1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
33 #include "pipe/p_state.h"
34 #include "pipe/p_context.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_format.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
41 #include "i915_context.h"
42 #include "i915_resource.h"
43 #include "i915_screen.h"
44 #include "i915_winsys.h"
45 #include "i915_debug.h"
48 #define DEBUG_TEXTURES 0
51 * Helper function and arrays
56 * Initial offset for Cube map.
58 static const int initial_offsets
[6][2] = {
59 [PIPE_TEX_FACE_POS_X
] = {0, 0},
60 [PIPE_TEX_FACE_POS_Y
] = {1, 0},
61 [PIPE_TEX_FACE_POS_Z
] = {1, 1},
62 [PIPE_TEX_FACE_NEG_X
] = {0, 2},
63 [PIPE_TEX_FACE_NEG_Y
] = {1, 2},
64 [PIPE_TEX_FACE_NEG_Z
] = {1, 3},
68 * Step offsets for Cube map.
70 static const int step_offsets
[6][2] = {
71 [PIPE_TEX_FACE_POS_X
] = { 0, 2},
72 [PIPE_TEX_FACE_POS_Y
] = {-1, 2},
73 [PIPE_TEX_FACE_POS_Z
] = {-1, 1},
74 [PIPE_TEX_FACE_NEG_X
] = { 0, 2},
75 [PIPE_TEX_FACE_NEG_Y
] = {-1, 2},
76 [PIPE_TEX_FACE_NEG_Z
] = {-1, 1},
80 * For compressed level 2
82 static const int bottom_offsets
[6] = {
83 [PIPE_TEX_FACE_POS_X
] = 16 + 0 * 8,
84 [PIPE_TEX_FACE_POS_Y
] = 16 + 1 * 8,
85 [PIPE_TEX_FACE_POS_Z
] = 16 + 2 * 8,
86 [PIPE_TEX_FACE_NEG_X
] = 16 + 3 * 8,
87 [PIPE_TEX_FACE_NEG_Y
] = 16 + 4 * 8,
88 [PIPE_TEX_FACE_NEG_Z
] = 16 + 5 * 8,
91 static INLINE
unsigned
92 align_nblocksx(enum pipe_format format
, unsigned width
, unsigned align_to
)
94 return align(util_format_get_nblocksx(format
, width
), align_to
);
97 static INLINE
unsigned
98 align_nblocksy(enum pipe_format format
, unsigned width
, unsigned align_to
)
100 return align(util_format_get_nblocksy(format
, width
), align_to
);
103 static INLINE
unsigned
104 get_pot_stride(enum pipe_format format
, unsigned width
)
106 return util_next_power_of_two(util_format_get_stride(format
, width
));
109 static INLINE
const char*
110 get_tiling_string(enum i915_winsys_buffer_tile tile
)
127 * More advanced helper funcs
132 i915_texture_set_level_info(struct i915_texture
*tex
,
133 unsigned level
, unsigned nr_images
)
135 assert(level
< Elements(tex
->nr_images
));
137 assert(!tex
->image_offset
[level
]);
139 tex
->nr_images
[level
] = nr_images
;
140 tex
->image_offset
[level
] = MALLOC(nr_images
* sizeof(struct offset_pair
));
141 tex
->image_offset
[level
][0].nblocksx
= 0;
142 tex
->image_offset
[level
][0].nblocksy
= 0;
145 INLINE
unsigned i915_texture_offset(struct i915_texture
*tex
,
146 unsigned level
, unsigned layer
)
149 x
= tex
->image_offset
[level
][layer
].nblocksx
150 * util_format_get_blocksize(tex
->b
.b
.format
);
151 y
= tex
->image_offset
[level
][layer
].nblocksy
;
153 return y
* tex
->stride
+ x
;
157 i915_texture_set_image_offset(struct i915_texture
*tex
,
158 unsigned level
, unsigned img
,
159 unsigned nblocksx
, unsigned nblocksy
)
161 /* for the first image and level make sure offset is zero */
162 assert(!(img
== 0 && level
== 0) || (nblocksx
== 0 && nblocksy
== 0));
163 assert(img
< tex
->nr_images
[level
]);
165 tex
->image_offset
[level
][img
].nblocksx
= nblocksx
;
166 tex
->image_offset
[level
][img
].nblocksy
= nblocksy
;
169 debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__
,
170 tex
, level
, img
, x
, y
);
174 static enum i915_winsys_buffer_tile
175 i915_texture_tiling(struct i915_screen
*is
, struct i915_texture
*tex
)
177 if (!is
->debug
.tiling
)
178 return I915_TILE_NONE
;
180 if (tex
->b
.b
.target
== PIPE_TEXTURE_1D
)
181 return I915_TILE_NONE
;
183 if (util_format_is_s3tc(tex
->b
.b
.format
))
186 if (is
->debug
.use_blitter
)
194 * Shared layout functions
199 * Special case to deal with scanout textures.
