Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
48 */
49 static unsigned
50 translate_wrap_mode(unsigned wrap)
51 {
52 switch (wrap) {
53 case PIPE_TEX_WRAP_REPEAT:
54 return TEXCOORDMODE_WRAP;
55 case PIPE_TEX_WRAP_CLAMP:
56 return TEXCOORDMODE_CLAMP_EDGE; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58 return TEXCOORDMODE_CLAMP_EDGE;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60 return TEXCOORDMODE_CLAMP_BORDER;
61 case PIPE_TEX_WRAP_MIRROR_REPEAT:
62 return TEXCOORDMODE_MIRROR;
63 default:
64 return TEXCOORDMODE_WRAP;
65 }
66 }
67
68 static unsigned translate_img_filter( unsigned filter )
69 {
70 switch (filter) {
71 case PIPE_TEX_FILTER_NEAREST:
72 return FILTER_NEAREST;
73 case PIPE_TEX_FILTER_LINEAR:
74 return FILTER_LINEAR;
75 default:
76 assert(0);
77 return FILTER_NEAREST;
78 }
79 }
80
81 static unsigned translate_mip_filter( unsigned filter )
82 {
83 switch (filter) {
84 case PIPE_TEX_MIPFILTER_NONE:
85 return MIPFILTER_NONE;
86 case PIPE_TEX_MIPFILTER_NEAREST:
87 return MIPFILTER_NEAREST;
88 case PIPE_TEX_MIPFILTER_LINEAR:
89 return MIPFILTER_LINEAR;
90 default:
91 assert(0);
92 return MIPFILTER_NONE;
93 }
94 }
95
96
97 /* None of this state is actually used for anything yet.
98 */
99 static void *
100 i915_create_blend_state(struct pipe_context *pipe,
101 const struct pipe_blend_state *blend)
102 {
103 struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105 {
106 unsigned eqRGB = blend->rt[0].rgb_func;
107 unsigned srcRGB = blend->rt[0].rgb_src_factor;
108 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110 unsigned eqA = blend->rt[0].alpha_func;
111 unsigned srcA = blend->rt[0].alpha_src_factor;
112 unsigned dstA = blend->rt[0].alpha_dst_factor;
113
114 /* Special handling for MIN/MAX filter modes handled at
115 * state_tracker level.
116 */
117
118 if (srcA != srcRGB ||
119 dstA != dstRGB ||
120 eqA != eqRGB) {
121
122 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123 IAB_MODIFY_ENABLE |
124 IAB_ENABLE |
125 IAB_MODIFY_FUNC |
126 IAB_MODIFY_SRC_FACTOR |
127 IAB_MODIFY_DST_FACTOR |
128 SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129 DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130 (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131 }
132 else {
133 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134 IAB_MODIFY_ENABLE |
135 0);
136 }
137 }
138
139 cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140 ENABLE_LOGIC_OP_FUNC |
141 LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143 if (blend->logicop_enable)
144 cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146 if (blend->dither)
147 cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149 if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
150 cso_data->LIS5 |= S5_WRITEDISABLE_RED;
151
152 if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
153 cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
154
155 if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
156 cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
157
158 if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
159 cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
160
161 if (blend->rt[0].blend_enable) {
162 unsigned funcRGB = blend->rt[0].rgb_func;
163 unsigned srcRGB = blend->rt[0].rgb_src_factor;
164 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
165
166 cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
167 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
168 DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
169 (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
170 }
171
172 return cso_data;
173 }
174
175 static void i915_bind_blend_state(struct pipe_context *pipe,
176 void *blend)
177 {
178 struct i915_context *i915 = i915_context(pipe);
179 draw_flush(i915->draw);
180
181 i915->blend = (struct i915_blend_state*)blend;
182
183 i915->dirty |= I915_NEW_BLEND;
184 }
185
186
187 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
188 {
