92ba3ddb81e08e09324f3c86e72947f3192cce43
[mesa.git] / src / gallium / drivers / i915 / i915_resource_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_state.h"
34 #include "pipe/p_context.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_format.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40
41 #include "i915_context.h"
42 #include "i915_resource.h"
43 #include "i915_screen.h"
44 #include "i915_winsys.h"
45
46
47 /*
48 * Helper function and arrays
49 */
50
51
52 /**
53 * Initial offset for Cube map.
54 */
55 static const int initial_offsets[6][2] = {
56 {0, 0},
57 {0, 2},
58 {1, 0},
59 {1, 2},
60 {1, 1},
61 {1, 3}
62 };
63
64 /**
65 * Step offsets for Cube map.
66 */
67 static const int step_offsets[6][2] = {
68 {0, 2},
69 {0, 2},
70 {-1, 2},
71 {-1, 2},
72 {-1, 1},
73 {-1, 1}
74 };
75
76 /* XXX really need twice the size if x is already pot?
77 Otherwise just use util_next_power_of_two?
78 */
79 static unsigned
80 power_of_two(unsigned x)
81 {
82 unsigned value = 1;
83 while (value < x)
84 value = value << 1;
85 return value;
86 }
87
88 /*
89 * More advanced helper funcs
90 */
91
92
93 static void
94 i915_texture_set_level_info(struct i915_texture *tex,
95 unsigned level,
96 unsigned nr_images,
97 unsigned w, unsigned h, unsigned d)
98 {
99 assert(level < Elements(tex->nr_images));
100
101 tex->nr_images[level] = nr_images;
102
103 /*
104 DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
105 level, w, h, d, x, y, tex->level_offset[level]);
106 */
107
108 /* Not sure when this would happen, but anyway:
109 */
110 if (tex->image_offset[level]) {
111 FREE(tex->image_offset[level]);
112 tex->image_offset[level] = NULL;
113 }
114
115 assert(nr_images);
116 assert(!tex->image_offset[level]);
117
118 tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
119 tex->image_offset[level][0] = 0;
120 }
121
122 static void
123 i915_texture_set_image_offset(struct i915_texture *tex,
124 unsigned level, unsigned img, unsigned x, unsigned y)
125 {
126 if (img == 0 && level == 0)
127 assert(x == 0 && y == 0);
128
129 assert(img < tex->nr_images[level]);
130
131 tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->b.b.format);
132
133 /*
134 printf("%s level %d img %d pos %d,%d image_offset %x\n",
135 __FUNCTION__, level, img, x, y, tex->image_offset[level][img]);
136 */
137 }
138
139
140 /*
141 * Shared layout functions
142 */
143
144
145 /**
146 * Special case to deal with scanout textures.
147 */
148 static boolean
149 i9x5_scanout_layout(struct i915_texture *tex)
150 {
151 struct pipe_resource *pt = &tex->b.b;
152
153 if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
154 return FALSE;
155
156 i915_texture_set_level_info(tex, 0, 1,
157 pt->width0,
158 pt->height0,
159 1);
160 i915_texture_set_image_offset(tex, 0, 0, 0, 0);
161
162 if (pt->width0 >= 240) {
163 tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
164 tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
165 tex->hw_tiled = I915_TILE_X;
166 } else if (pt->width0 == 64 && pt->height0 == 64) {
167 tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
168 tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
169 } else {
170 return FALSE;
171 }
172
173 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
174 pt->width0, pt->height0, util_format_get_blocksize(pt->format),
175 tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
176
177 return TRUE;
178 }
179
180 /**
181 * Special case to deal with shared textures.
