1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
32 #include "draw/draw_context.h"
33 #include "pipe/p_winsys.h"
34 #include "pipe/p_util.h"
35 #include "pipe/p_inlines.h"
37 #include "i915_context.h"
39 #include "i915_state.h"
40 #include "i915_state_inlines.h"
44 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
45 * Intel drivers for "other operating systems" implement GL_CLAMP as
46 * GL_CLAMP_TO_EDGE, so the same is done here.
49 translate_wrap_mode(unsigned wrap
)
52 case PIPE_TEX_WRAP_REPEAT
:
53 return TEXCOORDMODE_WRAP
;
54 case PIPE_TEX_WRAP_CLAMP
:
55 return TEXCOORDMODE_CLAMP_EDGE
; /* not quite correct */
56 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
57 return TEXCOORDMODE_CLAMP_EDGE
;
58 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
59 return TEXCOORDMODE_CLAMP_BORDER
;
60 // case PIPE_TEX_WRAP_MIRRORED_REPEAT:
61 // return TEXCOORDMODE_MIRROR;
63 return TEXCOORDMODE_WRAP
;
67 static unsigned translate_img_filter( unsigned filter
)
70 case PIPE_TEX_FILTER_NEAREST
:
71 return FILTER_NEAREST
;
72 case PIPE_TEX_FILTER_LINEAR
:
74 case PIPE_TEX_FILTER_ANISO
:
75 return FILTER_ANISOTROPIC
;
78 return FILTER_NEAREST
;
82 static unsigned translate_mip_filter( unsigned filter
)
85 case PIPE_TEX_MIPFILTER_NONE
:
86 return MIPFILTER_NONE
;
87 case PIPE_TEX_MIPFILTER_NEAREST
:
88 return MIPFILTER_NEAREST
;
89 case PIPE_TEX_MIPFILTER_LINEAR
:
90 return MIPFILTER_LINEAR
;
93 return MIPFILTER_NONE
;
98 /* None of this state is actually used for anything yet.
101 i915_create_blend_state(struct pipe_context
*pipe
,
102 const struct pipe_blend_state
*blend
)
104 struct i915_blend_state
*cso_data
= CALLOC_STRUCT( i915_blend_state
);
107 unsigned eqRGB
= blend
->rgb_func
;
108 unsigned srcRGB
= blend
->rgb_src_factor
;
109 unsigned dstRGB
= blend
->rgb_dst_factor
;
111 unsigned eqA
= blend
->alpha_func
;
112 unsigned srcA
= blend
->alpha_src_factor
;
113 unsigned dstA
= blend
->alpha_dst_factor
;
115 /* Special handling for MIN/MAX filter modes handled at
116 * state_tracker level.
119 if (srcA
!= srcRGB
||
123 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
127 IAB_MODIFY_SRC_FACTOR
|
128 IAB_MODIFY_DST_FACTOR
|
129 SRC_ABLND_FACT(i915_translate_blend_factor(srcA
)) |
130 DST_ABLND_FACT(i915_translate_blend_factor(dstA
)) |
131 (i915_translate_blend_func(eqA
) << IAB_FUNC_SHIFT
));
134 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
140 cso_data
->modes4
|= (_3DSTATE_MODES_4_CMD
|
141 ENABLE_LOGIC_OP_FUNC
|
142 LOGIC_OP_FUNC(i915_translate_logic_op(blend
->logicop_func
)));
144 if (blend
->logicop_enable
)
145 cso_data
->LIS5
|= S5_LOGICOP_ENABLE
;
148 cso_data
->LIS5
|= S5_COLOR_DITHER_ENABLE
;
150 if ((blend
->colormask
& PIPE_MASK_R
) == 0)
151 cso_data
->LIS5
|= S5_WRITEDISABLE_RED
;
153 if ((blend
->colormask
& PIPE_MASK_G
) == 0)
154 cso_data
->LIS5
|= S5_WRITEDISABLE_GREEN
;
156 if ((blend
->colormask
& PIPE_MASK_B
) == 0)
157 cso_data
->LIS5
|= S5_WRITEDISABLE_BLUE
;
159 if ((blend
->colormask
& PIPE_MASK_A
) == 0)
160 cso_data
->LIS5
|= S5_WRITEDISABLE_ALPHA
;
162 if (blend
