rbug: remove set-but-unused variables
[mesa.git] / src / gallium / drivers / i965 / brw_resource_texture.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_memory.h"
33 #include "util/u_simple_list.h"
34 #include "util/u_format.h"
35
36 #include "brw_screen.h"
37 #include "brw_defines.h"
38 #include "brw_structs.h"
39 #include "brw_winsys.h"
40 #include "brw_batchbuffer.h"
41 #include "brw_context.h"
42 #include "brw_resource.h"
43
44
45 /**
46 * Subclass of pipe_transfer
47 */
48 struct brw_transfer
49 {
50 struct pipe_transfer base;
51
52 unsigned offset;
53 };
54
55 static INLINE struct brw_transfer *
56 brw_transfer(struct pipe_transfer *transfer)
57 {
58 return (struct brw_transfer *)transfer;
59 }
60
61
62 static GLuint translate_tex_target( unsigned target )
63 {
64 switch (target) {
65 case PIPE_TEXTURE_1D:
66 return BRW_SURFACE_1D;
67
68 case PIPE_TEXTURE_2D:
69 case PIPE_TEXTURE_RECT:
70 return BRW_SURFACE_2D;
71
72 case PIPE_TEXTURE_3D:
73 return BRW_SURFACE_3D;
74
75 case PIPE_TEXTURE_CUBE:
76 return BRW_SURFACE_CUBE;
77
78 default:
79 assert(0);
80 return BRW_SURFACE_1D;
81 }
82 }
83
84
85 static GLuint translate_tex_format( enum pipe_format pf )
86 {
87 switch( pf ) {
88 case PIPE_FORMAT_L8_UNORM:
89 return BRW_SURFACEFORMAT_L8_UNORM;
90
91 case PIPE_FORMAT_I8_UNORM:
92 return BRW_SURFACEFORMAT_I8_UNORM;
93
94 case PIPE_FORMAT_A8_UNORM:
95 return BRW_SURFACEFORMAT_A8_UNORM;
96
97 case PIPE_FORMAT_L16_UNORM:
98 return BRW_SURFACEFORMAT_L16_UNORM;
99
100 /* XXX: Add these to gallium
101 case PIPE_FORMAT_I16_UNORM:
102 return BRW_SURFACEFORMAT_I16_UNORM;
103
104 case PIPE_FORMAT_A16_UNORM:
105 return BRW_SURFACEFORMAT_A16_UNORM;
106 */
107
108 case PIPE_FORMAT_L8A8_UNORM:
109 return BRW_SURFACEFORMAT_L8A8_UNORM;
110
111 case PIPE_FORMAT_B5G6R5_UNORM:
112 return BRW_SURFACEFORMAT_B5G6R5_UNORM;
113
114 case PIPE_FORMAT_B5G5R5A1_UNORM:
115 return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
116
117 case PIPE_FORMAT_B4G4R4A4_UNORM:
118 return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
119
120 case PIPE_FORMAT_B8G8R8X8_UNORM:
121 return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
122
123 case PIPE_FORMAT_B8G8R8A8_UNORM:
124 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
125
126 /*
127 * Video formats
128 */
129
130 case PIPE_FORMAT_YUYV:
131 return BRW_SURFACEFORMAT_YCRCB_NORMAL;
132
133 case PIPE_FORMAT_UYVY:
134 return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
135
136 /*
137 * Compressed formats.
138 */
139 /* XXX: Add FXT to gallium?
