gallium: move clear paths from rgba to a pointer to a color union (v2)
[mesa.git] / src / gallium / drivers / i965 / brw_pipe_clear.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "util/u_pack_color.h"
29 #include "util/u_math.h"
30
31 #include "pipe/p_state.h"
32
33 #include "brw_batchbuffer.h"
34 #include "brw_screen.h"
35 #include "brw_context.h"
36
37 #define MASK16 0xffff
38 #define MASK24 0xffffff
39
40
41 /**
42 * Use blitting to clear the renderbuffers named by 'flags'.
43 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
44 * since that might include software renderbuffers or renderbuffers
45 * which we're clearing with triangles.
46 */
47 static enum pipe_error
48 try_clear( struct brw_context *brw,
49 struct brw_surface *surface,
50 unsigned value,
51 unsigned rgba_mask)
52 {
53 uint32_t BR13, CMD;
54 int x1 = 0;
55 int y1 = 0;
56 int x2 = surface->base.width;
57 int y2 = surface->base.height;
58 int pitch = surface->pitch;
59 int cpp = surface->cpp;
60
61 if (x2 == 0 || y2 == 0)
62 return 0;
63
64 debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
65 __FUNCTION__,
66 (void *)surface->bo, pitch * cpp,
67 surface->offset,
68 x1, y1, x2 - x1, y2 - y1);
69
70 BR13 = 0xf0 << 16;
71 CMD = XY_COLOR_BLT_CMD | rgba_mask;
72
73 /* Setup the blit command */
74 if (cpp == 4) {
75 BR13 |= BR13_8888;
76 }
77 else {
78 assert(cpp == 2);
79 BR13 |= BR13_565;
80 }
81
82 /* XXX: nasty hack for clearing depth buffers
83 */
84 if (surface->tiling == BRW_TILING_Y) {
85 x2 = pitch;
86 }
87
88 if (surface->tiling == BRW_TILING_X) {
89 CMD |= XY_DST_TILED;
90 pitch /= 4;
91 }
92
93 BR13 |= (pitch * cpp);
94
95 BEGIN_BATCH(6, 0);
96 OUT_BATCH(CMD);
97 OUT_BATCH(BR13);
98 OUT_BATCH((y1 << 16) | x1);
99 OUT_BATCH((y2 << 16) | x2);
100 OUT_RELOC(surface->bo,
101 BRW_USAGE_BLIT_DEST,
102 surface->offset);
103 OUT_BATCH(value);
104 ADVANCE_BATCH();
105
106 return 0;
107 }
108
109
110
111
112 static void color_clear(struct brw_context *brw,
113 struct brw_surface *bsurface,
114 const float *rgba )
115 {
116 enum pipe_error ret;
117 union util_color value;
118
119 util_pack_color( rgba, bsurface->base.format, &value );
120
121 if (bsurface->cpp == 2)
122 value.ui |= value.ui << 16;
123
124 ret = try_clear( brw, bsurface, value.ui,
125 XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA );
126
127 if (ret != 0) {
128 brw_context_flush( brw );
129 ret = try_clear( brw, bsurface, value.ui,
130 XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA );
131 assert( ret == 0 );
132 }
133 }
134
135 static void zstencil_clear(struct brw_context *brw,
136 struct brw_surface *bsurface,
137 unsigned clear_flags,
138 double depth,
139 unsigned stencil )
140 {
141 enum pipe_error ret;
142 unsigned value;
143 unsigned mask = 0;
144 union fi tmp;
145
146 if (clear_flags & PIPE_CLEAR_DEPTH)
147 mask |= XY_BLT_WRITE_RGB;
148
149 switch (bsurface->base.format) {
150 case PIPE_FORMAT_Z32_FLOAT:
151 tmp.f = (float)depth;
152 value = tmp.ui;
153 break;
154 case PIPE_FORMAT_Z24X8_UNORM:
155 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
156 value = ((unsigned)(depth * MASK24) & MASK24);
157 break;
158 case PIPE_FORMAT_Z16_UNORM:
159 value = ((unsigned)(depth * MASK16) & MASK16);
160 break;
161 default:
162 assert(0);
163 return;
164 }
165
166 switch (bsurface->base.format) {
167 case PIPE_FORMAT_Z32_FLOAT:
168 mask |= XY_BLT_WRITE_ALPHA;
169 break;
170 case PIPE_FORMAT_Z24X8_UNORM:
171 value = value | (stencil << 24);
172 mask |= XY_BLT_WRITE_ALPHA;
173 break;
174 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
175 value = value | (stencil << 24);
176 if (clear_flags & PIPE_CLEAR_STENCIL)
177 mask |= XY_BLT_WRITE_ALPHA;
178 break;
179 case PIPE_FORMAT_Z16_UNORM:
180 value = value | (value << 16);
181 mask |= XY_BLT_WRITE_ALPHA;
182 break;
183 default:
184 break;
185 }
186
187 ret = try_clear( brw, bsurface, value, mask );
188
189 if (ret != 0) {
190 brw_context_flush( brw );
191 ret = try_clear( brw, bsurface, value, mask );
192 assert( ret == 0 );
193 }
194 }
195
196
197
198 /**
199 * Clear the given surface to the specified value.
200 * No masking, no scissor (clear entire buffer).
201 */
202 static void brw_clear(struct pipe_context *pipe,
203 unsigned buffers,
204 const union pipe_color_union *color,
205 double depth,
206 unsigned stencil)
207 {
208 struct brw_context *brw = brw_context( pipe );
209 int i;
210
211 if (buffers & PIPE_CLEAR_COLOR) {
212 for (i = 0; i < brw->curr.fb.nr_cbufs; i++) {
213 color_clear( brw,
214 brw_surface(brw->curr.fb.cbufs[i]),
215 color->f );
216 }
217 }
218
219 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
220 if (brw->curr.fb.zsbuf) {
221 zstencil_clear( brw,
222 brw_surface(brw->curr.fb.zsbuf),
223 buffers & PIPE_CLEAR_DEPTHSTENCIL,
224 depth, stencil );
225 }
226 }
227 }
228
229 /* XXX should respect region */
230 static void brw_clear_render_target(struct pipe_context *pipe,
231 struct pipe_surface *dst,
232 const union pipe_color_union *color,
233 unsigned dstx, unsigned dsty,
234 unsigned width, unsigned height)
235 {
236 struct brw_context *brw = brw_context( pipe );
237
238 color_clear( brw,
239 brw_surface(dst),
240 color->f );
241 }
242
243 /* XXX should respect region */
244 static void brw_clear_depth_stencil(struct pipe_context *pipe,
245 struct pipe_surface *dst,
246 unsigned clear_flags,
247 double depth,
248 unsigned stencil,
249 unsigned dstx, unsigned dsty,
250 unsigned width, unsigned height)
251 {
252 struct brw_context *brw = brw_context( pipe );
253
254 zstencil_clear( brw,
255 brw_surface(dst),
256 clear_flags,
257 depth, stencil );
258 }
259
260 void brw_pipe_clear_init( struct brw_context *brw )
261 {
262 brw->base.clear = brw_clear;
263 brw->base.clear_render_target = brw_clear_render_target;
264 brw->base.clear_depth_stencil = brw_clear_depth_stencil;
265 }
266
267
268 void brw_pipe_clear_cleanup( struct brw_context *brw )
269 {
270 }