1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
39 #include "i915_context.h"
41 #include "i915_state_inlines.h"
43 #include "i915_resource.h"
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
50 translate_wrap_mode(unsigned wrap
)
53 case PIPE_TEX_WRAP_REPEAT
:
54 return TEXCOORDMODE_WRAP
;
55 case PIPE_TEX_WRAP_CLAMP
:
56 return TEXCOORDMODE_CLAMP_EDGE
; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
58 return TEXCOORDMODE_CLAMP_EDGE
;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
60 return TEXCOORDMODE_CLAMP_BORDER
;
61 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
62 return TEXCOORDMODE_MIRROR
;
64 return TEXCOORDMODE_WRAP
;
68 static unsigned translate_img_filter( unsigned filter
)
71 case PIPE_TEX_FILTER_NEAREST
:
72 return FILTER_NEAREST
;
73 case PIPE_TEX_FILTER_LINEAR
:
77 return FILTER_NEAREST
;
81 static unsigned translate_mip_filter( unsigned filter
)
84 case PIPE_TEX_MIPFILTER_NONE
:
85 return MIPFILTER_NONE
;
86 case PIPE_TEX_MIPFILTER_NEAREST
:
87 return MIPFILTER_NEAREST
;
88 case PIPE_TEX_MIPFILTER_LINEAR
:
89 return MIPFILTER_LINEAR
;
92 return MIPFILTER_NONE
;
97 /* None of this state is actually used for anything yet.
100 i915_create_blend_state(struct pipe_context
*pipe
,
101 const struct pipe_blend_state
*blend
)
103 struct i915_blend_state
*cso_data
= CALLOC_STRUCT( i915_blend_state
);
106 unsigned eqRGB
= blend
->rt
[0].rgb_func
;
107 unsigned srcRGB
= blend
->rt
[0].rgb_src_factor
;
108 unsigned dstRGB
= blend
->rt
[0].rgb_dst_factor
;
110 unsigned eqA
= blend
->rt
[0].alpha_func
;
111 unsigned srcA
= blend
->rt
[0].alpha_src_factor
;
112 unsigned dstA
= blend
->rt
[0].alpha_dst_factor
;
114 /* Special handling for MIN/MAX filter modes handled at
115 * state_tracker level.
118 if (srcA
!= srcRGB
||
122 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
126 IAB_MODIFY_SRC_FACTOR
|
127 IAB_MODIFY_DST_FACTOR
|
128 SRC_ABLND_FACT(i915_translate_blend_factor(srcA
)) |
129 DST_ABLND_FACT(i915_translate_blend_factor(dstA
)) |
130 (i915_translate_blend_func(eqA
) << IAB_FUNC_SHIFT
));
133 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
139 cso_data
->modes4
|= (_3DSTATE_MODES_4_CMD
|
140 ENABLE_LOGIC_OP_FUNC
|
141 LOGIC_OP_FUNC(i915_translate_logic_op(blend
->logicop_func
)));
143 if (blend
->logicop_enable
)
144 cso_data
->LIS5
|= S5_LOGICOP_ENABLE
;
147 cso_data
->LIS5
|= S5_COLOR_DITHER_ENABLE
;
149 /* XXX here take the target fixup into account */
150 if ((blend
->rt
[0].colormask
& PIPE_MASK_R
) == 0)
151 cso_data
->LIS5
|= S5_WRITEDISABLE_RED
;
153 if ((blend
->rt
[0].colormask
& PIPE_MASK_G
) == 0)
154 cso_data
->LIS5
|= S5_WRITEDISABLE_GREEN
;
156 if ((blend
->rt
[0].colormask
& PIPE_MASK_B
) == 0)
157 cso_data
->LIS5
|= S5_WRITEDISABLE_BLUE
;
159 if ((blend
->rt
[0].colormask
& PIPE_MASK_A
) == 0)
160 cso_data
->LIS5
|= S5_WRITEDISABLE_ALPHA
;
162 if (blend
->rt
[0].blend_enable
) {
163 unsigned funcRGB
= blend
->rt
[0].rgb_func
;
164 unsigned srcRGB
= blend
->rt
[0].rgb_src_factor
;
165 unsigned dstRGB
= blend
->rt
[0].rgb_dst_factor
;
167 cso_data
->LIS6
|= (S6_CBUF_BLEND_ENABLE
|
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB
)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB
)) |
170 (i915_translate_blend_func(funcRGB
) << S6_CBUF_BLEND_FUNC_SHIFT
));
176 static void i915_bind_blend_state(struct pipe_context
*pipe
,
179 struct i915_context
*i915
= i915_context(pipe
);
181 if (i915
->blend
== blend
)
184 i915
->blend
= (struct i915_blend_state
*)blend
