i965g: wip on removing GL stuff, trying to get a few files compiling
[mesa.git] / src / gallium / drivers / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37
38 /* This is used to initialize brw->state.atoms[]. We could use this
39 * list directly except for a single atom, brw_constant_buffer, which
40 * has a .dirty value which changes according to the parameters of the
41 * current fragment and vertex programs, and so cannot be a static
42 * value.
43 */
44 const struct brw_tracked_state *atoms[] =
45 {
46 &brw_check_fallback,
47
48 &brw_wm_input_sizes,
49 &brw_vs_prog,
50 &brw_gs_prog,
51 &brw_clip_prog,
52 &brw_sf_prog,
53 &brw_wm_prog,
54
55 /* Once all the programs are done, we know how large urb entry
56 * sizes need to be and can decide if we need to change the urb
57 * layout.
58 */
59 &brw_curbe_offsets,
60 &brw_recalculate_urb_fence,
61
62 &brw_cc_vp,
63 &brw_cc_unit,
64
65 &brw_vs_surfaces, /* must do before unit */
66 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
67 &brw_wm_surfaces, /* must do before samplers and unit */
68 &brw_wm_samplers,
69
70 &brw_wm_unit,
71 &brw_sf_vp,
72 &brw_sf_unit,
73 &brw_vs_unit, /* always required, enabled or not */
74 &brw_clip_unit,
75 &brw_gs_unit,
76
77 /* Command packets:
78 */
79 &brw_invarient_state,
80 &brw_state_base_address,
81
82 &brw_binding_table_pointers,
83 &brw_blend_constant_color,
84
85 &brw_depthbuffer,
86
87 &brw_polygon_stipple,
88 &brw_polygon_stipple_offset,
89
90 &brw_line_stipple,
91 &brw_aa_line_parameters,
92
93 &brw_psp_urb_cbs,
94
95 &brw_drawing_rect,
96 &brw_indices,
97 &brw_index_buffer,
98 &brw_vertices,
99
100 &brw_constant_buffer
101 };
102
103
104 void brw_init_state( struct brw_context *brw )
105 {
106 brw_init_caches(brw);
107 }
108
109
110 void brw_destroy_state( struct brw_context *brw )
111 {
112 brw_destroy_caches(brw);
113 brw_destroy_batch_cache(brw);
114 }
115
116 /***********************************************************************
117 */
118
119 static GLboolean check_state( const struct brw_state_flags *a,
120 const struct brw_state_flags *b )
121 {
122 return ((a->mesa & b->mesa) ||
123 (a->brw & b->brw) ||
124 (a->cache & b->cache));
125 }
126
127 static void accumulate_state( struct brw_state_flags *a,
128 const struct brw_state_flags *b )
129 {
130 a->mesa |= b->mesa;
131 a->brw |= b->brw;
132 a->cache |= b->cache;
133 }
134
135
136 static void xor_states( struct brw_state_flags *result,
137 const struct brw_state_flags *a,
138 const struct brw_state_flags *b )
139 {
140 result->mesa = a->mesa ^ b->mesa;
141 result->brw = a->brw ^ b->brw;
142 result->cache = a->cache ^ b->cache;
143 }
144
145 static void
146 brw_clear_validated_bos(struct brw_context *brw)
147 {
148 int i;
149
150 /* Clear the last round of validated bos */
151 for (i = 0; i < brw->state.validated_bo_count; i++) {
152 brw->sws->bo_unreference(brw->state.validated_bos[i]);
153 brw->state.validated_bos[i] = NULL;
154 }
155 brw->state.validated_bo_count = 0;
156 }
157
158 struct dirty_bit_map {
159 uint32_t bit;
160 char *name;
161 uint32_t count;
162 };
163
164 #define DEFINE_BIT(name) {name, #name, 0}
165
166 static struct dirty_bit_map mesa_bits[] = {
