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HEAD
r600g: avoid useless shader rebuild at draw call
[mesa.git]
/
src
/
gallium
/
drivers
/
i915
/
i915_public.h
1
2
#ifndef I915_PUBLIC_H
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#define I915_PUBLIC_H
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5
struct
i915_winsys
;
6
struct
pipe_screen
;
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/**
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* Create i915 pipe_screen.
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*/
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struct
pipe_screen
*
i915_screen_create
(
struct
i915_winsys
*
iws
);
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#endif