->blend_enable
) {
163 unsigned funcRGB
= blend
->rgb_func
;
164 unsigned srcRGB
= blend
->rgb_src_factor
;
165 unsigned dstRGB
= blend
->rgb_dst_factor
;
167 cso_data
->LIS6
|= (S6_CBUF_BLEND_ENABLE
|
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB
)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB
)) |
170 (i915_translate_blend_func(funcRGB
) << S6_CBUF_BLEND_FUNC_SHIFT
));
176 static void i915_bind_blend_state(struct pipe_context
*pipe
,
179 struct i915_context
*i915
= i915_context(pipe
);
181 i915
->blend
= (struct i915_blend_state
*)blend
;
183 i915
->dirty
|= I915_NEW_BLEND
;
187 static void i915_delete_blend_state(struct pipe_context
*pipe
, void *blend
)
192 static void i915_set_blend_color( struct pipe_context
*pipe
,
193 const struct pipe_blend_color
*blend_color
)
195 struct i915_context
*i915
= i915_context(pipe
);
197 i915
->blend_color
= *blend_color
;
199 i915
->dirty
|= I915_NEW_BLEND
;
203 i915_create_sampler_state(struct pipe_context
*pipe
,
204 const struct pipe_sampler_state
*sampler
)
206 struct i915_sampler_state
*cso
= CALLOC_STRUCT( i915_sampler_state
);
207 const unsigned ws
= sampler
->wrap_s
;
208 const unsigned wt
= sampler
->wrap_t
;
209 const unsigned wr
= sampler
->wrap_r
;
210 unsigned minFilt
, magFilt
;
213 cso
->templ
= sampler
;
215 mipFilt
= translate_mip_filter(sampler
->min_mip_filter
);
216 minFilt
= translate_img_filter( sampler
->min_img_filter
);
217 magFilt
= translate_img_filter( sampler
->mag_img_filter
);
219 if (sampler
->max_anisotropy
> 2.0) {
220 cso
->state
[0] |= SS2_MAX_ANISO_4
;
224 int b
= (int) (sampler
->lod_bias
* 16.0);
225 b
= CLAMP(b
, -256, 255);
226 cso
->state
[0] |= ((b
<< SS2_LOD_BIAS_SHIFT
) & SS2_LOD_BIAS_MASK
);
231 if (sampler
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
)
233 cso
->state
[0] |= (SS2_SHADOW_ENABLE
|
234 i915_translate_compare_func(sampler
->compare_func
));
236 minFilt
= FILTER_4X4_FLAT
;
237 magFilt
= FILTER_4X4_FLAT
;
240 cso
->state
[0] |= ((minFilt
<< SS2_MIN_FILTER_SHIFT
) |
241 (mipFilt
<< SS2_MIP_FILTER_SHIFT
) |
242 (magFilt
<< SS2_MAG_FILTER_SHIFT
));
245 ((translate_wrap_mode(ws
) << SS3_TCX_ADDR_MODE_SHIFT
) |
246 (translate_wrap_mode(wt
) << SS3_TCY_ADDR_MODE_SHIFT
) |
247 (translate_wrap_mode(wr
) << SS3_TCZ_ADDR_MODE_SHIFT
));
249 if (sampler
->normalized_coords
)
250 cso
->state
[1] |= SS3_NORMALIZED_COORDS
;
252 if (0) /* XXX not tested yet */
254 int minlod
= (int) (16.0 * sampler
->min_lod
);
255 minlod
= CLAMP(minlod
, 0, 16 * 11);
256 cso
->state
[1] |= (minlod
<< SS3_MIN_LOD_SHIFT
);
260 ubyte r
= float_to_ubyte(sampler
->border_color
[0]);
261 ubyte g
= float_to_ubyte(sampler
->border_color
[1]);
262 ubyte b
= float_to_ubyte(sampler
->border_color
[2]);
263 ubyte a
= float_to_ubyte(sampler
->border_color
[3]);
264 cso
->state
[2] = I915PACKCOLOR8888(r
, g
, b
, a
);
269 static void i915_bind_sampler_states(struct pipe_context
*pipe
,
270 unsigned num
, void **sampler
)
272 struct i915_context
*i915
= i915_context(pipe
);
275 assert(num
<= PIPE_MAX_SAMPLERS
);
277 /* Check for no-op */
