1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
39 #include "i915_context.h"
41 #include "i915_state_inlines.h"
43 #include "i915_resource.h"
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
50 translate_wrap_mode(unsigned wrap
)
53 case PIPE_TEX_WRAP_REPEAT
:
54 return TEXCOORDMODE_WRAP
;
55 case PIPE_TEX_WRAP_CLAMP
:
56 return TEXCOORDMODE_CLAMP_EDGE
; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
58 return TEXCOORDMODE_CLAMP_EDGE
;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
60 return TEXCOORDMODE_CLAMP_BORDER
;
61 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
62 return TEXCOORDMODE_MIRROR
;
64 return TEXCOORDMODE_WRAP
;
68 static unsigned translate_img_filter( unsigned filter
)
71 case PIPE_TEX_FILTER_NEAREST
:
72 return FILTER_NEAREST
;
73 case PIPE_TEX_FILTER_LINEAR
:
77 return FILTER_NEAREST
;
81 static unsigned translate_mip_filter( unsigned filter
)
84 case PIPE_TEX_MIPFILTER_NONE
:
85 return MIPFILTER_NONE
;
86 case PIPE_TEX_MIPFILTER_NEAREST
:
87 return MIPFILTER_NEAREST
;
88 case PIPE_TEX_MIPFILTER_LINEAR
:
89 return MIPFILTER_LINEAR
;
92 return MIPFILTER_NONE
;
97 /* None of this state is actually used for anything yet.
100 i915_create_blend_state(struct pipe_context
*pipe
,
101 const struct pipe_blend_state
*blend
)
103 struct i915_blend_state
*cso_data
= CALLOC_STRUCT( i915_blend_state
);
106 unsigned eqRGB
= blend
->rt
[0].rgb_func
;
107 unsigned srcRGB
= blend
->rt
[0].rgb_src_factor
;
108 unsigned dstRGB
= blend
->rt
[0].rgb_dst_factor
;
110 unsigned eqA
= blend
->rt
[0].alpha_func
;
111 unsigned srcA
= blend
->rt
[0].alpha_src_factor
;
112 unsigned dstA
= blend
->rt
[0].alpha_dst_factor
;
114 /* Special handling for MIN/MAX filter modes handled at
115 * state_tracker level.
118 if (srcA
!= srcRGB
||
122 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
126 IAB_MODIFY_SRC_FACTOR
|
127 IAB_MODIFY_DST_FACTOR
|
128 SRC_ABLND_FACT(i915_translate_blend_factor(srcA
)) |
129 DST_ABLND_FACT(i915_translate_blend_factor(dstA
)) |
130 (i915_translate_blend_func(eqA
) << IAB_FUNC_SHIFT
));
133 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
139 cso_data
->modes4
|= (_3DSTATE_MODES_4_CMD
|
140 ENABLE_LOGIC_OP_FUNC
|
141 LOGIC_OP_FUNC(i915_translate_logic_op(blend
->logicop_func
)));
143 if (blend
->logicop_enable
)
144 cso_data
->LIS5
|= S5_LOGICOP_ENABLE
;
147 cso_data
->LIS5
|= S5_COLOR_DITHER_ENABLE
;
149 /* XXX here take the target fixup into account */
150 if ((blend
->rt
[0].colormask
& PIPE_MASK_R
) == 0)
151 cso_data
->LIS5
|= S5_WRITEDISABLE_RED
;
153 if ((blend
->rt
[0].colormask
& PIPE_MASK_G
) == 0)
154 cso_data
->LIS5
|= S5_WRITEDISABLE_GREEN
;
156 if ((blend
->rt
[0].colormask
& PIPE_MASK_B
) == 0)
157 cso_data
->LIS5
|= S5_WRITEDISABLE_BLUE
;
159 if ((blend
->rt
[0].colormask
& PIPE_MASK_A
) == 0)
160 cso_data
->LIS5
|= S5_WRITEDISABLE_ALPHA
;
162 if (blend
->rt
[0].blend_enable
) {
163 unsigned funcRGB
= blend
->rt
[0].rgb_func
;
164 unsigned srcRGB
= blend
->rt
[0].rgb_src_factor
;
165 unsigned dstRGB
= blend
->rt
[0].rgb_dst_factor
;
167 cso_data
->LIS6
|= (S6_CBUF_BLEND_ENABLE
|
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB
)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB
)) |
170 (i915_translate_blend_func(funcRGB
) << S6_CBUF_BLEND_FUNC_SHIFT
));
176 static void i915_bind_blend_state(struct pipe_context
*pipe
,
179 struct i915_context
*i915
= i915_context(pipe
);
181 if (i915
->blend
== blend
)
184 draw_flush(i915