202 i9x5_scanout_layout(struct i915_texture
*tex
)
204 struct pipe_resource
*pt
= &tex
->b
.b
;
206 if (pt
->last_level
> 0 || util_format_get_blocksize(pt
->format
) != 4)
209 i915_texture_set_level_info(tex
, 0, 1);
210 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
212 if (pt
->width0
>= 240) {
213 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 64);
214 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
215 tex
->tiling
= I915_TILE_X
;
216 /* special case for cursors */
217 } else if (pt
->width0
== 64 && pt
->height0
== 64) {
218 tex
->stride
= get_pot_stride(pt
->format
, pt
->width0
);
219 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
225 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__
,
226 pt
->width0
, pt
->height0
, util_format_get_blocksize(pt
->format
),
227 tex
->stride
, tex
->total_nblocksy
, tex
->stride
* tex
->total_nblocksy
);
234 * Special case to deal with shared textures.
237 i9x5_display_target_layout(struct i915_texture
*tex
)
239 struct pipe_resource
*pt
= &tex
->b
.b
;
241 if (pt
->last_level
> 0 || util_format_get_blocksize(pt
->format
) != 4)
244 /* fallback to normal textures for small textures */
245 if (pt
->width0
< 240)
248 i915_texture_set_level_info(tex
, 0, 1);
249 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
251 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 64);
252 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
253 tex
->tiling
= I915_TILE_X
;
256 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__
,
257 pt
->width0
, pt
->height0
, util_format_get_blocksize(pt
->format
),
258 tex
->stride
, tex
->total_nblocksy
, tex
->stride
* tex
->total_nblocksy
);
265 * Helper function for special layouts
268 i9x5_special_layout(struct i915_texture
*tex
)
270 struct pipe_resource
*pt
= &tex
->b
.b
;
272 /* Scanouts needs special care */
273 if (pt
->bind
& PIPE_BIND_SCANOUT
)
274 if (i9x5_scanout_layout(tex
))
277 /* Shared buffers needs to be compatible with X servers
279 * XXX: need a better name than shared for this if it is to be part
280 * of core gallium, and probably move the flag to resource.flags,
281 * rather than bindings.
283 if (pt
->bind
& (PIPE_BIND_SHARED
| PIPE_BIND_DISPLAY_TARGET
))
284 if (i9x5_display_target_layout(tex
))
291 * Cube layout used on i915 and for non-compressed textures on i945.
