir3_block *block,
379 int category, opc_t opc, int nreg);
380 struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr);
381 const char *ir3_instr_name(struct ir3_instruction *instr);
382
383 struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,
384 int num, int flags);
385
386
387 static inline bool ir3_instr_check_mark(struct ir3_instruction *instr)
388 {
389 if (instr->flags & IR3_INSTR_MARK)
390 return true; /* already visited */
391 instr->flags |= IR3_INSTR_MARK;
392 return false;
393 }
394
395 static inline void ir3_clear_mark(struct ir3 *shader)
396 {
397 /* TODO would be nice to drop the instruction array.. for
398 * new compiler, _clear_mark() is all we use it for, and
399 * we could probably manage a linked list instead..
400 *
401 * Also, we'll probably want to mark instructions within
402 * a block, so tracking the list of instrs globally is
403 * unlikely to be what we want.
404 */
405 unsigned i;
406 for (i = 0; i < shader->instrs_count; i++) {
407 struct ir3_instruction *instr = shader->instrs[i];
408 instr->flags &= ~IR3_INSTR_MARK;
409 }
410 }
411
412 static inline int ir3_instr_regno(struct ir3_instruction *instr,
413 struct ir3_register *reg)
414 {
415 unsigned i;
416 for (i = 0; i < instr->regs_count; i++)
417 if (reg == instr->regs[i])
418 return i;
419 return -1;
420 }
421
422
423 #define MAX_ARRAYS 16
424
425 /* comp:
426 * 0 - x
427 * 1 - y
428 * 2 - z
429 * 3 - w
430 */
431 static inline uint32_t regid(int num, int comp)
432 {
433 return (num << 2) | (comp & 0x3);
434 }
435
436 static inline uint32_t reg_num(struct ir3_register *reg)
437 {
438 return reg->num >> 2;
439 }
440
441 static inline uint32_t reg_comp(struct ir3_register *reg)
442 {
443 return reg->num & 0x3;
444 }
445
446 static inline bool is_flow(struct ir3_instruction *instr)
447 {
448 return (instr->category == 0);
449 }
450
451 static inline bool is_kill(struct ir3_instruction *instr)
452 {
453 return is_flow(instr) && (instr->opc == OPC_KILL);
454 }
455
456 static inline bool is_nop(struct ir3_instruction *instr)
457 {
458 return is_flow(instr) && (instr->opc == OPC_NOP);
459 }
460
461 /* Is it a non-transformative (ie. not type changing) mov? This can
462 * also include absneg.s/absneg.f, which for the most part can be
463 * treated as a mov (single src argument).
464 */
465 static inline bool is_same_type_mov(struct ir3_instruction *instr)
466 {
467 struct ir3_register *dst = instr->regs[0];
468
469 /* mov's that write to a0.x or p0.x are special: */
470 if (dst->num == regid(REG_P0, 0))
471 return false;
472 if (dst->num == regid(REG_A0, 0))
473 return false;
474
475 if ((instr->category == 1) &&
476 (instr->cat1.src_type == instr->cat1.dst_type))
477 return true;
478 if ((instr->category == 2) && ((instr->opc == OPC_ABSNEG_F) ||
479 (instr->opc == OPC_ABSNEG_S)))
480 return true;
481 return false;
482 }
483
484 static inline bool is_alu(struct ir3_instruction *instr)
485 {
486 return (1 <= instr->category) && (instr->category <= 3);
487 }
488
489 static inline bool is_sfu(struct ir3_instruction *instr)
490 {
491 return (instr->category == 4);
492 }
493
494 static inline bool is_tex(struct ir3_instruction *instr)
495 {
496 return (instr->category == 5);
497 }
498
499 static inline bool is_mem(struct ir3_instruction *instr)
500 {
501 return (instr->category == 6);
502 }
503
504 static inline bool is_input(struct ir3_instruction *instr)
505 {
506 /* in some cases, ldlv is used to fetch varying without
507 * interpolation.. fortunately inloc is the first src
508 * register in either case
509 */
510 if (is_mem(instr) && (instr->opc == OPC_LDLV))
511 return true;
512 return (instr->category == 2) && (instr->opc == OPC_BARY_F);
513 }
514
515 static inline bool is_meta(struct ir3_instruction *instr)
516 {
517 /* TODO how should we count PHI (and maybe fan-in/out) which
518 * might actually contribute some instructions to the final
519 * result?