189 FREE(blend);
190 }
191
192 static void i915_set_blend_color( struct pipe_context *pipe,
193 const struct pipe_blend_color *blend_color )
194 {
195 struct i915_context *i915 = i915_context(pipe);
196 draw_flush(i915->draw);
197
198 i915->blend_color = *blend_color;
199
200 i915->dirty |= I915_NEW_BLEND;
201 }
202
203 static void i915_set_stencil_ref( struct pipe_context *pipe,
204 const struct pipe_stencil_ref *stencil_ref )
205 {
206 struct i915_context *i915 = i915_context(pipe);
207 draw_flush(i915->draw);
208
209 i915->stencil_ref = *stencil_ref;
210
211 i915->dirty |= I915_NEW_DEPTH_STENCIL;
212 }
213
214 static void *
215 i915_create_sampler_state(struct pipe_context *pipe,
216 const struct pipe_sampler_state *sampler)
217 {
218 struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
219 const unsigned ws = sampler->wrap_s;
220 const unsigned wt = sampler->wrap_t;
221 const unsigned wr = sampler->wrap_r;
222 unsigned minFilt, magFilt;
223 unsigned mipFilt;
224
225 cso->templ = sampler;
226
227 mipFilt = translate_mip_filter(sampler->min_mip_filter);
228 minFilt = translate_img_filter( sampler->min_img_filter );
229 magFilt = translate_img_filter( sampler->mag_img_filter );
230
231 if (sampler->max_anisotropy > 1)
232 minFilt = magFilt = FILTER_ANISOTROPIC;
233
234 if (sampler->max_anisotropy > 2) {
235 cso->state[0] |= SS2_MAX_ANISO_4;
236 }
237
238 {
239 int b = (int) (sampler->lod_bias * 16.0);
240 b = CLAMP(b, -256, 255);
241 cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
242 }
243
244 /* Shadow:
245 */
246 if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
247 {
248 cso->state[0] |= (SS2_SHADOW_ENABLE |
249 i915_translate_compare_func(sampler->compare_func));
250
251 minFilt = FILTER_4X4_FLAT;
252 magFilt = FILTER_4X4_FLAT;
253 }
254
255 cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
256 (mipFilt << SS2_MIP_FILTER_SHIFT) |
257 (magFilt << SS2_MAG_FILTER_SHIFT));
258
259 cso->state[1] |=
260 ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
261 (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
262 (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
263
264 if (sampler->normalized_coords)
265 cso->state[1] |= SS3_NORMALIZED_COORDS;
266
267 {
268 int minlod = (int) (16.0 * sampler->min_lod);
269 int maxlod = (int) (16.0 * sampler->max_lod);
270 minlod = CLAMP(minlod, 0, 16 * 11);
271 maxlod = CLAMP(maxlod, 0, 16 * 11);
272
273 if (minlod > maxlod)
274 maxlod = minlod;
275
276 cso->minlod = minlod;
277 cso->maxlod = maxlod;
278 }
279
280 {
281 ubyte r = float_to_ubyte(sampler->border_color[0]);
282 ubyte g = float_to_ubyte(sampler->border_color[1]);
283 ubyte b = float_to_ubyte(sampler->border_color[2]);
284 ubyte a = float_to_ubyte(sampler->border_color[3]);
285 cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
286 }
287 return cso;
288 }
289
290 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
291 unsigned num, void **sampler)
292 {
293 struct i915_context *i915 = i915_context(pipe);
294
295 i915->saved_nr_samplers = num;
296 memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
297
298 i915->saved_bind_sampler_states(pipe, num, sampler);
299 }
300
301 static void i915_bind_sampler_states(struct pipe_context *pipe,
302 unsigned num, void **sampler)
303 {
304 struct i915_context *i915 = i915_context(pipe);
305 unsigned i;
306
307 /* Check for no-op */
308 if (num == i915->num_samplers &&
309 !memcmp(i915->sampler, sampler, num * sizeof(void *)))
310 return;
311
312 draw_flush(i915->draw);
313
314 for (i = 0; i < num; ++i)
315 i915->sampler[i] = sampler[i];
316 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
317 i915->sampler[i] = NULL;
318
319 i915->num_samplers = num;
320
321 i915->dirty |= I915_NEW_SAMPLER;
322 }
323
324 static void i915_delete_sampler_state(struct pipe_context *pipe,
325 void *sampler)
326 {
327 FREE(sampler);
328 }
329
330
331 /** XXX move someday? Or consolidate all these simple state setters
332 * into one file.
