3 if (key
->logic_op
!= GL_COPY
) {
4 cc
.cc2
.logicop_enable
= 1;
5 cc
.cc5
.logicop_func
= intel_translate_logic_op(key
->logic_op
);
6 } else if (key
->color_blend
) {
7 GLenum eqRGB
= key
->blend_eq_rgb
;
8 GLenum eqA
= key
->blend_eq_a
;
9 GLenum srcRGB
= key
->blend_src_rgb
;
10 GLenum dstRGB
= key
->blend_dst_rgb
;
11 GLenum srcA
= key
->blend_src_a
;
12 GLenum dstA
= key
->blend_dst_a
;
14 if (eqRGB
== GL_MIN
|| eqRGB
== GL_MAX
) {
15 srcRGB
= dstRGB
= GL_ONE
;
18 if (eqA
== GL_MIN
|| eqA
== GL_MAX
) {
22 cc
.cc6
.dest_blend_factor
= brw_translate_blend_factor(dstRGB
);
23 cc
.cc6
.src_blend_factor
= brw_translate_blend_factor(srcRGB
);
24 cc
.cc6
.blend_function
= brw_translate_blend_equation(eqRGB
);
26 cc
.cc5
.ia_dest_blend_factor
= brw_translate_blend_factor(dstA
);
27 cc
.cc5
.ia_src_blend_factor
= brw_translate_blend_factor(srcA
);
28 cc
.cc5
.ia_blend_function
= brw_translate_blend_equation(eqA
);
30 cc
.cc3
.blend_enable
= 1;
31 cc
.cc3
.ia_blend_enable
= (srcA
!= srcRGB
||
37 cc
.cc5
.dither_enable
= 1;
38 cc
.cc6
.y_dither_offset
= 0;
39 cc
.cc6
.x_dither_offset
= 0;