520 */
521 return (instr->category == -1);
522 }
523
524 static inline bool writes_addr(struct ir3_instruction *instr)
525 {
526 if (instr->regs_count > 0) {
527 struct ir3_register *dst = instr->regs[0];
528 return !!(dst->flags & IR3_REG_ADDR);
529 }
530 return false;
531 }
532
533 static inline bool writes_pred(struct ir3_instruction *instr)
534 {
535 if (instr->regs_count > 0) {
536 struct ir3_register *dst = instr->regs[0];
537 return reg_num(dst) == REG_P0;
538 }
539 return false;
540 }
541
542 /* returns defining instruction for reg */
543 /* TODO better name */
544 static inline struct ir3_instruction *ssa(struct ir3_register *reg)
545 {
546 if (reg->flags & IR3_REG_SSA)
547 return reg->instr;
548 return NULL;
549 }
550
551 static inline bool conflicts(struct ir3_instruction *a,
552 struct ir3_instruction *b)
553 {
554 return (a && b) && (a != b);
555 }
556
557 static inline bool reg_gpr(struct ir3_register *r)
558 {
559 if (r->flags & (IR3_REG_CONST | IR3_REG_IMMED | IR3_REG_ADDR))
560 return false;
561 if ((reg_num(r) == REG_A0) || (reg_num(r) == REG_P0))
562 return false;
563 return true;
564 }
565
566 /* some cat2 instructions (ie. those which are not float) can embed an
567 * immediate:
568 */
569 static inline bool ir3_cat2_int(opc_t opc)
570 {
571 switch (opc) {
572 case OPC_ADD_U:
573 case OPC_ADD_S:
574 case OPC_SUB_U:
575 case OPC_SUB_S:
576 case OPC_CMPS_U:
577 case OPC_CMPS_S:
578 case OPC_MIN_U:
579 case OPC_MIN_S:
580 case OPC_MAX_U:
581 case OPC_MAX_S:
582 case OPC_CMPV_U:
583 case OPC_CMPV_S:
584 case OPC_MUL_U:
585 case OPC_MUL_S:
586 case OPC_MULL_U:
587 case OPC_CLZ_S:
588 case OPC_ABSNEG_S:
589 case OPC_AND_B:
590 case OPC_OR_B:
591 case OPC_NOT_B:
592 case OPC_XOR_B:
593 case OPC_BFREV_B:
594 case OPC_CLZ_B:
595 case OPC_SHL_B:
596 case OPC_SHR_B:
597 case OPC_ASHR_B:
598 case OPC_MGEN_B:
599 case OPC_GETBIT_B:
600 case OPC_CBITS_B:
601 case OPC_BARY_F:
602 return true;
603
604 default:
605 return false;
606 }
607 }
608
609
610 /* map cat2 instruction to valid abs/neg flags: */
611 static inline unsigned ir3_cat2_absneg(opc_t opc)
612 {
613 switch (opc) {
614 case OPC_ADD_F:
615 case OPC_MIN_F:
616 case OPC_MAX_F:
617 case OPC_MUL_F:
618 case OPC_SIGN_F:
619 case OPC_CMPS_F:
620 case OPC_ABSNEG_F:
621 case OPC_CMPV_F:
622 case OPC_FLOOR_F:
623 case OPC_CEIL_F:
624 case OPC_RNDNE_F:
625 case OPC_RNDAZ_F:
626 case OPC_TRUNC_F:
627 case OPC_BARY_F:
628 return IR3_REG_FABS | IR3_REG_FNEG;
629
630 case OPC_ADD_U:
631 case OPC_ADD_S:
632 case OPC_SUB_U:
633 case OPC_SUB_S:
634 case OPC_CMPS_U:
635 case OPC_CMPS_S:
636 case OPC_MIN_U:
637 case OPC_MIN_S:
638 case OPC_MAX_U:
639 case OPC_MAX_S:
640 case OPC_CMPV_U:
641 case OPC_CMPV_S:
642 case OPC_MUL_U:
643 case OPC_MUL_S:
644 case OPC_MULL_U:
645 case OPC_CLZ_S:
646 return 0;
647
648 case OPC_ABSNEG_S:
649 return IR3_REG_SABS | IR3_REG_SNEG;
