gallium: move border color to be a color union
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
48 */
49 static unsigned
50 translate_wrap_mode(unsigned wrap)
51 {
52 switch (wrap) {
53 case PIPE_TEX_WRAP_REPEAT:
54 return TEXCOORDMODE_WRAP;
55 case PIPE_TEX_WRAP_CLAMP:
56 return TEXCOORDMODE_CLAMP_EDGE; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58 return TEXCOORDMODE_CLAMP_EDGE;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60 return TEXCOORDMODE_CLAMP_BORDER;
61 case PIPE_TEX_WRAP_MIRROR_REPEAT:
62 return TEXCOORDMODE_MIRROR;
63 default:
64 return TEXCOORDMODE_WRAP;
65 }
66 }
67
68 static unsigned translate_img_filter( unsigned filter )
69 {
70 switch (filter) {
71 case PIPE_TEX_FILTER_NEAREST:
72 return FILTER_NEAREST;
73 case PIPE_TEX_FILTER_LINEAR:
74 return FILTER_LINEAR;
75 default:
76 assert(0);
77 return FILTER_NEAREST;
78 }
79 }
80
81 static unsigned translate_mip_filter( unsigned filter )
82 {
83 switch (filter) {
84 case PIPE_TEX_MIPFILTER_NONE:
85 return MIPFILTER_NONE;
86 case PIPE_TEX_MIPFILTER_NEAREST:
87 return MIPFILTER_NEAREST;
88 case PIPE_TEX_MIPFILTER_LINEAR:
89 return MIPFILTER_LINEAR;
90 default:
91 assert(0);
92 return MIPFILTER_NONE;
93 }
94 }
95
96
97 /* None of this state is actually used for anything yet.
98 */
99 static void *
100 i915_create_blend_state(struct pipe_context *pipe,
101 const struct pipe_blend_state *blend)
102 {
103 struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105 {
106 unsigned eqRGB = blend->rt[0].rgb_func;
107 unsigned srcRGB = blend->rt[0].rgb_src_factor;
108 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110 unsigned eqA = blend->rt[0].alpha_func;
111 unsigned srcA = blend->rt[0].alpha_src_factor;
112 unsigned dstA = blend->rt[0].alpha_dst_factor;
113
114 /* Special handling for MIN/MAX filter modes handled at
115 * state_tracker level.
116 */
117
118 if (srcA != srcRGB ||
119 dstA != dstRGB ||
120 eqA != eqRGB) {
121
122 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123 IAB_MODIFY_ENABLE |
124 IAB_ENABLE |
125 IAB_MODIFY_FUNC |
126 IAB_MODIFY_SRC_FACTOR |
127 IAB_MODIFY_DST_FACTOR |
128 SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129 DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130 (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131 }
132 else {
133 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134 IAB_MODIFY_ENABLE |
135 0);
136 }
137 }
138
139 cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140 ENABLE_LOGIC_OP_FUNC |
141 LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143 if (blend->logicop_enable)
144 cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146 if (blend->dither)
147 cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149 /* XXX here take the target fixup into account */
150 if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151 cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153 if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154 cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156 if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157 cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159 if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160 cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162 if (blend->rt[0].blend_enable) {
163 unsigned funcRGB = blend->rt[0].rgb_func;
164 unsigned srcRGB = blend->rt[0].rgb_src_factor;
165 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
166
167 cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170 (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171 }
172
173 return cso_data;
174 }
175
176 static void i915_bind_blend_state(struct pipe_context *pipe,
177 void *blend)
178 {
179 struct i915_context *i915 = i915_context(pipe);
180 draw_flush(i915->draw);
181
182 i915->blend = (struct i915_blend_state*)blend;
183
184 i915->dirty |= I915_NEW_BLEND;
185 }
186
187
188 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189 {
190 FREE(blend);
191 }
192