333 */
334
335 static void *
336 i915_create_depth_stencil_state(struct pipe_context *pipe,
337 const struct pipe_depth_stencil_alpha_state *depth_stencil)
338 {
339 struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
340
341 {
342 int testmask = depth_stencil->stencil[0].valuemask & 0xff;
343 int writemask = depth_stencil->stencil[0].writemask & 0xff;
344
345 cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
346 ENABLE_STENCIL_TEST_MASK |
347 STENCIL_TEST_MASK(testmask) |
348 ENABLE_STENCIL_WRITE_MASK |
349 STENCIL_WRITE_MASK(writemask));
350 }
351
352 if (depth_stencil->stencil[0].enabled) {
353 int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
354 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
355 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
356 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
357
358 cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
359 S5_STENCIL_WRITE_ENABLE |
360 (test << S5_STENCIL_TEST_FUNC_SHIFT) |
361 (fop << S5_STENCIL_FAIL_SHIFT) |
362 (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
363 (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
364 }
365
366 if (depth_stencil->stencil[1].enabled) {
367 int test = i915_translate_compare_func(depth_stencil->stencil[1].func);
368 int fop = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
369 int dfop = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
370 int dpop = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
371 int tmask = depth_stencil->stencil[1].valuemask & 0xff;
372 int wmask = depth_stencil->stencil[1].writemask & 0xff;
373
374 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
375 BFO_ENABLE_STENCIL_FUNCS |
376 BFO_ENABLE_STENCIL_TWO_SIDE |
377 BFO_ENABLE_STENCIL_REF |
378 BFO_STENCIL_TWO_SIDE |
379 (test << BFO_STENCIL_TEST_SHIFT) |
380 (fop << BFO_STENCIL_FAIL_SHIFT) |
381 (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
382 (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
383
384 cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
385 BFM_ENABLE_STENCIL_TEST_MASK |
386 BFM_ENABLE_STENCIL_WRITE_MASK |
387 (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
388 (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
389 }
390 else {
391 /* This actually disables two-side stencil: The bit set is a
392 * modify-enable bit to indicate we are changing the two-side
393 * setting. Then there is a symbolic zero to show that we are
394 * setting the flag to zero/off.
395 */
396 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
397 BFO_ENABLE_STENCIL_TWO_SIDE |
398 0);
399 cso->bfo[1] = 0;
400 }
401
402 if (depth_stencil->depth.enabled) {
403 int func = i915_translate_compare_func(depth_stencil->depth.func);
404
405 cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
406 (func << S6_DEPTH_TEST_FUNC_SHIFT));
407
408 if (depth_stencil->depth.writemask)
409 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
410 }
411
412 if (depth_stencil->alpha.enabled) {
413 int test = i915_translate_compare_func(depth_stencil->alpha.func);
414 ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
415
416 cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
417 (test << S6_ALPHA_TEST_FUNC_SHIFT) |
418 (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
419 }
420
421 return cso;
422 }
423
424 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
425 void *depth_stencil)
426 {
427 struct i915_context *i915 = i915_context(pipe);
428 draw_flush(i915->draw);
429
430 i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
431
432 i915->dirty |= I915_NEW_DEPTH_STENCIL;
433 }
434
435 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
436 void *depth_stencil)
437 {
438 FREE(depth_stencil);
439 }
440
441
442 static void i915_set_scissor_state( struct pipe_context *pipe,
443 const struct pipe_scissor_state *scissor )
444 {
445 struct i915_context *i915 = i915_context(pipe);
446 draw_flush(i915->draw);
447
448 memcpy( &i915->scissor, scissor, sizeof(*scissor) );
449 i915->dirty |= I915_NEW_SCISSOR;
450 }
451
452
453 static void i915_set_polygon_stipple( struct pipe_context *pipe,
454 const struct pipe_poly_stipple *stipple )
455 {
456 }
457
458
459
460 static void *
461 i915_create_fs_state(struct pipe_context *pipe,
462 const struct pipe_shader_state *templ)
463 {
464 struct i915_context *i915 = i915_context(pipe);
465 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
466 if (!ifs)
467 return NULL;
468
469 ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
470
471 tgsi_scan_shader(templ->tokens, &ifs->info);
472
473 /* The shader's compiled to i915 instructions here */
474 i915_translate_fragment_program(i915, ifs);