294 i9x5_texture_layout_cube(struct i915_texture
*tex
)
296 struct pipe_resource
*pt
= &tex
->b
.b
;
297 const unsigned nblocks
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
301 assert(pt
->width0
== pt
->height0
); /* cubemap images are square */
303 /* double pitch for cube layouts */
304 tex
->stride
= align(nblocks
* util_format_get_blocksize(pt
->format
) * 2, 4);
305 tex
->total_nblocksy
= nblocks
* 4;
307 for (level
= 0; level
<= pt
->last_level
; level
++)
308 i915_texture_set_level_info(tex
, level
, 6);
310 for (face
= 0; face
< 6; face
++) {
311 unsigned x
= initial_offsets
[face
][0] * nblocks
;
312 unsigned y
= initial_offsets
[face
][1] * nblocks
;
313 unsigned d
= nblocks
;
315 for (level
= 0; level
<= pt
->last_level
; level
++) {
316 i915_texture_set_image_offset(tex
, level
, face
, x
, y
);
318 x
+= step_offsets
[face
][0] * d
;
319 y
+= step_offsets
[face
][1] * d
;
326 * i915 layout functions
331 i915_texture_layout_2d(struct i915_texture
*tex
)
333 struct pipe_resource
*pt
= &tex
->b
.b
;
335 unsigned width
= pt
->width0
;
336 unsigned height
= pt
->height0
;
337 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->width0
);
338 unsigned align_y
= 2;
340 if (util_format_is_s3tc(pt
->format
))
343 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
344 tex
->total_nblocksy
= 0;
346 for (level
= 0; level
<= pt
->last_level
; level
++) {
347 i915_texture_set_level_info(tex
, level
, 1);
348 i915_texture_set_image_offset(tex
, level
, 0, 0, tex
->total_nblocksy
);
350 tex
->total_nblocksy
+= nblocksy
;
352 width
= u_minify(width
, 1);
353 height
= u_minify(height
, 1);
354 nblocksy
= align_nblocksy(pt
->format
, height
, align_y
);
359 i915_texture_layout_3d(struct i915_texture
*tex
)
361 struct pipe_resource
*pt
= &tex
->b
.b
;
364 unsigned width
= pt
->width0
;
365 unsigned height
= pt
->height0
;
366 unsigned depth
= pt
->depth0
;
367 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->height0
);
368 unsigned stack_nblocksy
= 0;
370 /* Calculate the size of a single slice.
372 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
374 /* XXX: hardware expects/requires 9 levels at minimum.
376 for (level
= 0; level
<= MAX2(8, pt
->last_level
); level
++) {
377 i915_texture_set_level_info(tex
, level
, depth
);
379 stack_nblocksy
+= MAX2(2, nblocksy
);
381 width
= u_minify(width
, 1);
382 height
= u_minify(height
, 1);
383 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
386 /* Fixup depth image_offsets:
388 for (level
= 0; level
<= pt
->last_level
; level
++) {
390 for (i
= 0; i
< depth
; i
++)
391 i915_texture_set_image_offset(tex
, level
, i
, 0, i
* stack_nblocksy
);
393 depth
= u_minify(depth
, 1);
396 /* Multiply slice size by texture depth for total size. It's
397 * remarkable how wasteful of memory the i915 texture layouts
398 * are. They are largely fixed in the i945.
400 tex
->total_nblocksy
= stack_nblocksy
* pt
->depth0
;
404 i915_texture_layout(struct i915_texture
* tex
)
406 switch (tex
->b
.b
.target
) {
407 case PIPE_TEXTURE_1D
:
408 case PIPE_TEXTURE_2D
:
409 case PIPE_TEXTURE_RECT
:
410 if (!i9x5_special_layout(tex
))
411 i915_texture_layout_2d(tex
);
413 case PIPE_TEXTURE_3D
:
414 i915_texture_layout_3d(tex
);
416 case PIPE_TEXTURE_CUBE
:
417 i9x5_texture_layout_cube(tex
);
429 * i945 layout functions
434 i945_texture_layout_2d(struct i915_texture
*tex
)
436 struct pipe_resource
*pt
= &tex
->b
.b
;
437 int align_x
= 4, align_y
= 2;
441 unsigned width
= pt
->width0
;
442 unsigned height
= pt
->height0
;
443 unsigned nblocksx
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
444 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->height0
);
446 if (util_format_is_s3tc(pt
->format
)) {
451 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
453 /* May need to adjust pitch to accomodate the placement of
454 * the 2nd mipmap level. This occurs when the alignment
455 * constraints of mipmap placement push the right edge of the
456 * 2nd mipmap level out past the width of its parent.
458 if (pt
->last_level
> 0) {
459 unsigned mip1_nblocksx
=
460 align_nblocksx(pt
->format
, u_minify(pt
->width0
, 1), align_x
) +
461 util_format_get_nblocksx(pt
->format
, u_minify(pt
->width0
, 2));
463 if (mip1_nblocksx
> nblocksx
)
464 tex
->stride
= mip1_nblocksx
* util_format_get_blocksize(pt
->format
);
467 /* Pitch must be a whole number of dwords
469 tex
->stride
= align(tex
->stride
, 64);
470 tex
->total_nblocksy
= 0;
472 for (level
= 0; level
<= pt
->last_level
; level
++) {
473 i915_texture_set_level_info(tex
, level
, 1);
474 i915_texture_set_image_offset(tex
, level
, 0, x
, y
);
476 /* Because the images are packed better, the final offset
477 * might not be the maximal one:
479 tex
->total_nblocksy
= MAX2(tex
->total_nblocksy
, y
+ nblocksy
);
481 /* Layout_below: step right after second mipmap level.
