2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "brw_debug.h"
37 /* Use these to force spilling so that that functionality can be
38 * tested with known-good examples rather than having to construct new
41 #define TEST_PAYLOAD_SPILLS 0
42 #define TEST_DST_SPILLS 0
44 static void spill_value(struct brw_wm_compile
*c
,
45 struct brw_wm_value
*value
);
47 static void prealloc_reg(struct brw_wm_compile
*c
,
48 struct brw_wm_value
*value
,
52 /* Set nextuse to zero, it will be corrected by
53 * update_register_usage().
55 c
->pass2_grf
[reg
].value
= value
;
56 c
->pass2_grf
[reg
].nextuse
= 0;
58 value
->resident
= &c
->pass2_grf
[reg
];
59 value
->hw_reg
= brw_vec8_grf(reg
*2, 0);
61 if (TEST_PAYLOAD_SPILLS
)
62 spill_value(c
, value
);
67 /* Initialize all the register values. Do the initial setup
68 * calculations for interpolants.
70 static void init_registers( struct brw_wm_compile
*c
)
75 for (j
= 0; j
< c
->grf_limit
; j
++)
76 c
->pass2_grf
[j
].nextuse
= BRW_WM_MAX_INSN
;
78 /* Pre-allocate incoming payload regs:
80 for (j
= 0; j
< c
->key
.nr_depth_regs
; j
++)
81 prealloc_reg(c
, &c
->payload
.depth
[j
], reg
++);
83 for (j
= 0; j
< c
->nr_creg
; j
++)
84 prealloc_reg(c
, &c
->creg
[j
], reg
++);
86 for (j
= 0; j
< c
->key
.vp_nr_outputs
; j
++)
87 prealloc_reg(c
, &c
->payload
.input_interp
[j
], reg
++);
89 assert(c
->key
.vp_nr_outputs
>= 1);
91 c
->prog_data
.first_curbe_grf
= c
->key
.nr_depth_regs
* 2;
92 c
->prog_data
.urb_read_length
= c
->key
.vp_nr_outputs
* 2;
93 c
->prog_data
.curb_read_length
= c
->nr_creg
* 2;
95 /* Note this allocation:
97 c
->max_wm_grf
= reg
* 2;
101 /* Update the nextuse value for each register in our file.
103 static void update_register_usage(struct brw_wm_compile
*c
,
108 for (i
= 1; i
< c
->grf_limit
; i
++) {
109 struct brw_wm_grf
*grf
= &c
->pass2_grf
[i
];
111 /* Only search those which can change:
113 if (grf
->nextuse
< thisinsn
) {
114 const struct brw_wm_ref
*ref
= grf
->value
->lastuse
;
116 /* Has last use of value been passed?
118 if (ref
->insn
< thisinsn
) {
119 grf
->value
->resident
= 0;
121 grf
->nextuse
= BRW_WM_MAX_INSN
;
124 /* Else loop through chain to update:
126 while (ref
->prevuse
&& ref
->prevuse
->insn
>= thisinsn
)
129 grf
->nextuse
= ref
->insn
;
136 static void spill_value(struct brw_wm_compile
*c
,
137 struct brw_wm_value
*value
)
139 /* Allocate a spill slot. Note that allocations start from 0x40 -
140 * the first slot is reserved to mean "undef" in brw_wm_emit.c
142 if (!value
->spill_slot
) {
143 c
->last_scratch
+= 0x40;
144 value
->spill_slot
= c
->last_scratch
;
147 /* The spill will be done in brw_wm_emit.c immediately after the
148 * value is calculated, so we can just take this reg without any
151 value
->resident
->value
= NULL
;
152 value
->resident
->nextuse
= BRW_WM_MAX_INSN
;
153 value
->resident
= NULL
;
158 /* Search for contiguous region with the most distant nearest
159 * member. Free regs count as very distant.
161 * TODO: implement spill-to-reg so that we can rearrange discontigous
162 * free regs and then spill the oldest non-free regs in sequence.
163 * This would mean inserting instructions in this pass.
165 static GLuint
search_contiguous_regs(struct brw_wm_compile
*c
,
169 struct brw_wm_grf
*grf
= c
->pass2_grf
;
174 /* Start search at 1: r0 is special and can't be used or spilled.