193 static void i915_set_blend_color( struct pipe_context *pipe,
194 const struct pipe_blend_color *blend_color )
195 {
196 struct i915_context *i915 = i915_context(pipe);
197 draw_flush(i915->draw);
198
199 i915->blend_color = *blend_color;
200
201 i915->dirty |= I915_NEW_BLEND;
202 }
203
204 static void i915_set_stencil_ref( struct pipe_context *pipe,
205 const struct pipe_stencil_ref *stencil_ref )
206 {
207 struct i915_context *i915 = i915_context(pipe);
208 draw_flush(i915->draw);
209
210 i915->stencil_ref = *stencil_ref;
211
212 i915->dirty |= I915_NEW_DEPTH_STENCIL;
213 }
214
215 static void *
216 i915_create_sampler_state(struct pipe_context *pipe,
217 const struct pipe_sampler_state *sampler)
218 {
219 struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220 const unsigned ws = sampler->wrap_s;
221 const unsigned wt = sampler->wrap_t;
222 const unsigned wr = sampler->wrap_r;
223 unsigned minFilt, magFilt;
224 unsigned mipFilt;
225
226 cso->templ = sampler;
227
228 mipFilt = translate_mip_filter(sampler->min_mip_filter);
229 minFilt = translate_img_filter( sampler->min_img_filter );
230 magFilt = translate_img_filter( sampler->mag_img_filter );
231
232 if (sampler->max_anisotropy > 1)
233 minFilt = magFilt = FILTER_ANISOTROPIC;
234
235 if (sampler->max_anisotropy > 2) {
236 cso->state[0] |= SS2_MAX_ANISO_4;
237 }
238
239 {
240 int b = (int) (sampler->lod_bias * 16.0);
241 b = CLAMP(b, -256, 255);
242 cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243 }
244
245 /* Shadow:
246 */
247 if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248 {
249 cso->state[0] |= (SS2_SHADOW_ENABLE |
250 i915_translate_shadow_compare_func(sampler->compare_func));
251
252 minFilt = FILTER_4X4_FLAT;
253 magFilt = FILTER_4X4_FLAT;
254 }
255
256 cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257 (mipFilt << SS2_MIP_FILTER_SHIFT) |
258 (magFilt << SS2_MAG_FILTER_SHIFT));
259
260 cso->state[1] |=
261 ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262 (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263 (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265 if (sampler->normalized_coords)
266 cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268 {
269 int minlod = (int) (16.0 * sampler->min_lod);
270 int maxlod = (int) (16.0 * sampler->max_lod);
271 minlod = CLAMP(minlod, 0, 16 * 11);
272 maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274 if (minlod > maxlod)
275 maxlod = minlod;
276
277 cso->minlod = minlod;
278 cso->maxlod = maxlod;
279 }
280
281 {
282 ubyte r = float_to_ubyte(sampler->border_color.f[0]);
283 ubyte g = float_to_ubyte(sampler->border_color.f[1]);
284 ubyte b = float_to_ubyte(sampler->border_color.f[2]);
285 ubyte a = float_to_ubyte(sampler->border_color.f[3]);
286 cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287 }
288 return cso;
289 }
290
291 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
292 unsigned num, void **sampler)
293 {
294 struct i915_context *i915 = i915_context(pipe);
295
296 i915->saved_nr_samplers = num;
297 memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
298
299 i915->saved_bind_sampler_states(pipe, num, sampler);
300 }
301
302 static void i915_bind_sampler_states(struct pipe_context *pipe,
303 unsigned num, void **sampler)
304 {
305 struct i915_context *i915 = i915_context(pipe);
306 unsigned i;
307
308 /* Check for no-op */
309 if (num == i915->num_samplers &&
310 !memcmp(i915->sampler, sampler, num * sizeof(void *)))
311 return;
312
313 draw_flush(i915->draw);
314
315 for (i = 0; i < num; ++i)
316 i915->sampler[i] = sampler[i];
317 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
318 i915->sampler[i] = NULL;
319
320 i915->num_samplers = num;
321
322 i915->dirty |= I915_NEW_SAMPLER;
323 }
324
325 static void i915_delete_sampler_state(struct pipe_context *pipe,
326 void *sampler)
327 {
328 FREE(sampler);
329 }
330
331
332 /** XXX move someday? Or consolidate all these simple state setters
333 * into one file.