489 width
= u_minify(width
, 1);
490 height
= u_minify(height
, 1);
491 nblocksx
= align_nblocksx(pt
->format
, width
, align_x
);
492 nblocksy
= align_nblocksy(pt
->format
, height
, align_y
);
497 i945_texture_layout_3d(struct i915_texture
*tex
)
499 struct pipe_resource
*pt
= &tex
->b
.b
;
500 unsigned width
= pt
->width0
;
501 unsigned height
= pt
->height0
;
502 unsigned depth
= pt
->depth0
;
503 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->width0
);
504 unsigned pack_x_pitch
, pack_x_nr
;
505 unsigned pack_y_pitch
;
508 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
509 tex
->total_nblocksy
= 0;
511 pack_y_pitch
= MAX2(nblocksy
, 2);
512 pack_x_pitch
= tex
->stride
/ util_format_get_blocksize(pt
->format
);
515 for (level
= 0; level
<= pt
->last_level
; level
++) {
520 i915_texture_set_level_info(tex
, level
, depth
);
522 for (q
= 0; q
< depth
;) {
523 for (j
= 0; j
< pack_x_nr
&& q
< depth
; j
++, q
++) {
524 i915_texture_set_image_offset(tex
, level
, q
, x
, y
+ tex
->total_nblocksy
);
532 tex
->total_nblocksy
+= y
;
534 if (pack_x_pitch
> 4) {
537 assert(pack_x_pitch
* pack_x_nr
* util_format_get_blocksize(pt
->format
) <= tex
->stride
);
540 if (pack_y_pitch
> 2) {
544 width
= u_minify(width
, 1);
545 height
= u_minify(height
, 1);
546 depth
= u_minify(depth
, 1);
547 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
552 i945_texture_layout_cube(struct i915_texture
*tex
)
554 struct pipe_resource
*pt
= &tex
->b
.b
;
555 const unsigned nblocks
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
556 const unsigned dim
= pt
->width0
;
560 assert(pt
->width0
== pt
->height0
); /* cubemap images are square */
561 assert(util_next_power_of_two(pt
->width0
) == pt
->width0
); /* npot only */
562 assert(util_format_is_s3tc(pt
->format
)); /* compressed only */
565 * Depending on the size of the largest images, pitch can be
566 * determined either by the old-style packing of cubemap faces,
567 * or the final row of 4x4, 2x2 and 1x1 faces below this.
572 if (pt
->width0
>= 64)
573 tex
->stride
= nblocks
* 2 * util_format_get_blocksize(pt
->format
);
575 tex
->stride
= 14 * 2 * util_format_get_blocksize(pt
->format
);
578 * Something similary apply for height as well.
581 tex
->total_nblocksy
= nblocks
* 4 + 1;
583 tex
->total_nblocksy
= 1;
585 /* Set all the levels to effectively occupy the whole rectangular region */
586 for (level
= 0; level
<= pt
->last_level
; level
++)
587 i915_texture_set_level_info(tex
, level
, 6);
589 for (face
= 0; face
< 6; face
++) {
590 /* all calculations in pixels */
591 unsigned total_height
= tex
->total_nblocksy
* 4;
592 unsigned x
= initial_offsets
[face
][0] * dim
;
593 unsigned y
= initial_offsets
[face
][1] * dim
;
596 if (dim
== 4 && face
>= 4) {
598 y
= tex
->total_nblocksy
* 4 - 4; /* 4 = 1 block */
599 } else if (dim
< 4 && (face
> 0)) {
601 y
= total_height
- 4;
604 for (level
= 0; level
<= pt
->last_level
; level
++) {
605 i915_texture_set_image_offset(tex
, level
, face
,
606 util_format_get_nblocksx(pt
->format
, x
),
607 util_format_get_nblocksy(pt
->format
, y
));
614 case PIPE_TEX_FACE_POS_X
:
615 case PIPE_TEX_FACE_NEG_X
:
616 x
+= step_offsets
[face
][0] * d
;
617 y
+= step_offsets
[face
][1] * d