->draw
);
186 i915
->blend
= (struct i915_blend_state
*)blend
;
188 i915
->dirty
|= I915_NEW_BLEND
;
192 static void i915_delete_blend_state(struct pipe_context
*pipe
, void *blend
)
197 static void i915_set_blend_color( struct pipe_context
*pipe
,
198 const struct pipe_blend_color
*blend_color
)
200 struct i915_context
*i915
= i915_context(pipe
);
205 draw_flush(i915
->draw
);
207 i915
->blend_color
= *blend_color
;
209 i915
->dirty
|= I915_NEW_BLEND
;
212 static void i915_set_stencil_ref( struct pipe_context
*pipe
,
213 const struct pipe_stencil_ref
*stencil_ref
)
215 struct i915_context
*i915
= i915_context(pipe
);
217 draw_flush(i915
->draw
);
219 i915
->stencil_ref
= *stencil_ref
;
221 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
225 i915_create_sampler_state(struct pipe_context
*pipe
,
226 const struct pipe_sampler_state
*sampler
)
228 struct i915_sampler_state
*cso
= CALLOC_STRUCT( i915_sampler_state
);
229 const unsigned ws
= sampler
->wrap_s
;
230 const unsigned wt
= sampler
->wrap_t
;
231 const unsigned wr
= sampler
->wrap_r
;
232 unsigned minFilt
, magFilt
;
235 cso
->templ
= *sampler
;
237 mipFilt
= translate_mip_filter(sampler
->min_mip_filter
);
238 minFilt
= translate_img_filter( sampler
->min_img_filter
);
239 magFilt
= translate_img_filter( sampler
->mag_img_filter
);
241 if (sampler
->max_anisotropy
> 1)
242 minFilt
= magFilt
= FILTER_ANISOTROPIC
;
244 if (sampler
->max_anisotropy
> 2) {
245 cso
->state
[0] |= SS2_MAX_ANISO_4
;
249 int b
= (int) (sampler
->lod_bias
* 16.0);
250 b
= CLAMP(b
, -256, 255);
251 cso
->state
[0] |= ((b
<< SS2_LOD_BIAS_SHIFT
) & SS2_LOD_BIAS_MASK
);
256 if (sampler
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
)
258 cso
->state
[0] |= (SS2_SHADOW_ENABLE
|
259 i915_translate_shadow_compare_func(sampler
->compare_func
));
261 minFilt
= FILTER_4X4_FLAT
;
262 magFilt
= FILTER_4X4_FLAT
;
265 cso
->state
[0] |= ((minFilt
<< SS2_MIN_FILTER_SHIFT
) |
266 (mipFilt
<< SS2_MIP_FILTER_SHIFT
) |
267 (magFilt
<< SS2_MAG_FILTER_SHIFT
));
270 ((translate_wrap_mode(ws
) << SS3_TCX_ADDR_MODE_SHIFT
) |
271 (translate_wrap_mode(wt
) << SS3_TCY_ADDR_MODE_SHIFT
) |
272 (translate_wrap_mode(wr
) << SS3_TCZ_ADDR_MODE_SHIFT
));
274 if (sampler
->normalized_coords
)
275 cso
->state
[1] |= SS3_NORMALIZED_COORDS
;
278 int minlod
= (int) (16.0 * sampler
->min_lod
);
279 int maxlod
= (int) (16.0 * sampler
->max_lod
);
280 minlod
= CLAMP(minlod
, 0, 16 * 11);
281 maxlod
= CLAMP(maxlod
, 0, 16 * 11);
286 cso
->minlod
= minlod
;
287 cso
->maxlod
= maxlod
;
291 ubyte r
= float_to_ubyte(sampler
->border_color
.f
[0]);
292 ubyte g
= float_to_ubyte(sampler
->border_color
.f
[1]);
293 ubyte b
= float_to_ubyte(sampler
->border_color
.f
[2]);
294 ubyte a
= float_to_ubyte(sampler
->border_color
.f
[3]);
295 cso
->state
[2] = I915PACKCOLOR8888(r
, g
, b
, a
);
300 static void i915_fixup_bind_sampler_states(struct pipe_context
*pipe
,
301 unsigned num
, void **sampler
)
303 struct i915_context
*i915
= i915_context(pipe
);
305 i915
->saved_nr_samplers
= num
;
306 memcpy(&i915
->saved_samplers
, sampler
, sizeof(void *) * num
);
308 i915
->saved_bind_sampler_states(pipe
, num
, sampler
);
312 i915_bind_vertex_sampler_states(struct pipe_context
*pipe
,
313 unsigned num_samplers
,
316 struct i915_context
*i915
= i915_context(pipe
);
319 assert(num_samplers
<= PIPE_MAX_VERTEX_SAMPLERS
);
321 /* Check for no-op */
322 if (num_samplers
== i915
->num_vertex_samplers
&&
323 !memcmp(i915