;
186 i915
->dirty
|= I915_NEW_BLEND
;
190 static void i915_delete_blend_state(struct pipe_context
*pipe
, void *blend
)
195 static void i915_set_blend_color( struct pipe_context
*pipe
,
196 const struct pipe_blend_color
*blend_color
)
198 struct i915_context
*i915
= i915_context(pipe
);
203 i915
->blend_color
= *blend_color
;
205 i915
->dirty
|= I915_NEW_BLEND
;
208 static void i915_set_stencil_ref( struct pipe_context
*pipe
,
209 const struct pipe_stencil_ref
*stencil_ref
)
211 struct i915_context
*i915
= i915_context(pipe
);
213 i915
->stencil_ref
= *stencil_ref
;
215 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
219 i915_create_sampler_state(struct pipe_context
*pipe
,
220 const struct pipe_sampler_state
*sampler
)
222 struct i915_sampler_state
*cso
= CALLOC_STRUCT( i915_sampler_state
);
223 const unsigned ws
= sampler
->wrap_s
;
224 const unsigned wt
= sampler
->wrap_t
;
225 const unsigned wr
= sampler
->wrap_r
;
226 unsigned minFilt
, magFilt
;
229 cso
->templ
= *sampler
;
231 mipFilt
= translate_mip_filter(sampler
->min_mip_filter
);
232 minFilt
= translate_img_filter( sampler
->min_img_filter
);
233 magFilt
= translate_img_filter( sampler
->mag_img_filter
);
235 if (sampler
->max_anisotropy
> 1)
236 minFilt
= magFilt
= FILTER_ANISOTROPIC
;
238 if (sampler
->max_anisotropy
> 2) {
239 cso
->state
[0] |= SS2_MAX_ANISO_4
;
243 int b
= (int) (sampler
->lod_bias
* 16.0);
244 b
= CLAMP(b
, -256, 255);
245 cso
->state
[0] |= ((b
<< SS2_LOD_BIAS_SHIFT
) & SS2_LOD_BIAS_MASK
);
250 if (sampler
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
)
252 cso
->state
[0] |= (SS2_SHADOW_ENABLE
|
253 i915_translate_shadow_compare_func(sampler
->compare_func
));
255 minFilt
= FILTER_4X4_FLAT
;
256 magFilt
= FILTER_4X4_FLAT
;
259 cso
->state
[0] |= ((minFilt
<< SS2_MIN_FILTER_SHIFT
) |
260 (mipFilt
<< SS2_MIP_FILTER_SHIFT
) |
261 (magFilt
<< SS2_MAG_FILTER_SHIFT
));
264 ((translate_wrap_mode(ws
) << SS3_TCX_ADDR_MODE_SHIFT
) |
265 (translate_wrap_mode(wt
) << SS3_TCY_ADDR_MODE_SHIFT
) |
266 (translate_wrap_mode(wr
) << SS3_TCZ_ADDR_MODE_SHIFT
));
268 if (sampler
->normalized_coords
)
269 cso
->state
[1] |= SS3_NORMALIZED_COORDS
;
272 int minlod
= (int) (16.0 * sampler
->min_lod
);
273 int maxlod
= (int) (16.0 * sampler
->max_lod
);
274 minlod
= CLAMP(minlod
, 0, 16 * 11);
275 maxlod
= CLAMP(maxlod
, 0, 16 * 11);
280 cso
->minlod
= minlod
;
281 cso
->maxlod
= maxlod
;
285 ubyte r
= float_to_ubyte(sampler
->border_color
.f
[0]);
286 ubyte g
= float_to_ubyte(sampler
->border_color
.f
[1]);
287 ubyte b
= float_to_ubyte(sampler
->border_color
.f
[2]);
288 ubyte a
= float_to_ubyte(sampler
->border_color
.f
[3]);
289 cso
->state
[2] = I915PACKCOLOR8888(r
, g
, b
, a
);
294 static void i915_fixup_bind_sampler_states(struct pipe_context
*pipe
,
295 unsigned num
, void **sampler
)
297 struct i915_context
*i915
= i915_context(pipe
);
299 i915
->saved_bind_sampler_states(pipe
, num
, sampler
);
303 i915_bind_vertex_sampler_states(struct pipe_context
*pipe
,
304 unsigned num_samplers
,
307 struct i915_context
*i915
= i915_context(pipe
);
310 assert(num_samplers
<= Elements(i915
->vertex_samplers
));
312 /* Check for no-op */
313 if (num_samplers
== i915
->num_vertex_samplers
&&
314 !memcmp(i915
->vertex_samplers
, samplers
, num_samplers
* sizeof(void *)))
317 for (i
= 0; i
< num_samplers
; ++i
)
318 i915
->vertex_samplers
[i
] = samplers
[i
];
319 for (i
= num_samplers
; i
< Elements(i915
->vertex_samplers
); ++i
)
320 i915
->vertex_samplers