650
651 case OPC_AND_B:
652 case OPC_OR_B:
653 case OPC_NOT_B:
654 case OPC_XOR_B:
655 case OPC_BFREV_B:
656 case OPC_CLZ_B:
657 case OPC_SHL_B:
658 case OPC_SHR_B:
659 case OPC_ASHR_B:
660 case OPC_MGEN_B:
661 case OPC_GETBIT_B:
662 case OPC_CBITS_B:
663 return IR3_REG_BNOT;
664
665 default:
666 return 0;
667 }
668 }
669
670 /* map cat3 instructions to valid abs/neg flags: */
671 static inline unsigned ir3_cat3_absneg(opc_t opc)
672 {
673 switch (opc) {
674 case OPC_MAD_F16:
675 case OPC_MAD_F32:
676 case OPC_SEL_F16:
677 case OPC_SEL_F32:
678 return IR3_REG_FNEG;
679
680 case OPC_MAD_U16:
681 case OPC_MADSH_U16:
682 case OPC_MAD_S16:
683 case OPC_MADSH_M16:
684 case OPC_MAD_U24:
685 case OPC_MAD_S24:
686 case OPC_SEL_S16:
687 case OPC_SEL_S32:
688 case OPC_SAD_S16:
689 case OPC_SAD_S32:
690 /* neg *may* work on 3rd src.. */
691
692 case OPC_SEL_B16:
693 case OPC_SEL_B32:
694
695 default:
696 return 0;
697 }
698 }
699
700 #define array_insert(arr, val) do { \
701 if (arr ## _count == arr ## _sz) { \
702 arr ## _sz = MAX2(2 * arr ## _sz, 16); \
703 arr = realloc(arr, arr ## _sz * sizeof(arr[0])); \
704 } \
705 arr[arr ##_count++] = val; \
706 } while (0)
707
708 /* iterator for an instructions's sources (reg), also returns src #: */
709 #define foreach_src_n(__srcreg, __n, __instr) \
710 if ((__instr)->regs_count) \
711 for (unsigned __cnt = (__instr)->regs_count - 1, __n = 0; __n < __cnt; __n++) \
712 if ((__srcreg = (__instr)->regs[__n + 1]))
713
714 /* iterator for an instructions's sources (reg): */
715 #define foreach_src(__srcreg, __instr) \
716 foreach_src_n(__srcreg, __i, __instr)
717
718 static inline unsigned __ssa_src_cnt(struct ir3_instruction *instr)
719 {
720 if (instr->fanin)
721 return instr->regs_count + 2;
722 if (instr->address)
723 return instr->regs_count + 1;
724 return instr->regs_count;
725 }
726
727 static inline struct ir3_instruction * __ssa_src_n(struct ir3_instruction *instr, unsigned n)
728 {
729 if (n == (instr->regs_count + 1))
730 return instr->fanin;
731 if (n == (instr->regs_count + 0))
732 return instr->address;
733 return ssa(instr->regs[n]);
734 }
735
736 #define __src_cnt(__instr) ((__instr)->address ? (__instr)->regs_count : (__instr)->regs_count - 1)
737
738 /* iterator for an instruction's SSA sources (instr), also returns src #: */
739 #define foreach_ssa_src_n(__srcinst, __n, __instr) \
740 if ((__instr)->regs_count) \
741 for (unsigned __cnt = __ssa_src_cnt(__instr) - 1, __n = 0; __n < __cnt; __n++) \
742 if ((__srcinst = __ssa_src_n(__instr, __n + 1)))
743
744 /* iterator for an instruction's SSA sources (instr): */
745 #define foreach_ssa_src(__srcinst, __instr) \
746 foreach_ssa_src_n(__srcinst, __i, __instr)
747
748
749 /* dump: */
750 #include <stdio.h>
751 void ir3_dump(struct ir3 *shader, const char *name,
752 struct ir3_block *block /* XXX maybe 'block' ptr should move to ir3? */,
