e768e6133a8be8bb7788a8a7c96bb17fc6e60b68
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #include <sys/types.h>
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_text.h"
38 #include "tgsi/tgsi_dump.h"
40 #include "freedreno_util.h"
42 #include "ir3_compiler.h"
43 #include "instr-a3xx.h"
46 static void dump_info(struct ir3_shader_variant
*so
, const char *str
)
49 const char *type
= ir3_shader_stage(so
->shader
);
50 // TODO make gpu_id configurable on cmdline
51 bin
= ir3_shader_assemble(so
, 320);
52 debug_printf("; %s: %s\n", type
, str
);
53 ir3_shader_disasm(so
, bin
);
59 read_file(const char *filename
, void **ptr
, size_t *size
)
66 fd
= open(filename
, O_RDONLY
);
68 warnx("couldn't open `%s'", filename
);
74 errx(1, "couldn't stat `%s'", filename
);
77 *ptr
= mmap(NULL
, st
.st_size
, PROT_READ
, MAP_SHARED
, fd
, 0);
78 if (*ptr
== MAP_FAILED
)
79 errx(1, "couldn't map `%s'", filename
);
86 static void print_usage(void)
88 printf("Usage: ir3_compiler [OPTIONS]... FILE\n");
89 printf(" --verbose - verbose compiler/debug messages\n");
90 printf(" --binning-pass - generate binning pass shader (VERT)\n");
91 printf(" --color-two-side - emulate two-sided color (FRAG)\n");
92 printf(" --half-precision - use half-precision\n");
93 printf(" --saturate-s MASK - bitmask of samplers to saturate S coord\n");
94 printf(" --saturate-t MASK - bitmask of samplers to saturate T coord\n");
95 printf(" --saturate-r MASK - bitmask of samplers to saturate R coord\n");
96 printf(" --stream-out - enable stream-out (aka transform feedback)\n");
97 printf(" --ucp MASK - bitmask of enabled user-clip-planes\n");
98 printf(" --gpu GPU_ID - specify gpu-id (default 320)\n");
99 printf(" --help - show this message\n");
102 int main(int argc
, char **argv
)
105 const char *filename
;
106 struct tgsi_token toks
[65536];
107 struct tgsi_parse_context parse
;
108 struct ir3_compiler
*compiler
;
109 struct ir3_shader_variant v
;
111 struct ir3_shader_key key
= {};
112 unsigned gpu_id
= 320;
117 fd_mesa_debug
|= FD_DBG_DISASM
;
119 memset(&s
, 0, sizeof(s
));
120 memset(&v
, 0, sizeof(v
));
122 /* cmdline args which impact shader variant get spit out in a
123 * comment on the first line.. a quick/dirty way to preserve
124 * that info so when ir3test recompiles the shader with a new
125 * compiler version, we use the same shader-key settings:
127 debug_printf("; options:");
130 if (!strcmp(argv
[n
], "--verbose")) {
131 fd_mesa_debug
|= FD_DBG_MSGS
| FD_DBG_OPTMSGS
;
136 if (!strcmp(argv
[n
], "--binning-pass")) {
137 debug_printf(" %s", argv
[n
]);
138 key
.binning_pass
= true;
143 if (!strcmp(argv
[n
], "--color-two-side")) {
144 debug_printf(" %s", argv
[n
]);
145 key
.color_two_side
= true;
150 if (!strcmp(argv
[n
], "--half-precision")) {
151 debug_printf(" %s", argv
[n
]);
152 key
.half_precision
= true;
157 if (!strcmp(argv
[n
], "--saturate-s")) {
158 debug_printf(" %s %s", argv
[n
], argv
[n
+1]);
159 key
.vsaturate_s
= key
.fsaturate_s
= strtol(argv
[n
+1], NULL
, 0);
164 if (!strcmp(argv
[n
], "--saturate-t")) {
165 debug_printf(" %s %s", argv
[n
], argv
[n
+1]);
166 key
.vsaturate_t
= key
.fsaturate_t
= strtol(argv
[n
+1], NULL
, 0);
171 if (!strcmp(argv
[n
], "--saturate-r")) {
172 debug_printf(" %s %s", argv
[n
], argv
[n
+1]);
173 key
.vsaturate_r
= key
.fsaturate_r
= strtol(argv
[n
+1], NULL
, 0);
178 if (!strcmp(argv
[n
], "--stream-out")) {
179 struct pipe_stream_output_info
*so
= &s
.stream_output
;
180 debug_printf(" %s", argv
[n
]);
181 /* TODO more dynamic config based on number of outputs, etc
182 * rather than just hard-code for first output:
186 so
->output
[0].register_index
= 0;
187 so
->output
[0].start_component
= 0;
188 so
->output
[0].num_components
= 4;
189 so
->output
[0].output_buffer
= 0;
190 so
->output
[0].dst_offset
= 2;
191 so
->output
[0].stream
= 0;
196 if (!strcmp(argv
[n
], "--ucp")) {
197 debug_printf(" %s %s", argv
[n
], argv
[n
+1]);
198 key
.ucp_enables
= strtol(argv
[n
+1], NULL
, 0);
203 if (!strcmp(argv
[n
], "--gpu")) {
204 debug_printf(" %s %s", argv
[n
], argv
[n
+1]);
205 gpu_id
= strtol(argv
[n
+1], NULL
, 0);
210 if (!strcmp(argv
[n
], "--help")) {
221 ret
= read_file(filename
, &ptr
, &size
);
227 if (fd_mesa_debug
& FD_DBG_OPTMSGS
)
228 debug_printf("%s\n", (char *)ptr
);
230 if (!tgsi_text_translate(ptr
, toks
, Elements(toks
)))
231 errx(1, "could not parse `%s'", filename
);
238 tgsi_parse_init(&parse
, toks
);
239 switch (parse
.FullHeader
.Processor
.Processor
) {
240 case TGSI_PROCESSOR_FRAGMENT
:
241 s
.type
= v
.type
= SHADER_FRAGMENT
;
243 case TGSI_PROCESSOR_VERTEX
:
244 s
.type
= v
.type
= SHADER_VERTEX
;
246 case TGSI_PROCESSOR_COMPUTE
:
247 s
.type
= v
.type
= SHADER_COMPUTE
;
251 /* TODO cmdline option to target different gpus: */
252 compiler
= ir3_compiler_create(gpu_id
);
254 info
= "NIR compiler";
255 ret
= ir3_compile_shader_nir(compiler
, &v
);
257 fprintf(stderr
, "compiler failed!\n");