;
619 case PIPE_TEX_FACE_POS_Y
:
620 case PIPE_TEX_FACE_NEG_Y
:
624 case PIPE_TEX_FACE_POS_Z
:
625 case PIPE_TEX_FACE_NEG_Z
:
626 y
= total_height
- 4;
632 y
= total_height
- 4;
633 x
= bottom_offsets
[face
];
639 x
+= step_offsets
[face
][0] * d
;
640 y
+= step_offsets
[face
][1] * d
;
648 i945_texture_layout(struct i915_texture
* tex
)
650 switch (tex
->b
.b
.target
) {
651 case PIPE_TEXTURE_1D
:
652 case PIPE_TEXTURE_2D
:
653 case PIPE_TEXTURE_RECT
:
654 if (!i9x5_special_layout(tex
))
655 i945_texture_layout_2d(tex
);
657 case PIPE_TEXTURE_3D
:
658 i945_texture_layout_3d(tex
);
660 case PIPE_TEXTURE_CUBE
:
661 if (!util_format_is_s3tc(tex
->b
.b
.format
))
662 i9x5_texture_layout_cube(tex
);
664 i945_texture_layout_cube(tex
);
677 * Screen texture functions
683 i915_texture_get_handle(struct pipe_screen
* screen
,
684 struct pipe_resource
*texture
,
685 struct winsys_handle
*whandle
)
687 struct i915_screen
*is
= i915_screen(screen
);
688 struct i915_texture
*tex
= i915_texture(texture
);
689 struct i915_winsys
*iws
= is
->iws
;
691 return iws
->buffer_get_handle(iws
, tex
->buffer
, whandle
, tex
->stride
);
696 i915_texture_destroy(struct pipe_screen
*screen
,
697 struct pipe_resource
*pt
)
699 struct i915_texture
*tex
= i915_texture(pt
);
700 struct i915_winsys
*iws
= i915_screen(screen
)->iws
;
703 iws
->buffer_destroy(iws
, tex
->buffer
);
705 for (i
= 0; i
< Elements(tex
->image_offset
); i
++)
706 if (tex
->image_offset
[i
])
707 FREE(tex
->image_offset
[i
]);
712 static struct pipe_transfer
*
713 i915_texture_get_transfer(struct pipe_context
*pipe
,
714 struct pipe_resource
*resource
,
717 const struct pipe_box
*box
)
719 struct i915_context
*i915
= i915_context(pipe
);
720 struct i915_texture
*tex
= i915_texture(resource
);
721 struct pipe_transfer
*transfer
= util_slab_alloc(&i915
->transfer_pool
);
723 if (transfer
== NULL
)
726 transfer
->resource
= resource
;
727 transfer
->level
= level
;
728 transfer
->usage
= usage
;
729 transfer
->box
= *box
;
730 transfer
->stride
= tex
->stride
;
731 /* FIXME: layer_stride */
737 i915_transfer_destroy(struct pipe_context
*pipe
,
738 struct pipe_transfer
*transfer
)
740 struct i915_context
*i915
= i915_context(pipe
);
741 util_slab_free(&i915
->transfer_pool
, transfer
);
745 i915_texture_transfer_map(struct pipe_context
*pipe
,
746 struct pipe_transfer
*transfer
)
748 struct pipe_resource
*resource
= transfer
->resource
;
749 struct i915_texture
*tex
= i915_texture(resource
);
750 struct i915_winsys
*iws
= i915_screen(pipe
->screen
)->iws
;
751 struct pipe_box
*box
= &transfer
->box
;
752 enum pipe_format format
= resource
->format
;
756 if (resource
->target
!= PIPE_TEXTURE_3D
&&
757 resource
->target
!= PIPE_TEXTURE_CUBE
)
759 offset
= i915_texture_offset(tex
, transfer
->level
, box
->z
);
761 /* TODO this is a sledgehammer */
762 pipe
->flush(pipe
, NULL
);
764 map
= iws
->buffer_map(iws
, tex
->buffer
,
765 (transfer
->usage
& PIPE_TRANSFER_WRITE
) ? TRUE
: FALSE
);
769 return map
+ offset
+
770 box
->y
/ util_format_get_blockheight(format
) * transfer
->stride
+
771 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
775 i915_texture_transfer_unmap(struct pipe_context
*pipe
,
776 struct pipe_transfer