[i
] = NULL
;
322 i915
->num_vertex_samplers
= num_samplers
;
324 draw_set_samplers(i915
->draw
,
326 i915
->vertex_samplers
,
327 i915
->num_vertex_samplers
);
332 static void i915_bind_fragment_sampler_states(struct pipe_context
*pipe
,
333 unsigned num
, void **sampler
)
335 struct i915_context
*i915
= i915_context(pipe
);
338 /* Check for no-op */
339 if (num
== i915
->num_samplers
&&
340 !memcmp(i915
->sampler
, sampler
, num
* sizeof(void *)))
343 for (i
= 0; i
< num
; ++i
)
344 i915
->sampler
[i
] = sampler
[i
];
345 for (i
= num
; i
< PIPE_MAX_SAMPLERS
; ++i
)
346 i915
->sampler
[i
] = NULL
;
348 i915
->num_samplers
= num
;
350 i915
->dirty
|= I915_NEW_SAMPLER
;
353 static void i915_delete_sampler_state(struct pipe_context
*pipe
,
361 * Called before drawing VBO to map vertex samplers and hand them to draw
364 i915_prepare_vertex_sampling(struct i915_context
*i915
)
366 struct i915_winsys
*iws
= i915
->iws
;
368 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
369 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
370 const void* data
[PIPE_MAX_TEXTURE_LEVELS
];
371 unsigned num
= i915
->num_vertex_sampler_views
;
372 struct pipe_sampler_view
**views
= i915
->vertex_sampler_views
;
374 assert(num
<= PIPE_MAX_SAMPLERS
);
378 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
379 struct pipe_sampler_view
*view
= i
< num
? views
[i
] : NULL
;
382 struct pipe_resource
*tex
= view
->texture
;
383 struct i915_texture
*i915_tex
= i915_texture(tex
);
386 /* We're referencing the texture's internal data, so save a
389 pipe_resource_reference(&i915
->mapped_vs_tex
[i
], tex
);
391 i915
->mapped_vs_tex_buffer
[i
] = i915_tex
->buffer
;
392 addr
= iws
->buffer_map(iws
,
394 FALSE
/* read only */);
396 /* Setup array of mipmap level pointers */
397 /* FIXME: handle 3D textures? */
398 for (j
= view
->u
.tex
.first_level
; j
<= tex
->last_level
; j
++) {
399 unsigned offset
= i915_texture_offset(i915_tex
, j
, 0 /* FIXME depth */);
400 data
[j
] = addr
+ offset
;
401 row_stride
[j
] = i915_tex
->stride
;
402 img_stride
[j
] = 0; /* FIXME */;
405 draw_set_mapped_texture(i915
->draw
,
408 tex
->width0
, tex
->height0
, tex
->depth0
,
409 view
->u
.tex
.first_level
, tex
->last_level
,
410 row_stride
, img_stride
, data
);
412 i915
->mapped_vs_tex
[i
] = NULL
;
417 i915_cleanup_vertex_sampling(struct i915_context
*i915
)
419 struct i915_winsys
*iws
= i915
->iws
;
421 for (i
= 0; i
< Elements(i915
->mapped_vs_tex
); i
++) {
422 if (i915
->mapped_vs_tex_buffer
[i
]) {
423 iws
->buffer_unmap(iws
, i915
->mapped_vs_tex_buffer
[i
]);
424 pipe_resource_reference(&i915
->mapped_vs_tex
[i
], NULL
);
431 /** XXX move someday? Or consolidate all these simple state setters
436 i915_create_depth_stencil_state(struct pipe_context
*pipe
,
437 const struct pipe_depth_stencil_alpha_state
*depth_stencil
)
439 struct i915_depth_stencil_state
*cso
= CALLOC_STRUCT( i915_depth_stencil_state
);
442 int testmask
= depth_stencil
->stencil
[0].valuemask
& 0xff;
443 int writemask
= depth_stencil
->stencil
[0].writemask
& 0xff;
445 cso
->stencil_modes4
|= (_3DSTATE_MODES_4_CMD
|
446 ENABLE_STENCIL_TEST_MASK
|
447 STENCIL_TEST_MASK(testmask
) |
448 ENABLE_STENCIL_WRITE_MASK
|
449 STENCIL_WRITE_MASK(writemask
));
452 if (depth_stencil
->stencil
[0].enabled
) {
453 int test
= i915_translate_compare_func(depth_stencil
->stencil
[0].func
);
454 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].fail_op
);
455 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zfail_op
