Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / i965 / brw_sf_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_math.h"
33
34 #include "pipe/p_state.h"
35
36 #include "brw_context.h"
37 #include "brw_state.h"
38 #include "brw_defines.h"
39 #include "brw_debug.h"
40 #include "brw_pipe_rast.h"
41
42 static enum pipe_error upload_sf_vp(struct brw_context *brw)
43 {
44 const struct pipe_viewport_state *vp = &brw->curr.viewport;
45 const struct pipe_scissor_state *scissor = &brw->curr.scissor;
46 struct brw_sf_viewport sfv;
47 enum pipe_error ret;
48
49 memset(&sfv, 0, sizeof(sfv));
50
51 /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */
52
53 sfv.viewport.m00 = vp->scale[0];
54 sfv.viewport.m11 = vp->scale[1];
55 sfv.viewport.m22 = vp->scale[2];
56 sfv.viewport.m30 = vp->translate[0];
57 sfv.viewport.m31 = vp->translate[1];
58 sfv.viewport.m32 = vp->translate[2];
59
60 sfv.scissor.xmin = scissor->minx;
61 sfv.scissor.xmax = scissor->maxx - 1; /* ? */
62 sfv.scissor.ymin = scissor->miny;
63 sfv.scissor.ymax = scissor->maxy - 1; /* ? */
64
65 ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0,
66 &brw->sf.vp_bo );
67 if (ret)
68 return ret;
69
70 return PIPE_OK;
71 }
72
73 const struct brw_tracked_state brw_sf_vp = {
74 .dirty = {
75 .mesa = (PIPE_NEW_VIEWPORT |
76 PIPE_NEW_SCISSOR),
77 .brw = 0,
78 .cache = 0
79 },
80 .prepare = upload_sf_vp
81 };
82
83 struct brw_sf_unit_key {
84 unsigned int total_grf;
85 unsigned int urb_entry_read_length;
86 unsigned int nr_urb_entries, urb_size, sfsize;
87
88 unsigned scissor:1;
89 unsigned line_smooth:1;
90 unsigned point_sprite:1;
91 unsigned point_attenuated:1;
92 unsigned front_face:2;
93 unsigned cull_mode:2;
94 unsigned flatshade_first:1;
95 unsigned gl_rasterization_rules:1;
96 unsigned line_last_pixel_enable:1;
97 float line_width;
98 float point_size;
99 };
100
101 static void
102 sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
103 {
104 const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
105 memset(key, 0, sizeof(*key));
106
107 /* CACHE_NEW_SF_PROG */
108 key->total_grf = brw->sf.prog_data->total_grf;
109 key->urb_entry_read_length = brw->sf.prog_data->urb_read_length;
110
111 /* BRW_NEW_URB_FENCE */
112 key->nr_urb_entries = brw->urb.nr_sf_entries;
113 key->urb_size = brw->urb.vsize;
114 key->sfsize = brw->urb.sfsize;
115
116 /* PIPE_NEW_RAST */
117 key->scissor = rast->scissor;
118 key->front_face = rast->front_winding;
119 key->cull_mode = rast->cull_mode;
120 key->line_smooth = rast->line_smooth;
121 key->line_width = rast->line_width;
122 key->flatshade_first = rast->flatshade_first;
123 key->line_last_pixel_enable = rast->line_last_pixel;
124 key->gl_rasterization_rules = rast->gl_rasterization_rules;
125
126 key->point_sprite = rast->point_sprite;
127 key->point_attenuated = rast->point_size_per_vertex;
128
129 key->point_size = CLAMP(rast->point_size,
130 rast->point_size_min,
131 rast->point_size_max);
132 }
133
134 static enum pipe_error
135 sf_unit_create_from_key(struct brw_context *brw,
136 struct brw_sf_unit_key *key,
137 struct brw_winsys_reloc *reloc,
138 struct brw_winsys_buffer **bo_out)
139 {
140 struct brw_sf_unit_state sf;
141 enum pipe_error ret;
142 int chipset_max_threads;
143 memset(&sf, 0, sizeof(sf));
144
145 sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
146 /* reloc */
147 sf.thread0.kernel_start_pointer = 0;
148
149 sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
150
151 sf.thread3.dispatch_grf_start_reg = 3;
152
153 if (BRW_IS_IGDNG(brw))
154 sf.thread3.urb_entry_read_offset = 3;
155 else
156 sf.thread3.urb_entry_read_offset = 1;
157
158 sf.thread3.urb_entry_read_length = key->urb_entry_read_length;
159
160 sf.thread4.nr_urb_entries = key->nr_urb_entries;
161 sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
162
163 /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
164 * 48(IGDNG) threads
165 */
166 if (BRW_IS_IGDNG(brw))
167 chipset_max_threads = 48;
168 else
169 chipset_max_threads = 24;
170
171 sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1;
172
173 if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
174 sf.thread4.max_threads = 0;
175
176 if (BRW_DEBUG & DEBUG_STATS)
177 sf.thread4.stats_enable = 1;
178
179 /* CACHE_NEW_SF_VP */
180 /* reloc */
181 sf.sf5.sf_viewport_state_offset = 0;
182
183 sf.sf5.viewport_transform = 1;
184
185 if (key->scissor)
186 sf.sf6.scissor = 1;
187
188 if (key->front_face == PIPE_WINDING_CCW)
189 sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
190 else
191 sf.sf5.front_winding = BRW_FRONTWINDING_CW;
192
193 switch (key->cull_mode) {
194 case PIPE_WINDING_CCW:
195 case PIPE_WINDING_CW:
196 sf.sf6.cull_mode = (key->front_face == key->cull_mode ?