475
476 return ifs;
477 }
478
479 static void
480 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
481 {
482 struct i915_context *i915 = i915_context(pipe);
483 draw_flush(i915->draw);
484
485 i915->saved_fs = shader;
486
487 i915->saved_bind_fs_state(pipe, shader);
488 }
489
490 static void
491 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
492 {
493 struct i915_context *i915 = i915_context(pipe);
494 draw_flush(i915->draw);
495
496 i915->fs = (struct i915_fragment_shader*) shader;
497
498 i915->dirty |= I915_NEW_FS;
499 }
500
501 static
502 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
503 {
504 struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
505
506 if (ifs->program)
507 FREE(ifs->program);
508 ifs->program_len = 0;
509
510 FREE((struct tgsi_token *)ifs->state.tokens);
511
512 FREE(ifs);
513 }
514
515
516 static void *
517 i915_create_vs_state(struct pipe_context *pipe,
518 const struct pipe_shader_state *templ)
519 {
520 struct i915_context *i915 = i915_context(pipe);
521
522 /* just pass-through to draw module */
523 return draw_create_vertex_shader(i915->draw, templ);
524 }
525
526 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
527 {
528 struct i915_context *i915 = i915_context(pipe);
529
530 i915->saved_vs = shader;
531
532 /* just pass-through to draw module */
533 draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
534
535 i915->dirty |= I915_NEW_VS;
536 }
537
538 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
539 {
540 struct i915_context *i915 = i915_context(pipe);
541
542 /* just pass-through to draw module */
543 draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
544 }
545
546 static void i915_set_constant_buffer(struct pipe_context *pipe,
547 uint shader, uint index,
548 struct pipe_resource *buf)
549 {
550 struct i915_context *i915 = i915_context(pipe);
551 unsigned new_num = 0;
552 boolean diff = TRUE;
553
554
555 /* XXX don't support geom shaders now */
556 if (shader == PIPE_SHADER_GEOMETRY)
557 return;
558
559 /* if we have a new buffer compare it with the old one */
560 if (buf) {
561 struct i915_buffer *ibuf = i915_buffer(buf);
562 struct pipe_resource *old_buf = i915->constants[shader];
563 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
564 unsigned old_num = i915->current.num_user_constants[shader];
565
566 new_num = ibuf->b.b.width0 / 4 * sizeof(float);
567
568 if (old_num == new_num) {
569 if (old_num == 0)
570 diff = FALSE;
571 #if 0
572 /* XXX no point in running this code since st/mesa only uses user buffers */
573 /* Can't compare the buffer data since they are userbuffers */
574 else if (old && old->free_on_destroy)
575 diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
576 #else
577 (void)old;
578 #endif
579 }
580 } else {
581 diff = i915->current.num_user_constants[shader] != 0;
582 }
583
584 /*
585 * flush before updateing the state.
586 */
587 if (diff && shader == PIPE_SHADER_FRAGMENT)
588 draw_flush(i915->draw);
589
590 pipe_resource_reference(&i915->constants[shader], buf);
591 i915->current.num_user_constants[shader] = new_num;
592
593 if (diff)
594 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
595 }
596
597
598 static void
599 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
600 unsigned num,
601 struct pipe_sampler_view **views)
602 {
603 struct i915_context *i915 = i915_context(pipe);
604 int i;
605
606 for (i = 0; i < num; i++)
607 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
608 views[i]);
609
610 for (i = num; i < i915->saved_nr_sampler_views; i++)
611 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
612 NULL);
613
614 i915->saved_nr_sampler_views = num;
615
616 i915->saved_set_sampler_views(pipe, num, views);
617 }
618
619 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
620 unsigned num,
621 struct pipe_sampler_view **views)
622 {
623 struct i915_context *i915 = i915_context(pipe);
624 uint i;
625
626 assert(num <= PIPE_MAX_SAMPLERS);
627
628 /* Check for no-op */
629 if (num == i915->num_fragment_sampler_views &&
630 !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
631 return;
632
633 /* Fixes wrong texture in texobj with VBUF */
634 draw_flush(i915->draw);
635
636 for (i = 0; i < num; i++)
637 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
638 views[i]);
639
640 for (i = num; i < i915->num_fragment_sampler_views; i++)
641 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
642 NULL);
643
644 i915->num_fragment_sampler_views = num;
645
646 i915->dirty |= I915_NEW_SAMPLER_VIEW;
647 }
648
649
650 static struct pipe_sampler_view *
651 i915_create_sampler_view(struct pipe_context *pipe,
