i915g: i915_state_dynamic.c code style
[mesa.git] / src / gallium / drivers / i915 / i915_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "i915_surface.h"
29 #include "i915_resource.h"
30 #include "i915_blit.h"
31 #include "i915_reg.h"
32 #include "i915_screen.h"
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35 #include "util/u_math.h"
36 #include "util/u_format.h"
37 #include "util/u_memory.h"
38 #include "util/u_pack_color.h"
39
40
41 /* Assumes all values are within bounds -- no checking at this level -
42 * do it higher up if required.
43 */
44 static void
45 i915_surface_copy(struct pipe_context *pipe,
46 struct pipe_resource *dst, struct pipe_subresource subdst,
47 unsigned dstx, unsigned dsty, unsigned dstz,
48 struct pipe_resource *src, struct pipe_subresource subsrc,
49 unsigned srcx, unsigned srcy, unsigned srcz,
50 unsigned width, unsigned height)
51 {
52 struct i915_texture *dst_tex = i915_texture(dst);
53 struct i915_texture *src_tex = i915_texture(src);
54 struct pipe_resource *dpt = &dst_tex->b.b;
55 struct pipe_resource *spt = &src_tex->b.b;
56 unsigned dst_offset, src_offset; /* in bytes */
57
58 if (dst->target == PIPE_TEXTURE_CUBE) {
59 dst_offset = dst_tex->image_offset[subdst.level][subdst.face];
60 }
61 else if (dst->target == PIPE_TEXTURE_3D) {
62 dst_offset = dst_tex->image_offset[subdst.level][dstz];
63 }
64 else {
65 dst_offset = dst_tex->image_offset[subdst.level][0];
66 assert(subdst.face == 0);
67 assert(dstz == 0);
68 }
69 if (src->target == PIPE_TEXTURE_CUBE) {
70 src_offset = src_tex->image_offset[subsrc.level][subsrc.face];
71 }
72 else if (src->target == PIPE_TEXTURE_3D) {
73 src_offset = src_tex->image_offset[subsrc.level][srcz];
74 }
75 else {
76 src_offset = src_tex->image_offset[subsrc.level][0];
77 assert(subsrc.face == 0);
78 assert(srcz == 0);
79 }
80
81
82 assert( dst != src );
83 assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
84 assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) );
85 assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) );
86 assert( util_format_get_blockwidth(dpt->format) == 1 );
87 assert( util_format_get_blockheight(dpt->format) == 1 );
88
89 i915_copy_blit( i915_context(pipe),
90 util_format_get_blocksize(dpt->format),
91 (unsigned short) src_tex->stride, src_tex->buffer, src_offset,
92 (unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
93 (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
94 }
95
96
97 static void
98 i915_clear_render_target(struct pipe_context *pipe,
99 struct pipe_surface *dst,
100 const float *rgba,
101 unsigned dstx, unsigned dsty,
102 unsigned width, unsigned height)
103 {
104 struct i915_texture *tex = i915_texture(dst->texture);
105 struct pipe_resource *pt = &tex->b.b;
106 union util_color uc;
107
108 assert(util_format_get_blockwidth(pt->format) == 1);
109 assert(util_format_get_blockheight(pt->format) == 1);
110
111 util_pack_color(rgba, dst->format, &uc);
112 i915_fill_blit( i915_context(pipe),
113 util_format_get_blocksize(pt->format),
114 XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
115 (unsigned short) tex->stride,
116 tex->buffer, dst->offset,
117 (short) dstx, (short) dsty,
118 (short) width, (short) height,
119 uc.ui );
120 }
121
122 static void
123 i915_clear_depth_stencil(struct pipe_context *pipe,
124 struct pipe_surface *dst,
125 unsigned clear_flags,
126 double depth,
127 unsigned stencil,
128 unsigned dstx, unsigned dsty,
129 unsigned width, unsigned height)
130 {
131 struct i915_texture *tex = i915_texture(dst->texture);
132 struct pipe_resource *pt = &tex->b.b;
133 unsigned packedds;
134 unsigned mask = 0;
135
136 assert(util_format_get_blockwidth(pt->format) == 1);
137 assert(util_format_get_blockheight(pt->format) == 1);
138
139 packedds = util_pack_z_stencil(dst->format, depth, stencil);
140
141 if (clear_flags & PIPE_CLEAR_DEPTH)
142 mask |= XY_COLOR_BLT_WRITE_RGB;
143 /* XXX presumably this does read-modify-write
144 (otherwise this won't work anyway). Hence will only want to
145 do it if really have stencil and it isn't cleared */
146 if ((clear_flags & PIPE_CLEAR_STENCIL) ||
147 (dst->format != PIPE_FORMAT_Z24_UNORM_S8_USCALED))
148 mask |= XY_COLOR_BLT_WRITE_ALPHA;
149
150 i915_fill_blit( i915_context(pipe),
151 util_format_get_blocksize(pt->format),
152 mask,
153 (unsigned short) tex->stride,
154 tex->buffer, dst->offset,
155 (short) dstx, (short) dsty,
156 (short) width, (short) height,
157 packedds );
158 }
159
160 /*
161 * Screen surface functions
162 */
163
164
165 static struct pipe_surface *
166 i915_get_tex_surface(struct pipe_screen *screen,
167 struct pipe_resource *pt,
168 unsigned face, unsigned level, unsigned zslice,
169 unsigned flags)
170 {
171 struct i915_texture *tex = i915_texture(pt);
172 struct pipe_surface *ps;
173 unsigned offset; /* in bytes */
174
175 if (pt->target == PIPE_TEXTURE_CUBE) {
176 offset = tex->image_offset[level][face];
177 }
178 else if (pt->target == PIPE_TEXTURE_3D) {
179 offset = tex->image_offset[level][zslice];
180 }
181 else {
182 offset = tex->image_offset[level][0];
183 assert(face == 0);
184 assert(zslice == 0);
185 }
186
187 ps = CALLOC_STRUCT(pipe_surface);
188 if (ps) {
189 pipe_reference_init(&ps->reference, 1);
190 pipe_resource_reference(&ps->texture, pt);
191 ps->format = pt->format;
192 ps->width = u_minify(pt->width0, level);
193 ps->height = u_minify(pt->height0, level);
194 ps->offset = offset;
195 ps->usage = flags;
196 }
197 return ps;
198 }
199
200 static void
201 i915_tex_surface_destroy(struct pipe_surface *surf)
202 {
203 pipe_resource_reference(&surf->texture, NULL);
204 FREE(surf);
205 }
206
207
208 void
209 i915_init_surface_functions(struct i915_context *i915)
210 {
211 i915->base.resource_copy_region = i915_surface_copy;
212 i915->base.clear_render_target = i915_clear_render_target;
213 i915->base.clear_depth_stencil = i915_clear_depth_stencil;
214 }
215
216 /* No good reason for these to be in the screen.
217 */
218 void
219 i915_init_screen_surface_functions(struct i915_screen *is)
220 {
221 is->base.get_tex_surface = i915_get_tex_surface;
222 is->base.tex_surface_destroy = i915_tex_surface_destroy;
223 }