1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
32 #include "draw/draw_context.h"
33 #include "pipe/p_winsys.h"
34 #include "pipe/p_util.h"
35 #include "pipe/p_inlines.h"
36 #include "tgsi/util/tgsi_parse.h"
38 #include "i915_context.h"
40 #include "i915_state.h"
41 #include "i915_state_inlines.h"
45 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
50 translate_wrap_mode(unsigned wrap
)
53 case PIPE_TEX_WRAP_REPEAT
:
54 return TEXCOORDMODE_WRAP
;
55 case PIPE_TEX_WRAP_CLAMP
:
56 return TEXCOORDMODE_CLAMP_EDGE
; /* not quite correct */
57 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
58 return TEXCOORDMODE_CLAMP_EDGE
;
59 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
60 return TEXCOORDMODE_CLAMP_BORDER
;
61 // case PIPE_TEX_WRAP_MIRRORED_REPEAT:
62 // return TEXCOORDMODE_MIRROR;
64 return TEXCOORDMODE_WRAP
;
68 static unsigned translate_img_filter( unsigned filter
)
71 case PIPE_TEX_FILTER_NEAREST
:
72 return FILTER_NEAREST
;
73 case PIPE_TEX_FILTER_LINEAR
:
75 case PIPE_TEX_FILTER_ANISO
:
76 return FILTER_ANISOTROPIC
;
79 return FILTER_NEAREST
;
83 static unsigned translate_mip_filter( unsigned filter
)
86 case PIPE_TEX_MIPFILTER_NONE
:
87 return MIPFILTER_NONE
;
88 case PIPE_TEX_MIPFILTER_NEAREST
:
89 return MIPFILTER_NEAREST
;
90 case PIPE_TEX_MIPFILTER_LINEAR
:
91 return MIPFILTER_LINEAR
;
94 return MIPFILTER_NONE
;
99 /* None of this state is actually used for anything yet.
102 i915_create_blend_state(struct pipe_context
*pipe
,
103 const struct pipe_blend_state
*blend
)
105 struct i915_blend_state
*cso_data
= CALLOC_STRUCT( i915_blend_state
);
108 unsigned eqRGB
= blend
->rgb_func
;
109 unsigned srcRGB
= blend
->rgb_src_factor
;
110 unsigned dstRGB
= blend
->rgb_dst_factor
;
112 unsigned eqA
= blend
->alpha_func
;
113 unsigned srcA
= blend
->alpha_src_factor
;
114 unsigned dstA
= blend
->alpha_dst_factor
;
116 /* Special handling for MIN/MAX filter modes handled at
117 * state_tracker level.
120 if (srcA
!= srcRGB
||
124 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
128 IAB_MODIFY_SRC_FACTOR
|
129 IAB_MODIFY_DST_FACTOR
|
130 SRC_ABLND_FACT(i915_translate_blend_factor(srcA
)) |
131 DST_ABLND_FACT(i915_translate_blend_factor(dstA
)) |
132 (i915_translate_blend_func(eqA
) << IAB_FUNC_SHIFT
));
135 cso_data
->iab
= (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD
|
141 cso_data
->modes4
|= (_3DSTATE_MODES_4_CMD
|
142 ENABLE_LOGIC_OP_FUNC
|
143 LOGIC_OP_FUNC(i915_translate_logic_op(blend
->logicop_func
)));
145 if (blend
->logicop_enable
)
146 cso_data
->LIS5
|= S5_LOGICOP_ENABLE
;
149 cso_data
->LIS5
|= S5_COLOR_DITHER_ENABLE
;
151 if ((blend
->colormask
& PIPE_MASK_R
) == 0)
152 cso_data
->LIS5
|= S5_WRITEDISABLE_RED
;
154 if ((blend
->colormask
& PIPE_MASK_G
) == 0)
155 cso_data
->LIS5
|= S5_WRITEDISABLE_GREEN
;
157 if ((blend
->colormask
& PIPE_MASK_B
) == 0)
158 cso_data
->LIS5
|= S5_WRITEDISABLE_BLUE
;
160 if ((blend
->colormask
& PIPE_MASK_A
) == 0)
161 cso_data
->LIS5
|= S5_WRITEDISABLE_ALPHA
;
163 if (blend
->blend_enable
) {
164 unsigned funcRGB
= blend