182 */
183 static boolean
184 i9x5_display_target_layout(struct i915_texture *tex)
185 {
186 struct pipe_resource *pt = &tex->b.b;
187
188 if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
189 return FALSE;
190
191 /* fallback to normal textures for small textures */
192 if (pt->width0 < 240)
193 return FALSE;
194
195 i915_texture_set_level_info(tex, 0, 1,
196 pt->width0,
197 pt->height0,
198 1);
199 i915_texture_set_image_offset(tex, 0, 0, 0, 0);
200
201 tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
202 tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
203 tex->hw_tiled = I915_TILE_X;
204
205 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
206 pt->width0, pt->height0, util_format_get_blocksize(pt->format),
207 tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
208
209 return TRUE;
210 }
211
212
213 /*
214 * i915 layout functions
215 */
216
217
218 static void
219 i915_texture_layout_2d(struct i915_texture *tex)
220 {
221 struct pipe_resource *pt = &tex->b.b;
222 unsigned level;
223 unsigned width = pt->width0;
224 unsigned height = pt->height0;
225 unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
226
227 /* used for scanouts that need special layouts */
228 if (pt->bind & PIPE_BIND_SCANOUT)
229 if (i9x5_scanout_layout(tex))
230 return;
231
232 /* shared buffers needs to be compatible with X servers
233 *
234 * XXX: need a better name than shared for this if it is to be part
235 * of core gallium, and probably move the flag to resource.flags,
236 * rather than bindings.
237 */
238 if (pt->bind & (PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET))
239 if (i9x5_display_target_layout(tex))
240 return;
241
242 tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
243 tex->total_nblocksy = 0;
244
245 for (level = 0; level <= pt->last_level; level++) {
246 i915_texture_set_level_info(tex, level, 1, width, height, 1);
247 i915_texture_set_image_offset(tex, level, 0, 0, tex->total_nblocksy);
248
249 nblocksy = align(MAX2(2, nblocksy), 2);
250
251 tex->total_nblocksy += nblocksy;
252
253 width = u_minify(width, 1);
254 height = u_minify(height, 1);
255 nblocksy = util_format_get_nblocksy(pt->format, height);
256 }
257 }
258
259 static void
260 i915_texture_layout_3d(struct i915_texture *tex)
261 {
262 struct pipe_resource *pt = &tex->b.b;
263 unsigned level;
264
265 unsigned width = pt->width0;
266 unsigned height = pt->height0;
267 unsigned depth = pt->depth0;
268 unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
269 unsigned stack_nblocksy = 0;
270
271 /* Calculate the size of a single slice.
272 */
273 tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
274
275 /* XXX: hardware expects/requires 9 levels at minimum.
276 */
277 for (level = 0; level <= MAX2(8, pt->last_level); level++) {
278 i915_texture_set_level_info(tex, level, depth, width, height, depth);
279
280 stack_nblocksy += MAX2(2, nblocksy);
281
282 width = u_minify(width, 1);
283 height = u_minify(height, 1);
284 nblocksy = util_format_get_nblocksy(pt->format, height);
285 }
286
287 /* Fixup depth image_offsets:
288 */
289 for (level = 0; level <= pt->last_level; level++) {
290 unsigned i;
291 for (i = 0; i < depth; i++)
292 i915_texture_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
293
294 depth = u_minify(depth, 1);
295 }
296
297 /* Multiply slice size by texture depth for total size. It's
298 * remarkable how wasteful of memory the i915 texture layouts
299 * are. They are largely fixed in the i945.