278 if (num
== i915
->num_samplers
&&
279 !memcmp(i915
->sampler
, sampler
, num
* sizeof(void *)))
282 for (i
= 0; i
< num
; ++i
)
283 i915
->sampler
[i
] = sampler
[i
];
284 for (i
= num
; i
< PIPE_MAX_SAMPLERS
; ++i
)
285 i915
->sampler
[i
] = NULL
;
287 i915
->num_samplers
= num
;
289 i915
->dirty
|= I915_NEW_SAMPLER
;
292 static void i915_delete_sampler_state(struct pipe_context
*pipe
,
299 /** XXX move someday? Or consolidate all these simple state setters
304 i915_create_depth_stencil_state(struct pipe_context
*pipe
,
305 const struct pipe_depth_stencil_alpha_state
*depth_stencil
)
307 struct i915_depth_stencil_state
*cso
= CALLOC_STRUCT( i915_depth_stencil_state
);
310 int testmask
= depth_stencil
->stencil
[0].value_mask
& 0xff;
311 int writemask
= depth_stencil
->stencil
[0].write_mask
& 0xff;
313 cso
->stencil_modes4
|= (_3DSTATE_MODES_4_CMD
|
314 ENABLE_STENCIL_TEST_MASK
|
315 STENCIL_TEST_MASK(testmask
) |
316 ENABLE_STENCIL_WRITE_MASK
|
317 STENCIL_WRITE_MASK(writemask
));
320 if (depth_stencil
->stencil
[0].enabled
) {
321 int test
= i915_translate_compare_func(depth_stencil
->stencil
[0].func
);
322 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].fail_op
);
323 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zfail_op
);
324 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zpass_op
);
325 int ref
= depth_stencil
->stencil
[0].ref_value
& 0xff;
327 cso
->stencil_LIS5
|= (S5_STENCIL_TEST_ENABLE
|
328 S5_STENCIL_WRITE_ENABLE
|
329 (ref
<< S5_STENCIL_REF_SHIFT
) |
330 (test
<< S5_STENCIL_TEST_FUNC_SHIFT
) |
331 (fop
<< S5_STENCIL_FAIL_SHIFT
) |
332 (dfop
<< S5_STENCIL_PASS_Z_FAIL_SHIFT
) |
333 (dpop
<< S5_STENCIL_PASS_Z_PASS_SHIFT
));
336 if (depth_stencil
->stencil
[1].enabled
) {
337 int test
= i915_translate_compare_func(depth_stencil
->stencil
[1].func
);
338 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].fail_op
);
339 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zfail_op
);
340 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zpass_op
);
341 int ref
= depth_stencil
->stencil
[1].ref_value
& 0xff;
342 int tmask
= depth_stencil
->stencil
[1].value_mask
& 0xff;
343 int wmask
= depth_stencil
->stencil
[1].write_mask
& 0xff;
345 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
346 BFO_ENABLE_STENCIL_FUNCS
|
347 BFO_ENABLE_STENCIL_TWO_SIDE
|
348 BFO_ENABLE_STENCIL_REF
|
349 BFO_STENCIL_TWO_SIDE
|
350 (ref
<< BFO_STENCIL_REF_SHIFT
) |
351 (test
<< BFO_STENCIL_TEST_SHIFT
) |
352 (fop
<< BFO_STENCIL_FAIL_SHIFT
) |
353 (dfop
<< BFO_STENCIL_PASS_Z_FAIL_SHIFT
) |
354 (dpop
<< BFO_STENCIL_PASS_Z_PASS_SHIFT
));
356 cso
->bfo
[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS
|
357 BFM_ENABLE_STENCIL_TEST_MASK
|
358 BFM_ENABLE_STENCIL_WRITE_MASK
|
359 (tmask
<< BFM_STENCIL_TEST_MASK_SHIFT
) |
360 (wmask
<< BFM_STENCIL_WRITE_MASK_SHIFT
));
363 /* This actually disables two-side stencil: The bit set is a
364 * modify-enable bit to indicate we are changing the two-side
365 * setting. Then there is a symbolic zero to show that we are
366 * setting the flag to zero/off.