197 BRW_CULLMODE_FRONT :
198 BRW_CULLMODE_BACK);
199 break;
200 case PIPE_WINDING_BOTH:
201 sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
202 break;
203 case PIPE_WINDING_NONE:
204 sf.sf6.cull_mode = BRW_CULLMODE_NONE;
205 break;
206 default:
207 assert(0);
208 sf.sf6.cull_mode = BRW_CULLMODE_NONE;
209 break;
210 }
211
212 /* _NEW_LINE */
213 /* XXX use ctx->Const.Min/MaxLineWidth here */
214 sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1);
215
216 sf.sf6.line_endcap_aa_region_width = 1;
217 if (key->line_smooth)
218 sf.sf6.aa_enable = 1;
219 else if (sf.sf6.line_width <= 0x2)
220 sf.sf6.line_width = 0;
221
222 /* XXX: gl_rasterization_rules? something else?
223 */
224 sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
225 sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT;
226 sf.sf6.point_rast_rule = 1;
227
228 /* XXX clamp max depends on AA vs. non-AA */
229
230 /* _NEW_POINT */
231 sf.sf7.sprite_point = key->point_sprite;
232 sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
233 sf.sf7.use_point_size_state = !key->point_attenuated;
234 sf.sf7.aa_line_distance_mode = 0;
235
236 /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
237 */
238 if (!key->flatshade_first) {
239 sf.sf7.trifan_pv = 2;
240 sf.sf7.linestrip_pv = 1;
241 sf.sf7.tristrip_pv = 2;
242 } else {
243 sf.sf7.trifan_pv = 1;
244 sf.sf7.linestrip_pv = 0;
245 sf.sf7.tristrip_pv = 0;
246 }
247
248 sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable;
249
250 /* Set bias for OpenGL rasterization rules:
251 */
252 if (key->gl_rasterization_rules) {
253 sf.sf6.dest_org_vbias = 0x8;
254 sf.sf6.dest_org_hbias = 0x8;
255 }
256 else {
257 sf.sf6.dest_org_vbias = 0x0;
258 sf.sf6.dest_org_hbias = 0x0;
259 }
260
261 ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
262 key, sizeof(*key),
263 reloc, 2,
264 &sf, sizeof(sf),
265 NULL, NULL,
266 bo_out);
267 if (ret)
268 return ret;
269
270
271 return PIPE_OK;
272 }
273
274 static enum pipe_error upload_sf_unit( struct brw_context *brw )
275 {
276 struct brw_sf_unit_key key;
277 struct brw_winsys_reloc reloc[2];
278 unsigned total_grf;
279 unsigned viewport_transform;
280 unsigned front_winding;
281 enum pipe_error ret;
282
283 sf_unit_populate_key(brw, &key);
284
285 /* XXX: cut this crap and pre calculate the key:
286 */
287 total_grf = (align(key.total_grf, 16) / 16 - 1);
288 viewport_transform = 1;
289 front_winding = (key.front_face == PIPE_WINDING_CCW ?
290 BRW_FRONTWINDING_CCW :
291 BRW_FRONTWINDING_CW);
292
293 /* Emit SF program relocation */
294 make_reloc(&reloc[0],
295 BRW_USAGE_STATE,
296 total_grf << 1,
297 offsetof(struct brw_sf_unit_state, thread0),
298 brw->sf.prog_bo);
299
300 /* Emit SF viewport relocation */
301 make_reloc(&reloc[1],
302 BRW_USAGE_STATE,
303 front_winding | (viewport_transform << 1),
304 offsetof(struct brw_sf_unit_state, sf5),
305 brw->sf.vp_bo);
306
307
308 if (brw_search_cache(&brw->cache, BRW_SF_UNIT,
309 &key, sizeof(key),
310 reloc, 2,
311 NULL,
312 &brw->sf.state_bo))
313 return PIPE_OK;
314
315
316 ret = sf_unit_create_from_key(brw, &key,
317 reloc,
318 &brw->sf.state_bo);
319 if (ret)
320 return ret;
321
322 return PIPE_OK;
323 }
324
325 const struct brw_tracked_state brw_sf_unit = {
326 .dirty = {
327 .mesa = (PIPE_NEW_RAST),
328 .brw = BRW_NEW_URB_FENCE,
329 .cache = (CACHE_NEW_SF_VP |
330 CACHE_NEW_SF_PROG)
331 },
332 .prepare = upload_sf_unit,
333 };