300 */
301 tex->total_nblocksy = stack_nblocksy * pt->depth0;
302 }
303
304 static void
305 i915_texture_layout_cube(struct i915_texture *tex)
306 {
307 struct pipe_resource *pt = &tex->b.b;
308 unsigned width = pt->width0, height = pt->height0;
309 const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
310 unsigned level;
311 unsigned face;
312
313 assert(width == height); /* cubemap images are square */
314
315 /* double pitch for cube layouts */
316 tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
317 tex->total_nblocksy = nblocks * 4;
318
319 for (level = 0; level <= pt->last_level; level++) {
320 i915_texture_set_level_info(tex, level, 6, width, height, 1);
321 width /= 2;
322 height /= 2;
323 }
324
325 for (face = 0; face < 6; face++) {
326 unsigned x = initial_offsets[face][0] * nblocks;
327 unsigned y = initial_offsets[face][1] * nblocks;
328 unsigned d = nblocks;
329
330 for (level = 0; level <= pt->last_level; level++) {
331 i915_texture_set_image_offset(tex, level, face, x, y);
332 d >>= 1;
333 x += step_offsets[face][0] * d;
334 y += step_offsets[face][1] * d;
335 }
336 }
337 }
338
339 static boolean
340 i915_texture_layout(struct i915_texture * tex)
341 {
342 struct pipe_resource *pt = &tex->b.b;
343
344 switch (pt->target) {
345 case PIPE_TEXTURE_1D:
346 case PIPE_TEXTURE_2D:
347 i915_texture_layout_2d(tex);
348 break;
349 case PIPE_TEXTURE_3D:
350 i915_texture_layout_3d(tex);
351 break;
352 case PIPE_TEXTURE_CUBE:
353 i915_texture_layout_cube(tex);
354 break;
355 default:
356 assert(0);
357 return FALSE;
358 }
359
360 return TRUE;
361 }
362
363
364 /*
365 * i945 layout functions
366 */
367
368
369 static void
370 i945_texture_layout_2d(struct i915_texture *tex)
371 {
372 struct pipe_resource *pt = &tex->b.b;
373 const int align_x = 2, align_y = 4;
374 unsigned level;
375 unsigned x = 0;
376 unsigned y = 0;
377 unsigned width = pt->width0;
378 unsigned height = pt->height0;
379 unsigned nblocksx = util_format_get_nblocksx(pt->format, pt->width0);
380 unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
381
382 /* used for scanouts that need special layouts */
383 if (tex->b.b.bind & PIPE_BIND_SCANOUT)
384 if (i9x5_scanout_layout(tex))
385 return;
386
387 /* shared buffers needs to be compatible with X servers */
388 if (tex->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET))
389 if (i9x5_display_target_layout(tex))
390 return;
391
392 tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
393
394 /* May need to adjust pitch to accomodate the placement of
395 * the 2nd mipmap level. This occurs when the alignment
396 * constraints of mipmap placement push the right edge of the
397 * 2nd mipmap level out past the width of its parent.
398 */
399 if (pt->last_level > 0) {
400 unsigned mip1_nblocksx
401 = align(util_format_get_nblocksx(pt->format, u_minify(width, 1)), align_x)
402 + util_format_get_nblocksx(pt->format, u_minify(width, 2));
403
404 if (mip1_nblocksx > nblocksx)
405 tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format);
406 }
407
408 /* Pitch must be a whole number of dwords
409 */
410 tex->stride = align(tex->stride, 64);
411 tex->total_nblocksy = 0;
412
413 for (level = 0; level <= pt->last_level; level++) {
414 i915_texture_set_level_info(tex, level, 1, width, height, 1);
415 i915_texture_set_image_offset(tex, level, 0, x, y);
416
417 nblocksy = align(nblocksy, align_y);
418
419 /* Because the images are packed better, the final offset
420 * might not be the maximal one:
421 */
422 tex->total_nblocksy = MAX2(tex->total_nblocksy, y + nblocksy);
423
424 /* Layout_below: step right after second mipmap level.