334 */
335
336 static void *
337 i915_create_depth_stencil_state(struct pipe_context *pipe,
338 const struct pipe_depth_stencil_alpha_state *depth_stencil)
339 {
340 struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
341
342 {
343 int testmask = depth_stencil->stencil[0].valuemask & 0xff;
344 int writemask = depth_stencil->stencil[0].writemask & 0xff;
345
346 cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
347 ENABLE_STENCIL_TEST_MASK |
348 STENCIL_TEST_MASK(testmask) |
349 ENABLE_STENCIL_WRITE_MASK |
350 STENCIL_WRITE_MASK(writemask));
351 }
352
353 if (depth_stencil->stencil[0].enabled) {
354 int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
355 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
356 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
357 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
358
359 cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
360 S5_STENCIL_WRITE_ENABLE |
361 (test << S5_STENCIL_TEST_FUNC_SHIFT) |
362 (fop << S5_STENCIL_FAIL_SHIFT) |
363 (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
364 (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
365 }
366
367 if (depth_stencil->stencil[1].enabled) {
368 int test = i915_translate_compare_func(depth_stencil->stencil[1].func);
369 int fop = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
370 int dfop = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
371 int dpop = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
372 int tmask = depth_stencil->stencil[1].valuemask & 0xff;
373 int wmask = depth_stencil->stencil[1].writemask & 0xff;
374
375 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
376 BFO_ENABLE_STENCIL_FUNCS |
377 BFO_ENABLE_STENCIL_TWO_SIDE |
378 BFO_ENABLE_STENCIL_REF |
379 BFO_STENCIL_TWO_SIDE |
380 (test << BFO_STENCIL_TEST_SHIFT) |
381 (fop << BFO_STENCIL_FAIL_SHIFT) |
382 (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
383 (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
384
385 cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
386 BFM_ENABLE_STENCIL_TEST_MASK |
387 BFM_ENABLE_STENCIL_WRITE_MASK |
388 (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
389 (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
390 }
391 else {
392 /* This actually disables two-side stencil: The bit set is a
393 * modify-enable bit to indicate we are changing the two-side
394 * setting. Then there is a symbolic zero to show that we are
395 * setting the flag to zero/off.
396 */
397 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
398 BFO_ENABLE_STENCIL_TWO_SIDE |
399 0);
400 cso->bfo[1] = 0;
401 }
402
403 if (depth_stencil->depth.enabled) {
404 int func = i915_translate_compare_func(depth_stencil->depth.func);
405
406 cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
407 (func << S6_DEPTH_TEST_FUNC_SHIFT));
408
409 if (depth_stencil->depth.writemask)
410 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
411 }
412
413 if (depth_stencil->alpha.enabled) {
414 int test = i915_translate_compare_func(depth_stencil->alpha.func);
415 ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
416
417 cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
418 (test << S6_ALPHA_TEST_FUNC_SHIFT) |
419 (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
420 }
421
422 return cso;
423 }
424
425 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
426 void *depth_stencil)
427 {
428 struct i915_context *i915 = i915_context(pipe);
429 draw_flush(i915->draw);
430
431 i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
432
433 i915->dirty |= I915_NEW_DEPTH_STENCIL;
434 }
435
436 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
437 void *depth_stencil)
438 {
439 FREE(depth_stencil);
440 }
441
442
443 static void i915_set_scissor_state( struct pipe_context *pipe,
444 const struct pipe_scissor_state *scissor )
445 {
446 struct i915_context *i915 = i915_context(pipe);
447 draw_flush(i915->draw);
448
449 memcpy( &i915->scissor, scissor, sizeof(*scissor) );
450 i915->dirty |= I915_NEW_SCISSOR;
451 }
452
453
454 static void i915_set_polygon_stipple( struct pipe_context *pipe,
455 const struct pipe_poly_stipple *stipple )
456 {
457 }
458
459
460
461 static void *
462 i915_create_fs_state(struct pipe_context *pipe,
463 const struct pipe_shader_state *templ)
464 {
465 struct i915_context *i915 = i915_context(pipe);
466 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
467 if (!ifs)
468 return NULL;
469
470 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
471 ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
472
473 tgsi_scan_shader(templ->tokens, &ifs->info);
474
475 /* The shader's compiled to i915 instructions here */
476 i915_translate_fragment_program(i915, ifs);