);
456 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zpass_op
);
458 cso
->stencil_LIS5
|= (S5_STENCIL_TEST_ENABLE
|
459 S5_STENCIL_WRITE_ENABLE
|
460 (test
<< S5_STENCIL_TEST_FUNC_SHIFT
) |
461 (fop
<< S5_STENCIL_FAIL_SHIFT
) |
462 (dfop
<< S5_STENCIL_PASS_Z_FAIL_SHIFT
) |
463 (dpop
<< S5_STENCIL_PASS_Z_PASS_SHIFT
));
466 if (depth_stencil
->stencil
[1].enabled
) {
467 int test
= i915_translate_compare_func(depth_stencil
->stencil
[1].func
);
468 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].fail_op
);
469 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zfail_op
);
470 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zpass_op
);
471 int tmask
= depth_stencil
->stencil
[1].valuemask
& 0xff;
472 int wmask
= depth_stencil
->stencil
[1].writemask
& 0xff;
474 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
475 BFO_ENABLE_STENCIL_FUNCS
|
476 BFO_ENABLE_STENCIL_TWO_SIDE
|
477 BFO_ENABLE_STENCIL_REF
|
478 BFO_STENCIL_TWO_SIDE
|
479 (test
<< BFO_STENCIL_TEST_SHIFT
) |
480 (fop
<< BFO_STENCIL_FAIL_SHIFT
) |
481 (dfop
<< BFO_STENCIL_PASS_Z_FAIL_SHIFT
) |
482 (dpop
<< BFO_STENCIL_PASS_Z_PASS_SHIFT
));
484 cso
->bfo
[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS
|
485 BFM_ENABLE_STENCIL_TEST_MASK
|
486 BFM_ENABLE_STENCIL_WRITE_MASK
|
487 (tmask
<< BFM_STENCIL_TEST_MASK_SHIFT
) |
488 (wmask
<< BFM_STENCIL_WRITE_MASK_SHIFT
));
491 /* This actually disables two-side stencil: The bit set is a
492 * modify-enable bit to indicate we are changing the two-side
493 * setting. Then there is a symbolic zero to show that we are
494 * setting the flag to zero/off.
496 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
497 BFO_ENABLE_STENCIL_TWO_SIDE
|
502 if (depth_stencil
->depth
.enabled
) {
503 int func
= i915_translate_compare_func(depth_stencil
->depth
.func
);
505 cso
->depth_LIS6
|= (S6_DEPTH_TEST_ENABLE
|
506 (func
<< S6_DEPTH_TEST_FUNC_SHIFT
));
508 if (depth_stencil
->depth
.writemask
)
509 cso
->depth_LIS6
|= S6_DEPTH_WRITE_ENABLE
;
512 if (depth_stencil
->alpha
.enabled
) {
513 int test
= i915_translate_compare_func(depth_stencil
->alpha
.func
);
514 ubyte refByte
= float_to_ubyte(depth_stencil
->alpha
.ref_value
);
516 cso
->depth_LIS6
|= (S6_ALPHA_TEST_ENABLE
|
517 (test
<< S6_ALPHA_TEST_FUNC_SHIFT
) |
518 (((unsigned) refByte
) << S6_ALPHA_REF_SHIFT
));
524 static void i915_bind_depth_stencil_state(struct pipe_context
*pipe
,
527 struct i915_context
*i915
= i915_context(pipe
);
529 if (i915
->depth_stencil
== depth_stencil
)
532 i915
->depth_stencil
= (const struct i915_depth_stencil_state
*)depth_stencil
;
534 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
537 static void i915_delete_depth_stencil_state(struct pipe_context
*pipe
,
544 static void i915_set_scissor_state( struct pipe_context
*pipe
,
545 const struct pipe_scissor_state
*scissor
)
547 struct i915_context
*i915
= i915_context(pipe
);
549 memcpy( &i915
->scissor
, scissor
, sizeof(*scissor
) );
550 i915
->dirty
|= I915_NEW_SCISSOR
;
554 static void i915_set_polygon_stipple( struct pipe_context
*pipe
,
555 const struct pipe_poly_stipple
*stipple
)
562 i915_create_fs_state(struct pipe_context
*pipe
,
563 const struct pipe_shader_state
*templ
)
565 struct i915_context
*i915
= i915_context(pipe
);
566 struct i915_fragment_shader
*ifs
= CALLOC_STRUCT(i915_fragment_shader
);
570 ifs
->draw_data
= draw_create_fragment_shader(i915
->draw
, templ
);
571 ifs
->state
.tokens
= tgsi_dup_tokens(templ
->tokens
);