652 struct pipe_resource *texture,
653 const struct pipe_sampler_view *templ)
654 {
655 struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
656
657 if (view) {
658 *view = *templ;
659 view->reference.count = 1;
660 view->texture = NULL;
661 pipe_resource_reference(&view->texture, texture);
662 view->context = pipe;
663 }
664
665 return view;
666 }
667
668
669 static void
670 i915_sampler_view_destroy(struct pipe_context *pipe,
671 struct pipe_sampler_view *view)
672 {
673 pipe_resource_reference(&view->texture, NULL);
674 FREE(view);
675 }
676
677
678 static void i915_set_framebuffer_state(struct pipe_context *pipe,
679 const struct pipe_framebuffer_state *fb)
680 {
681 struct i915_context *i915 = i915_context(pipe);
682 int i;
683
684 draw_flush(i915->draw);
685
686 i915->framebuffer.width = fb->width;
687 i915->framebuffer.height = fb->height;
688 i915->framebuffer.nr_cbufs = fb->nr_cbufs;
689 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
690 pipe_surface_reference(&i915->framebuffer.cbufs[i],
691 i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
692 }
693 pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
694
695 i915->dirty |= I915_NEW_FRAMEBUFFER;
696 }
697
698
699
700 static void i915_set_clip_state( struct pipe_context *pipe,
701 const struct pipe_clip_state *clip )
702 {
703 struct i915_context *i915 = i915_context(pipe);
704 draw_flush(i915->draw);
705
706 i915->saved_clip = *clip;
707
708 draw_set_clip_state(i915->draw, clip);
709
710 i915->dirty |= I915_NEW_CLIP;
711 }
712
713
714
715 /* Called when driver state tracker notices changes to the viewport
716 * matrix:
717 */
718 static void i915_set_viewport_state( struct pipe_context *pipe,
719 const struct pipe_viewport_state *viewport )
720 {
721 struct i915_context *i915 = i915_context(pipe);
722
723 i915->viewport = *viewport; /* struct copy */
724
725 /* pass the viewport info to the draw module */
726 draw_set_viewport_state(i915->draw, &i915->viewport);
727
728 i915->dirty |= I915_NEW_VIEWPORT;
729 }
730
731
732 static void *
733 i915_create_rasterizer_state(struct pipe_context *pipe,
734 const struct pipe_rasterizer_state *rasterizer)
735 {
736 struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
737
738 cso->templ = *rasterizer;
739 cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
740 cso->light_twoside = rasterizer->light_twoside;
741 cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
742 cso->ds[1].f = rasterizer->offset_scale;
743 if (rasterizer->poly_stipple_enable) {
744 cso->st |= ST1_ENABLE;
745 }
746
747 if (rasterizer->scissor)
748 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
749 else
750 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
751
752 switch (rasterizer->cull_face) {
753 case PIPE_FACE_NONE:
754 cso->LIS4 |= S4_CULLMODE_NONE;
755 break;
756 case PIPE_FACE_FRONT:
757 if (rasterizer->front_ccw)
758 cso->LIS4 |= S4_CULLMODE_CCW;
759 else
760 cso->LIS4 |= S4_CULLMODE_CW;
761 break;
762 case PIPE_FACE_BACK:
763 if (rasterizer->front_ccw)
764 cso->LIS4 |= S4_CULLMODE_CW;
765 else
766 cso->LIS4 |= S4_CULLMODE_CCW;
767 break;
768 case PIPE_FACE_FRONT_AND_BACK:
769 cso->LIS4 |= S4_CULLMODE_BOTH;
770 break;
771 }
772
773 {
774 int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
775
776 cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
777
778 if (rasterizer->line_smooth)
779 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
780 }
781
782 {
783 int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
784
785 cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
786 }
787
788 if (rasterizer->flatshade) {
789 cso->LIS4 |= (S4_FLATSHADE_ALPHA |
790 S4_FLATSHADE_COLOR |
791 S4_FLATSHADE_SPECULAR);
792 }
793
794 cso->LIS7 = fui( rasterizer->offset_units );
795
796
797 return cso;
798 }
799
800 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
801 void *raster )
802 {
803 struct i915_context *i915 = i915_context(pipe);
804
805 i915->rasterizer = (struct i915_rasterizer_state *)raster;
806
807 /* pass-through to draw module */
808 draw_set_rasterizer_state(i915->draw,
809 (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
810 raster);
811
812 i915->dirty |= I915_NEW_RASTERIZER;
813 }
814
815 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
816 void *raster)
817 {
818 FREE(raster);
819 }
820
821 static void i915_set_vertex_buffers(struct pipe_context *pipe,
822 unsigned count,
823 const struct pipe_vertex_buffer *buffers)
824 {
825 struct i915_context *i915 = i915_context(pipe);
826 struct draw_context *draw = i915->draw;
827 int i;
828
829 util_copy_vertex_buffers(i915->saved_vertex_buffers,
830 &i915->saved_nr_vertex_buffers,
