i915g: Don't emit FS constants when VS contants change
[mesa.git] / src / gallium / drivers / i915 / i915_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 #include "i915_context.h"
29 #include "i915_state.h"
30 #include "i915_screen.h"
31 #include "i915_surface.h"
32 #include "i915_batch.h"
33 #include "i915_resource.h"
34
35 #include "draw/draw_context.h"
36 #include "pipe/p_defines.h"
37 #include "util/u_inlines.h"
38 #include "util/u_memory.h"
39 #include "pipe/p_screen.h"
40
41
42 /*
43 * Draw functions
44 */
45
46
47 static void
48 i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
49 {
50 struct i915_context *i915 = i915_context(pipe);
51 struct draw_context *draw = i915->draw;
52 void *mapped_indices = NULL;
53 unsigned i;
54 unsigned cbuf_dirty;
55
56
57 /*
58 * Ack vs contants here, helps ipers a lot.
59 */
60 cbuf_dirty = i915->dirty & I915_NEW_VS_CONSTANTS;
61 i915->dirty &= ~I915_NEW_VS_CONSTANTS;
62
63 if (i915->dirty)
64 i915_update_derived(i915);
65
66 /*
67 * Map vertex buffers
68 */
69 for (i = 0; i < i915->num_vertex_buffers; i++) {
70 void *buf = i915_buffer(i915->vertex_buffer[i].buffer)->data;
71 draw_set_mapped_vertex_buffer(draw, i, buf);
72 }
73
74 /*
75 * Map index buffer, if present
76 */
77 if (info->indexed && i915->index_buffer.buffer)
78 mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
79 draw_set_mapped_index_buffer(draw, mapped_indices);
80
81 if (cbuf_dirty) {
82 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
83 i915->current.constants[PIPE_SHADER_VERTEX],
84 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
85 4 * sizeof(float)));
86 }
87
88 /*
89 * Do the drawing
90 */
91 draw_vbo(i915->draw, info);
92
93 /*
94 * unmap vertex/index buffers
95 */
96 for (i = 0; i < i915->num_vertex_buffers; i++) {
97 draw_set_mapped_vertex_buffer(draw, i, NULL);
98 }
99
100 if (mapped_indices)
101 draw_set_mapped_index_buffer(draw, NULL);
102 }
103
104
105 /*
106 * Generic context functions
107 */
108
109
110 static void i915_destroy(struct pipe_context *pipe)
111 {
112 struct i915_context *i915 = i915_context(pipe);
113 int i;
114
115 draw_destroy(i915->draw);
116
117 if(i915->batch)
118 i915->iws->batchbuffer_destroy(i915->batch);
119
120 for (i = 0; i < i915->num_vertex_buffers; i++) {
121 pipe_resource_reference(&i915->vertex_buffer[i].buffer, NULL);
122 }
123
124 /* unbind framebuffer */
125 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
126 pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL);
127 }
128 pipe_surface_reference(&i915->framebuffer.zsbuf, NULL);
129
130 FREE(i915);
131 }
132
133 struct pipe_context *
134 i915_create_context(struct pipe_screen *screen, void *priv)
135 {
136 struct i915_context *i915;
137
138 i915 = CALLOC_STRUCT(i915_context);
139 if (i915 == NULL)
140 return NULL;
141
142 i915->iws = i915_screen(screen)->iws;
143 i915->base.winsys = NULL;
144 i915->base.screen = screen;
145 i915->base.priv = priv;
146
147 i915->base.destroy = i915_destroy;
148
149 i915->base.clear = i915_clear;
150
151 i915->base.draw_vbo = i915_draw_vbo;
152
153 /* init this before draw */
154 util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer),
155 16, UTIL_SLAB_SINGLETHREADED);
156
157 /*
158 * Create drawing context and plug our rendering stage into it.
159 */
160 i915->draw = draw_create(&i915->base);
161 assert(i915->draw);
162 if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
163 draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));
164 } else {
165 draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915));
166 }
167
168 i915_init_surface_functions(i915);
169 i915_init_state_functions(i915);
170 i915_init_flush_functions(i915);
171 i915_init_resource_functions(i915);
172
173 draw_install_aaline_stage(i915->draw, &i915->base);
174 draw_install_aapoint_stage(i915->draw, &i915->base);
175
176 i915->dirty = ~0;
177 i915->hardware_dirty = ~0;
178
179 /* Batch stream debugging is a bit hacked up at the moment:
180 */
181 i915->batch = i915->iws->batchbuffer_create(i915->iws);
182
183 return &i915->base;
184 }