2f5eced8abe36cf74fa387867c48411dd0f967ed
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
48 */
49 static unsigned
50 translate_wrap_mode(unsigned wrap)
51 {
52 switch (wrap) {
53 case PIPE_TEX_WRAP_REPEAT:
54 return TEXCOORDMODE_WRAP;
55 case PIPE_TEX_WRAP_CLAMP:
56 return TEXCOORDMODE_CLAMP_EDGE; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58 return TEXCOORDMODE_CLAMP_EDGE;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60 return TEXCOORDMODE_CLAMP_BORDER;
61 case PIPE_TEX_WRAP_MIRROR_REPEAT:
62 return TEXCOORDMODE_MIRROR;
63 default:
64 return TEXCOORDMODE_WRAP;
65 }
66 }
67
68 static unsigned translate_img_filter( unsigned filter )
69 {
70 switch (filter) {
71 case PIPE_TEX_FILTER_NEAREST:
72 return FILTER_NEAREST;
73 case PIPE_TEX_FILTER_LINEAR:
74 return FILTER_LINEAR;
75 default:
76 assert(0);
77 return FILTER_NEAREST;
78 }
79 }
80
81 static unsigned translate_mip_filter( unsigned filter )
82 {
83 switch (filter) {
84 case PIPE_TEX_MIPFILTER_NONE:
85 return MIPFILTER_NONE;
86 case PIPE_TEX_MIPFILTER_NEAREST:
87 return MIPFILTER_NEAREST;
88 case PIPE_TEX_MIPFILTER_LINEAR:
89 return MIPFILTER_LINEAR;
90 default:
91 assert(0);
92 return MIPFILTER_NONE;
93 }
94 }
95
96
97 /* None of this state is actually used for anything yet.
98 */
99 static void *
100 i915_create_blend_state(struct pipe_context *pipe,
101 const struct pipe_blend_state *blend)
102 {
103 struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105 {
106 unsigned eqRGB = blend->rt[0].rgb_func;
107 unsigned srcRGB = blend->rt[0].rgb_src_factor;
108 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110 unsigned eqA = blend->rt[0].alpha_func;
111 unsigned srcA = blend->rt[0].alpha_src_factor;
112 unsigned dstA = blend->rt[0].alpha_dst_factor;
113
114 /* Special handling for MIN/MAX filter modes handled at
115 * state_tracker level.
116 */
117
118 if (srcA != srcRGB ||
119 dstA != dstRGB ||
120 eqA != eqRGB) {
121
122 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123 IAB_MODIFY_ENABLE |
124 IAB_ENABLE |
125 IAB_MODIFY_FUNC |
126 IAB_MODIFY_SRC_FACTOR |
127 IAB_MODIFY_DST_FACTOR |
128 SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129 DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130 (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131 }
132 else {
133 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134 IAB_MODIFY_ENABLE |
135 0);
136 }
137 }
138
139 cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140 ENABLE_LOGIC_OP_FUNC |
141 LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143 if (blend->logicop_enable)
144 cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146 if (blend->dither)
147 cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149 /* XXX here take the target fixup into account */
150 if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151 cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153 if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154 cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156 if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157 cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159 if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160 cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162 if (blend->rt[0].blend_enable) {
163 unsigned funcRGB = blend->rt[0].rgb_func;
164 unsigned srcRGB = blend->rt[0].rgb_src_factor;
165 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
166
167 cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170 (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171 }
172
173 return cso_data;
174 }
175
176 static void i915_bind_blend_state(struct pipe_context *pipe,
177 void *blend)
178 {
179 struct i915_context *i915 = i915_context(pipe);
180 draw_flush(i915->draw);
181
182 i915->blend = (struct i915_blend_state*)blend;
183
184 i915->dirty |= I915_NEW_BLEND;
185 }
186
187
188 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189 {
190 FREE(blend);
191 }
192