477
478 return ifs;
479 }
480
481 static void
482 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
483 {
484 struct i915_context *i915 = i915_context(pipe);
485 draw_flush(i915->draw);
486
487 i915->saved_fs = shader;
488
489 i915->saved_bind_fs_state(pipe, shader);
490 }
491
492 static void
493 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
494 {
495 struct i915_context *i915 = i915_context(pipe);
496 draw_flush(i915->draw);
497
498 i915->fs = (struct i915_fragment_shader*) shader;
499
500 draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL));
501
502 i915->dirty |= I915_NEW_FS;
503 }
504
505 static
506 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
507 {
508 struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
509
510 if (ifs->program) {
511 FREE(ifs->program);
512 ifs->program = NULL;
513 FREE((struct tgsi_token *)ifs->state.tokens);
514 ifs->state.tokens = NULL;
515 }
516 ifs->program_len = 0;
517
518 FREE(ifs);
519 }
520
521
522 static void *
523 i915_create_vs_state(struct pipe_context *pipe,
524 const struct pipe_shader_state *templ)
525 {
526 struct i915_context *i915 = i915_context(pipe);
527
528 /* just pass-through to draw module */
529 return draw_create_vertex_shader(i915->draw, templ);
530 }
531
532 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
533 {
534 struct i915_context *i915 = i915_context(pipe);
535
536 i915->saved_vs = shader;
537
538 /* just pass-through to draw module */
539 draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
540
541 i915->dirty |= I915_NEW_VS;
542 }
543
544 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
545 {
546 struct i915_context *i915 = i915_context(pipe);
547
548 /* just pass-through to draw module */
549 draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
550 }
551
552 static void i915_set_constant_buffer(struct pipe_context *pipe,
553 uint shader, uint index,
554 struct pipe_resource *buf)
555 {
556 struct i915_context *i915 = i915_context(pipe);
557 unsigned new_num = 0;
558 boolean diff = TRUE;
559
560
561 /* XXX don't support geom shaders now */
562 if (shader == PIPE_SHADER_GEOMETRY)
563 return;
564
565 /* if we have a new buffer compare it with the old one */
566 if (buf) {
567 struct i915_buffer *ibuf = i915_buffer(buf);
568 struct pipe_resource *old_buf = i915->constants[shader];
569 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
570 unsigned old_num = i915->current.num_user_constants[shader];
571
572 new_num = ibuf->b.b.width0 / 4 * sizeof(float);
573
574 if (old_num == new_num) {
575 if (old_num == 0)
576 diff = FALSE;
577 #if 0
578 /* XXX no point in running this code since st/mesa only uses user buffers */
579 /* Can't compare the buffer data since they are userbuffers */
580 else if (old && old->free_on_destroy)
581 diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
582 #else
583 (void)old;
584 #endif
585 }
586 } else {
587 diff = i915->current.num_user_constants[shader] != 0;
588 }
589
590 /*
591 * flush before updateing the state.
592 */
593 if (diff && shader == PIPE_SHADER_FRAGMENT)
594 draw_flush(i915->draw);
595
596 pipe_resource_reference(&i915->constants[shader], buf);
597 i915->current.num_user_constants[shader] = new_num;
598
599 if (diff)
600 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
601 }
602
603
604 static void
605 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
606 unsigned num,
607 struct pipe_sampler_view **views)
608 {
609 struct i915_context *i915 = i915_context(pipe);
610 int i;
611
612 for (i = 0; i < num; i++)
613 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
614 views[i]);
615
616 for (i = num; i < i915->saved_nr_sampler_views; i++)
617 pipe_sampler_view_reference(&i915->saved_sampler_views[i],
618 NULL);
619
620 i915->saved_nr_sampler_views = num;
621
622 i915->saved_set_sampler_views(pipe, num, views);
623 }
624
625 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
626 unsigned num,
627 struct pipe_sampler_view **views)
628 {
629 struct i915_context *i915 = i915_context(pipe);
630 uint i;
631
632 assert(num <= PIPE_MAX_SAMPLERS);
633
634 /* Check for no-op */
635 if (num == i915->num_fragment_sampler_views &&
636 !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
637 return;
638
639 /* Fixes wrong texture in texobj with VBUF */
640 draw_flush(i915->draw);
641
642 for (i = 0; i < num; i++)
643 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
644 views[i]);
645
646 for (i = num; i < i915->num_fragment_sampler_views; i++)
647 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
648 NULL);
649
650 i915->num_fragment_sampler_views = num;
651
652 i915->dirty |= I915_NEW_SAMPLER_VIEW;
653 }
654
655