425 */
426 if (level == 1) {
427 x += align(nblocksx, align_x);
428 }
429 else {
430 y += nblocksy;
431 }
432
433 width = u_minify(width, 1);
434 height = u_minify(height, 1);
435 nblocksx = util_format_get_nblocksx(pt->format, width);
436 nblocksy = util_format_get_nblocksy(pt->format, height);
437 }
438 }
439
440 static void
441 i945_texture_layout_3d(struct i915_texture *tex)
442 {
443 struct pipe_resource *pt = &tex->b.b;
444 unsigned width = pt->width0;
445 unsigned height = pt->height0;
446 unsigned depth = pt->depth0;
447 unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
448 unsigned pack_x_pitch, pack_x_nr;
449 unsigned pack_y_pitch;
450 unsigned level;
451
452 tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
453 tex->total_nblocksy = 0;
454
455 pack_y_pitch = MAX2(nblocksy, 2);
456 pack_x_pitch = tex->stride / util_format_get_blocksize(pt->format);
457 pack_x_nr = 1;
458
459 for (level = 0; level <= pt->last_level; level++) {
460 int x = 0;
461 int y = 0;
462 unsigned q, j;
463
464 i915_texture_set_level_info(tex, level, depth, width, height, depth);
465
466 for (q = 0; q < depth;) {
467 for (j = 0; j < pack_x_nr && q < depth; j++, q++) {
468 i915_texture_set_image_offset(tex, level, q, x, y + tex->total_nblocksy);
469 x += pack_x_pitch;
470 }
471
472 x = 0;
473 y += pack_y_pitch;
474 }
475
476 tex->total_nblocksy += y;
477
478 if (pack_x_pitch > 4) {
479 pack_x_pitch >>= 1;
480 pack_x_nr <<= 1;
481 assert(pack_x_pitch * pack_x_nr * util_format_get_blocksize(pt->format) <= tex->stride);
482 }
483
484 if (pack_y_pitch > 2) {
485 pack_y_pitch >>= 1;
486 }
487
488 width = u_minify(width, 1);
489 height = u_minify(height, 1);
490 depth = u_minify(depth, 1);
491 nblocksy = util_format_get_nblocksy(pt->format, height);
492 }
493 }
494
495 static void
496 i945_texture_layout_cube(struct i915_texture *tex)
497 {
498 struct pipe_resource *pt = &tex->b.b;
499 unsigned level;
500
501 const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
502 unsigned face;
503 unsigned width = pt->width0;
504 unsigned height = pt->height0;
505
506 /*
507 printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
508 */
509
510 assert(width == height); /* cubemap images are square */
511
512 /*
513 * XXX Should only be used for compressed formats. But lets
514 * keep this code active just in case.
515 *
516 * Depending on the size of the largest images, pitch can be
517 * determined either by the old-style packing of cubemap faces,
518 * or the final row of 4x4, 2x2 and 1x1 faces below this.
519 */
520 if (nblocks > 32)
521 tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
522 else
523 tex->stride = 14 * 8 * util_format_get_blocksize(pt->format);
524
525 tex->total_nblocksy = nblocks * 4;
526
527 /* Set all the levels to effectively occupy the whole rectangular region.
528 */
529 for (level = 0; level <= pt->last_level; level++) {
530 i915_texture_set_level_info(tex, level, 6, width, height, 1);
531 width /= 2;
532 height /= 2;
533 }
534
535 for (face = 0; face < 6; face++) {
536 unsigned x = initial_offsets[face][0] * nblocks;
537 unsigned y = initial_offsets[face][1] * nblocks;
538 unsigned d = nblocks;
539
540 #if 0 /* Fix and enable this code for compressed formats */
541 if (nblocks == 4 && face >= 4) {
542 y = tex->total_height - 4;
543 x = (face - 4) * 8;
544 }
545 else if (nblocks < 4 && (face > 0)) {
546 y = tex->total_height - 4;
547 x = face * 8;
548 }
549 #endif
550
551 for (level = 0; level <= pt->last_level; level++) {
552 i915_texture_set_image_offset(tex, level, face, x, y);
553
554 d >>= 1;
555
556 #if 0 /* Fix and enable this code for compressed formats */
557 switch (d) {