*transfer
)
778 struct i915_texture
*tex
= i915_texture(transfer
->resource
);
779 struct i915_winsys
*iws
= i915_screen(tex
->b
.b
.screen
)->iws
;
780 iws
->buffer_unmap(iws
, tex
->buffer
);
785 struct u_resource_vtbl i915_texture_vtbl
=
787 i915_texture_get_handle
, /* get_handle */
788 i915_texture_destroy
, /* resource_destroy */
789 i915_texture_get_transfer
, /* get_transfer */
790 i915_transfer_destroy
, /* transfer_destroy */
791 i915_texture_transfer_map
, /* transfer_map */
792 u_default_transfer_flush_region
, /* transfer_flush_region */
793 i915_texture_transfer_unmap
, /* transfer_unmap */
794 u_default_transfer_inline_write
/* transfer_inline_write */
800 struct pipe_resource
*
801 i915_texture_create(struct pipe_screen
*screen
,
802 const struct pipe_resource
*template)
804 struct i915_screen
*is
= i915_screen(screen
);
805 struct i915_winsys
*iws
= is
->iws
;
806 struct i915_texture
*tex
= CALLOC_STRUCT(i915_texture
);
807 unsigned buf_usage
= 0;
812 tex
->b
.b
= *template;
813 tex
->b
.vtbl
= &i915_texture_vtbl
;
814 pipe_reference_init(&tex
->b
.b
.reference
, 1);
815 tex
->b
.b
.screen
= screen
;
817 tex
->tiling
= i915_texture_tiling(is
, tex
);
820 if (!i945_texture_layout(tex
))
823 if (!i915_texture_layout(tex
))
827 /* for scanouts and cursors, cursors arn't scanouts */
829 /* XXX: use a custom flag for cursors, don't rely on magically
830 * guessing that this is Xorg asking for a cursor
832 if ((template->bind
& PIPE_BIND_SCANOUT
) && template->width0
!= 64)
833 buf_usage
= I915_NEW_SCANOUT
;
835 buf_usage
= I915_NEW_TEXTURE
;
837 tex
->buffer
= iws
->buffer_create_tiled(iws
, &tex
->stride
, tex
->total_nblocksy
,
838 &tex
->tiling
, buf_usage
);
842 I915_DBG(DBG_TEXTURE
, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__
,
844 tex
->stride
/ util_format_get_blocksize(tex
->b
.b
.format
),
845 tex
->total_nblocksy
, get_tiling_string(tex
->tiling
));
854 struct pipe_resource
*
855 i915_texture_from_handle(struct pipe_screen
* screen
,
856 const struct pipe_resource
*template,
857 struct winsys_handle
*whandle
)
859 struct i915_screen
*is
= i915_screen(screen
);
860 struct i915_texture
*tex
;
861 struct i915_winsys
*iws
= is
->iws
;
862 struct i915_winsys_buffer
*buffer
;
864 enum i915_winsys_buffer_tile tiling
;
868 buffer
= iws
->buffer_from_handle(iws
, whandle
, &tiling
, &stride
);
870 /* Only supports one type */
871 if ((template->target
!= PIPE_TEXTURE_2D
&&
872 template->target
!= PIPE_TEXTURE_RECT
) ||
873 template->last_level
!= 0 ||
874 template->depth0
!= 1) {
878 tex
= CALLOC_STRUCT(i915_texture
);
882 tex
->b
.b
= *template;
883 tex
->b
.vtbl
= &i915_texture_vtbl
;
884 pipe_reference_init(&tex
->b
.b
.reference
, 1);
885 tex
->b
.b
.screen
= screen
;
887 tex
->stride
= stride
;
888 tex
->tiling
= tiling
;
889 tex
->total_nblocksy
= align_nblocksy(tex
->b
.b
.format
, tex
->b
.b
.height0
, 8);
891 i915_texture_set_level_info(tex
, 0, 1);
892 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
894 tex
->buffer
= buffer
;
896 I915_DBG(DBG_TEXTURE
, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__
,
898 tex
->stride
/ util_format_get_blocksize(tex
->b
.b
.format
),
899 tex
->total_nblocksy
, get_tiling_string(tex
->tiling
));