193 static void i915_set_blend_color( struct pipe_context *pipe,
194 const struct pipe_blend_color *blend_color )
195 {
196 struct i915_context *i915 = i915_context(pipe);
197 draw_flush(i915->draw);
198
199 i915->blend_color = *blend_color;
200
201 i915->dirty |= I915_NEW_BLEND;
202 }
203
204 static void i915_set_stencil_ref( struct pipe_context *pipe,
205 const struct pipe_stencil_ref *stencil_ref )
206 {
207 struct i915_context *i915 = i915_context(pipe);
208 draw_flush(i915->draw);
209
210 i915->stencil_ref = *stencil_ref;
211
212 i915->dirty |= I915_NEW_DEPTH_STENCIL;
213 }
214
215 static void *
216 i915_create_sampler_state(struct pipe_context *pipe,
217 const struct pipe_sampler_state *sampler)
218 {
219 struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220 const unsigned ws = sampler->wrap_s;
221 const unsigned wt = sampler->wrap_t;
222 const unsigned wr = sampler->wrap_r;
223 unsigned minFilt, magFilt;
224 unsigned mipFilt;
225
226 cso->templ = sampler;
227
228 mipFilt = translate_mip_filter(sampler->min_mip_filter);
229 minFilt = translate_img_filter( sampler->min_img_filter );
230 magFilt = translate_img_filter( sampler->mag_img_filter );
231
232 if (sampler->max_anisotropy > 1)
233 minFilt = magFilt = FILTER_ANISOTROPIC;
234
235 if (sampler->max_anisotropy > 2) {
236 cso->state[0] |= SS2_MAX_ANISO_4;
237 }
238
239 {
240 int b = (int) (sampler->lod_bias * 16.0);
241 b = CLAMP(b, -256, 255);
242 cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243 }
244
245 /* Shadow:
246 */
247 if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248 {
249 cso->state[0] |= (SS2_SHADOW_ENABLE |
250 i915_translate_compare_func(sampler->compare_func));
251
252 minFilt = FILTER_4X4_FLAT;
253 magFilt = FILTER_4X4_FLAT;
254 }
255
256 cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257 (mipFilt << SS2_MIP_FILTER_SHIFT) |
258 (magFilt << SS2_MAG_FILTER_SHIFT));
259
260 cso->state[1] |=
261 ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262 (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263 (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265 if (sampler->normalized_coords)
266 cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268 {
269 int minlod = (int) (16.0 * sampler->min_lod);
270 int maxlod = (int) (16.0 * sampler->max_lod);
271 minlod = CLAMP(minlod, 0, 16 * 11);
272 maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274 if (minlod > maxlod)
275 maxlod = minlod;
276
277 cso->minlod = minlod;
278 cso->maxlod = maxlod;
279 }
280
281 {
282 ubyte r = float_to_ubyte(sampler->border_color[0]);
283 ubyte g = float_to_ubyte(sampler->border_color[1]);
284 ubyte b = float_to_ubyte(sampler->border_color[2]);
285 ubyte a = float_to_ubyte(sampler->border_color[3]);
286 cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287 }
288 return cso;
289 }
290
291 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
292 unsigned num, void **sampler)
293 {
294 struct i915_context *i915 = i915_context(pipe);
295
296 i915->saved_nr_samplers = num;
297 memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
298
299 i915->saved_bind_sampler_states(pipe, num, sampler);
300 }
301
302 static void i915_bind_sampler_states(struct pipe_context *pipe,
303 unsigned num, void **sampler)
304 {
305 struct i915_context *i915 = i915_context(pipe);
306 unsigned i;
307
308 /* Check for no-op */
309 if (num == i915->num_samplers &&
310 !memcmp(i915->sampler, sampler, num * sizeof(void *)))
311 return;
312
313 draw_flush(i915->draw);
314
315 for (i = 0; i < num; ++i)
316 i915->sampler[i] = sampler[i];
317 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
318 i915->sampler[i] = NULL;
319
320 i915->num_samplers = num;
321
322 i915->dirty |= I915_NEW_SAMPLER;
323 }
324
325 static void i915_delete_sampler_state(struct pipe_context *pipe,
326 void *sampler)
327 {
328 FREE(sampler);
329 }
330
331
332 /** XXX move someday? Or consolidate all these simple state setters
333 * into one file.
