2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #ifndef IR3_GALLIUM_H_
28 #define IR3_GALLIUM_H_
30 #include "pipe/p_state.h"
31 #include "pipe/p_screen.h"
32 #include "ir3/ir3_shader.h"
34 struct ir3_shader
* ir3_shader_create(struct ir3_compiler
*compiler
,
35 const struct pipe_shader_state
*cso
,
36 struct pipe_debug_callback
*debug
,
37 struct pipe_screen
*screen
);
39 ir3_shader_create_compute(struct ir3_compiler
*compiler
,
40 const struct pipe_compute_state
*cso
,
41 struct pipe_debug_callback
*debug
,
42 struct pipe_screen
*screen
);
43 struct ir3_shader_variant
* ir3_shader_variant(struct ir3_shader
*shader
,
44 struct ir3_shader_key key
, bool binning_pass
,
45 struct pipe_debug_callback
*debug
);
47 void * ir3_shader_state_create(struct pipe_context
*pctx
, const struct pipe_shader_state
*cso
);
48 void ir3_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
);
50 void ir3_prog_init(struct pipe_context
*pctx
);
51 void ir3_screen_init(struct pipe_screen
*pscreen
);
54 * A helper to determine if a fs input 'i' is point/sprite coord, given
55 * the specified sprite_coord_enable mask
58 ir3_point_sprite(const struct ir3_shader_variant
*fs
, int i
,
59 uint32_t sprite_coord_enable
, bool *coord_mode
)
61 gl_varying_slot slot
= fs
->inputs
[i
].slot
;
63 case VARYING_SLOT_PNTC
:
66 case VARYING_SLOT_TEX0
... VARYING_SLOT_TEX7
:
67 return !!(sprite_coord_enable
& BITFIELD_BIT(slot
- VARYING_SLOT_TEX0
));
73 #endif /* IR3_GALLIUM_H_ */