1 #include "util/u_debug.h"
2 #include "util/u_surface.h"
4 #include "brw_resource.h"
5 #include "brw_context.h"
6 #include "brw_screen.h"
9 static struct pipe_resource
*
10 brw_resource_create(struct pipe_screen
*screen
,
11 const struct pipe_resource
*template)
13 if (template->target
== PIPE_BUFFER
)
14 return brw_buffer_create(screen
, template);
16 return brw_texture_create(screen
, template);
20 static struct pipe_resource
*
21 brw_resource_from_handle(struct pipe_screen
* screen
,
22 const struct pipe_resource
*template,
23 struct winsys_handle
*whandle
)
25 if (template->target
== PIPE_BUFFER
)
28 return brw_texture_from_handle(screen
, template, whandle
);
33 brw_init_resource_functions(struct brw_context
*brw
)
35 brw
->base
.get_transfer
= u_get_transfer_vtbl
;
36 brw
->base
.transfer_map
= u_transfer_map_vtbl
;
37 brw
->base
.transfer_flush_region
= u_transfer_flush_region_vtbl
;
38 brw
->base
.transfer_unmap
= u_transfer_unmap_vtbl
;
39 brw
->base
.transfer_destroy
= u_transfer_destroy_vtbl
;
40 brw
->base
.transfer_inline_write
= u_transfer_inline_write_vtbl
;
41 brw
->base
.resource_copy_region
= util_resource_copy_region
;
45 brw_init_screen_resource_functions(struct brw_screen
*is
)
47 is
->base
.resource_create
= brw_resource_create
;
48 is
->base
.resource_from_handle
= brw_resource_from_handle
;
49 is
->base
.resource_get_handle
= u_resource_get_handle_vtbl
;
50 is
->base
.resource_destroy
= u_resource_destroy_vtbl
;
51 is
->base
.user_buffer_create
= brw_user_buffer_create
;