->rgb_func
;
165 unsigned srcRGB
= blend
->rgb_src_factor
;
166 unsigned dstRGB
= blend
->rgb_dst_factor
;
168 cso_data
->LIS6
|= (S6_CBUF_BLEND_ENABLE
|
169 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB
)) |
170 DST_BLND_FACT(i915_translate_blend_factor(dstRGB
)) |
171 (i915_translate_blend_func(funcRGB
) << S6_CBUF_BLEND_FUNC_SHIFT
));
177 static void i915_bind_blend_state(struct pipe_context
*pipe
,
180 struct i915_context
*i915
= i915_context(pipe
);
182 i915
->blend
= (struct i915_blend_state
*)blend
;
184 i915
->dirty
|= I915_NEW_BLEND
;
188 static void i915_delete_blend_state(struct pipe_context
*pipe
, void *blend
)
193 static void i915_set_blend_color( struct pipe_context
*pipe
,
194 const struct pipe_blend_color
*blend_color
)
196 struct i915_context
*i915
= i915_context(pipe
);
198 i915
->blend_color
= *blend_color
;
200 i915
->dirty
|= I915_NEW_BLEND
;
204 i915_create_sampler_state(struct pipe_context
*pipe
,
205 const struct pipe_sampler_state
*sampler
)
207 struct i915_sampler_state
*cso
= CALLOC_STRUCT( i915_sampler_state
);
208 const unsigned ws
= sampler
->wrap_s
;
209 const unsigned wt
= sampler
->wrap_t
;
210 const unsigned wr
= sampler
->wrap_r
;
211 unsigned minFilt
, magFilt
;
214 cso
->templ
= sampler
;
216 mipFilt
= translate_mip_filter(sampler
->min_mip_filter
);
217 minFilt
= translate_img_filter( sampler
->min_img_filter
);
218 magFilt
= translate_img_filter( sampler
->mag_img_filter
);
220 if (sampler
->max_anisotropy
> 2.0) {
221 cso
->state
[0] |= SS2_MAX_ANISO_4
;
225 int b
= (int) (sampler
->lod_bias
* 16.0);
226 b
= CLAMP(b
, -256, 255);
227 cso
->state
[0] |= ((b
<< SS2_LOD_BIAS_SHIFT
) & SS2_LOD_BIAS_MASK
);
232 if (sampler
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
)
234 cso
->state
[0] |= (SS2_SHADOW_ENABLE
|
235 i915_translate_compare_func(sampler
->compare_func
));
237 minFilt
= FILTER_4X4_FLAT
;
238 magFilt
= FILTER_4X4_FLAT
;
241 cso
->state
[0] |= ((minFilt
<< SS2_MIN_FILTER_SHIFT
) |
242 (mipFilt
<< SS2_MIP_FILTER_SHIFT
) |
243 (magFilt
<< SS2_MAG_FILTER_SHIFT
));
246 ((translate_wrap_mode(ws
) << SS3_TCX_ADDR_MODE_SHIFT
) |
247 (translate_wrap_mode(wt
) << SS3_TCY_ADDR_MODE_SHIFT
) |
248 (translate_wrap_mode(wr
) << SS3_TCZ_ADDR_MODE_SHIFT
));
250 if (sampler
->normalized_coords
)
251 cso
->state
[1] |= SS3_NORMALIZED_COORDS
;
253 if (0) /* XXX not tested yet */
255 int minlod
= (int) (16.0 * sampler
->min_lod
);
256 minlod
= CLAMP(minlod
, 0, 16 * 11);
257 cso
->state
[1] |= (minlod
<< SS3_MIN_LOD_SHIFT
);
261 ubyte r
= float_to_ubyte(sampler
->border_color
[0]);
262 ubyte g
= float_to_ubyte(sampler
->border_color
[1]);
263 ubyte b
= float_to_ubyte(sampler
->border_color
[2]);
264 ubyte a
= float_to_ubyte(sampler
->border_color
[3]);
265 cso
->state
[2] = I915PACKCOLOR8888(r
, g
, b
, a
);
270 static void i915_bind_sampler_states(struct pipe_context
*pipe
,
271 unsigned num
, void **sampler
)
273 struct i915_context
*i915
= i915_context(pipe
);
276 assert(num
<= PIPE_MAX_SAMPLERS
);
278 /* Check for no-op */
279 if (num
== i915
->num_samplers
&&