573 tgsi_scan_shader(templ
->tokens
, &ifs
->info
);
575 /* The shader's compiled to i915 instructions here */
576 i915_translate_fragment_program(i915
, ifs
);
582 i915_fixup_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
584 struct i915_context
*i915
= i915_context(pipe
);
586 i915
->saved_bind_fs_state(pipe
, shader
);
590 i915_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
592 struct i915_context
*i915
= i915_context(pipe
);
594 if (i915
->fs
== shader
)
597 i915
->fs
= (struct i915_fragment_shader
*) shader
;
599 draw_bind_fragment_shader(i915
->draw
, (i915
->fs
? i915
->fs
->draw_data
: NULL
));
601 i915
->dirty
|= I915_NEW_FS
;
605 void i915_delete_fs_state(struct pipe_context
*pipe
, void *shader
)
607 struct i915_fragment_shader
*ifs
= (struct i915_fragment_shader
*) shader
;
615 FREE((struct tgsi_token
*)ifs
->state
.tokens
);
616 ifs
->state
.tokens
= NULL
;
619 ifs
->program_len
= 0;
627 i915_create_vs_state(struct pipe_context
*pipe
,
628 const struct pipe_shader_state
*templ
)
630 struct i915_context
*i915
= i915_context(pipe
);
632 /* just pass-through to draw module */
633 return draw_create_vertex_shader(i915
->draw
, templ
);
636 static void i915_bind_vs_state(struct pipe_context
*pipe
, void *shader
)
638 struct i915_context
*i915
= i915_context(pipe
);
640 if (i915
->vs
== shader
)
645 /* just pass-through to draw module */
646 draw_bind_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
648 i915
->dirty
|= I915_NEW_VS
;
651 static void i915_delete_vs_state(struct pipe_context
*pipe
, void *shader
)
653 struct i915_context
*i915
= i915_context(pipe
);
655 /* just pass-through to draw module */
656 draw_delete_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
659 static void i915_set_constant_buffer(struct pipe_context
*pipe
,
660 uint shader
, uint index
,
661 struct pipe_constant_buffer
*cb
)
663 struct i915_context
*i915
= i915_context(pipe
);
664 struct pipe_resource
*buf
= cb
? cb
->buffer
: NULL
;
665 unsigned new_num
= 0;
668 /* XXX don't support geom shaders now */
669 if (shader
== PIPE_SHADER_GEOMETRY
)
672 if (cb
&& cb
->user_buffer
) {
673 buf
= i915_user_buffer_create(pipe
->screen
, (void *) cb
->user_buffer
,
675 PIPE_BIND_CONSTANT_BUFFER
);
678 /* if we have a new buffer compare it with the old one */
680 struct i915_buffer
*ibuf
= i915_buffer(buf
);
681 struct pipe_resource
*old_buf
= i915
->constants
[shader
];
682 struct i915_buffer
*old
= old_buf
? i915_buffer(old_buf
) : NULL
;
683 unsigned old_num
= i915
->current
.num_user_constants
[shader
];
685 new_num
= ibuf
->b
.b
.width0
/ 4 * sizeof(float);
687 if (old_num
== new_num
) {
691 /* XXX no point in running this code since st/mesa only uses user buffers */
692 /* Can't compare the buffer data since they are userbuffers */
693 else if (old
&& old
->free_on_destroy
)
694 diff
= memcmp(old
->data
, ibuf
->data
, ibuf
->b
.b
.width0
);
700 diff
= i915
->current
.num_user_constants
[shader
] != 0;
703 pipe_resource_reference(&i915
->constants
[shader
], buf
);
704 i915
->current
.num_user_constants
[shader
] = new_num
;
707 i915
->dirty
|= shader
== PIPE_SHADER_VERTEX
? I915_NEW_VS_CONSTANTS
: I915_NEW_FS_CONSTANTS
;
709 if (cb
&& cb
->user_buffer
) {
710 pipe_resource_reference(&buf
, NULL
);
716 i915_fixup_set_fragment_sampler_views(struct pipe_context
*pipe
,
718 struct pipe_sampler_view
**views
)
720 struct i915_context
*i915
= i915_context(pipe
);
722 i915
->saved_set_sampler_views(pipe
, num
, views
);
