Merge remote branch 'origin/master' into lp-binning
[mesa.git] / src / gallium / drivers / i965 / brw_context.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_context.h"
34 #include "util/u_simple_list.h"
35
36 #include "brw_context.h"
37 #include "brw_draw.h"
38 #include "brw_state.h"
39 #include "brw_batchbuffer.h"
40 #include "brw_winsys.h"
41 #include "brw_screen.h"
42
43
44 static void brw_destroy_context( struct pipe_context *pipe )
45 {
46 struct brw_context *brw = brw_context(pipe);
47 int i;
48
49 brw_context_flush( brw );
50 brw_batchbuffer_free( brw->batch );
51 brw_destroy_state(brw);
52
53 brw_draw_cleanup( brw );
54
55 brw_pipe_blend_cleanup( brw );
56 brw_pipe_depth_stencil_cleanup( brw );
57 brw_pipe_framebuffer_cleanup( brw );
58 brw_pipe_flush_cleanup( brw );
59 brw_pipe_misc_cleanup( brw );
60 brw_pipe_query_cleanup( brw );
61 brw_pipe_rast_cleanup( brw );
62 brw_pipe_sampler_cleanup( brw );
63 brw_pipe_shader_cleanup( brw );
64 brw_pipe_vertex_cleanup( brw );
65 brw_pipe_clear_cleanup( brw );
66
67 brw_hw_cc_cleanup( brw );
68
69
70 FREE(brw->wm.compile_data);
71
72 for (i = 0; i < brw->curr.fb.nr_cbufs; i++)
73 pipe_surface_reference(&brw->curr.fb.cbufs[i], NULL);
74 brw->curr.fb.nr_cbufs = 0;
75 pipe_surface_reference(&brw->curr.fb.zsbuf, NULL);
76
77 bo_reference(&brw->curbe.curbe_bo, NULL);
78 bo_reference(&brw->vs.prog_bo, NULL);
79 bo_reference(&brw->vs.state_bo, NULL);
80 bo_reference(&brw->vs.bind_bo, NULL);
81 bo_reference(&brw->gs.prog_bo, NULL);
82 bo_reference(&brw->gs.state_bo, NULL);
83 bo_reference(&brw->clip.prog_bo, NULL);
84 bo_reference(&brw->clip.state_bo, NULL);
85 bo_reference(&brw->clip.vp_bo, NULL);
86 bo_reference(&brw->sf.prog_bo, NULL);
87 bo_reference(&brw->sf.state_bo, NULL);
88 bo_reference(&brw->sf.vp_bo, NULL);
89
90 for (i = 0; i < Elements(brw->wm.sdc_bo); i++)
91 bo_reference(&brw->wm.sdc_bo[i], NULL);
92
93 bo_reference(&brw->wm.bind_bo, NULL);
94
95 for (i = 0; i < Elements(brw->wm.surf_bo); i++)
96 bo_reference(&brw->wm.surf_bo[i], NULL);
97
98 bo_reference(&brw->wm.sampler_bo, NULL);
99 bo_reference(&brw->wm.prog_bo, NULL);
100 bo_reference(&brw->wm.state_bo, NULL);
101 }
102
103
104 struct pipe_context *brw_create_context(struct pipe_screen *screen)
105 {
106 struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context);
107
108 if (!brw) {
109 debug_printf("%s: failed to alloc context\n", __FUNCTION__);
110 return NULL;
111 }
112
113 brw->base.screen = screen;
114 brw->base.destroy = brw_destroy_context;
115 brw->sws = brw_screen(screen)->sws;
116 brw->chipset = brw_screen(screen)->chipset;
117
118 brw_pipe_blend_init( brw );
119 brw_pipe_depth_stencil_init( brw );
120 brw_pipe_framebuffer_init( brw );
121 brw_pipe_flush_init( brw );
122 brw_pipe_misc_init( brw );
123 brw_pipe_query_init( brw );
124 brw_pipe_rast_init( brw );
125 brw_pipe_sampler_init( brw );
126 brw_pipe_shader_init( brw );
127 brw_pipe_vertex_init( brw );
128 brw_pipe_clear_init( brw );
129
130 brw_hw_cc_init( brw );
131
132 brw_init_state( brw );
133 brw_draw_init( brw );
134
135 brw->state.dirty.mesa = ~0;
136 brw->state.dirty.brw = ~0;
137
138 brw->flags.always_emit_state = 0;
139
140 make_empty_list(&brw->query.active_head);
141
142 brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset );
143 if (brw->batch == NULL)
144 goto fail;
145
146 return &brw->base;
147
148 fail:
149 if (brw->batch)
150 brw_batchbuffer_free( brw->batch );
151 return NULL;
152 }
153