167 DEFINE_BIT(_NEW_MODELVIEW),
168 DEFINE_BIT(_NEW_PROJECTION),
169 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
170 DEFINE_BIT(_NEW_COLOR_MATRIX),
171 DEFINE_BIT(_NEW_ACCUM),
172 DEFINE_BIT(_NEW_COLOR),
173 DEFINE_BIT(_NEW_DEPTH),
174 DEFINE_BIT(_NEW_EVAL),
175 DEFINE_BIT(_NEW_FOG),
176 DEFINE_BIT(_NEW_HINT),
177 DEFINE_BIT(_NEW_LIGHT),
178 DEFINE_BIT(_NEW_LINE),
179 DEFINE_BIT(_NEW_PIXEL),
180 DEFINE_BIT(_NEW_POINT),
181 DEFINE_BIT(_NEW_POLYGON),
182 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
183 DEFINE_BIT(_NEW_SCISSOR),
184 DEFINE_BIT(_NEW_STENCIL),
185 DEFINE_BIT(_NEW_TEXTURE),
186 DEFINE_BIT(_NEW_TRANSFORM),
187 DEFINE_BIT(_NEW_VIEWPORT),
188 DEFINE_BIT(_NEW_PACKUNPACK),
189 DEFINE_BIT(_NEW_ARRAY),
190 DEFINE_BIT(_NEW_RENDERMODE),
191 DEFINE_BIT(_NEW_BUFFERS),
192 DEFINE_BIT(_NEW_MULTISAMPLE),
193 DEFINE_BIT(_NEW_TRACK_MATRIX),
194 DEFINE_BIT(_NEW_PROGRAM),
195 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
196 {0, 0, 0}
197 };
198
199 static struct dirty_bit_map brw_bits[] = {
200 DEFINE_BIT(BRW_NEW_URB_FENCE),
201 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
202 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
203 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
204 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
205 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
206 DEFINE_BIT(BRW_NEW_PRIMITIVE),
207 DEFINE_BIT(BRW_NEW_CONTEXT),
208 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
209 DEFINE_BIT(BRW_NEW_PSP),
210 DEFINE_BIT(BRW_NEW_FENCE),
211 DEFINE_BIT(BRW_NEW_INDICES),
212 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
213 DEFINE_BIT(BRW_NEW_VERTICES),
214 DEFINE_BIT(BRW_NEW_BATCH),
215 DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
216 {0, 0, 0}
217 };
218
219 static struct dirty_bit_map cache_bits[] = {
220 DEFINE_BIT(CACHE_NEW_CC_VP),
221 DEFINE_BIT(CACHE_NEW_CC_UNIT),
222 DEFINE_BIT(CACHE_NEW_WM_PROG),
223 DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
224 DEFINE_BIT(CACHE_NEW_SAMPLER),
225 DEFINE_BIT(CACHE_NEW_WM_UNIT),
226 DEFINE_BIT(CACHE_NEW_SF_PROG),
227 DEFINE_BIT(CACHE_NEW_SF_VP),
228 DEFINE_BIT(CACHE_NEW_SF_UNIT),
229 DEFINE_BIT(CACHE_NEW_VS_UNIT),
230 DEFINE_BIT(CACHE_NEW_VS_PROG),
231 DEFINE_BIT(CACHE_NEW_GS_UNIT),
232 DEFINE_BIT(CACHE_NEW_GS_PROG),
233 DEFINE_BIT(CACHE_NEW_CLIP_VP),
234 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
235 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
236 DEFINE_BIT(CACHE_NEW_SURFACE),
237 DEFINE_BIT(CACHE_NEW_SURF_BIND),
238 {0, 0, 0}
239 };
240
241
242 static void
243 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
244 {
245 int i;
246
247 for (i = 0; i < 32; i++) {
248 if (bit_map[i].bit == 0)
249 return;
250
251 if (bit_map[i].bit & bits)
252 bit_map[i].count++;
253 }
254 }
255
256 static void
257 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
258 {
259 int i;
260
261 for (i = 0; i < 32; i++) {
262 if (bit_map[i].bit == 0)
263 return;
264
265 fprintf(stderr, "0x%08x: %12d (%s)\n",
266 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
267 }
268 }
269
270 /***********************************************************************
271 * Emit all state:
