i965g: more work on compiling
[mesa.git] / src / gallium / drivers / i965 / brw_clip_util.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "brw_defines.h"
34 #include "brw_eu.h"
35 #include "brw_util.h"
36 #include "brw_clip.h"
37
38
39
40
41 struct brw_reg get_tmp( struct brw_clip_compile *c )
42 {
43 struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
44
45 if (++c->last_tmp > c->prog_data.total_grf)
46 c->prog_data.total_grf = c->last_tmp;
47
48 return tmp;
49 }
50
51 static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
52 {
53 if (tmp.nr == c->last_tmp-1)
54 c->last_tmp--;
55 }
56
57
58 static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
59 {
60 return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
61 }
62
63
64 void brw_clip_init_planes( struct brw_clip_compile *c )
65 {
66 struct brw_compile *p = &c->func;
67
68 if (!c->key.nr_userclip) {
69 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
70 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1));
71 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1));
72 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1));
73 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1));
74 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1));
75 }
76 }
77
78
79
80 #define W 3
81
82 /* Project 'pos' to screen space (or back again), overwrite with results:
83 */
84 void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
85 {
86 struct brw_compile *p = &c->func;
87
88 /* calc rhw
89 */
90 brw_math_invert(p, get_element(pos, W), get_element(pos, W));
91
92 /* value.xyz *= value.rhw
93 */
94 brw_set_access_mode(p, BRW_ALIGN_16);
95 brw_MUL(p, brw_writemask(pos, BRW_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
96 brw_set_access_mode(p, BRW_ALIGN_1);
97 }
98
99
100 static void brw_clip_project_vertex( struct brw_clip_compile *c,
101 struct brw_indirect vert_addr )
102 {
103 struct brw_compile *p = &c->func;
104 struct brw_reg tmp = get_tmp(c);
105
106 /* Fixup position. Extract from the original vertex and re-project
107 * to screen space:
108 */
109 brw_MOV(p, tmp, deref_4f(vert_addr, c->offset[VERT_RESULT_HPOS]));
110 brw_clip_project_position(c, tmp);
111 brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp);
112
113 release_tmp(c, tmp);
114 }
115
116
117
118
119 /* Interpolate between two vertices and put the result into a0.0.
120 * Increment a0.0 accordingly.
121 */
122 void brw_clip_interp_vertex( struct brw_clip_compile *c,
123 struct brw_indirect dest_ptr,
124 struct brw_indirect v0_ptr, /* from */
125 struct brw_indirect v1_ptr, /* to */
126 struct brw_reg t0,
127 GLboolean force_edgeflag)
128 {
129 struct brw_compile *p = &c->func;
130 struct brw_reg tmp = get_tmp(c);
131 GLuint i;
132
133 /* Just copy the vertex header:
134 */
135 /*
136 * After CLIP stage, only first 256 bits of the VUE are read
137 * back on IGDNG, so needn't change it
138 */
139 brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
140
141 /* Iterate over each attribute (could be done in pairs?)
142 */
143 for (i = 0; i < c->nr_attrs; i++) {
144 GLuint delta = i*16 + 32;
145
146 if (c->chipset.is_igdng)
147 delta = i * 16 + 32 * 3;
148
149 if (delta == c->offset_edge) {
150 if (force_edgeflag)
151 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
152 else
153 brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
154 }
155 else {
156 /* Interpolate:
157 *
158 * New = attr0 + t*attr1 - t*attr0
159 */
160 brw_MUL(p,
161 vec4(brw_null_reg()),
162 deref_4f(v1_ptr, delta),
163 t0);
164
165 brw_MAC(p,
166 tmp,
167 negate(deref_4f(v0_ptr, delta)),
168 t0);
169
170 brw_ADD(p,
171 deref_4f(dest_ptr, delta),
172 deref_4f(v0_ptr, delta),
173 tmp);
174 }
175 }
176
177 if (i & 1) {
178 GLuint delta = i*16 + 32;
179
180 if (c->chipset.is_igdng)
181 delta = i * 16 + 32 * 3;
182
183 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
184 }
185
186 release_tmp(c, tmp);
187
188 /* Recreate the projected (NDC) coordinate in the new vertex
189 * header:
190 */
191 brw_clip_project_vertex(c, dest_ptr );
192 }
193
194
195
196
197 #define MAX_MRF 16
198
199 void brw_clip_emit_vue(struct brw_clip_compile *c,
200 struct brw_indirect vert,
201 GLboolean allocate,
202 GLboolean eot,
203 GLuint header)
204 {
205 struct brw_compile *p = &c->func;
206 GLuint start = c->last_mrf;
207
208 brw_clip_ff_sync(c);
209
210 assert(!(allocate && eot));
211
212 /* Cycle through mrf regs - probably futile as we have to wait for
213 * the allocation response anyway. Also, the order this function
214 * is invoked doesn't correspond to the order the instructions will
215 * be executed, so it won't have any effect in many cases.