->vertex_samplers
, samplers
, num_samplers
* sizeof(void *)))
326 draw_flush(i915
->draw
);
328 for (i
= 0; i
< num_samplers
; ++i
)
329 i915
->vertex_samplers
[i
] = samplers
[i
];
330 for (i
= num_samplers
; i
< PIPE_MAX_VERTEX_SAMPLERS
; ++i
)
331 i915
->vertex_samplers
[i
] = NULL
;
333 i915
->num_vertex_samplers
= num_samplers
;
335 draw_set_samplers(i915
->draw
,
336 i915
->vertex_samplers
,
337 i915
->num_vertex_samplers
);
342 static void i915_bind_fragment_sampler_states(struct pipe_context
*pipe
,
343 unsigned num
, void **sampler
)
345 struct i915_context
*i915
= i915_context(pipe
);
348 /* Check for no-op */
349 if (num
== i915
->num_samplers
&&
350 !memcmp(i915
->sampler
, sampler
, num
* sizeof(void *)))
353 draw_flush(i915
->draw
);
355 for (i
= 0; i
< num
; ++i
)
356 i915
->sampler
[i
] = sampler
[i
];
357 for (i
= num
; i
< PIPE_MAX_SAMPLERS
; ++i
)
358 i915
->sampler
[i
] = NULL
;
360 i915
->num_samplers
= num
;
362 i915
->dirty
|= I915_NEW_SAMPLER
;
365 static void i915_delete_sampler_state(struct pipe_context
*pipe
,
373 * Called before drawing VBO to map vertex samplers and hand them to draw
376 i915_prepare_vertex_sampling(struct i915_context
*i915
)
378 struct i915_winsys
*iws
= i915
->iws
;
380 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
381 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
382 const void* data
[PIPE_MAX_TEXTURE_LEVELS
];
383 unsigned num
= i915
->num_vertex_sampler_views
;
384 struct pipe_sampler_view
**views
= i915
->vertex_sampler_views
;
386 assert(num
<= PIPE_MAX_VERTEX_SAMPLERS
);
390 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
391 struct pipe_sampler_view
*view
= i
< num
? views
[i
] : NULL
;
394 struct pipe_resource
*tex
= view
->texture
;
395 struct i915_texture
*i915_tex
= i915_texture(tex
);
398 /* We're referencing the texture's internal data, so save a
401 pipe_resource_reference(&i915
->mapped_vs_tex
[i
], tex
);
403 i915
->mapped_vs_tex_buffer
[i
] = i915_tex
->buffer
;
404 addr
= iws
->buffer_map(iws
,
406 FALSE
/* read only */);
408 /* Setup array of mipmap level pointers */
409 /* FIXME: handle 3D textures? */
410 for (j
= view
->u
.tex
.first_level
; j
<= tex
->last_level
; j
++) {
411 unsigned offset
= i915_texture_offset(i915_tex
, j
, 0 /* FIXME depth */);
412 data
[j
] = addr
+ offset
;
413 row_stride
[j
] = i915_tex
->stride
;
414 img_stride
[j
] = 0; /* FIXME */;
417 draw_set_mapped_texture(i915
->draw
,
419 tex
->width0
, tex
->height0
, tex
->depth0
,
420 view
->u
.tex
.first_level
, tex
->last_level
,
421 row_stride
, img_stride
, data
);
423 i915
->mapped_vs_tex
[i
] = NULL
;
428 i915_cleanup_vertex_sampling(struct i915_context
*i915
)
430 struct i915_winsys
*iws
= i915
->iws
;
432 for (i
= 0; i
< Elements(i915
->mapped_vs_tex
); i
++) {
433 if (i915
->mapped_vs_tex_buffer
[i
]) {
434 iws
->buffer_unmap(iws
, i915
->mapped_vs_tex_buffer
[i
]);
435 pipe_resource_reference(&i915
->mapped_vs_tex
[i
], NULL
);
442 /** XXX move someday? Or consolidate all these simple state setters
447 i915_create_depth_stencil_state(struct pipe_context
*pipe
,
448 const struct pipe_depth_stencil_alpha_state
*depth_stencil
)
450 struct i915_depth_stencil_state
*cso
= CALLOC_STRUCT( i915_depth_stencil_state
);
453 int testmask
= depth_stencil
->stencil
[0].valuemask
& 0xff;
454 int writemask
= depth_stencil
->stencil
[0].writemask
& 0xff;
456 cso
->stencil_modes4
|= (_3DSTATE_MODES_4_CMD
|
457 ENABLE_STENCIL_TEST_MASK
|