272 */
273 enum pipe_error brw_validate_state( struct brw_context *brw )
274 {
275 struct brw_state_flags *state = &brw->state.dirty;
276 GLuint i;
277
278 brw_clear_validated_bos(brw);
279 brw_add_validated_bo(brw, intel->batch->buf);
280
281 if (brw->emit_state_always) {
282 state->mesa |= ~0;
283 state->brw |= ~0;
284 state->cache |= ~0;
285 }
286
287 if (state->mesa == 0 &&
288 state->cache == 0 &&
289 state->brw == 0)
290 return 0;
291
292 if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
293 brw_clear_batch_cache(brw);
294
295 /* do prepare stage for all atoms */
296 for (i = 0; i < Elements(atoms); i++) {
297 const struct brw_tracked_state *atom = atoms[i];
298
299 if (check_state(state, &atom->dirty)) {
300 if (atom->prepare) {
301 ret = atom->prepare(brw);
302 if (ret)
303 return ret;
304 }
305 }
306 }
307
308 /* Make sure that the textures which are referenced by the current
309 * brw fragment program are actually present/valid.
310 * If this fails, we can experience GPU lock-ups.
311 */
312 {
313 const struct brw_fragment_program *fp = brw->fragment_program;
314 if (fp) {
315 assert(fp->info.max_sampler <= brw->nr_samplers &&
316 fp->info.max_texture <= brw->nr_textures);
317 }
318 }
319
320 return 0;
321 }
322
323
324 enum pipe_error brw_upload_state(struct brw_context *brw)
325 {
326 struct brw_state_flags *state = &brw->state.dirty;
327 int i;
328 static int dirty_count = 0;
329
330 brw_clear_validated_bos(brw);
331
332 if (INTEL_DEBUG) {
333 /* Debug version which enforces various sanity checks on the
334 * state flags which are generated and checked to help ensure
335 * state atoms are ordered correctly in the list.
336 */
337 struct brw_state_flags examined, prev;
338 _mesa_memset(&examined, 0, sizeof(examined));
339 prev = *state;
340
341 for (i = 0; i < Elements(atoms); i++) {
342 const struct brw_tracked_state *atom = atoms[i];
343 struct brw_state_flags generated;
344
345 assert(atom->dirty.mesa ||
346 atom->dirty.brw ||
347 atom->dirty.cache);
348
349 if (check_state(state, &atom->dirty)) {
350 if (atom->emit) {
351 ret = atom->emit( brw );
352 if (ret)
353 return ret;
354 }
355 }
356
357 accumulate_state(&examined, &atom->dirty);
358
359 /* generated = (prev ^ state)
360 * if (examined & generated)
361 * fail;
362 */
363 xor_states(&generated, &prev, state);
364 assert(!check_state(&examined, &generated));
365 prev = *state;
366 }
367 }
368 else {
369 for (i = 0; i < Elements(atoms); i++) {
370 const struct brw_tracked_state *atom = atoms[i];
371
372 if (check_state(state, &atom->dirty)) {
373 if (atom->emit) {
374 ret = atom->emit( brw );
375 if (ret)
376 return ret;
377 }
378 }
379 }
380 }
381
382 if (INTEL_DEBUG & DEBUG_STATE) {
383 brw_update_dirty_count(mesa_bits, state->mesa);
384 brw_update_dirty_count(brw_bits, state->brw);
385 brw_update_dirty_count(cache_bits, state->cache);
386 if (dirty_count++ % 1000 == 0) {
387 brw_print_dirty_count(mesa_bits, state->mesa);
388 brw_print_dirty_count(brw_bits, state->brw);
389 brw_print_dirty_count(cache_bits, state->cache);
390 debug_printf("\n");
391 }
392 }
393
394 /* Clear dirty flags:
395 */
396 memset(state, 0, sizeof(*state));
397 }