334 */
335
336 static void *
337 i915_create_depth_stencil_state(struct pipe_context *pipe,
338 const struct pipe_depth_stencil_alpha_state *depth_stencil)
339 {
340 struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
341
342 {
343 int testmask = depth_stencil->stencil[0].valuemask & 0xff;
344 int writemask = depth_stencil->stencil[0].writemask & 0xff;
345
346 cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
347 ENABLE_STENCIL_TEST_MASK |
348 STENCIL_TEST_MASK(testmask) |
349 ENABLE_STENCIL_WRITE_MASK |
350 STENCIL_WRITE_MASK(writemask));
351 }
352
353 if (depth_stencil->stencil[0].enabled) {
354 int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
355 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
356 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
357 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
358
359 cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
360 S5_STENCIL_WRITE_ENABLE |
361 (test << S5_STENCIL_TEST_FUNC_SHIFT) |
362 (fop << S5_STENCIL_FAIL_SHIFT) |
363 (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
364 (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
365 }
366
367 if (depth_stencil->stencil[1].enabled) {
368 int test = i915_translate_compare_func(depth_stencil->stencil[1].func);
369 int fop = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
370 int dfop = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
371 int dpop = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
372 int tmask = depth_stencil->stencil[1].valuemask & 0xff;
373 int wmask = depth_stencil->stencil[1].writemask & 0xff;
374
375 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
376 BFO_ENABLE_STENCIL_FUNCS |
377 BFO_ENABLE_STENCIL_TWO_SIDE |
378 BFO_ENABLE_STENCIL_REF |
379 BFO_STENCIL_TWO_SIDE |
380 (test << BFO_STENCIL_TEST_SHIFT) |
381 (fop << BFO_STENCIL_FAIL_SHIFT) |
382 (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
383 (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
384
385 cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
386 BFM_ENABLE_STENCIL_TEST_MASK |
387 BFM_ENABLE_STENCIL_WRITE_MASK |
388 (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
389 (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
390 }
391 else {
392 /* This actually disables two-side stencil: The bit set is a
393 * modify-enable bit to indicate we are changing the two-side
394 * setting. Then there is a symbolic zero to show that we are
395 * setting the flag to zero/off.
396 */
397 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
398 BFO_ENABLE_STENCIL_TWO_SIDE |
399 0);
400 cso->bfo[1] = 0;
401 }
402
403 if (depth_stencil->depth.enabled) {
404 int func = i915_translate_compare_func(depth_stencil->depth.func);
405
406 cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
407 (func << S6_DEPTH_TEST_FUNC_SHIFT));
408
409 if (depth_stencil->depth.writemask)
410 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
411 }
412
413 if (depth_stencil->alpha.enabled) {
414 int test = i915_translate_compare_func(depth_stencil->alpha.func);
415 ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
416
417 cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
418 (test << S6_ALPHA_TEST_FUNC_SHIFT) |
419 (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
420 }
421
422 return cso;
423 }
424
425 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
426 void *depth_stencil)
427 {
428 struct i915_context *i915 = i915_context(pipe);
429 draw_flush(i915->draw);
430
431 i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
432
433 i915->dirty |= I915_NEW_DEPTH_STENCIL;
434 }
435
436 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
437 void *depth_stencil)
438 {
439 FREE(depth_stencil);
440 }
441
442
443 static void i915_set_scissor_state( struct pipe_context *pipe,
444 const struct pipe_scissor_state *scissor )
445 {
446 struct i915_context *i915 = i915_context(pipe);
447 draw_flush(i915->draw);
448
449 memcpy( &i915->scissor, scissor, sizeof(*scissor) );
450 i915->dirty |= I915_NEW_SCISSOR;
451 }
452
453
454 static void i915_set_polygon_stipple( struct pipe_context *pipe,
455 const struct pipe_poly_stipple *stipple )
456 {
457 }
458
459
460
461 static void *
462 i915_create_fs_state(struct pipe_context *pipe,
463 const struct pipe_shader_state *templ)
464 {
465 struct i915_context *i915 = i915_context(pipe);
466 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
467 if (!ifs)
468 return NULL;
469
470 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
471 ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
472
473 tgsi_scan_shader(templ->tokens, &ifs->info);
474
475 /* The shader's compiled to i915 instructions here */