831 buffers, count);
832 #if 0
833 /* XXX doesn't look like this is needed */
834 /* unmap old */
835 for (i = 0; i < i915->num_vertex_buffers; i++) {
836 draw_set_mapped_vertex_buffer(draw, i, NULL);
837 }
838 #endif
839
840 /* pass-through to draw module */
841 draw_set_vertex_buffers(draw, count, buffers);
842
843 /* map new */
844 for (i = 0; i < count; i++) {
845 void *buf = i915_buffer(buffers[i].buffer)->data;
846 draw_set_mapped_vertex_buffer(draw, i, buf);
847 }
848 }
849
850 static void *
851 i915_create_vertex_elements_state(struct pipe_context *pipe,
852 unsigned count,
853 const struct pipe_vertex_element *attribs)
854 {
855 struct i915_velems_state *velems;
856 assert(count <= PIPE_MAX_ATTRIBS);
857 velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
858 if (velems) {
859 velems->count = count;
860 memcpy(velems->velem, attribs, sizeof(*attribs) * count);
861 }
862 return velems;
863 }
864
865 static void
866 i915_bind_vertex_elements_state(struct pipe_context *pipe,
867 void *velems)
868 {
869 struct i915_context *i915 = i915_context(pipe);
870 struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
871
872 i915->saved_velems = velems;
873
874 /* pass-through to draw module */
875 if (i915_velems) {
876 draw_set_vertex_elements(i915->draw,
877 i915_velems->count, i915_velems->velem);
878 }
879 }
880
881 static void
882 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
883 {
884 FREE( velems );
885 }
886
887 static void i915_set_index_buffer(struct pipe_context *pipe,
888 const struct pipe_index_buffer *ib)
889 {
890 struct i915_context *i915 = i915_context(pipe);
891
892 if (ib)
893 memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
894 else
895 memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
896
897 /* pass-through to draw module */
898 draw_set_index_buffer(i915->draw, ib);
899 }
900
901 static void
902 i915_set_sample_mask(struct pipe_context *pipe,
903 unsigned sample_mask)
904 {
905 }
906
907 void
908 i915_init_state_functions( struct i915_context *i915 )
909 {
910 i915->base.create_blend_state = i915_create_blend_state;
911 i915->base.bind_blend_state = i915_bind_blend_state;
912 i915->base.delete_blend_state = i915_delete_blend_state;
913
914 i915->base.create_sampler_state = i915_create_sampler_state;
915 i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
916 i915->base.delete_sampler_state = i915_delete_sampler_state;
917
918 i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
919 i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
920 i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
921
922 i915->base.create_rasterizer_state = i915_create_rasterizer_state;
923 i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
924 i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
925 i915->base.create_fs_state = i915_create_fs_state;
926 i915->base.bind_fs_state = i915_bind_fs_state;
927 i915->base.delete_fs_state = i915_delete_fs_state;
928 i915->base.create_vs_state = i915_create_vs_state;
929 i915->base.bind_vs_state = i915_bind_vs_state;
930 i915->base.delete_vs_state = i915_delete_vs_state;
931 i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
932 i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
933 i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
934
935 i915->base.set_blend_color = i915_set_blend_color;
936 i915->base.set_stencil_ref = i915_set_stencil_ref;
937 i915->base.set_clip_state = i915_set_clip_state;
938 i915->base.set_sample_mask = i915_set_sample_mask;
939 i915->base.set_constant_buffer = i915_set_constant_buffer;
940 i915->base.set_framebuffer_state = i915_set_framebuffer_state;
941
942 i915->base.set_polygon_stipple = i915_set_polygon_stipple;
943 i915->base.set_scissor_state = i915_set_scissor_state;
944 i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
945 i915->base.create_sampler_view = i915_create_sampler_view;
946 i915->base.sampler_view_destroy = i915_sampler_view_destroy;
947 i915->base.set_viewport_state = i915_set_viewport_state;
948 i915->base.set_vertex_buffers = i915_set_vertex_buffers;
949 i915->base.set_index_buffer = i915_set_index_buffer;
950 i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
951 }
952
953 void
954 i915_init_fixup_state_functions( struct i915_context *i915 )
955 {
956 i915->saved_bind_fs_state = i915->base.bind_fs_state;
957 i915->base.bind_fs_state = i915_fixup_bind_fs_state;
958 i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
959 i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
960 i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
961 i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
962 }