458 STENCIL_TEST_MASK(testmask
) |
459 ENABLE_STENCIL_WRITE_MASK
|
460 STENCIL_WRITE_MASK(writemask
));
463 if (depth_stencil
->stencil
[0].enabled
) {
464 int test
= i915_translate_compare_func(depth_stencil
->stencil
[0].func
);
465 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].fail_op
);
466 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zfail_op
);
467 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zpass_op
);
469 cso
->stencil_LIS5
|= (S5_STENCIL_TEST_ENABLE
|
470 S5_STENCIL_WRITE_ENABLE
|
471 (test
<< S5_STENCIL_TEST_FUNC_SHIFT
) |
472 (fop
<< S5_STENCIL_FAIL_SHIFT
) |
473 (dfop
<< S5_STENCIL_PASS_Z_FAIL_SHIFT
) |
474 (dpop
<< S5_STENCIL_PASS_Z_PASS_SHIFT
));
477 if (depth_stencil
->stencil
[1].enabled
) {
478 int test
= i915_translate_compare_func(depth_stencil
->stencil
[1].func
);
479 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].fail_op
);
480 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zfail_op
);
481 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zpass_op
);
482 int tmask
= depth_stencil
->stencil
[1].valuemask
& 0xff;
483 int wmask
= depth_stencil
->stencil
[1].writemask
& 0xff;
485 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
486 BFO_ENABLE_STENCIL_FUNCS
|
487 BFO_ENABLE_STENCIL_TWO_SIDE
|
488 BFO_ENABLE_STENCIL_REF
|
489 BFO_STENCIL_TWO_SIDE
|
490 (test
<< BFO_STENCIL_TEST_SHIFT
) |
491 (fop
<< BFO_STENCIL_FAIL_SHIFT
) |
492 (dfop
<< BFO_STENCIL_PASS_Z_FAIL_SHIFT
) |
493 (dpop
<< BFO_STENCIL_PASS_Z_PASS_SHIFT
));
495 cso
->bfo
[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS
|
496 BFM_ENABLE_STENCIL_TEST_MASK
|
497 BFM_ENABLE_STENCIL_WRITE_MASK
|
498 (tmask
<< BFM_STENCIL_TEST_MASK_SHIFT
) |
499 (wmask
<< BFM_STENCIL_WRITE_MASK_SHIFT
));
502 /* This actually disables two-side stencil: The bit set is a
503 * modify-enable bit to indicate we are changing the two-side
504 * setting. Then there is a symbolic zero to show that we are
505 * setting the flag to zero/off.
507 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
508 BFO_ENABLE_STENCIL_TWO_SIDE
|
513 if (depth_stencil
->depth
.enabled
) {
514 int func
= i915_translate_compare_func(depth_stencil
->depth
.func
);
516 cso
->depth_LIS6
|= (S6_DEPTH_TEST_ENABLE
|
517 (func
<< S6_DEPTH_TEST_FUNC_SHIFT
));
519 if (depth_stencil
->depth
.writemask
)
520 cso
->depth_LIS6
|= S6_DEPTH_WRITE_ENABLE
;
523 if (depth_stencil
->alpha
.enabled
) {
524 int test
= i915_translate_compare_func(depth_stencil
->alpha
.func
);
525 ubyte refByte
= float_to_ubyte(depth_stencil
->alpha
.ref_value
);
527 cso
->depth_LIS6
|= (S6_ALPHA_TEST_ENABLE
|
528 (test
<< S6_ALPHA_TEST_FUNC_SHIFT
) |
529 (((unsigned) refByte
) << S6_ALPHA_REF_SHIFT
));
535 static void i915_bind_depth_stencil_state(struct pipe_context
*pipe
,
538 struct i915_context
*i915
= i915_context(pipe
);
540 if (i915
->depth_stencil
== depth_stencil
)
543 draw_flush(i915
->draw
);
545 i915
->depth_stencil
= (const struct i915_depth_stencil_state
*)depth_stencil
;
547 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
550 static void i915_delete_depth_stencil_state(struct pipe_context
*pipe
,
557 static void i915_set_scissor_state( struct pipe_context
*pipe
,
558 const struct pipe_scissor_state
*scissor
)
560 struct i915_context
*i915
= i915_context(pipe
);
562 draw_flush(i915
->draw
);
564 memcpy( &i915
->scissor
, scissor
, sizeof(*scissor
) );
565 i915
->dirty
|= I915_NEW_SCISSOR
;
569 static void i915_set_polygon_stipple( struct pipe_context