140 case PIPE_FORMAT_FXT1_RGBA:
141 return BRW_SURFACEFORMAT_FXT1;
142 */
143
144 case PIPE_FORMAT_DXT1_RGB:
145 return BRW_SURFACEFORMAT_DXT1_RGB;
146
147 case PIPE_FORMAT_DXT1_RGBA:
148 return BRW_SURFACEFORMAT_BC1_UNORM;
149
150 case PIPE_FORMAT_DXT3_RGBA:
151 return BRW_SURFACEFORMAT_BC2_UNORM;
152
153 case PIPE_FORMAT_DXT5_RGBA:
154 return BRW_SURFACEFORMAT_BC3_UNORM;
155
156 /*
157 * sRGB formats
158 */
159
160 case PIPE_FORMAT_A8B8G8R8_SRGB:
161 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
162
163 case PIPE_FORMAT_L8A8_SRGB:
164 return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
165
166 case PIPE_FORMAT_L8_SRGB:
167 return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
168
169 case PIPE_FORMAT_DXT1_SRGB:
170 return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
171
172 /*
173 * Depth formats
174 */
175
176 case PIPE_FORMAT_Z16_UNORM:
177 return BRW_SURFACEFORMAT_I16_UNORM;
178
179 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
180 case PIPE_FORMAT_Z24X8_UNORM:
181 return BRW_SURFACEFORMAT_I24X8_UNORM;
182
183 case PIPE_FORMAT_Z32_FLOAT:
184 return BRW_SURFACEFORMAT_I32_FLOAT;
185
186 /* XXX: presumably for bump mapping. Add this to mesa state
187 * tracker?
188 *
189 * XXX: Add flipped versions of these formats to Gallium.
190 */
191 case PIPE_FORMAT_R8G8_SNORM:
192 return BRW_SURFACEFORMAT_R8G8_SNORM;
193
194 case PIPE_FORMAT_R8G8B8A8_SNORM:
195 return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
196
197 default:
198 return BRW_SURFACEFORMAT_INVALID;
199 }
200 }
201
202
203 static boolean
204 brw_texture_get_handle(struct pipe_screen *screen,
205 struct pipe_resource *texture,
206 struct winsys_handle *whandle)
207 {
208 struct brw_screen *bscreen = brw_screen(screen);
209 struct brw_texture *tex = brw_texture(texture);
210 unsigned stride;
211
212 stride = tex->pitch * tex->cpp;
213
214 return bscreen->sws->bo_get_handle(tex->bo, whandle, stride) == PIPE_OK;
215 }
216
217
218
219 static void brw_texture_destroy(struct pipe_screen *screen,
220 struct pipe_resource *pt)
221 {
222 struct brw_texture *tex = brw_texture(pt);
223 bo_reference(&tex->bo, NULL);
224 FREE(pt);
225 }
226
227
228 /*
229 * Transfer functions
230 */
231
232
233 static struct pipe_transfer *
234 brw_texture_get_transfer(struct pipe_context *context,
235 struct pipe_resource *resource,
236 unsigned level,
237 unsigned usage,
238 const struct pipe_box *box)
239 {
240 struct brw_texture *tex = brw_texture(resource);
241 struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
242 if (transfer == NULL)
243 return NULL;
244
245 transfer->resource = resource;
246 transfer->level = level;
247 transfer->usage = usage;
248 transfer->box = *box;
249 transfer->stride = tex->pitch * tex->cpp;
250 /* FIXME: layer_stride */
251
252 return transfer;
253 }
254
255
256 static void *
257 brw_texture_transfer_map(struct pipe_context *pipe,
258 struct pipe_transfer *transfer)
259 {
260 struct pipe_resource *resource = transfer->resource;
261 struct brw_texture *tex = brw_texture(transfer->resource);
262 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
263 struct pipe_box *box = &transfer->box;
264 enum pipe_format format = resource->format;
265 unsigned usage = transfer->usage;
266 unsigned offset;
267 char *map;
268
269 if (resource->target != PIPE_TEXTURE_3D &&