558 case 4:
559 switch (face) {
560 case PIPE_TEX_FACE_POS_X:
561 case PIPE_TEX_FACE_NEG_X:
562 x += step_offsets[face][0] * d;
563 y += step_offsets[face][1] * d;
564 break;
565 case PIPE_TEX_FACE_POS_Y:
566 case PIPE_TEX_FACE_NEG_Y:
567 y += 12;
568 x -= 8;
569 break;
570 case PIPE_TEX_FACE_POS_Z:
571 case PIPE_TEX_FACE_NEG_Z:
572 y = tex->total_height - 4;
573 x = (face - 4) * 8;
574 break;
575 }
576 case 2:
577 y = tex->total_height - 4;
578 x = 16 + face * 8;
579 break;
580
581 case 1:
582 x += 48;
583 break;
584 default:
585 #endif
586 x += step_offsets[face][0] * d;
587 y += step_offsets[face][1] * d;
588 #if 0
589 break;
590 }
591 #endif
592 }
593 }
594 }
595
596 static boolean
597 i945_texture_layout(struct i915_texture * tex)
598 {
599 struct pipe_resource *pt = &tex->b.b;
600
601 switch (pt->target) {
602 case PIPE_TEXTURE_1D:
603 case PIPE_TEXTURE_2D:
604 i945_texture_layout_2d(tex);
605 break;
606 case PIPE_TEXTURE_3D:
607 i945_texture_layout_3d(tex);
608 break;
609 case PIPE_TEXTURE_CUBE:
610 i945_texture_layout_cube(tex);
611 break;
612 default:
613 assert(0);
614 return FALSE;
615 }
616
617 return TRUE;
618 }
619
620
621
622 /*
623 * Screen texture functions
624 */
625
626
627
628 static boolean
629 i915_texture_get_handle(struct pipe_screen * screen,
630 struct pipe_resource *texture,
631 struct winsys_handle *whandle)
632 {
633 struct i915_screen *is = i915_screen(screen);
634 struct i915_texture *tex = i915_texture(texture);
635 struct i915_winsys *iws = is->iws;
636
637 return iws->buffer_get_handle(iws, tex->buffer, whandle, tex->stride);
638 }
639
640
641 static void
642 i915_texture_destroy(struct pipe_screen *screen,
643 struct pipe_resource *pt)
644 {
645 struct i915_texture *tex = i915_texture(pt);
646 struct i915_winsys *iws = i915_screen(screen)->iws;
647 uint i;
648
649 /*
650 DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
651 */
652
653 iws->buffer_destroy(iws, tex->buffer);
654
655 for (i = 0; i < Elements(tex->image_offset); i++)
656 if (tex->image_offset[i])
657 FREE(tex->image_offset[i]);
658
659 FREE(tex);
660 }
661
662 static struct pipe_transfer *
663 i915_texture_get_transfer(struct pipe_context *context,
664 struct pipe_resource *resource,
665 struct pipe_subresource sr,
666 unsigned usage,
667 const struct pipe_box *box)
668 {
669 struct i915_texture *tex = i915_texture(resource);
670 struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
671 if (transfer == NULL)
672 return NULL;
673
674 transfer->resource = resource;
675 transfer->sr = sr;
676 transfer->usage = usage;
677 transfer->box = *box;
678 transfer->stride = tex->stride;
679
680 return transfer;
681 }
682
683
684 static void *
685 i915_texture_transfer_map(struct pipe_context *pipe,
686 struct pipe_transfer *transfer)
687 {
688 struct pipe_resource *resource = transfer->resource;
689 struct i915_texture *tex = i915_texture(resource);
690 struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
691 struct pipe_subresource sr = transfer->sr;
692 struct pipe_box *box = &transfer->box;
693 enum pipe_format format = resource->format;
694 unsigned offset;
695 char *map;
696
697 if (resource->target == PIPE_TEXTURE_CUBE) {
698 offset = tex->image_offset[sr.level][sr.face];
699 }
700 else if (resource->target == PIPE_TEXTURE_3D) {
701 offset = tex->image_offset[sr.level][box->z];
702 }
703 else {
704 offset = tex->image_offset[sr.level][0];
705 assert(sr.face == 0);
706 assert(box->z == 0);
707 }
708
709 map = iws->buffer_map(iws,
710 tex->buffer,
711 (transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
712 if (map == NULL)
713 return NULL;
714
715 return map + offset +