476 i915_translate_fragment_program(i915, ifs);
477
478 return ifs;
479 }
480
481 static void
482 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
483 {
484 struct i915_context *i915 = i915_context(pipe);
485 draw_flush(i915->draw);
486
487 i915->saved_fs = shader;
488
489 i915->saved_bind_fs_state(pipe, shader);
490 }
491
492 static void
493 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
494 {
495 struct i915_context *i915 = i915_context(pipe);
496 draw_flush(i915->draw);
497
498 i915->fs = (struct i915_fragment_shader*) shader;
499
500 draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL));
501
502 i915->dirty |= I915_NEW_FS;
503 }
504
505 static
506 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
507 {
508 struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
509
510 if (ifs->program)
511 FREE(ifs->program);
512 ifs->program_len = 0;
513
514 FREE((struct tgsi_token *)ifs->state.tokens);
515
516 FREE(ifs);
517 }
518
519
520 static void *
521 i915_create_vs_state(struct pipe_context *pipe,
522 const struct pipe_shader_state *templ)
523 {
524 struct i915_context *i915 = i915_context(pipe);
525
526 /* just pass-through to draw module */
527 return draw_create_vertex_shader(i915->draw, templ);
528 }
529
530 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
531 {
532 struct i915_context *i915 = i915_context(pipe);
533
534 i915->saved_vs = shader;
535
536 /* just pass-through to draw module */
537 draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
538
539 i915->dirty |= I915_NEW_VS;
540 }
541
542 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
543 {
544 struct i915_context *i915 = i915_context(pipe);
545
546 /* just pass-through to draw module */
547 draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
548 }
549
550 static void i915_set_constant_buffer(struct pipe_context *pipe,
551 uint shader, uint index,
552 struct pipe_resource *buf)
553 {
554 struct i915_context *i915 = i915_context(pipe);
555 unsigned new_num = 0;
556 boolean diff = TRUE;
557
558
559 /* XXX don't support geom shaders now */
560 if (shader == PIPE_SHADER_GEOMETRY)
561 return;
562
563 /* if we have a new buffer compare it with the old one */
564 if (buf) {
565 struct i915_buffer *ibuf = i915_buffer(buf);
566 struct pipe_resource *old_buf = i915->constants[shader];
567 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
568 unsigned old_num = i915->current.num_user_constants[shader];
569
570 new_num = ibuf->b.b.width0 / 4 * sizeof(float);
571
572 if (old_num == new_num) {
573 if (old_num == 0)
574 diff = FALSE;
575 #if 0
576 /* XXX no point in running this code since st/mesa only uses user buffers */
577 /* Can't compare the buffer data since they are userbuffers */
578 else if (old && old->free_on_destroy)
579 diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
580 #else
581 (void)old;
582 #endif
583 }
584 } else {
585 diff = i915->current.num_user_constants[shader] != 0;
586 }
587
588 /*
589 * flush before updateing the state.
590 */
591 if (diff && shader == PIPE_SHADER_FRAGMENT)
592 draw_flush(i915->draw);
593
594 pipe_resource_reference(&i915->constants[shader], buf);
595 i915->current.num_user_constants[shader] = new_num;
596
597 if (diff)
598 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
599 }
600
601
602 static void
603 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
604 unsigned num,
605 struct pipe_sampler_view **views)
606 {
607 struct i915_context *i915 = i915_context(pipe);
608 int i;
609
610 for (i = 0; i < num; i++)
611 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
612 views[i]);
613
614 for (i = num; i < i915->saved_nr_sampler_views; i++)
615 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
616 NULL);
617
618 i915->saved_nr_sampler_views = num;
619
620 i915->saved_set_sampler_views(pipe, num, views);
621 }
622
623 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
624 unsigned num,
625 struct pipe_sampler_view **views)
626 {
627 struct i915_context *i915 = i915_context(pipe);
628 uint i;
629
630 assert(num <= PIPE_MAX_SAMPLERS);
631
632 /* Check for no-op */
633 if (num == i915->num_fragment_sampler_views &&
634 !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
635 return;
636
637 /* Fixes wrong texture in texobj with VBUF */
638 draw_flush(i915->draw);
639
640 for (i = 0; i < num; i++)
641 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
642 views[i]);
643
644 for (i = num; i < i915->num_fragment_sampler_views; i++)
645 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
646 NULL);
647
648 i915->num_fragment_sampler_views = num;
649
650 i915->dirty |= I915_NEW_SAMPLER_VIEW;
651 }
652
653
654 static struct pipe_sampler_view *