270 resource->target != PIPE_TEXTURE_CUBE)
271 assert(box->z == 0);
272 offset = tex->image_offset[transfer->level][box->z];
273
274 map = sws->bo_map(tex->bo,
275 BRW_DATA_OTHER,
276 0,
277 tex->bo->size,
278 (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE,
279 (usage & 0) ? TRUE : FALSE,
280 (usage & 0) ? TRUE : FALSE);
281
282 if (!map)
283 return NULL;
284
285 return map + offset +
286 box->y / util_format_get_blockheight(format) * transfer->stride +
287 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
288 }
289
290 static void
291 brw_texture_transfer_unmap(struct pipe_context *pipe,
292 struct pipe_transfer *transfer)
293 {
294 struct brw_texture *tex = brw_texture(transfer->resource);
295 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
296
297 sws->bo_unmap(tex->bo);
298 }
299
300
301
302
303
304 struct u_resource_vtbl brw_texture_vtbl =
305 {
306 brw_texture_get_handle, /* get_handle */
307 brw_texture_destroy, /* resource_destroy */
308 brw_texture_get_transfer, /* get_transfer */
309 u_default_transfer_destroy, /* transfer_destroy */
310 brw_texture_transfer_map, /* transfer_map */
311 u_default_transfer_flush_region, /* transfer_flush_region */
312 brw_texture_transfer_unmap, /* transfer_unmap */
313 u_default_transfer_inline_write /* transfer_inline_write */
314 };
315
316
317
318
319
320 struct pipe_resource *
321 brw_texture_create( struct pipe_screen *screen,
322 const struct pipe_resource *template )
323 {
324 struct brw_screen *bscreen = brw_screen(screen);
325 struct brw_texture *tex;
326 enum brw_buffer_type buffer_type;
327 enum pipe_error ret;
328 GLuint format;
329
330 tex = CALLOC_STRUCT(brw_texture);
331 if (tex == NULL)
332 return NULL;
333
334 tex->b.b = *template;
335 tex->b.vtbl = &brw_texture_vtbl;
336 pipe_reference_init(&tex->b.b.reference, 1);
337 tex->b.b.screen = screen;
338
339 /* XXX: compressed textures need special treatment here
340 */
341 tex->cpp = util_format_get_blocksize(tex->b.b.format);
342 tex->compressed = util_format_is_s3tc(tex->b.b.format);
343
344 make_empty_list(&tex->views[0]);
345 make_empty_list(&tex->views[1]);
346
347 /* XXX: No tiling with compressed textures??
348 */
349 if (tex->compressed == 0 &&
350 !bscreen->no_tiling)
351 {
352 if (bscreen->gen < 5 &&
353 util_format_is_depth_or_stencil(template->format))
354 tex->tiling = BRW_TILING_Y;
355 else
356 tex->tiling = BRW_TILING_X;
357 }
358 else {
359 tex->tiling = BRW_TILING_NONE;
360 }
361
362
363 if (!brw_texture_layout( bscreen, tex ))
364 goto fail;
365
366
367 if (template->bind & (PIPE_BIND_SCANOUT |
368 PIPE_BIND_SHARED)) {
369 buffer_type = BRW_BUFFER_TYPE_SCANOUT;
370 }
371 else {
372 buffer_type = BRW_BUFFER_TYPE_TEXTURE;
373 }
374
375 ret = bscreen->sws->bo_alloc( bscreen->sws,
376 buffer_type,
377 tex->pitch * tex->total_height * tex->cpp,
378 64,
379 &tex->bo );
380 if (ret)
381 goto fail;
382
383 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
384 tex->ss.ss0.surface_type = translate_tex_target(tex->b.b.target);
385
386 format = translate_tex_format(tex->b.b.format);
387 assert(format != BRW_SURFACEFORMAT_INVALID);
388 tex->ss.ss0.surface_format = format;
389
390 /* This is ok for all textures with channel width 8bit or less:
391 */
392 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
393
394
395 /* XXX: what happens when tex->bo->offset changes???