368 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
369 BFO_ENABLE_STENCIL_TWO_SIDE
|
374 if (depth_stencil
->depth
.enabled
) {
375 int func
= i915_translate_compare_func(depth_stencil
->depth
.func
);
377 cso
->depth_LIS6
|= (S6_DEPTH_TEST_ENABLE
|
378 (func
<< S6_DEPTH_TEST_FUNC_SHIFT
));
380 if (depth_stencil
->depth
.writemask
)
381 cso
->depth_LIS6
|= S6_DEPTH_WRITE_ENABLE
;
384 if (depth_stencil
->alpha
.enabled
) {
385 int test
= i915_translate_compare_func(depth_stencil
->alpha
.func
);
386 ubyte refByte
= float_to_ubyte(depth_stencil
->alpha
.ref
);
388 cso
->depth_LIS6
|= (S6_ALPHA_TEST_ENABLE
|
389 (test
<< S6_ALPHA_TEST_FUNC_SHIFT
) |
390 (((unsigned) refByte
) << S6_ALPHA_REF_SHIFT
));
396 static void i915_bind_depth_stencil_state(struct pipe_context
*pipe
,
399 struct i915_context
*i915
= i915_context(pipe
);
401 i915
->depth_stencil
= (const struct i915_depth_stencil_state
*)depth_stencil
;
403 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
406 static void i915_delete_depth_stencil_state(struct pipe_context
*pipe
,
413 static void i915_set_scissor_state( struct pipe_context
*pipe
,
414 const struct pipe_scissor_state
*scissor
)
416 struct i915_context
*i915
= i915_context(pipe
);
418 memcpy( &i915
->scissor
, scissor
, sizeof(*scissor
) );
419 i915
->dirty
|= I915_NEW_SCISSOR
;
423 static void i915_set_polygon_stipple( struct pipe_context
*pipe
,
424 const struct pipe_poly_stipple
*stipple
)
431 i915_create_fs_state(struct pipe_context
*pipe
,
432 const struct pipe_shader_state
*templ
)
434 struct i915_context
*i915
= i915_context(pipe
);
435 struct i915_fragment_shader
*ifs
= CALLOC_STRUCT(i915_fragment_shader
);
441 tgsi_scan_shader(templ
->tokens
, &ifs
->info
);
443 /* The shader's compiled to i915 instructions here */
444 i915_translate_fragment_program(i915
, ifs
);
450 i915_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
452 struct i915_context
*i915
= i915_context(pipe
);
454 i915
->fs
= (struct i915_fragment_shader
*) shader
;
456 i915
->dirty
|= I915_NEW_FS
;
460 void i915_delete_fs_state(struct pipe_context
*pipe
, void *shader
)
462 struct i915_fragment_shader
*ifs
= (struct i915_fragment_shader
*) shader
;
466 ifs
->program_len
= 0;
473 i915_create_vs_state(struct pipe_context
*pipe
,
474 const struct pipe_shader_state
*templ
)
476 struct i915_context
*i915
= i915_context(pipe
);
478 /* just pass-through to draw module */
479 return draw_create_vertex_shader(i915
->draw
, templ
);
482 static void i915_bind_vs_state(struct pipe_context
*pipe
, void *shader
)
484 struct i915_context
*i915
= i915_context(pipe
);
486 /* just pass-through to draw module */
487 draw_bind_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
489 i915
->dirty
|= I915_NEW_VS
;
492 static void i915_delete_vs_state(struct pipe_context
*pipe
, void *shader
)
494 struct i915_context
*i915
= i915_context(pipe
);
496 /* just pass-through to draw module */
497 draw_delete_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
500 static void i915_set_constant_buffer(struct pipe_context
*pipe
,
501 uint shader
, uint index
,
502 const struct pipe_constant_buffer
*buf
)
504 struct i915_context
*i915
= i915_context(pipe
);
505 struct pipe_winsys
*ws
= pipe
->winsys
;
507 assert(shader
< PIPE_SHADER_TYPES
);
510 /* Make a copy of shader constants.
511 * During fragment program translation we may add additional
512 * constants to the array.
514 * We want to consider the situation where some user constants
515 * (ex: a material color) may change frequently but the shader program
516 * stays the same. In that case we should only be updating the first
517 * N constants, leaving any extras from shader translation alone.