753 FILE *f);
754 void ir3_dump_instr_single(struct ir3_instruction *instr);
755 void ir3_dump_instr_list(struct ir3_instruction *instr);
756
757 /* flatten if/else: */
758 int ir3_block_flatten(struct ir3_block *block);
759
760 /* depth calculation: */
761 int ir3_delayslots(struct ir3_instruction *assigner,
762 struct ir3_instruction *consumer, unsigned n);
763 void ir3_block_depth(struct ir3_block *block);
764
765 /* copy-propagate: */
766 void ir3_block_cp(struct ir3_block *block);
767
768 /* group neightbors and insert mov's to resolve conflicts: */
769 void ir3_block_group(struct ir3_block *block);
770
771 /* scheduling: */
772 int ir3_block_sched(struct ir3_block *block);
773
774 /* register assignment: */
775 int ir3_block_ra(struct ir3_block *block, enum shader_t type,
776 bool frag_coord, bool frag_face);
777
778 /* legalize: */
779 void ir3_block_legalize(struct ir3_block *block,
780 bool *has_samp, int *max_bary);
781
782 /* ************************************************************************* */
783 /* instruction helpers */
784
785 static inline struct ir3_instruction *
786 ir3_MOV(struct ir3_block *block, struct ir3_instruction *src, type_t type)
787 {
788 struct ir3_instruction *instr =
789 ir3_instr_create(block, 1, 0);
790 ir3_reg_create(instr, 0, 0); /* dst */
791 ir3_reg_create(instr, 0, IR3_REG_SSA)->instr = src;
792 instr->cat1.src_type = type;
793 instr->cat1.dst_type = type;
794 return instr;
795 }
796
797 static inline struct ir3_instruction *
798 ir3_COV(struct ir3_block *block, struct ir3_instruction *src,
799 type_t src_type, type_t dst_type)
800 {
801 struct ir3_instruction *instr =
802 ir3_instr_create(block, 1, 0);
803 ir3_reg_create(instr, 0, 0); /* dst */
804 ir3_reg_create(instr, 0, IR3_REG_SSA)->instr = src;
805 instr->cat1.src_type = src_type;
806 instr->cat1.dst_type = dst_type;
807 return instr;
808 }
809
810 #define INSTR1(CAT, name) \
811 static inline struct ir3_instruction * \
812 ir3_##name(struct ir3_block *block, \
813 struct ir3_instruction *a, unsigned aflags) \
814 { \
815 struct ir3_instruction *instr = \
816 ir3_instr_create(block, CAT, OPC_##name); \
817 ir3_reg_create(instr, 0, 0); /* dst */ \
818 ir3_reg_create(instr, 0, IR3_REG_SSA | aflags)->instr = a; \
819 return instr; \
820 }
821
822 #define INSTR2(CAT, name) \
823 static inline struct ir3_instruction * \
824 ir3_##name(struct ir3_block *block, \
825 struct ir3_instruction *a, unsigned aflags, \
826 struct ir3_instruction *b, unsigned bflags) \
827 { \
828 struct ir3_instruction *instr = \
829 ir3_instr_create(block, CAT, OPC_##name); \
830 ir3_reg_create(instr, 0, 0); /* dst */ \
831 ir3_reg_create(instr, 0, IR3_REG_SSA | aflags)->instr = a; \
832 ir3_reg_create(instr, 0, IR3_REG_SSA | bflags)->instr = b; \
833 return instr; \
834 }
835
836 #define INSTR3(CAT, name) \