396 */
397 tex->ss.ss1.base_addr = 0; /* reloc */
398 tex->ss.ss2.mip_count = tex->b.b.last_level;
399 tex->ss.ss2.width = tex->b.b.width0 - 1;
400 tex->ss.ss2.height = tex->b.b.height0 - 1;
401
402 switch (tex->tiling) {
403 case BRW_TILING_NONE:
404 tex->ss.ss3.tiled_surface = 0;
405 tex->ss.ss3.tile_walk = 0;
406 break;
407 case BRW_TILING_X:
408 tex->ss.ss3.tiled_surface = 1;
409 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
410 break;
411 case BRW_TILING_Y:
412 tex->ss.ss3.tiled_surface = 1;
413 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
414 break;
415 }
416
417 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
418 tex->ss.ss3.depth = tex->b.b.depth0 - 1;
419
420 tex->ss.ss4.min_lod = 0;
421
422 if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
423 tex->ss.ss0.cube_pos_x = 1;
424 tex->ss.ss0.cube_pos_y = 1;
425 tex->ss.ss0.cube_pos_z = 1;
426 tex->ss.ss0.cube_neg_x = 1;
427 tex->ss.ss0.cube_neg_y = 1;
428 tex->ss.ss0.cube_neg_z = 1;
429 }
430
431 return &tex->b.b;
432
433 fail:
434 bo_reference(&tex->bo, NULL);
435 FREE(tex);
436 return NULL;
437 }
438
439
440 struct pipe_resource *
441 brw_texture_from_handle(struct pipe_screen *screen,
442 const struct pipe_resource *template,
443 struct winsys_handle *whandle)
444 {
445 struct brw_screen *bscreen = brw_screen(screen);
446 struct brw_texture *tex;
447 struct brw_winsys_buffer *buffer;
448 unsigned tiling;
449 unsigned pitch;
450 GLuint format;
451
452 if ((template->target != PIPE_TEXTURE_2D
453 && template->target != PIPE_TEXTURE_RECT) ||
454 template->last_level != 0 ||
455 template->depth0 != 1)
456 return NULL;
457
458 if (util_format_is_s3tc(template->format))
459 return NULL;
460
461 tex = CALLOC_STRUCT(brw_texture);
462 if (!tex)
463 return NULL;
464
465 if (bscreen->sws->bo_from_handle(bscreen->sws, whandle, &pitch, &tiling, &buffer) != PIPE_OK)
466 goto fail;
467
468 tex->b.b = *template;
469 tex->b.vtbl = &brw_texture_vtbl;
470 pipe_reference_init(&tex->b.b.reference, 1);
471 tex->b.b.screen = screen;
472
473 /* XXX: cpp vs. blocksize
474 */
475 tex->cpp = util_format_get_blocksize(tex->b.b.format);
476 tex->tiling = tiling;
477
478 make_empty_list(&tex->views[0]);
479 make_empty_list(&tex->views[1]);
480
481 if (!brw_texture_layout(bscreen, tex))
482 goto fail;
483
484 /* XXX Maybe some more checks? */
485 if ((pitch / tex->cpp) < tex->pitch)
486 goto fail;
487
488 tex->pitch = pitch / tex->cpp;
489
490 tex->bo = buffer;
491
492 /* fix this warning */
493 #if 0
494 if (tex->size > buffer->size)
495 goto fail;
496 #endif
497
498 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
499 tex->ss.ss0.surface_type = translate_tex_target(tex->b.b.target);
500
501 format = translate_tex_format(tex->b.b.format);
502 assert(format != BRW_SURFACEFORMAT_INVALID);
503 tex->ss.ss0.surface_format = format;
504
505 /* This is ok for all textures with channel width 8bit or less:
506 */
507 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
508
509
510 /* XXX: what happens when tex->bo->offset changes???
511 */
512 tex->ss.ss1.base_addr = 0; /* reloc */
513 tex->ss.ss2.mip_count = tex->b.b.last_level;
514 tex->ss.ss2.width = tex->b.b.width0 - 1;
515 tex->ss.ss2.height = tex->b.b.height0 - 1;
516
517 switch (tex->tiling) {
518 case BRW_TILING_NONE:
519 tex->ss.ss3.tiled_surface = 0;
520 tex->ss.ss3.tile_walk = 0;
521 break;
522 case BRW_TILING_X:
523 tex->ss.ss3.tiled_surface = 1;
524 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
525 break;
526 case BRW_TILING_Y:
527 tex->ss.ss3.tiled_surface = 1;
528 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
529 break;
530 }
531
532 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
533 tex->ss.ss3.depth = tex->b.b.depth0 - 1;
534
535 tex->ss.ss4.min_lod = 0;
536
537 return &tex->b.b;
538
539 fail:
540 FREE(tex);
541 return NULL;
542 }
543
544
545 #if 0
546 boolean brw_is_format_supported( struct pipe_screen *screen,
547 enum pipe_format format,
548 enum pipe_texture_target target,
549 unsigned sample_count,
550 unsigned tex_usage,
551 unsigned geom_flags )
552 {
553 return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
554 }
555 #endif