716 box->y / util_format_get_blockheight(format) * transfer->stride +
717 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
718 }
719
720 static void
721 i915_texture_transfer_unmap(struct pipe_context *pipe,
722 struct pipe_transfer *transfer)
723 {
724 struct i915_texture *tex = i915_texture(transfer->resource);
725 struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
726 iws->buffer_unmap(iws, tex->buffer);
727 }
728
729
730
731 struct u_resource_vtbl i915_texture_vtbl =
732 {
733 i915_texture_get_handle, /* get_handle */
734 i915_texture_destroy, /* resource_destroy */
735 NULL, /* is_resource_referenced */
736 i915_texture_get_transfer, /* get_transfer */
737 u_default_transfer_destroy, /* transfer_destroy */
738 i915_texture_transfer_map, /* transfer_map */
739 u_default_transfer_flush_region, /* transfer_flush_region */
740 i915_texture_transfer_unmap, /* transfer_unmap */
741 u_default_transfer_inline_write /* transfer_inline_write */
742 };
743
744
745
746
747 struct pipe_resource *
748 i915_texture_create(struct pipe_screen *screen,
749 const struct pipe_resource *template)
750 {
751 struct i915_screen *is = i915_screen(screen);
752 struct i915_winsys *iws = is->iws;
753 struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
754 size_t tex_size;
755 unsigned buf_usage = 0;
756
757 if (!tex)
758 return NULL;
759
760 tex->b.b = *template;
761 tex->b.vtbl = &i915_texture_vtbl;
762 pipe_reference_init(&tex->b.b.reference, 1);
763 tex->b.b.screen = screen;
764
765 if (is->is_i945) {
766 if (!i945_texture_layout(tex))
767 goto fail;
768 } else {
769 if (!i915_texture_layout(tex))
770 goto fail;
771 }
772
773 tex_size = tex->stride * tex->total_nblocksy;
774
775 /* for scanouts and cursors, cursors arn't scanouts */
776
777 /* XXX: use a custom flag for cursors, don't rely on magically
778 * guessing that this is Xorg asking for a cursor
779 */
780 if ((template->bind & PIPE_BIND_SCANOUT) && template->width0 != 64)
781 buf_usage = I915_NEW_SCANOUT;
782 else
783 buf_usage = I915_NEW_TEXTURE;
784
785 tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage);
786 if (!tex->buffer)
787 goto fail;
788
789 /* setup any hw fences */
790 if (tex->hw_tiled) {
791 assert(tex->sw_tiled == I915_TILE_NONE);
792 iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled);
793 }
794
795
796 #if 0
797 void *ptr = ws->buffer_map(ws, tex->buffer,
798 PIPE_BUFFER_USAGE_CPU_WRITE);
799 memset(ptr, 0x80, tex_size);
800 ws->buffer_unmap(ws, tex->buffer);
801 #endif
802
803 return &tex->b.b;
804
805 fail:
806 FREE(tex);
807 return NULL;
808 }
809
810 struct pipe_resource *
811 i915_texture_from_handle(struct pipe_screen * screen,
812 const struct pipe_resource *template,
813 struct winsys_handle *whandle)
814 {
815 struct i915_screen *is = i915_screen(screen);
816 struct i915_texture *tex;
817 struct i915_winsys *iws = is->iws;
818 struct i915_winsys_buffer *buffer;
819 unsigned stride;
820
821 assert(screen);
822
823 buffer = iws->buffer_from_handle(iws, whandle, &stride);
824
825 /* Only supports one type */
826 if (template->target != PIPE_TEXTURE_2D ||
827 template->last_level != 0 ||
828 template->depth0 != 1) {
829 return NULL;
830 }
831
832 tex = CALLOC_STRUCT(i915_texture);
833 if (!tex)
834 return NULL;
835
836 tex->b.b = *template;
837 tex->b.vtbl = &i915_texture_vtbl;
838 pipe_reference_init(&tex->b.b.reference, 1);
839 tex->b.b.screen = screen;
840
841 tex->stride = stride;
842
843 i915_texture_set_level_info(tex, 0, 1, template->width0, template->height0, 1);
844 i915_texture_set_image_offset(tex, 0, 0, 0, 0);
845
846 tex->buffer = buffer;
847
848 return &tex->b.b;
849 }
850