655 i915_create_sampler_view(struct pipe_context *pipe,
656 struct pipe_resource *texture,
657 const struct pipe_sampler_view *templ)
658 {
659 struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
660
661 if (view) {
662 *view = *templ;
663 view->reference.count = 1;
664 view->texture = NULL;
665 pipe_resource_reference(&view->texture, texture);
666 view->context = pipe;
667 }
668
669 return view;
670 }
671
672
673 static void
674 i915_sampler_view_destroy(struct pipe_context *pipe,
675 struct pipe_sampler_view *view)
676 {
677 pipe_resource_reference(&view->texture, NULL);
678 FREE(view);
679 }
680
681
682 static void i915_set_framebuffer_state(struct pipe_context *pipe,
683 const struct pipe_framebuffer_state *fb)
684 {
685 struct i915_context *i915 = i915_context(pipe);
686 int i;
687
688 draw_flush(i915->draw);
689
690 i915->framebuffer.width = fb->width;
691 i915->framebuffer.height = fb->height;
692 i915->framebuffer.nr_cbufs = fb->nr_cbufs;
693 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
694 pipe_surface_reference(&i915->framebuffer.cbufs[i],
695 i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
696 }
697 pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
698
699 i915->dirty |= I915_NEW_FRAMEBUFFER;
700 }
701
702
703
704 static void i915_set_clip_state( struct pipe_context *pipe,
705 const struct pipe_clip_state *clip )
706 {
707 struct i915_context *i915 = i915_context(pipe);
708 draw_flush(i915->draw);
709
710 i915->saved_clip = *clip;
711
712 draw_set_clip_state(i915->draw, clip);
713
714 i915->dirty |= I915_NEW_CLIP;
715 }
716
717
718
719 /* Called when driver state tracker notices changes to the viewport
720 * matrix:
721 */
722 static void i915_set_viewport_state( struct pipe_context *pipe,
723 const struct pipe_viewport_state *viewport )
724 {
725 struct i915_context *i915 = i915_context(pipe);
726
727 i915->viewport = *viewport; /* struct copy */
728
729 /* pass the viewport info to the draw module */
730 draw_set_viewport_state(i915->draw, &i915->viewport);
731
732 i915->dirty |= I915_NEW_VIEWPORT;
733 }
734
735
736 static void *
737 i915_create_rasterizer_state(struct pipe_context *pipe,
738 const struct pipe_rasterizer_state *rasterizer)
739 {
740 struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
741
742 cso->templ = *rasterizer;
743 cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
744 cso->light_twoside = rasterizer->light_twoside;
745 cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
746 cso->ds[1].f = rasterizer->offset_scale;
747 if (rasterizer->poly_stipple_enable) {
748 cso->st |= ST1_ENABLE;
749 }
750
751 if (rasterizer->scissor)
752 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
753 else
754 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
755
756 switch (rasterizer->cull_face) {
757 case PIPE_FACE_NONE:
758 cso->LIS4 |= S4_CULLMODE_NONE;
759 break;
760 case PIPE_FACE_FRONT:
761 if (rasterizer->front_ccw)
762 cso->LIS4 |= S4_CULLMODE_CCW;
763 else
764 cso->LIS4 |= S4_CULLMODE_CW;
765 break;
766 case PIPE_FACE_BACK:
767 if (rasterizer->front_ccw)
768 cso->LIS4 |= S4_CULLMODE_CW;
769 else
770 cso->LIS4 |= S4_CULLMODE_CCW;
771 break;
772 case PIPE_FACE_FRONT_AND_BACK:
773 cso->LIS4 |= S4_CULLMODE_BOTH;
774 break;
775 }
776
777 {
778 int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
779
780 cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
781
782 if (rasterizer->line_smooth)
783 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
784 }
785
786 {
787 int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
788
789 cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
790 }
791
792 if (rasterizer->flatshade) {
793 cso->LIS4 |= (S4_FLATSHADE_ALPHA |
794 S4_FLATSHADE_COLOR |
795 S4_FLATSHADE_SPECULAR);
796 }
797
798 cso->LIS7 = fui( rasterizer->offset_units );
799
800
801 return cso;
802 }
803
804 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
805 void *raster )
806 {
807 struct i915_context *i915 = i915_context(pipe);
808
809 i915->rasterizer = (struct i915_rasterizer_state *)raster;
810
811 /* pass-through to draw module */
812 draw_set_rasterizer_state(i915->draw,
813 (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
814 raster);
815
816 i915->dirty |= I915_NEW_RASTERIZER;
817 }
818
819 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
820 void *raster)
821 {
822 FREE(raster);
823 }
824
825 static void i915_set_vertex_buffers(struct pipe_context *pipe,
826 unsigned count,
827 const struct pipe_vertex_buffer *buffers)
828 {
829 struct i915_context *i915 = i915_context(pipe);
830 struct draw_context *draw = i915->draw;
831 int i;
832
833 util_copy_vertex_buffers(i915->saved_vertex_buffers,
