i915g: Don't use winsys directly in the driver
[mesa.git] / src / gallium / drivers / i915simple / i915_winsys.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 /**
29 * \file
30 * This is the interface that i915simple requires any window system
31 * hosting it to implement. This is the only include file in i915simple
32 * which is public.
33 *
34 * This isn't currently true as the winsys needs i915_batchbuffer.h
35 */
36
37 #ifndef I915_WINSYS_H
38 #define I915_WINSYS_H
39
40
41 #include "pipe/p_defines.h"
42
43
44 #ifdef __cplusplus
45 extern "C" {
46 #endif
47
48
49 /* Pipe drivers are independent of both GL and the window system.
50 * The window system provides a buffer manager and a set of additional
51 * hooks for things like command buffer submission, etc.
52 *
53 * There clearly has to be some agreement between the window system
54 * driver and the hardware driver about the format of command buffers,
55 * etc.
56 */
57
58 struct i915_batchbuffer;
59 struct pipe_texture;
60 struct pipe_buffer;
61 struct pipe_fence_handle;
62 struct pipe_winsys;
63 struct pipe_screen;
64
65
66 /**
67 * Additional winsys interface for i915simple.
68 *
69 * It is an over-simple batchbuffer mechanism. Will want to improve the
70 * performance of this, perhaps based on the cmdstream stuff. It
71 * would be pretty impossible to implement swz on top of this
72 * interface.
73 *
74 * Will also need additions/changes to implement static/dynamic
75 * indirect state.
76 */
77 struct i915_winsys {
78
79 void (*destroy)( struct i915_winsys *sws );
80
81 /**
82 * Get the current batch buffer from the winsys.
83 */
84 struct i915_batchbuffer *(*batch_get)( struct i915_winsys *sws );
85
86 /**
87 * Emit a relocation to a buffer.
88 *
89 * Used not only when the buffer addresses are not pinned, but also to
90 * ensure refered buffers will not be destroyed until the current batch
91 * buffer execution is finished.
92 *
93 * The access flags is a combination of I915_BUFFER_ACCESS_WRITE and
94 * I915_BUFFER_ACCESS_READ macros.
95 */
96 void (*batch_reloc)( struct i915_winsys *sws,
97 struct pipe_buffer *buf,
98 unsigned access_flags,
99 unsigned delta );
100
101 /**
102 * Flush the batch.
103 */
104 void (*batch_flush)( struct i915_winsys *sws,
105 struct pipe_fence_handle **fence );
106 };
107
108 #define I915_BUFFER_ACCESS_WRITE 0x1
109 #define I915_BUFFER_ACCESS_READ 0x2
110
111 #define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0)
112 #define I915_BUFFER_USAGE_SCANOUT (PIPE_BUFFER_USAGE_CUSTOM << 1)
113
114
115 /**
116 * Create i915 pipe_screen.
117 */
118 struct pipe_screen *i915_create_screen( struct pipe_winsys *winsys,
119 uint pci_id );
120
121 /**
122 * Create a i915 pipe_context.
123 */
124 struct pipe_context *i915_create_context( struct pipe_screen *screen,
125 struct pipe_winsys *winsys,
126 struct i915_winsys *i915 );
127
128 /**
129 * Used for the winsys to get the buffer used for a texture
130 * and also the stride used for the texture.
131 *
132 * Buffer is referenced for you so you need to unref after use.
133 *
134 * This is needed for example kms.
135 */
136 boolean i915_get_texture_buffer( struct pipe_texture *texture,
137 struct pipe_buffer **buf,
138 unsigned *stride );
139
140 #ifdef __cplusplus
141 }
142 #endif
143
144 #endif