*pipe
,
570 const struct pipe_poly_stipple
*stipple
)
572 struct i915_context
*i915
= i915_context(pipe
);
574 draw_flush(i915
->draw
);
580 i915_create_fs_state(struct pipe_context
*pipe
,
581 const struct pipe_shader_state
*templ
)
583 struct i915_context
*i915
= i915_context(pipe
);
584 struct i915_fragment_shader
*ifs
= CALLOC_STRUCT(i915_fragment_shader
);
588 ifs
->draw_data
= draw_create_fragment_shader(i915
->draw
, templ
);
589 ifs
->state
.tokens
= tgsi_dup_tokens(templ
->tokens
);
591 tgsi_scan_shader(templ
->tokens
, &ifs
->info
);
593 /* The shader's compiled to i915 instructions here */
594 i915_translate_fragment_program(i915
, ifs
);
600 i915_fixup_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
602 struct i915_context
*i915
= i915_context(pipe
);
604 if (i915
->saved_fs
== shader
)
607 draw_flush(i915
->draw
);
609 i915
->saved_fs
= shader
;
611 i915
->saved_bind_fs_state(pipe
, shader
);
615 i915_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
617 struct i915_context
*i915
= i915_context(pipe
);
619 if (i915
->fs
== shader
)
622 draw_flush(i915
->draw
);
624 i915
->fs
= (struct i915_fragment_shader
*) shader
;
626 draw_bind_fragment_shader(i915
->draw
, (i915
->fs
? i915
->fs
->draw_data
: NULL
));
628 i915
->dirty
|= I915_NEW_FS
;
632 void i915_delete_fs_state(struct pipe_context
*pipe
, void *shader
)
634 struct i915_fragment_shader
*ifs
= (struct i915_fragment_shader
*) shader
;
644 FREE((struct tgsi_token
*)ifs
->state
.tokens
);
645 ifs
->state
.tokens
= NULL
;
647 ifs
->program_len
= 0;
655 i915_create_vs_state(struct pipe_context
*pipe
,
656 const struct pipe_shader_state
*templ
)
658 struct i915_context
*i915
= i915_context(pipe
);
660 /* just pass-through to draw module */
661 return draw_create_vertex_shader(i915
->draw
, templ
);
664 static void i915_bind_vs_state(struct pipe_context
*pipe
, void *shader
)
666 struct i915_context
*i915
= i915_context(pipe
);
668 if (i915
->saved_vs
== shader
)
671 i915
->saved_vs
= shader
;
673 /* just pass-through to draw module */
674 draw_bind_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
676 i915
->dirty
|= I915_NEW_VS
;
679 static void i915_delete_vs_state(struct pipe_context
*pipe
, void *shader
)
681 struct i915_context
*i915
= i915_context(pipe
);
683 /* just pass-through to draw module */
684 draw_delete_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
687 static void i915_set_constant_buffer(struct pipe_context
*pipe
,
688 uint shader
, uint index
,
689 struct pipe_resource
*buf
)
691 struct i915_context
*i915
= i915_context(pipe
);
692 unsigned new_num
= 0;
696 /* XXX don't support geom shaders now */
697 if (shader
== PIPE_SHADER_GEOMETRY
)
700 /* if we have a new buffer compare it with the old one */
702 struct i915_buffer
*ibuf
= i915_buffer(buf
);
703 struct pipe_resource
*old_buf
= i915
->constants
[shader
];
704 struct i915_buffer
*old
= old_buf
? i915_buffer(old_buf
) : NULL
;
705 unsigned old_num
= i915
->current
.num_user_constants
[shader
];
707 new_num
= ibuf
->b
.b
.width0
/ 4 * sizeof(float);
709 if (old_num
== new_num
) {
713 /* XXX no point in running this code since st/mesa only uses user buffers */
714 /* Can't compare the buffer data since they are userbuffers */
715 else if (old
&& old
->free_on_destroy
)
716 diff
= memcmp(old
->data
, ibuf
->data
, ibuf
->b
.b
.width0
);
722 diff
= i915
->current
.num_user_constants
[shader
] != 0;
726 * flush before updateing the state.