176 for (i
= 1; i
< c
->grf_limit
&& furthest
< BRW_WM_MAX_INSN
; i
++) {
177 GLuint group_nextuse
= BRW_WM_MAX_INSN
;
179 for (j
= 0; j
< nr
; j
++) {
180 if (grf
[i
+j
].nextuse
< group_nextuse
)
181 group_nextuse
= grf
[i
+j
].nextuse
;
184 if (group_nextuse
> furthest
) {
185 furthest
= group_nextuse
;
190 assert(furthest
!= thisinsn
);
192 /* Any non-empty regs will need to be spilled:
194 for (j
= 0; j
< nr
; j
++)
195 if (grf
[reg
+j
].value
)
196 spill_value(c
, grf
[reg
+j
].value
);
202 static void alloc_contiguous_dest(struct brw_wm_compile
*c
,
203 struct brw_wm_value
*dst
[],
207 GLuint reg
= search_contiguous_regs(c
, nr
, thisinsn
);
210 for (i
= 0; i
< nr
; i
++) {
212 /* Need to grab a dummy value in TEX case. Don't introduce
213 * it into the tracking scheme.
215 dst
[i
] = &c
->vreg
[c
->nr_vreg
++];
218 assert(!dst
[i
]->resident
);
219 assert(c
->pass2_grf
[reg
+i
].nextuse
!= thisinsn
);
221 c
->pass2_grf
[reg
+i
].value
= dst
[i
];
222 c
->pass2_grf
[reg
+i
].nextuse
= thisinsn
;
224 dst
[i
]->resident
= &c
->pass2_grf
[reg
+i
];
227 dst
[i
]->hw_reg
= brw_vec8_grf((reg
+i
)*2, 0);
230 if ((reg
+nr
)*2 > c
->max_wm_grf
)
231 c
->max_wm_grf
= (reg
+nr
) * 2;
235 static void load_args(struct brw_wm_compile
*c
,
236 struct brw_wm_instruction
*inst
)
238 GLuint thisinsn
= inst
- c
->instruction
;
241 for (i
= 0; i
< 3; i
++) {
242 for (j
= 0; j
< 4; j
++) {
243 struct brw_wm_ref
*ref
= inst
->src
[i
][j
];
246 if (!ref
->value
->resident
) {
247 /* Need to bring the value in from scratch space. The code for
248 * this will be done in brw_wm_emit.c, here we just do the
249 * register allocation and mark the ref as requiring a fill.
251 GLuint reg
= search_contiguous_regs(c
, 1, thisinsn
);
253 c
->pass2_grf
[reg
].value
= ref
->value
;
254 c
->pass2_grf
[reg
].nextuse
= thisinsn
;
256 ref
->value
->resident
= &c
->pass2_grf
[reg
];
258 /* Note that a fill is required:
260 ref
->unspill_reg
= reg
*2;
263 /* Adjust the hw_reg to point at the value's current location:
265 assert(ref
->value
== ref
->value
->resident
->value
);
266 ref
->hw_reg
.nr
+= (ref
->value
->resident
- c
->pass2_grf
) * 2;
274 /* Step 3: Work forwards once again. Perform register allocations,
275 * taking into account instructions like TEX which require contiguous
276 * result registers. Where necessary spill registers to scratch space
279 void brw_wm_pass2( struct brw_wm_compile
*c
)
286 for (insn
= 0; insn
< c
->nr_insns
; insn
++) {
287 struct brw_wm_instruction
*inst
= &c
->instruction
[insn
];
289 /* Update registers' nextuse values:
291 update_register_usage(c
, insn
);
293 /* May need to unspill some args.
297 /* Allocate registers to hold results:
299 switch (inst
->opcode
) {
300 case TGSI_OPCODE_TEX
:
301 case TGSI_OPCODE_TXB
:
302 case TGSI_OPCODE_TXP
:
303 alloc_contiguous_dest(c
, inst
->dst
, 4, insn
);
307 for (i
= 0; i
< 4; i
++) {
308 if (inst
->writemask
& (1<<i
)) {
309 assert(inst
->dst
[i
]);
310 alloc_contiguous_dest(c
, &inst
->dst
[i
], 1, insn
);
316 if (TEST_DST_SPILLS
&& inst
->opcode
!= WM_PIXELXY
) {
317 for (i
= 0; i
< 4; i
++)
319 spill_value(c
, inst
->dst
[i
]);
323 if (BRW_DEBUG
& DEBUG_WM
) {
324 brw_wm_print_program(c
, "pass2");
327 c
->state
= PASS2_DONE
;
329 if (BRW_DEBUG
& DEBUG_WM
) {
330 brw_wm_print_program(c
, "pass2/done");