834 &i915->saved_nr_vertex_buffers,
835 buffers, count);
836 #if 0
837 /* XXX doesn't look like this is needed */
838 /* unmap old */
839 for (i = 0; i < i915->num_vertex_buffers; i++) {
840 draw_set_mapped_vertex_buffer(draw, i, NULL);
841 }
842 #endif
843
844 /* pass-through to draw module */
845 draw_set_vertex_buffers(draw, count, buffers);
846
847 /* map new */
848 for (i = 0; i < count; i++) {
849 void *buf = i915_buffer(buffers[i].buffer)->data;
850 draw_set_mapped_vertex_buffer(draw, i, buf);
851 }
852 }
853
854 static void *
855 i915_create_vertex_elements_state(struct pipe_context *pipe,
856 unsigned count,
857 const struct pipe_vertex_element *attribs)
858 {
859 struct i915_velems_state *velems;
860 assert(count <= PIPE_MAX_ATTRIBS);
861 velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
862 if (velems) {
863 velems->count = count;
864 memcpy(velems->velem, attribs, sizeof(*attribs) * count);
865 }
866 return velems;
867 }
868
869 static void
870 i915_bind_vertex_elements_state(struct pipe_context *pipe,
871 void *velems)
872 {
873 struct i915_context *i915 = i915_context(pipe);
874 struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
875
876 i915->saved_velems = velems;
877
878 /* pass-through to draw module */
879 if (i915_velems) {
880 draw_set_vertex_elements(i915->draw,
881 i915_velems->count, i915_velems->velem);
882 }
883 }
884
885 static void
886 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
887 {
888 FREE( velems );
889 }
890
891 static void i915_set_index_buffer(struct pipe_context *pipe,
892 const struct pipe_index_buffer *ib)
893 {
894 struct i915_context *i915 = i915_context(pipe);
895
896 if (ib)
897 memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
898 else
899 memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
900
901 /* pass-through to draw module */
902 draw_set_index_buffer(i915->draw, ib);
903 }
904
905 static void
906 i915_set_sample_mask(struct pipe_context *pipe,
907 unsigned sample_mask)
908 {
909 }
910
911 void
912 i915_init_state_functions( struct i915_context *i915 )
913 {
914 i915->base.create_blend_state = i915_create_blend_state;
915 i915->base.bind_blend_state = i915_bind_blend_state;
916 i915->base.delete_blend_state = i915_delete_blend_state;
917
918 i915->base.create_sampler_state = i915_create_sampler_state;
919 i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
920 i915->base.delete_sampler_state = i915_delete_sampler_state;
921
922 i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
923 i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
924 i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
925
926 i915->base.create_rasterizer_state = i915_create_rasterizer_state;
927 i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
928 i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
929 i915->base.create_fs_state = i915_create_fs_state;
930 i915->base.bind_fs_state = i915_bind_fs_state;
931 i915->base.delete_fs_state = i915_delete_fs_state;
932 i915->base.create_vs_state = i915_create_vs_state;
933 i915->base.bind_vs_state = i915_bind_vs_state;
934 i915->base.delete_vs_state = i915_delete_vs_state;
935 i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
936 i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
937 i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
938
939 i915->base.set_blend_color = i915_set_blend_color;
940 i915->base.set_stencil_ref = i915_set_stencil_ref;
941 i915->base.set_clip_state = i915_set_clip_state;
942 i915->base.set_sample_mask = i915_set_sample_mask;
943 i915->base.set_constant_buffer = i915_set_constant_buffer;
944 i915->base.set_framebuffer_state = i915_set_framebuffer_state;
945
946 i915->base.set_polygon_stipple = i915_set_polygon_stipple;
947 i915->base.set_scissor_state = i915_set_scissor_state;
948 i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
949 i915->base.create_sampler_view = i915_create_sampler_view;
950 i915->base.sampler_view_destroy = i915_sampler_view_destroy;
951 i915->base.set_viewport_state = i915_set_viewport_state;
952 i915->base.set_vertex_buffers = i915_set_vertex_buffers;
953 i915->base.set_index_buffer = i915_set_index_buffer;
954 i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
955 }
956
957 void
958 i915_init_fixup_state_functions( struct i915_context *i915 )
959 {
960 i915->saved_bind_fs_state = i915->base.bind_fs_state;
961 i915->base.bind_fs_state = i915_fixup_bind_fs_state;
962 i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
963 i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
964 i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
965 i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
966 }