728 if (diff
&& shader
== PIPE_SHADER_FRAGMENT
)
729 draw_flush(i915
->draw
);
731 pipe_resource_reference(&i915
->constants
[shader
], buf
);
732 i915
->current
.num_user_constants
[shader
] = new_num
;
735 i915
->dirty
|= shader
== PIPE_SHADER_VERTEX
? I915_NEW_VS_CONSTANTS
: I915_NEW_FS_CONSTANTS
;
740 i915_fixup_set_fragment_sampler_views(struct pipe_context
*pipe
,
742 struct pipe_sampler_view
**views
)
744 struct i915_context
*i915
= i915_context(pipe
);
747 for (i
= 0; i
< num
; i
++)
748 pipe_sampler_view_reference(&i915
->saved_sampler_views
[i
],
751 for (i
= num
; i
< i915
->saved_nr_sampler_views
; i
++)
752 pipe_sampler_view_reference(&i915
->saved_sampler_views
[i
],
755 i915
->saved_nr_sampler_views
= num
;
757 i915
->saved_set_sampler_views(pipe
, num
, views
);
760 static void i915_set_fragment_sampler_views(struct pipe_context
*pipe
,
762 struct pipe_sampler_view
**views
)
764 struct i915_context
*i915
= i915_context(pipe
);
767 assert(num
<= PIPE_MAX_SAMPLERS
);
769 /* Check for no-op */
770 if (num
== i915
->num_fragment_sampler_views
&&
771 !memcmp(i915
->fragment_sampler_views
, views
, num
* sizeof(struct pipe_sampler_view
*)))
774 /* Fixes wrong texture in texobj with VBUF */
775 draw_flush(i915
->draw
);
777 for (i
= 0; i
< num
; i
++)
778 pipe_sampler_view_reference(&i915
->fragment_sampler_views
[i
],
781 for (i
= num
; i
< i915
->num_fragment_sampler_views
; i
++)
782 pipe_sampler_view_reference(&i915
->fragment_sampler_views
[i
],
785 i915
->num_fragment_sampler_views
= num
;
787 i915
->dirty
|= I915_NEW_SAMPLER_VIEW
;
791 i915_set_vertex_sampler_views(struct pipe_context
*pipe
,
793 struct pipe_sampler_view
**views
)
795 struct i915_context
*i915
= i915_context(pipe
);
798 assert(num
<= PIPE_MAX_VERTEX_SAMPLERS
);
800 /* Check for no-op */
801 if (num
== i915
->num_vertex_sampler_views
&&
802 !memcmp(i915
->vertex_sampler_views
, views
, num
* sizeof(struct pipe_sampler_view
*))) {
806 draw_flush(i915
->draw
);
808 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
809 struct pipe_sampler_view
*view
= i
< num
? views
[i
] : NULL
;
811 pipe_sampler_view_reference(&i915
->vertex_sampler_views
[i
], view
);
814 i915
->num_vertex_sampler_views
= num
;
816 draw_set_sampler_views(i915
->draw
,
817 i915
->vertex_sampler_views
,
818 i915
->num_vertex_sampler_views
);
822 static struct pipe_sampler_view
*
823 i915_create_sampler_view(struct pipe_context
*pipe
,
824 struct pipe_resource
*texture
,
825 const struct pipe_sampler_view
*templ
)
827 struct pipe_sampler_view
*view
= CALLOC_STRUCT(pipe_sampler_view
);
831 view
->reference
.count
= 1;
832 view
->texture
= NULL
;
833 pipe_resource_reference(&view
->texture
, texture
);
834 view
->context
= pipe
;
842 i915_sampler_view_destroy(struct pipe_context
*pipe
,
843 struct pipe_sampler_view
*view
)
845 pipe_resource_reference(&view
->texture
, NULL
);
850 static void i915_set_framebuffer_state(struct pipe_context
*pipe
,
851 const struct pipe_framebuffer_state
*fb
)
853 struct i915_context
*i915
= i915_context(pipe
);
856 draw_flush(i915
->draw
);
858 i915
->framebuffer
.width
= fb
->width
;
859 i915
->framebuffer
.height
= fb
->height
;
860 i915
->framebuffer
.nr_cbufs
= fb
->nr_cbufs
;
861 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
862 pipe_surface_reference(&i915
->framebuffer
.cbufs
[i
],
863 i
< fb
->nr_cbufs
? fb
->cbufs
[i
] : NULL
);
865 pipe_surface_reference(&i915
->framebuffer
.zsbuf
, fb
->zsbuf
);
867 i915
->dirty
|= I915_NEW_FRAMEBUFFER
;
872 static void i915_set_clip_state( struct pipe_context
*pipe
,
873 const struct pipe_clip_state
*clip
)
875 struct i915_context
*i915
= i915_context(pipe
);
877 draw_flush(i915
->draw
);
879 i915
->saved_clip
= *clip
;
881 draw_set_clip_state(i915
->draw
, clip
);
883 i915
->dirty
|= I915_NEW_CLIP
;
888 /* Called when driver state tracker notices changes to the viewport