522 (mapped
= ws
->buffer_map(ws
, buf
->buffer
,
523 PIPE_BUFFER_USAGE_CPU_READ
))) {
524 memcpy(i915
->current
.constants
[shader
], mapped
, buf
->size
);
525 ws
->buffer_unmap(ws
, buf
->buffer
);
526 i915
->current
.num_user_constants
[shader
]
527 = buf
->size
/ (4 * sizeof(float));
530 i915
->current
.num_user_constants
[shader
] = 0;
534 i915
->dirty
|= I915_NEW_CONSTANTS
;
538 static void i915_set_sampler_textures(struct pipe_context
*pipe
,
540 struct pipe_texture
**texture
)
542 struct i915_context
*i915
= i915_context(pipe
);
545 assert(num
<= PIPE_MAX_SAMPLERS
);
547 /* Check for no-op */
548 if (num
== i915
->num_textures
&&
549 !memcmp(i915
->texture
, texture
, num
* sizeof(struct pipe_texture
*)))
552 /* Fixes wrong texture in texobj with VBUF */
553 draw_flush(i915
->draw
);
555 for (i
= 0; i
< num
; i
++)
556 pipe_texture_reference((struct pipe_texture
**) &i915
->texture
[i
],
559 for (i
= num
; i
< i915
->num_textures
; i
++)
560 pipe_texture_reference((struct pipe_texture
**) &i915
->texture
[i
],
563 i915
->num_textures
= num
;
565 i915
->dirty
|= I915_NEW_TEXTURE
;
570 static void i915_set_framebuffer_state(struct pipe_context
*pipe
,
571 const struct pipe_framebuffer_state
*fb
)
573 struct i915_context
*i915
= i915_context(pipe
);
575 i915
->framebuffer
= *fb
; /* struct copy */
577 i915
->dirty
|= I915_NEW_FRAMEBUFFER
;
582 static void i915_set_clip_state( struct pipe_context
*pipe
,
583 const struct pipe_clip_state
*clip
)
585 struct i915_context
*i915
= i915_context(pipe
);
587 draw_set_clip_state(i915
->draw
, clip
);
589 i915
->dirty
|= I915_NEW_CLIP
;
594 /* Called when driver state tracker notices changes to the viewport
597 static void i915_set_viewport_state( struct pipe_context
*pipe
,
598 const struct pipe_viewport_state
*viewport
)
600 struct i915_context
*i915
= i915_context(pipe
);
602 i915
->viewport
= *viewport
; /* struct copy */
604 /* pass the viewport info to the draw module */
605 draw_set_viewport_state(i915
->draw
, &i915
->viewport
);
607 i915
->dirty
|= I915_NEW_VIEWPORT
;
612 i915_create_rasterizer_state(struct pipe_context
*pipe
,
613 const struct pipe_rasterizer_state
*rasterizer
)
615 struct i915_rasterizer_state
*cso
= CALLOC_STRUCT( i915_rasterizer_state
);
617 cso
->templ
= rasterizer
;
618 cso
->color_interp
= rasterizer
->flatshade
? INTERP_CONSTANT
: INTERP_LINEAR
;
619 cso
->light_twoside
= rasterizer
->light_twoside
;
620 cso
->ds
[0].u
= _3DSTATE_DEPTH_OFFSET_SCALE
;
621 cso
->ds
[1].f
= rasterizer
->offset_scale
;
622 if (rasterizer
->poly_stipple_enable
) {
623 cso
->st
|= ST1_ENABLE
;
626 if (rasterizer
->scissor
)
627 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| ENABLE_SCISSOR_RECT
;
629 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| DISABLE_SCISSOR_RECT
;
631 switch (rasterizer
->cull_mode
) {
632 case PIPE_WINDING_NONE
:
633 cso
->LIS4
|= S4_CULLMODE_NONE
;
635 case PIPE_WINDING_CW
:
636 cso
->LIS4
|= S4_CULLMODE_CW
;
638 case PIPE_WINDING_CCW
:
639 cso
->LIS4
|= S4_CULLMODE_CCW
;
641 case PIPE_WINDING_BOTH
:
642 cso
->LIS4
|= S4_CULLMODE_BOTH
;
647 int line_width
= CLAMP((int)(rasterizer
->line_width
* 2), 1, 0xf);
649 cso
->LIS4
|= line_width
<< S4_LINE_WIDTH_SHIFT
;
651 if (rasterizer
->line_smooth
)
652 cso
->LIS4
|= S4_LINE_ANTIALIAS_ENABLE
;
656 int point_size