216 */
217 #if 0
218 if (start + c->nr_regs + 1 >= MAX_MRF)
219 start = 0;
220
221 c->last_mrf = start + c->nr_regs + 1;
222 #endif
223
224 /* Copy the vertex from vertn into m1..mN+1:
225 */
226 brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs);
227
228 /* Overwrite PrimType and PrimStart in the message header, for
229 * each vertex in turn:
230 */
231 brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
232
233
234 /* Send each vertex as a seperate write to the urb. This
235 * is different to the concept in brw_sf_emit.c, where
236 * subsequent writes are used to build up a single urb
237 * entry. Each of these writes instantiates a seperate
238 * urb entry - (I think... what about 'allocate'?)
239 */
240 brw_urb_WRITE(p,
241 allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
242 start,
243 c->reg.R0,
244 allocate,
245 1, /* used */
246 c->nr_regs + 1, /* msg length */
247 allocate ? 1 : 0, /* response_length */
248 eot, /* eot */
249 1, /* writes_complete */
250 0, /* urb offset */
251 BRW_URB_SWIZZLE_NONE);
252 }
253
254
255
256 void brw_clip_kill_thread(struct brw_clip_compile *c)
257 {
258 struct brw_compile *p = &c->func;
259
260 brw_clip_ff_sync(c);
261 /* Send an empty message to kill the thread and release any
262 * allocated urb entry:
263 */
264 brw_urb_WRITE(p,
265 retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
266 0,
267 c->reg.R0,
268 0, /* allocate */
269 0, /* used */
270 1, /* msg len */
271 0, /* response len */
272 1, /* eot */
273 1, /* writes complete */
274 0,
275 BRW_URB_SWIZZLE_NONE);
276 }
277
278
279
280
281 struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
282 {
283 return brw_address(c->reg.fixed_planes);
284 }
285
286
287 struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
288 {
289 if (c->key.nr_userclip) {
290 return brw_imm_uw(16);
291 }
292 else {
293 return brw_imm_uw(4);
294 }
295 }
296
297
298 /* If flatshading, distribute color from provoking vertex prior to
299 * clipping.
300 */
301 void brw_clip_copy_colors( struct brw_clip_compile *c,
302 GLuint to, GLuint from )
303 {
304 struct brw_compile *p = &c->func;
305
306 if (c->offset_color0)
307 brw_MOV(p,
308 byte_offset(c->reg.vertex[to], c->offset_color0),
309 byte_offset(c->reg.vertex[from], c->offset_color0));
310
311 if (c->offset_color1)
312 brw_MOV(p,
313 byte_offset(c->reg.vertex[to], c->offset_color1),
314 byte_offset(c->reg.vertex[from], c->offset_color1));
315
316 if (c->offset_bfc0)
317 brw_MOV(p,
318 byte_offset(c->reg.vertex[to], c->offset_bfc0),
319 byte_offset(c->reg.vertex[from], c->offset_bfc0));
320
321 if (c->offset_bfc1)
322 brw_MOV(p,
323 byte_offset(c->reg.vertex[to], c->offset_bfc1),
324 byte_offset(c->reg.vertex[from], c->offset_bfc1));
325 }
326
327
328
329 void brw_clip_init_clipmask( struct brw_clip_compile *c )
330 {
331 struct brw_compile *p = &c->func;
332 struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
333
334 /* Shift so that lowest outcode bit is rightmost:
335 */
336 brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
337
338 if (c->key.nr_userclip) {
339 struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
340
341 /* Rearrange userclip outcodes so that they come directly after
342 * the fixed plane bits.
343 */
344 brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
345 brw_SHR(p, tmp, tmp, brw_imm_ud(8));
346 brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
347
348 release_tmp(c, tmp);
349 }
350 }
351
352 void brw_clip_ff_sync(struct brw_clip_compile *c)
353 {
354 if (c->need_ff_sync) {
355 struct brw_compile *p = &c->func;
356 struct brw_instruction *need_ff_sync;
357
358 brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
359 brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
360 need_ff_sync = brw_IF(p, BRW_EXECUTE_1);
361 {
362 brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
363 brw_ff_sync(p,
364 c->reg.R0,
365 0,
366 c->reg.R0,
367 1,
368 1, /* used */
369 1, /* msg length */
370 1, /* response length */
371 0, /* eot */
372 1, /* write compelete */
373 0, /* urb offset */
374 BRW_URB_SWIZZLE_NONE);
375 }
376 brw_ENDIF(p, need_ff_sync);
377 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
378 }
379 }
380
381 void brw_clip_init_ff_sync(struct brw_clip_compile *c)
382 {
383 if (c->need_ff_sync) {
384 struct brw_compile *p = &c->func;
385
386 brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
387 }
388 }