891 static void i915_set_viewport_state( struct pipe_context
*pipe
,
892 const struct pipe_viewport_state
*viewport
)
894 struct i915_context
*i915
= i915_context(pipe
);
896 i915
->viewport
= *viewport
; /* struct copy */
898 /* pass the viewport info to the draw module */
899 draw_set_viewport_state(i915
->draw
, &i915
->viewport
);
901 i915
->dirty
|= I915_NEW_VIEWPORT
;
906 i915_create_rasterizer_state(struct pipe_context
*pipe
,
907 const struct pipe_rasterizer_state
*rasterizer
)
909 struct i915_rasterizer_state
*cso
= CALLOC_STRUCT( i915_rasterizer_state
);
911 cso
->templ
= *rasterizer
;
912 cso
->color_interp
= rasterizer
->flatshade
? INTERP_CONSTANT
: INTERP_LINEAR
;
913 cso
->light_twoside
= rasterizer
->light_twoside
;
914 cso
->ds
[0].u
= _3DSTATE_DEPTH_OFFSET_SCALE
;
915 cso
->ds
[1].f
= rasterizer
->offset_scale
;
916 if (rasterizer
->poly_stipple_enable
) {
917 cso
->st
|= ST1_ENABLE
;
920 if (rasterizer
->scissor
)
921 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| ENABLE_SCISSOR_RECT
;
923 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| DISABLE_SCISSOR_RECT
;
925 switch (rasterizer
->cull_face
) {
927 cso
->LIS4
|= S4_CULLMODE_NONE
;
929 case PIPE_FACE_FRONT
:
930 if (rasterizer
->front_ccw
)
931 cso
->LIS4
|= S4_CULLMODE_CCW
;
933 cso
->LIS4
|= S4_CULLMODE_CW
;
936 if (rasterizer
->front_ccw
)
937 cso
->LIS4
|= S4_CULLMODE_CW
;
939 cso
->LIS4
|= S4_CULLMODE_CCW
;
941 case PIPE_FACE_FRONT_AND_BACK
:
942 cso
->LIS4
|= S4_CULLMODE_BOTH
;
947 int line_width
= CLAMP((int)(rasterizer
->line_width
* 2), 1, 0xf);
949 cso
->LIS4
|= line_width
<< S4_LINE_WIDTH_SHIFT
;
951 if (rasterizer
->line_smooth
)
952 cso
->LIS4
|= S4_LINE_ANTIALIAS_ENABLE
;
956 int point_size
= CLAMP((int) rasterizer
->point_size
, 1, 0xff);
958 cso
->LIS4
|= point_size
<< S4_POINT_WIDTH_SHIFT
;
961 if (rasterizer
->flatshade
) {
962 cso
->LIS4
|= (S4_FLATSHADE_ALPHA
|
964 S4_FLATSHADE_SPECULAR
);
967 cso
->LIS7
= fui( rasterizer
->offset_units
);
973 static void i915_bind_rasterizer_state( struct pipe_context
*pipe
,
976 struct i915_context
*i915
= i915_context(pipe
);
978 if (i915
->rasterizer
== raster
)
981 i915
->rasterizer
= (struct i915_rasterizer_state
*)raster
;
983 /* pass-through to draw module */
984 draw_set_rasterizer_state(i915
->draw
,
985 (i915
->rasterizer
? &(i915
->rasterizer
->templ
) : NULL
),
988 i915
->dirty
|= I915_NEW_RASTERIZER
;
991 static void i915_delete_rasterizer_state(struct pipe_context
*pipe
,
997 static void i915_set_vertex_buffers(struct pipe_context
*pipe
,
999 const struct pipe_vertex_buffer
*buffers
)
1001 struct i915_context
*i915
= i915_context(pipe
);
1002 struct draw_context
*draw
= i915
->draw
;
1005 util_copy_vertex_buffers(i915
->saved_vertex_buffers
,
1006 &i915
->saved_nr_vertex_buffers
,
1009 /* XXX doesn't look like this is needed */
1011 for (i
= 0; i
< i915
->num_vertex_buffers
; i
++) {
1012 draw_set_mapped_vertex_buffer(draw
, i
, NULL
);
1016 /* pass-through to draw module */
1017 draw_set_vertex_buffers(draw
, count
, buffers
);
1020 for (i
= 0; i
< count
; i
++) {
1021 void *buf
= i915_buffer(buffers
[i
].buffer
)->data
;
1022 draw_set_mapped_vertex_buffer(draw
, i
, buf
);
1027 i915_create_vertex_elements_state(struct pipe_context
*pipe
,
1029 const struct pipe_vertex_element
*attribs
)
1031 struct i915_velems_state
*velems
;
1032 assert(count
<= PIPE_MAX_ATTRIBS
);
1033 velems
= (struct i915_velems_state
*) MALLOC(sizeof(struct i915_velems_state
));
1035 velems
->count
= count
;
1036 memcpy(velems
->velem
, attribs
, sizeof(*attribs
) * count
);
1042 i915_bind_vertex_elements_state(struct pipe_context
*pipe
,
1045 struct i915_context
*i915
= i915_context(pipe
);
1046 struct i915_velems_state
*i915_velems
= (struct i915_velems_state
*) velems
;
1048 if (i915
->saved_velems
== velems
)
1051 i915
->saved_velems
= velems
;
1053 /* pass-through to draw module */