= CLAMP((int) rasterizer
->point_size
, 1, 0xff);
658 cso
->LIS4
|= point_size
<< S4_POINT_WIDTH_SHIFT
;
661 if (rasterizer
->flatshade
) {
662 cso
->LIS4
|= (S4_FLATSHADE_ALPHA
|
664 S4_FLATSHADE_SPECULAR
);
667 cso
->LIS7
= fui( rasterizer
->offset_units
);
673 static void i915_bind_rasterizer_state( struct pipe_context
*pipe
,
676 struct i915_context
*i915
= i915_context(pipe
);
678 i915
->rasterizer
= (struct i915_rasterizer_state
*)raster
;
680 /* pass-through to draw module */
681 draw_set_rasterizer_state(i915
->draw
,
682 (i915
->rasterizer
? i915
->rasterizer
->templ
: NULL
));
684 i915
->dirty
|= I915_NEW_RASTERIZER
;
687 static void i915_delete_rasterizer_state(struct pipe_context
*pipe
,
693 static void i915_set_vertex_buffers(struct pipe_context
*pipe
,
695 const struct pipe_vertex_buffer
*buffers
)
697 struct i915_context
*i915
= i915_context(pipe
);
699 memcpy(i915
->vertex_buffer
, buffers
, count
* sizeof(buffers
[0]));
700 i915
->num_vertex_buffers
= count
;
702 /* pass-through to draw module */
703 draw_set_vertex_buffers(i915
->draw
, count
, buffers
);
706 static void i915_set_vertex_elements(struct pipe_context
*pipe
,
708 const struct pipe_vertex_element
*elements
)
710 struct i915_context
*i915
= i915_context(pipe
);
711 i915
->num_vertex_elements
= count
;
712 /* pass-through to draw module */
713 draw_set_vertex_elements(i915
->draw
, count
, elements
);
719 i915_init_state_functions( struct i915_context
*i915
)
721 i915
->pipe
.create_blend_state
= i915_create_blend_state
;
722 i915
->pipe
.bind_blend_state
= i915_bind_blend_state
;
723 i915
->pipe
.delete_blend_state
= i915_delete_blend_state
;
725 i915
->pipe
.create_sampler_state
= i915_create_sampler_state
;
726 i915
->pipe
.bind_sampler_states
= i915_bind_sampler_states
;
727 i915
->pipe
.delete_sampler_state
= i915_delete_sampler_state
;
729 i915
->pipe
.create_depth_stencil_alpha_state
= i915_create_depth_stencil_state
;
730 i915
->pipe
.bind_depth_stencil_alpha_state
= i915_bind_depth_stencil_state
;
731 i915
->pipe
.delete_depth_stencil_alpha_state
= i915_delete_depth_stencil_state
;
733 i915
->pipe
.create_rasterizer_state
= i915_create_rasterizer_state
;
734 i915
->pipe
.bind_rasterizer_state
= i915_bind_rasterizer_state
;
735 i915
->pipe
.delete_rasterizer_state
= i915_delete_rasterizer_state
;
736 i915
->pipe
.create_fs_state
= i915_create_fs_state
;
737 i915
->pipe
.bind_fs_state
= i915_bind_fs_state
;
738 i915
->pipe
.delete_fs_state
= i915_delete_fs_state
;
739 i915
->pipe
.create_vs_state
= i915_create_vs_state
;
740 i915
->pipe
.bind_vs_state
= i915_bind_vs_state
;
741 i915
->pipe
.delete_vs_state
= i915_delete_vs_state
;
743 i915
->pipe
.set_blend_color
= i915_set_blend_color
;
744 i915
->pipe
.set_clip_state
= i915_set_clip_state
;
745 i915
->pipe
.set_constant_buffer
= i915_set_constant_buffer
;
746 i915
->pipe
.set_framebuffer_state
= i915_set_framebuffer_state
;
748 i915
->pipe
.set_polygon_stipple
= i915_set_polygon_stipple
;
749 i915
->pipe
.set_scissor_state
= i915_set_scissor_state
;
750 i915
->pipe
.set_sampler_textures
= i915_set_sampler_textures
;
751 i915
->pipe
.set_viewport_state
= i915_set_viewport_state
;
752 i915
->pipe
.set_vertex_buffers
= i915_set_vertex_buffers
;
753 i915
->pipe
.set_vertex_elements
= i915_set_vertex_elements
;