280 !memcmp(i915
->sampler
, sampler
, num
* sizeof(void *)))
283 for (i
= 0; i
< num
; ++i
)
284 i915
->sampler
[i
] = sampler
[i
];
285 for (i
= num
; i
< PIPE_MAX_SAMPLERS
; ++i
)
286 i915
->sampler
[i
] = NULL
;
288 i915
->num_samplers
= num
;
290 i915
->dirty
|= I915_NEW_SAMPLER
;
293 static void i915_delete_sampler_state(struct pipe_context
*pipe
,
300 /** XXX move someday? Or consolidate all these simple state setters
305 i915_create_depth_stencil_state(struct pipe_context
*pipe
,
306 const struct pipe_depth_stencil_alpha_state
*depth_stencil
)
308 struct i915_depth_stencil_state
*cso
= CALLOC_STRUCT( i915_depth_stencil_state
);
311 int testmask
= depth_stencil
->stencil
[0].value_mask
& 0xff;
312 int writemask
= depth_stencil
->stencil
[0].write_mask
& 0xff;
314 cso
->stencil_modes4
|= (_3DSTATE_MODES_4_CMD
|
315 ENABLE_STENCIL_TEST_MASK
|
316 STENCIL_TEST_MASK(testmask
) |
317 ENABLE_STENCIL_WRITE_MASK
|
318 STENCIL_WRITE_MASK(writemask
));
321 if (depth_stencil
->stencil
[0].enabled
) {
322 int test
= i915_translate_compare_func(depth_stencil
->stencil
[0].func
);
323 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].fail_op
);
324 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zfail_op
);
325 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[0].zpass_op
);
326 int ref
= depth_stencil
->stencil
[0].ref_value
& 0xff;
328 cso
->stencil_LIS5
|= (S5_STENCIL_TEST_ENABLE
|
329 S5_STENCIL_WRITE_ENABLE
|
330 (ref
<< S5_STENCIL_REF_SHIFT
) |
331 (test
<< S5_STENCIL_TEST_FUNC_SHIFT
) |
332 (fop
<< S5_STENCIL_FAIL_SHIFT
) |
333 (dfop
<< S5_STENCIL_PASS_Z_FAIL_SHIFT
) |
334 (dpop
<< S5_STENCIL_PASS_Z_PASS_SHIFT
));
337 if (depth_stencil
->stencil
[1].enabled
) {
338 int test
= i915_translate_compare_func(depth_stencil
->stencil
[1].func
);
339 int fop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].fail_op
);
340 int dfop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zfail_op
);
341 int dpop
= i915_translate_stencil_op(depth_stencil
->stencil
[1].zpass_op
);
342 int ref
= depth_stencil
->stencil
[1].ref_value
& 0xff;
343 int tmask
= depth_stencil
->stencil
[1].value_mask
& 0xff;
344 int wmask
= depth_stencil
->stencil
[1].write_mask
& 0xff;
346 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
347 BFO_ENABLE_STENCIL_FUNCS
|
348 BFO_ENABLE_STENCIL_TWO_SIDE
|
349 BFO_ENABLE_STENCIL_REF
|
350 BFO_STENCIL_TWO_SIDE
|
351 (ref
<< BFO_STENCIL_REF_SHIFT
) |
352 (test
<< BFO_STENCIL_TEST_SHIFT
) |
353 (fop
<< BFO_STENCIL_FAIL_SHIFT
) |
354 (dfop
<< BFO_STENCIL_PASS_Z_FAIL_SHIFT
) |
355 (dpop
<< BFO_STENCIL_PASS_Z_PASS_SHIFT
));
357 cso
->bfo
[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS
|
358 BFM_ENABLE_STENCIL_TEST_MASK
|
359 BFM_ENABLE_STENCIL_WRITE_MASK
|
360 (tmask
<< BFM_STENCIL_TEST_MASK_SHIFT
) |
361 (wmask
<< BFM_STENCIL_WRITE_MASK_SHIFT
));
364 /* This actually disables two-side stencil: The bit set is a
365 * modify-enable bit to indicate we are changing the two-side
366 * setting. Then there is a symbolic zero to show that we are
367 * setting the flag to zero/off.