837 static inline struct ir3_instruction * \
838 ir3_##name(struct ir3_block *block, \
839 struct ir3_instruction *a, unsigned aflags, \
840 struct ir3_instruction *b, unsigned bflags, \
841 struct ir3_instruction *c, unsigned cflags) \
842 { \
843 struct ir3_instruction *instr = \
844 ir3_instr_create(block, CAT, OPC_##name); \
845 ir3_reg_create(instr, 0, 0); /* dst */ \
846 ir3_reg_create(instr, 0, IR3_REG_SSA | aflags)->instr = a; \
847 ir3_reg_create(instr, 0, IR3_REG_SSA | bflags)->instr = b; \
848 ir3_reg_create(instr, 0, IR3_REG_SSA | cflags)->instr = c; \
849 return instr; \
850 }
851
852 /* cat0 instructions: */
853 INSTR1(0, KILL);
854
855 /* cat2 instructions, most 2 src but some 1 src: */
856 INSTR2(2, ADD_F)
857 INSTR2(2, MIN_F)
858 INSTR2(2, MAX_F)
859 INSTR2(2, MUL_F)
860 INSTR1(2, SIGN_F)
861 INSTR2(2, CMPS_F)
862 INSTR1(2, ABSNEG_F)
863 INSTR2(2, CMPV_F)
864 INSTR1(2, FLOOR_F)
865 INSTR1(2, CEIL_F)
866 INSTR1(2, RNDNE_F)
867 INSTR1(2, RNDAZ_F)
868 INSTR1(2, TRUNC_F)
869 INSTR2(2, ADD_U)
870 INSTR2(2, ADD_S)
871 INSTR2(2, SUB_U)
872 INSTR2(2, SUB_S)
873 INSTR2(2, CMPS_U)
874 INSTR2(2, CMPS_S)
875 INSTR2(2, MIN_U)
876 INSTR2(2, MIN_S)
877 INSTR2(2, MAX_U)
878 INSTR2(2, MAX_S)
879 INSTR1(2, ABSNEG_S)
880 INSTR2(2, AND_B)
881 INSTR2(2, OR_B)
882 INSTR1(2, NOT_B)
883 INSTR2(2, XOR_B)
884 INSTR2(2, CMPV_U)
885 INSTR2(2, CMPV_S)
886 INSTR2(2, MUL_U)
887 INSTR2(2, MUL_S)
888 INSTR2(2, MULL_U)
889 INSTR1(2, BFREV_B)
890 INSTR1(2, CLZ_S)
891 INSTR1(2, CLZ_B)
892 INSTR2(2, SHL_B)
893 INSTR2(2, SHR_B)
894 INSTR2(2, ASHR_B)
895 INSTR2(2, BARY_F)
896 INSTR2(2, MGEN_B)
897 INSTR2(2, GETBIT_B)
898 INSTR1(2, SETRM)
899 INSTR1(2, CBITS_B)
900 INSTR2(2, SHB)
901 INSTR2(2, MSAD)
902
903 /* cat3 instructions: */
904 INSTR3(3, MAD_U16)
905 INSTR3(3, MADSH_U16)
906 INSTR3(3, MAD_S16)
907 INSTR3(3, MADSH_M16)
908 INSTR3(3, MAD_U24)
909 INSTR3(3, MAD_S24)
910 INSTR3(3, MAD_F16)
911 INSTR3(3, MAD_F32)
912 INSTR3(3, SEL_B16)
913 INSTR3(3, SEL_B32)
914 INSTR3(3, SEL_S16)
915 INSTR3(3, SEL_S32)
916 INSTR3(3, SEL_F16)
917 INSTR3(3, SEL_F32)
918 INSTR3(3, SAD_S16)
919 INSTR3(3, SAD_S32)
920
921 /* cat4 instructions: */
922 INSTR1(4, RCP)
923 INSTR1(4, RSQ)
924 INSTR1(4, LOG2)
925 INSTR1(4, EXP2)
926 INSTR1(4, SIN)
927 INSTR1(4, COS)
928 INSTR1(4, SQRT)
929
930 /* cat5 instructions: */
931 INSTR1(5, DSX)
932 INSTR1(5, DSY)
933
934 static inline struct ir3_instruction *
935 ir3_SAM(struct ir3_block *block, opc_t opc, type_t type,
936 unsigned wrmask, unsigned flags, unsigned samp, unsigned tex,
937 struct ir3_instruction *src0, struct ir3_instruction *src1)
938 {
939 struct ir3_instruction *sam;
940 struct ir3_register *reg;
941
942 sam = ir3_instr_create(block, 5, opc);
943 sam->flags |= flags;
944 ir3_reg_create(sam, 0, 0)->wrmask = wrmask;
945 if (src0) {
946 reg = ir3_reg_create(sam, 0, IR3_REG_SSA);
947 reg->wrmask = (1 << (src0->regs_count - 1)) - 1;