656 static struct pipe_sampler_view *
657 i915_create_sampler_view(struct pipe_context *pipe,
658 struct pipe_resource *texture,
659 const struct pipe_sampler_view *templ)
660 {
661 struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
662
663 if (view) {
664 *view = *templ;
665 view->reference.count = 1;
666 view->texture = NULL;
667 pipe_resource_reference(&view->texture, texture);
668 view->context = pipe;
669 }
670
671 return view;
672 }
673
674
675 static void
676 i915_sampler_view_destroy(struct pipe_context *pipe,
677 struct pipe_sampler_view *view)
678 {
679 pipe_resource_reference(&view->texture, NULL);
680 FREE(view);
681 }
682
683
684 static void i915_set_framebuffer_state(struct pipe_context *pipe,
685 const struct pipe_framebuffer_state *fb)
686 {
687 struct i915_context *i915 = i915_context(pipe);
688 int i;
689
690 draw_flush(i915->draw);
691
692 i915->framebuffer.width = fb->width;
693 i915->framebuffer.height = fb->height;
694 i915->framebuffer.nr_cbufs = fb->nr_cbufs;
695 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
696 pipe_surface_reference(&i915->framebuffer.cbufs[i],
697 i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
698 }
699 pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
700
701 i915->dirty |= I915_NEW_FRAMEBUFFER;
702 }
703
704
705
706 static void i915_set_clip_state( struct pipe_context *pipe,
707 const struct pipe_clip_state *clip )
708 {
709 struct i915_context *i915 = i915_context(pipe);
710 draw_flush(i915->draw);
711
712 i915->saved_clip = *clip;
713
714 draw_set_clip_state(i915->draw, clip);
715
716 i915->dirty |= I915_NEW_CLIP;
717 }
718
719
720
721 /* Called when driver state tracker notices changes to the viewport
722 * matrix:
723 */
724 static void i915_set_viewport_state( struct pipe_context *pipe,
725 const struct pipe_viewport_state *viewport )
726 {
727 struct i915_context *i915 = i915_context(pipe);
728
729 i915->viewport = *viewport; /* struct copy */
730
731 /* pass the viewport info to the draw module */
732 draw_set_viewport_state(i915->draw, &i915->viewport);
733
734 i915->dirty |= I915_NEW_VIEWPORT;
735 }
736
737
738 static void *
739 i915_create_rasterizer_state(struct pipe_context *pipe,
740 const struct pipe_rasterizer_state *rasterizer)
741 {
742 struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
743
744 cso->templ = *rasterizer;
745 cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
746 cso->light_twoside = rasterizer->light_twoside;
747 cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
748 cso->ds[1].f = rasterizer->offset_scale;
749 if (rasterizer->poly_stipple_enable) {
750 cso->st |= ST1_ENABLE;
751 }
752
753 if (rasterizer->scissor)
754 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
755 else
756 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
757
758 switch (rasterizer->cull_face) {
759 case PIPE_FACE_NONE:
760 cso->LIS4 |= S4_CULLMODE_NONE;
761 break;
762 case PIPE_FACE_FRONT:
763 if (rasterizer->front_ccw)
764 cso->LIS4 |= S4_CULLMODE_CCW;
765 else
766 cso->LIS4 |= S4_CULLMODE_CW;
767 break;
768 case PIPE_FACE_BACK:
769 if (rasterizer->front_ccw)
770 cso->LIS4 |= S4_CULLMODE_CW;
771 else
772 cso->LIS4 |= S4_CULLMODE_CCW;
773 break;
774 case PIPE_FACE_FRONT_AND_BACK:
775 cso->LIS4 |= S4_CULLMODE_BOTH;
776 break;
777 }
778
779 {
780 int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
781
782 cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
783
784 if (rasterizer->line_smooth)
785 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
786 }
787
788 {
789 int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
790
791 cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
792 }
793
794 if (rasterizer->flatshade) {
795 cso->LIS4 |= (S4_FLATSHADE_ALPHA |
796 S4_FLATSHADE_COLOR |
797 S4_FLATSHADE_SPECULAR);
798 }
799
800 cso->LIS7 = fui( rasterizer->offset_units );
801
802
803 return cso;
804 }
805
806 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
807 void *raster )
808 {
809 struct i915_context *i915 = i915_context(pipe);
810
811 i915->rasterizer = (struct i915_rasterizer_state *)raster;
812
813 /* pass-through to draw module */
814 draw_set_rasterizer_state(i915->draw,
815 (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
816 raster);
817
818 i915->dirty |= I915_NEW_RASTERIZER;
819 }
820
821 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
822 void *raster)
823 {
824 FREE(raster);
825 }
826
827 static void i915_set_vertex_buffers(struct pipe_context *pipe,
828 unsigned count,
829 const struct pipe_vertex_buffer *buffers)
830 {
831 struct i915_context *i915 = i915_context(pipe);
832 struct draw_context *draw = i915->draw;
833 int i;
834
835 util_copy_vertex_buffers(i915->saved_vertex_buffers,