725 static void i915_set_fragment_sampler_views(struct pipe_context
*pipe
,
727 struct pipe_sampler_view
**views
)
729 struct i915_context
*i915
= i915_context(pipe
);
732 assert(num
<= PIPE_MAX_SAMPLERS
);
734 /* Check for no-op */
735 if (num
== i915
->num_fragment_sampler_views
&&
736 !memcmp(i915
->fragment_sampler_views
, views
, num
* sizeof(struct pipe_sampler_view
*)))
739 for (i
= 0; i
< num
; i
++)
740 pipe_sampler_view_reference(&i915
->fragment_sampler_views
[i
],
743 for (i
= num
; i
< i915
->num_fragment_sampler_views
; i
++)
744 pipe_sampler_view_reference(&i915
->fragment_sampler_views
[i
],
747 i915
->num_fragment_sampler_views
= num
;
749 i915
->dirty
|= I915_NEW_SAMPLER_VIEW
;
753 i915_set_vertex_sampler_views(struct pipe_context
*pipe
,
755 struct pipe_sampler_view
**views
)
757 struct i915_context
*i915
= i915_context(pipe
);
760 assert(num
<= Elements(i915
->vertex_sampler_views
));
762 /* Check for no-op */
763 if (num
== i915
->num_vertex_sampler_views
&&
764 !memcmp(i915
->vertex_sampler_views
, views
, num
* sizeof(struct pipe_sampler_view
*))) {
768 for (i
= 0; i
< Elements(i915
->vertex_sampler_views
); i
++) {
769 struct pipe_sampler_view
*view
= i
< num
? views
[i
] : NULL
;
771 pipe_sampler_view_reference(&i915
->vertex_sampler_views
[i
], view
);
774 i915
->num_vertex_sampler_views
= num
;
776 draw_set_sampler_views(i915
->draw
,
778 i915
->vertex_sampler_views
,
779 i915
->num_vertex_sampler_views
);
783 static struct pipe_sampler_view
*
784 i915_create_sampler_view(struct pipe_context
*pipe
,
785 struct pipe_resource
*texture
,
786 const struct pipe_sampler_view
*templ
)
788 struct pipe_sampler_view
*view
= CALLOC_STRUCT(pipe_sampler_view
);
792 view
->reference
.count
= 1;
793 view
->texture
= NULL
;
794 pipe_resource_reference(&view
->texture
, texture
);
795 view
->context
= pipe
;
803 i915_sampler_view_destroy(struct pipe_context
*pipe
,
804 struct pipe_sampler_view
*view
)
806 pipe_resource_reference(&view
->texture
, NULL
);
811 static void i915_set_framebuffer_state(struct pipe_context
*pipe
,
812 const struct pipe_framebuffer_state
*fb
)
814 struct i915_context
*i915
= i915_context(pipe
);
817 i915
->framebuffer
.width
= fb
->width
;
818 i915
->framebuffer
.height
= fb
->height
;
819 i915
->framebuffer
.nr_cbufs
= fb
->nr_cbufs
;
820 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
821 pipe_surface_reference(&i915
->framebuffer
.cbufs
[i
],
822 i
< fb
->nr_cbufs
? fb
->cbufs
[i
] : NULL
);
824 pipe_surface_reference(&i915
->framebuffer
.zsbuf
, fb
->zsbuf
);
826 i915
->dirty
|= I915_NEW_FRAMEBUFFER
| I915_NEW_FS
;
831 static void i915_set_clip_state( struct pipe_context
*pipe
,
832 const struct pipe_clip_state
*clip
)
834 struct i915_context
*i915
= i915_context(pipe
);
838 draw_set_clip_state(i915
->draw
, clip
);
840 i915
->dirty
|= I915_NEW_CLIP
;
845 /* Called when driver state tracker notices changes to the viewport
848 static void i915_set_viewport_state( struct pipe_context
*pipe
,
849 const struct pipe_viewport_state
*viewport
)
851 struct i915_context
*i915
= i915_context(pipe
);
853 i915
->viewport
= *viewport
; /* struct copy */
855 /* pass the viewport info to the draw module */
856 draw_set_viewport_state(i915
->draw
, &i915
->viewport
);
858 i915
->dirty
|= I915_NEW_VIEWPORT
;
863 i915_create_rasterizer_state(struct pipe_context
*pipe
,
864 const struct pipe_rasterizer_state
*rasterizer
)
866 struct i915_rasterizer_state
*cso
= CALLOC_STRUCT( i915_rasterizer_state
);
868 cso
->templ
= *rasterizer