369 cso
->bfo
[0] = (_3DSTATE_BACKFACE_STENCIL_OPS
|
370 BFO_ENABLE_STENCIL_TWO_SIDE
|
375 if (depth_stencil
->depth
.enabled
) {
376 int func
= i915_translate_compare_func(depth_stencil
->depth
.func
);
378 cso
->depth_LIS6
|= (S6_DEPTH_TEST_ENABLE
|
379 (func
<< S6_DEPTH_TEST_FUNC_SHIFT
));
381 if (depth_stencil
->depth
.writemask
)
382 cso
->depth_LIS6
|= S6_DEPTH_WRITE_ENABLE
;
385 if (depth_stencil
->alpha
.enabled
) {
386 int test
= i915_translate_compare_func(depth_stencil
->alpha
.func
);
387 ubyte refByte
= float_to_ubyte(depth_stencil
->alpha
.ref
);
389 cso
->depth_LIS6
|= (S6_ALPHA_TEST_ENABLE
|
390 (test
<< S6_ALPHA_TEST_FUNC_SHIFT
) |
391 (((unsigned) refByte
) << S6_ALPHA_REF_SHIFT
));
397 static void i915_bind_depth_stencil_state(struct pipe_context
*pipe
,
400 struct i915_context
*i915
= i915_context(pipe
);
402 i915
->depth_stencil
= (const struct i915_depth_stencil_state
*)depth_stencil
;
404 i915
->dirty
|= I915_NEW_DEPTH_STENCIL
;
407 static void i915_delete_depth_stencil_state(struct pipe_context
*pipe
,
414 static void i915_set_scissor_state( struct pipe_context
*pipe
,
415 const struct pipe_scissor_state
*scissor
)
417 struct i915_context
*i915
= i915_context(pipe
);
419 memcpy( &i915
->scissor
, scissor
, sizeof(*scissor
) );
420 i915
->dirty
|= I915_NEW_SCISSOR
;
424 static void i915_set_polygon_stipple( struct pipe_context
*pipe
,
425 const struct pipe_poly_stipple
*stipple
)
432 i915_create_fs_state(struct pipe_context
*pipe
,
433 const struct pipe_shader_state
*templ
)
435 struct i915_context
*i915
= i915_context(pipe
);
436 struct i915_fragment_shader
*ifs
= CALLOC_STRUCT(i915_fragment_shader
);
440 ifs
->state
.tokens
= tgsi_dup_tokens(templ
->tokens
);
442 tgsi_scan_shader(templ
->tokens
, &ifs
->info
);
444 /* The shader's compiled to i915 instructions here */
445 i915_translate_fragment_program(i915
, ifs
);
451 i915_bind_fs_state(struct pipe_context
*pipe
, void *shader
)
453 struct i915_context
*i915
= i915_context(pipe
);
455 i915
->fs
= (struct i915_fragment_shader
*) shader
;
457 i915
->dirty
|= I915_NEW_FS
;
461 void i915_delete_fs_state(struct pipe_context
*pipe
, void *shader
)
463 struct i915_fragment_shader
*ifs
= (struct i915_fragment_shader
*) shader
;
467 ifs
->program_len
= 0;
469 FREE((struct tgsi_token
*)ifs
->state
.tokens
);
476 i915_create_vs_state(struct pipe_context
*pipe
,
477 const struct pipe_shader_state
*templ
)
479 struct i915_context
*i915
= i915_context(pipe
);
481 /* just pass-through to draw module */
482 return draw_create_vertex_shader(i915
->draw
, templ
);
485 static void i915_bind_vs_state(struct pipe_context
*pipe
, void *shader
)
487 struct i915_context
*i915
= i915_context(pipe
);
489 /* just pass-through to draw module */
490 draw_bind_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
492 i915
->dirty
|= I915_NEW_VS
;
495 static void i915_delete_vs_state(struct pipe_context
*pipe
, void *shader
)
497 struct i915_context
*i915
= i915_context(pipe
);
499 /* just pass-through to draw module */
500 draw_delete_vertex_shader(i915
->draw
, (struct draw_vertex_shader
*) shader
);
503 static void i915_set_constant_buffer(struct pipe_context
*pipe
,
504 uint shader
, uint index
,
505 const struct pipe_constant_buffer
*buf
)
507 struct i915_context
*i915
= i915_context(pipe
);
508 struct pipe_winsys
*ws
= pipe
->winsys
;
510 assert(shader
< PIPE_SHADER_TYPES
);
513 /* Make a copy of shader constants.
514 * During fragment program translation we may add additional
515 * constants to the array.
517 * We want to consider the situation where some user constants
518 * (ex: a material color) may change frequently but the shader program
519 * stays the same. In that case we should only be updating the first
520 * N constants, leaving any extras from shader translation alone.