836 &i915->saved_nr_vertex_buffers,
837 buffers, count);
838 #if 0
839 /* XXX doesn't look like this is needed */
840 /* unmap old */
841 for (i = 0; i < i915->num_vertex_buffers; i++) {
842 draw_set_mapped_vertex_buffer(draw, i, NULL);
843 }
844 #endif
845
846 /* pass-through to draw module */
847 draw_set_vertex_buffers(draw, count, buffers);
848
849 /* map new */
850 for (i = 0; i < count; i++) {
851 void *buf = i915_buffer(buffers[i].buffer)->data;
852 draw_set_mapped_vertex_buffer(draw, i, buf);
853 }
854 }
855
856 static void *
857 i915_create_vertex_elements_state(struct pipe_context *pipe,
858 unsigned count,
859 const struct pipe_vertex_element *attribs)
860 {
861 struct i915_velems_state *velems;
862 assert(count <= PIPE_MAX_ATTRIBS);
863 velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
864 if (velems) {
865 velems->count = count;
866 memcpy(velems->velem, attribs, sizeof(*attribs) * count);
867 }
868 return velems;
869 }
870
871 static void
872 i915_bind_vertex_elements_state(struct pipe_context *pipe,
873 void *velems)
874 {
875 struct i915_context *i915 = i915_context(pipe);
876 struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
877
878 i915->saved_velems = velems;
879
880 /* pass-through to draw module */
881 if (i915_velems) {
882 draw_set_vertex_elements(i915->draw,
883 i915_velems->count, i915_velems->velem);
884 }
885 }
886
887 static void
888 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
889 {
890 FREE( velems );
891 }
892
893 static void i915_set_index_buffer(struct pipe_context *pipe,
894 const struct pipe_index_buffer *ib)
895 {
896 struct i915_context *i915 = i915_context(pipe);
897
898 if (ib)
899 memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
900 else
901 memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
902
903 /* pass-through to draw module */
904 draw_set_index_buffer(i915->draw, ib);
905 }
906
907 static void
908 i915_set_sample_mask(struct pipe_context *pipe,
909 unsigned sample_mask)
910 {
911 }
912
913 void
914 i915_init_state_functions( struct i915_context *i915 )
915 {
916 i915->base.create_blend_state = i915_create_blend_state;
917 i915->base.bind_blend_state = i915_bind_blend_state;
918 i915->base.delete_blend_state = i915_delete_blend_state;
919
920 i915->base.create_sampler_state = i915_create_sampler_state;
921 i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
922 i915->base.delete_sampler_state = i915_delete_sampler_state;
923
924 i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
925 i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
926 i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
927
928 i915->base.create_rasterizer_state = i915_create_rasterizer_state;
929 i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
930 i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
931 i915->base.create_fs_state = i915_create_fs_state;
932 i915->base.bind_fs_state = i915_bind_fs_state;
933 i915->base.delete_fs_state = i915_delete_fs_state;
934 i915->base.create_vs_state = i915_create_vs_state;
935 i915->base.bind_vs_state = i915_bind_vs_state;
936 i915->base.delete_vs_state = i915_delete_vs_state;
937 i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
938 i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
939 i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
940
941 i915->base.set_blend_color = i915_set_blend_color;
942 i915->base.set_stencil_ref = i915_set_stencil_ref;
943 i915->base.set_clip_state = i915_set_clip_state;
944 i915->base.set_sample_mask = i915_set_sample_mask;
945 i915->base.set_constant_buffer = i915_set_constant_buffer;
946 i915->base.set_framebuffer_state = i915_set_framebuffer_state;
947
948 i915->base.set_polygon_stipple = i915_set_polygon_stipple;
949 i915->base.set_scissor_state = i915_set_scissor_state;
950 i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
951 i915->base.create_sampler_view = i915_create_sampler_view;
952 i915->base.sampler_view_destroy = i915_sampler_view_destroy;
953 i915->base.set_viewport_state = i915_set_viewport_state;
954 i915->base.set_vertex_buffers = i915_set_vertex_buffers;
955 i915->base.set_index_buffer = i915_set_index_buffer;
956 i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
957 }
958
959 void
960 i915_init_fixup_state_functions( struct i915_context *i915 )
961 {
962 i915->saved_bind_fs_state = i915->base.bind_fs_state;
963 i915->base.bind_fs_state = i915_fixup_bind_fs_state;
964 i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
965 i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
966 i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
967 i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
968 }