948 reg->instr = src0;
949 }
950 if (src1) {
951 reg = ir3_reg_create(sam, 0, IR3_REG_SSA);
952 reg->instr = src1;
953 reg->wrmask = (1 << (src1->regs_count - 1)) - 1;
954 }
955 sam->cat5.samp = samp;
956 sam->cat5.tex = tex;
957 sam->cat5.type = type;
958
959 return sam;
960 }
961
962 /* cat6 instructions: */
963 INSTR2(6, LDLV)
964 INSTR2(6, LDG)
965
966 /* ************************************************************************* */
967 /* split this out or find some helper to use.. like main/bitset.h.. */
968
969 #include <string.h>
970
971 #define MAX_REG 256
972
973 typedef uint8_t regmask_t[2 * MAX_REG / 8];
974
975 static inline unsigned regmask_idx(struct ir3_register *reg)
976 {
977 unsigned num = reg->num;
978 debug_assert(num < MAX_REG);
979 if (reg->flags & IR3_REG_HALF)
980 num += MAX_REG;
981 return num;
982 }
983
984 static inline void regmask_init(regmask_t *regmask)
985 {
986 memset(regmask, 0, sizeof(*regmask));
987 }
988
989 static inline void regmask_set(regmask_t *regmask, struct ir3_register *reg)
990 {
991 unsigned idx = regmask_idx(reg);
992 if (reg->flags & IR3_REG_RELATIV) {
993 unsigned i;
994 for (i = 0; i < reg->size; i++, idx++)
995 (*regmask)[idx / 8] |= 1 << (idx % 8);
996 } else {
997 unsigned mask;
998 for (mask = reg->wrmask; mask; mask >>= 1, idx++)
999 if (mask & 1)
1000 (*regmask)[idx / 8] |= 1 << (idx % 8);
1001 }
1002 }
1003
1004 static inline void regmask_or(regmask_t *dst, regmask_t *a, regmask_t *b)
1005 {
1006 unsigned i;
1007 for (i = 0; i < ARRAY_SIZE(*dst); i++)
1008 (*dst)[i] = (*a)[i] | (*b)[i];
1009 }
1010
1011 /* set bits in a if not set in b, conceptually:
1012 * a |= (reg & ~b)
1013 */
1014 static inline void regmask_set_if_not(regmask_t *a,
1015 struct ir3_register *reg, regmask_t *b)
1016 {
1017 unsigned idx = regmask_idx(reg);
1018 if (reg->flags & IR3_REG_RELATIV) {
1019 unsigned i;
1020 for (i = 0; i < reg->size; i++, idx++)
1021 if (!((*b)[idx / 8] & (1 << (idx % 8))))
1022 (*a)[idx / 8] |= 1 << (idx % 8);
1023 } else {
1024 unsigned mask;
1025 for (mask = reg->wrmask; mask; mask >>= 1, idx++)
1026 if (mask & 1)
1027 if (!((*b)[idx / 8] & (1 << (idx % 8))))
1028 (*a)[idx / 8] |= 1 << (idx % 8);
1029 }
1030 }
1031
1032 static inline bool regmask_get(regmask_t *regmask,
1033 struct ir3_register *reg)
1034 {
1035 unsigned idx = regmask_idx(reg);
1036 if (reg->flags & IR3_REG_RELATIV) {
1037 unsigned i;
1038 for (i = 0; i < reg->size; i++, idx++)
1039 if ((*regmask)[idx / 8] & (1 << (idx % 8)))
1040 return true;
1041 } else {
1042 unsigned mask;
1043 for (mask = reg->wrmask; mask; mask >>= 1, idx++)
1044 if (mask & 1)
1045 if ((*regmask)[idx / 8] & (1 << (idx % 8)))
1046 return true;
1047 }
1048 return false;
1049 }
1050
1051 /* ************************************************************************* */
1052
1053 #endif /* IR3_H_ */