525 (mapped
= ws
->buffer_map(ws
, buf
->buffer
,
526 PIPE_BUFFER_USAGE_CPU_READ
))) {
527 memcpy(i915
->current
.constants
[shader
], mapped
, buf
->size
);
528 ws
->buffer_unmap(ws
, buf
->buffer
);
529 i915
->current
.num_user_constants
[shader
]
530 = buf
->size
/ (4 * sizeof(float));
533 i915
->current
.num_user_constants
[shader
] = 0;
537 i915
->dirty
|= I915_NEW_CONSTANTS
;
541 static void i915_set_sampler_textures(struct pipe_context
*pipe
,
543 struct pipe_texture
**texture
)
545 struct i915_context
*i915
= i915_context(pipe
);
548 assert(num
<= PIPE_MAX_SAMPLERS
);
550 /* Check for no-op */
551 if (num
== i915
->num_textures
&&
552 !memcmp(i915
->texture
, texture
, num
* sizeof(struct pipe_texture
*)))
555 /* Fixes wrong texture in texobj with VBUF */
556 draw_flush(i915
->draw
);
558 for (i
= 0; i
< num
; i
++)
559 pipe_texture_reference((struct pipe_texture
**) &i915
->texture
[i
],
562 for (i
= num
; i
< i915
->num_textures
; i
++)
563 pipe_texture_reference((struct pipe_texture
**) &i915
->texture
[i
],
566 i915
->num_textures
= num
;
568 i915
->dirty
|= I915_NEW_TEXTURE
;
573 static void i915_set_framebuffer_state(struct pipe_context
*pipe
,
574 const struct pipe_framebuffer_state
*fb
)
576 struct i915_context
*i915
= i915_context(pipe
);
578 i915
->framebuffer
= *fb
; /* struct copy */
580 i915
->dirty
|= I915_NEW_FRAMEBUFFER
;
585 static void i915_set_clip_state( struct pipe_context
*pipe
,
586 const struct pipe_clip_state
*clip
)
588 struct i915_context
*i915
= i915_context(pipe
);
590 draw_set_clip_state(i915
->draw
, clip
);
592 i915
->dirty
|= I915_NEW_CLIP
;
597 /* Called when driver state tracker notices changes to the viewport
600 static void i915_set_viewport_state( struct pipe_context
*pipe
,
601 const struct pipe_viewport_state
*viewport
)
603 struct i915_context
*i915
= i915_context(pipe
);
605 i915
->viewport
= *viewport
; /* struct copy */
607 /* pass the viewport info to the draw module */
608 draw_set_viewport_state(i915
->draw
, &i915
->viewport
);
610 i915
->dirty
|= I915_NEW_VIEWPORT
;
615 i915_create_rasterizer_state(struct pipe_context
*pipe
,
616 const struct pipe_rasterizer_state
*rasterizer
)
618 struct i915_rasterizer_state
*cso
= CALLOC_STRUCT( i915_rasterizer_state
);
620 cso
->templ
= rasterizer
;
621 cso
->color_interp
= rasterizer
->flatshade
? INTERP_CONSTANT
: INTERP_LINEAR
;
622 cso
->light_twoside
= rasterizer
->light_twoside
;
623 cso
->ds
[0].u
= _3DSTATE_DEPTH_OFFSET_SCALE
;
624 cso
->ds
[1].f
= rasterizer
->offset_scale
;
625 if (rasterizer
->poly_stipple_enable
) {
626 cso
->st
|= ST1_ENABLE
;
629 if (rasterizer
->scissor
)
630 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| ENABLE_SCISSOR_RECT
;
632 cso
->sc
[0] = _3DSTATE_SCISSOR_ENABLE_CMD
| DISABLE_SCISSOR_RECT
;
634 switch (rasterizer
->cull_mode
) {
635 case PIPE_WINDING_NONE
:
636 cso
->LIS4
|= S4_CULLMODE_NONE
;
638 case PIPE_WINDING_CW
:
639 cso
->LIS4
|= S4_CULLMODE_CW
;
641 case PIPE_WINDING_CCW
:
642 cso
->LIS4
|= S4_CULLMODE_CCW
;
644 case PIPE_WINDING_BOTH
:
645 cso
->LIS4
|= S4_CULLMODE_BOTH
;
650 int line_width
= CLAMP((int)(rasterizer
->line_width
* 2), 1, 0xf);
652 cso
->LIS4
|= line_width
<< S4_LINE_WIDTH_SHIFT
;
654 if (rasterizer
->line_smooth
)
655 cso
->LIS4
|= S4_LINE_ANTIALIAS_ENABLE
;
659 int point_size