;
869 cso
->color_interp
= rasterizer
->flatshade
? INTERP_CONSTANT
: INTERP_LINEAR
;
870 cso
->light_twoside
= rasterizer
->light_twoside
;
871 cso
->ds
[0].u
= _3DSTATE_DEPTH_OFFSET_SCALE
;
872 cso
->ds
[1].f
= rasterizer
->offset_scale
;
873 if (rasterizer
->poly_stipple_enable
) {
874 cso
->st
|= ST1_ENABLE
;
877 if (rasterizer
->scissor
)
878 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| ENABLE_SCISSOR_RECT
;
880 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| DISABLE_SCISSOR_RECT
;
882 switch (rasterizer
->cull_face
) {
884 cso
->LIS4
|= S4_CULLMODE_NONE
;
886 case PIPE_FACE_FRONT
:
887 if (rasterizer
->front_ccw
)
888 cso
->LIS4
|= S4_CULLMODE_CCW
;
890 cso
->LIS4
|= S4_CULLMODE_CW
;
893 if (rasterizer
->front_ccw
)
894 cso
->LIS4
|= S4_CULLMODE_CW
;
896 cso
->LIS4
|= S4_CULLMODE_CCW
;
898 case PIPE_FACE_FRONT_AND_BACK
:
899 cso
->LIS4
|= S4_CULLMODE_BOTH
;
904 int line_width
= CLAMP((int)(rasterizer
->line_width
* 2), 1, 0xf);
906 cso
->LIS4
|= line_width
<< S4_LINE_WIDTH_SHIFT
;
908 if (rasterizer
->line_smooth
)
909 cso
->LIS4
|= S4_LINE_ANTIALIAS_ENABLE
;
913 int point_size
= CLAMP((int) rasterizer
->point_size
, 1, 0xff);
915 cso
->LIS4
|= point_size
<< S4_POINT_WIDTH_SHIFT
;
918 if (rasterizer
->flatshade
) {
919 cso
->LIS4
|= (S4_FLATSHADE_ALPHA
|
921 S4_FLATSHADE_SPECULAR
);
924 cso
->LIS7
= fui( rasterizer
->offset_units
);
930 static void i915_bind_rasterizer_state( struct pipe_context
*pipe
,
933 struct i915_context
*i915
= i915_context(pipe
);
935 if (i915
->rasterizer
== raster
)
938 i915
->rasterizer
= (struct i915_rasterizer_state
*)raster
;
940 /* pass-through to draw module */
941 draw_set_rasterizer_state(i915
->draw
,
942 (i915
->rasterizer
? &(i915
->rasterizer
->templ
) : NULL
),
945 i915
->dirty
|= I915_NEW_RASTERIZER
;
948 static void i915_delete_rasterizer_state(struct pipe_context
*pipe
,
954 static void i915_set_vertex_buffers(struct pipe_context
*pipe
,
956 const struct pipe_vertex_buffer
*buffers
)
958 struct i915_context
*i915
= i915_context(pipe
);
959 struct draw_context
*draw
= i915
->draw
;
962 util_copy_vertex_buffers(i915
->vertex_buffers
,
963 &i915
->nr_vertex_buffers
,
966 /* XXX doesn't look like this is needed */
968 for (i
= 0; i
< i915
->num_vertex_buffers
; i
++) {
969 draw_set_mapped_vertex_buffer(draw
, i
, NULL
);
973 /* pass-through to draw module */
974 draw_set_vertex_buffers(draw
, count
, buffers
);
977 for (i
= 0; i
< count
; i
++) {
978 const void *buf
= buffers
[i
].user_buffer
;
980 buf
= i915_buffer(buffers
[i
].buffer
)->data
;
981 draw_set_mapped_vertex_buffer(draw
, i
, buf
);
986 i915_create_vertex_elements_state(struct pipe_context
*pipe
,
988 const struct pipe_vertex_element
*attribs
)
990 struct i915_velems_state
*velems
;
991 assert(count
<= PIPE_MAX_ATTRIBS
);
992 velems
= (struct i915_velems_state
*) MALLOC(sizeof(struct i915_velems_state
));
994 velems
->count
= count
;
995 memcpy(velems
->velem
, attribs
, sizeof(*attribs
) * count
);
1001 i915_bind_vertex_elements_state(struct pipe_context
*pipe
,
1004 struct i915_context
*i915
= i915_context(pipe
);
1005 struct i915_velems_state
*i915_velems
= (struct i915_velems_state
*) velems
;
1007 if (i915
->velems
== velems
)
1010 i915
->velems
= velems
;
1012 /* pass-through to draw module */
1014 draw_set_vertex_elements(i915
->draw
,
1015 i915_velems
->count
, i915_velems
->velem
);
1020 i915_delete_vertex_elements_state(struct pipe_context
*pipe
, void *velems
)
1025 static void i915_set_index_buffer(struct pipe_context