1055 draw_set_vertex_elements(i915
->draw
,
1056 i915_velems
->count
, i915_velems
->velem
);
1061 i915_delete_vertex_elements_state(struct pipe_context
*pipe
, void *velems
)
1066 static void i915_set_index_buffer(struct pipe_context
*pipe
,
1067 const struct pipe_index_buffer
*ib
)
1069 struct i915_context
*i915
= i915_context(pipe
);
1072 memcpy(&i915
->index_buffer
, ib
, sizeof(i915
->index_buffer
));
1074 memset(&i915
->index_buffer
, 0, sizeof(i915
->index_buffer
));
1076 /* pass-through to draw module */
1077 draw_set_index_buffer(i915
->draw
, ib
);
1081 i915_set_sample_mask(struct pipe_context
*pipe
,
1082 unsigned sample_mask
)
1087 i915_init_state_functions( struct i915_context
*i915
)
1089 i915
->base
.create_blend_state
= i915_create_blend_state
;
1090 i915
->base
.bind_blend_state
= i915_bind_blend_state
;
1091 i915
->base
.delete_blend_state
= i915_delete_blend_state
;
1093 i915
->base
.create_sampler_state
= i915_create_sampler_state
;
1094 i915
->base
.bind_fragment_sampler_states
= i915_bind_fragment_sampler_states
;
1095 i915
->base
.bind_vertex_sampler_states
= i915_bind_vertex_sampler_states
;
1096 i915
->base
.delete_sampler_state
= i915_delete_sampler_state
;
1098 i915
->base
.create_depth_stencil_alpha_state
= i915_create_depth_stencil_state
;
1099 i915
->base
.bind_depth_stencil_alpha_state
= i915_bind_depth_stencil_state
;
1100 i915
->base
.delete_depth_stencil_alpha_state
= i915_delete_depth_stencil_state
;
1102 i915
->base
.create_rasterizer_state
= i915_create_rasterizer_state
;
1103 i915
->base
.bind_rasterizer_state
= i915_bind_rasterizer_state
;
1104 i915
->base
.delete_rasterizer_state
= i915_delete_rasterizer_state
;
1105 i915
->base
.create_fs_state
= i915_create_fs_state
;
1106 i915
->base
.bind_fs_state
= i915_bind_fs_state
;
1107 i915
->base
.delete_fs_state
= i915_delete_fs_state
;
1108 i915
->base
.create_vs_state
= i915_create_vs_state
;
1109 i915
->base
.bind_vs_state
= i915_bind_vs_state
;
1110 i915
->base
.delete_vs_state
= i915_delete_vs_state
;
1111 i915
->base
.create_vertex_elements_state
= i915_create_vertex_elements_state
;
1112 i915
->base
.bind_vertex_elements_state
= i915_bind_vertex_elements_state
;
1113 i915
->base
.delete_vertex_elements_state
= i915_delete_vertex_elements_state
;
1115 i915
->base
.set_blend_color
= i915_set_blend_color
;
1116 i915
->base
.set_stencil_ref
= i915_set_stencil_ref
;
1117 i915
->base
.set_clip_state
= i915_set_clip_state
;
1118 i915
->base
.set_sample_mask
= i915_set_sample_mask
;
1119 i915
->base
.set_constant_buffer
= i915_set_constant_buffer
;
1120 i915
->base
.set_framebuffer_state
= i915_set_framebuffer_state
;
1122 i915
->base
.set_polygon_stipple
= i915_set_polygon_stipple
;
1123 i915
->base
.set_scissor_state
= i915_set_scissor_state
;
1124 i915
->base
.set_fragment_sampler_views
= i915_set_fragment_sampler_views
;
1125 i915
->base
.set_vertex_sampler_views
= i915_set_vertex_sampler_views
;
1126 i915
->base
.create_sampler_view
= i915_create_sampler_view
;
1127 i915
->base
.sampler_view_destroy
= i915_sampler_view_destroy
;
1128 i915
->base
.set_viewport_state
= i915_set_viewport_state
;
1129 i915
->base
.set_vertex_buffers
= i915_set_vertex_buffers
;
1130 i915
->base
.set_index_buffer
= i915_set_index_buffer
;
1131 i915
->base
.redefine_user_buffer
= u_default_redefine_user_buffer
;
1135 i915_init_fixup_state_functions( struct i915_context
*i915
)
1137 i915
->saved_bind_fs_state
= i915
->base
.bind_fs_state
;
1138 i915
->base
.bind_fs_state
= i915_fixup_bind_fs_state
;
1139 i915
->saved_bind_sampler_states
= i915
->base
.bind_fragment_sampler_states
;
1140 i915
->base
.bind_fragment_sampler_states
= i915_fixup_bind_sampler_states
;
1141 i915
->saved_set_sampler_views
= i915
->base
.set_fragment_sampler_views
;
1142 i915
->base
.set_fragment_sampler_views
= i915_fixup_set_fragment_sampler_views
;