= CLAMP((int) rasterizer
->point_size
, 1, 0xff);
661 cso
->LIS4
|= point_size
<< S4_POINT_WIDTH_SHIFT
;
664 if (rasterizer
->flatshade
) {
665 cso
->LIS4
|= (S4_FLATSHADE_ALPHA
|
667 S4_FLATSHADE_SPECULAR
);
670 cso
->LIS7
= fui( rasterizer
->offset_units
);
676 static void i915_bind_rasterizer_state( struct pipe_context
*pipe
,
679 struct i915_context
*i915
= i915_context(pipe
);
681 i915
->rasterizer
= (struct i915_rasterizer_state
*)raster
;
683 /* pass-through to draw module */
684 draw_set_rasterizer_state(i915
->draw
,
685 (i915
->rasterizer
? i915
->rasterizer
->templ
: NULL
));
687 i915
->dirty
|= I915_NEW_RASTERIZER
;
690 static void i915_delete_rasterizer_state(struct pipe_context
*pipe
,
696 static void i915_set_vertex_buffers(struct pipe_context
*pipe
,
698 const struct pipe_vertex_buffer
*buffers
)
700 struct i915_context
*i915
= i915_context(pipe
);
702 memcpy(i915
->vertex_buffer
, buffers
, count
* sizeof(buffers
[0]));
703 i915
->num_vertex_buffers
= count
;
705 /* pass-through to draw module */
706 draw_set_vertex_buffers(i915
->draw
, count
, buffers
);
709 static void i915_set_vertex_elements(struct pipe_context
*pipe
,
711 const struct pipe_vertex_element
*elements
)
713 struct i915_context
*i915
= i915_context(pipe
);
714 i915
->num_vertex_elements
= count
;
715 /* pass-through to draw module */
716 draw_set_vertex_elements(i915
->draw
, count
, elements
);
722 i915_init_state_functions( struct i915_context
*i915
)
724 i915
->pipe
.create_blend_state
= i915_create_blend_state
;
725 i915
->pipe
.bind_blend_state
= i915_bind_blend_state
;
726 i915
->pipe
.delete_blend_state
= i915_delete_blend_state
;
728 i915
->pipe
.create_sampler_state
= i915_create_sampler_state
;
729 i915
->pipe
.bind_sampler_states
= i915_bind_sampler_states
;
730 i915
->pipe
.delete_sampler_state
= i915_delete_sampler_state
;
732 i915
->pipe
.create_depth_stencil_alpha_state
= i915_create_depth_stencil_state
;
733 i915
->pipe
.bind_depth_stencil_alpha_state
= i915_bind_depth_stencil_state
;
734 i915
->pipe
.delete_depth_stencil_alpha_state
= i915_delete_depth_stencil_state
;
736 i915
->pipe
.create_rasterizer_state
= i915_create_rasterizer_state
;
737 i915
->pipe
.bind_rasterizer_state
= i915_bind_rasterizer_state
;
738 i915
->pipe
.delete_rasterizer_state
= i915_delete_rasterizer_state
;
739 i915
->pipe
.create_fs_state
= i915_create_fs_state
;
740 i915
->pipe
.bind_fs_state
= i915_bind_fs_state
;
741 i915
->pipe
.delete_fs_state
= i915_delete_fs_state
;
742 i915
->pipe
.create_vs_state
= i915_create_vs_state
;
743 i915
->pipe
.bind_vs_state
= i915_bind_vs_state
;
744 i915
->pipe
.delete_vs_state
= i915_delete_vs_state
;
746 i915
->pipe
.set_blend_color
= i915_set_blend_color
;
747 i915
->pipe
.set_clip_state
= i915_set_clip_state
;
748 i915
->pipe
.set_constant_buffer
= i915_set_constant_buffer
;
749 i915
->pipe
.set_framebuffer_state
= i915_set_framebuffer_state
;
751 i915
->pipe
.set_polygon_stipple
= i915_set_polygon_stipple
;
752 i915
->pipe
.set_scissor_state
= i915_set_scissor_state
;
753 i915
->pipe
.set_sampler_textures
= i915_set_sampler_textures
;
754 i915
->pipe
.set_viewport_state
= i915_set_viewport_state
;
755 i915
->pipe
.set_vertex_buffers
= i915_set_vertex_buffers
;
756 i915
->pipe
.set_vertex_elements
= i915_set_vertex_elements
;