*pipe
,
1026 const struct pipe_index_buffer
*ib
)
1028 struct i915_context
*i915
= i915_context(pipe
);
1031 memcpy(&i915
->index_buffer
, ib
, sizeof(i915
->index_buffer
));
1033 memset(&i915
->index_buffer
, 0, sizeof(i915
->index_buffer
));
1037 i915_set_sample_mask(struct pipe_context
*pipe
,
1038 unsigned sample_mask
)
1043 i915_init_state_functions( struct i915_context
*i915
)
1045 i915
->base
.create_blend_state
= i915_create_blend_state
;
1046 i915
->base
.bind_blend_state
= i915_bind_blend_state
;
1047 i915
->base
.delete_blend_state
= i915_delete_blend_state
;
1049 i915
->base
.create_sampler_state
= i915_create_sampler_state
;
1050 i915
->base
.bind_fragment_sampler_states
= i915_bind_fragment_sampler_states
;
1051 i915
->base
.bind_vertex_sampler_states
= i915_bind_vertex_sampler_states
;
1052 i915
->base
.delete_sampler_state
= i915_delete_sampler_state
;
1054 i915
->base
.create_depth_stencil_alpha_state
= i915_create_depth_stencil_state
;
1055 i915
->base
.bind_depth_stencil_alpha_state
= i915_bind_depth_stencil_state
;
1056 i915
->base
.delete_depth_stencil_alpha_state
= i915_delete_depth_stencil_state
;
1058 i915
->base
.create_rasterizer_state
= i915_create_rasterizer_state
;
1059 i915
->base
.bind_rasterizer_state
= i915_bind_rasterizer_state
;
1060 i915
->base
.delete_rasterizer_state
= i915_delete_rasterizer_state
;
1061 i915
->base
.create_fs_state
= i915_create_fs_state
;
1062 i915
->base
.bind_fs_state
= i915_bind_fs_state
;
1063 i915
->base
.delete_fs_state
= i915_delete_fs_state
;
1064 i915
->base
.create_vs_state
= i915_create_vs_state
;
1065 i915
->base
.bind_vs_state
= i915_bind_vs_state
;
1066 i915
->base
.delete_vs_state
= i915_delete_vs_state
;
1067 i915
->base
.create_vertex_elements_state
= i915_create_vertex_elements_state
;
1068 i915
->base
.bind_vertex_elements_state
= i915_bind_vertex_elements_state
;
1069 i915
->base
.delete_vertex_elements_state
= i915_delete_vertex_elements_state
;
1071 i915
->base
.set_blend_color
= i915_set_blend_color
;
1072 i915
->base
.set_stencil_ref
= i915_set_stencil_ref
;
1073 i915
->base
.set_clip_state
= i915_set_clip_state
;
1074 i915
->base
.set_sample_mask
= i915_set_sample_mask
;
1075 i915
->base
.set_constant_buffer
= i915_set_constant_buffer
;
1076 i915
->base
.set_framebuffer_state
= i915_set_framebuffer_state
;
1078 i915
->base
.set_polygon_stipple
= i915_set_polygon_stipple
;
1079 i915
->base
.set_scissor_state
= i915_set_scissor_state
;
1080 i915
->base
.set_fragment_sampler_views
= i915_set_fragment_sampler_views
;
1081 i915
->base
.set_vertex_sampler_views
= i915_set_vertex_sampler_views
;
1082 i915
->base
.create_sampler_view
= i915_create_sampler_view
;
1083 i915
->base
.sampler_view_destroy
= i915_sampler_view_destroy
;
1084 i915
->base
.set_viewport_state
= i915_set_viewport_state
;
1085 i915
->base
.set_vertex_buffers
= i915_set_vertex_buffers
;
1086 i915
->base
.set_index_buffer
= i915_set_index_buffer
;
1090 i915_init_fixup_state_functions( struct i915_context
*i915
)
1092 i915
->saved_bind_fs_state
= i915
->base
.bind_fs_state
;
1093 i915
->base
.bind_fs_state
= i915_fixup_bind_fs_state
;
1094 i915
->saved_bind_sampler_states
= i915
->base
.bind_fragment_sampler_states
;
1095 i915
->base
.bind_fragment_sampler_states
= i915_fixup_bind_sampler_states
;
1096 i915
->saved_set_sampler_views
= i915
->base
.set_fragment_sampler_views
;
1097 i915
->base
.set_fragment_sampler_views
= i915_fixup_set_fragment_sampler_views
;