1 Random list of problems with i915g:
3 - Dies with BadDrawable on GLXFBconfig changes/destruction. Makes piglit totally
4 unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still
5 broken, it doesn't update the viewport/get new buffers.
7 - Tends to hang the chip after a few minutes of openarena. Looks tiling related,
8 at the last frame rendered has tiling corruption over the complete frame.
10 - Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in
13 - Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's
14 going on. Seems to depend on tiny details like whethever the sampler
15 relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!).
17 - Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason?
18 Texture sampling from Y-tiled buffers seems to work, though (save above
21 - Need to validate buffers before usage. Currently do_exec on the batchbuffer
22 can fail with -ENOSPC.
24 Other bugs can be found here:
25 https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g