gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
[mesa.git] / src / gallium / drivers / i965 / brw_wm_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_math.h"
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "brw_wm.h"
38 #include "brw_debug.h"
39 #include "brw_pipe_rast.h"
40
41 /***********************************************************************
42 * WM unit - fragment programs and rasterization
43 */
44
45 struct brw_wm_unit_key {
46 unsigned int total_grf, total_scratch;
47 unsigned int urb_entry_read_length;
48 unsigned int curb_entry_read_length;
49 unsigned int dispatch_grf_start_reg;
50
51 unsigned int curbe_offset;
52 unsigned int urb_size;
53
54 unsigned int max_threads;
55
56 unsigned int nr_surfaces, sampler_count;
57 GLboolean uses_depth, computes_depth, uses_kill, has_flow_control;
58 GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
59 GLfloat offset_units, offset_factor;
60 };
61
62 static void
63 wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
64 {
65 const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
66
67 memset(key, 0, sizeof(*key));
68
69 if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
70 key->max_threads = 1;
71 else {
72 /* WM maximum threads is number of EUs times number of threads per EU. */
73 if (brw->gen == 5)
74 key->max_threads = 12 * 6;
75 else if (brw->is_g4x)
76 key->max_threads = 10 * 5;
77 else
78 key->max_threads = 8 * 4;
79 }
80
81 /* CACHE_NEW_WM_PROG */
82 key->total_grf = brw->wm.prog_data->total_grf;
83 key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
84 key->curb_entry_read_length = brw->wm.prog_data->curb_read_length;
85 key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
86 key->total_scratch = align(brw->wm.prog_data->total_scratch, 1024);
87
88 /* BRW_NEW_URB_FENCE */
89 key->urb_size = brw->urb.vsize;
90
91 /* BRW_NEW_CURBE_OFFSETS */
92 key->curbe_offset = brw->curbe.wm_start;
93
94 /* BRW_NEW_NR_SURFACEs */
95 key->nr_surfaces = brw->wm.nr_surfaces;
96
97 /* CACHE_NEW_SAMPLER */
98 key->sampler_count = brw->wm.sampler_count;
99
100 /* PIPE_NEW_RAST */
101 key->polygon_stipple = brw->curr.rast->templ.poly_stipple_enable;
102
103 /* PIPE_NEW_FRAGMENT_PROGRAM */
104 key->uses_depth = fp->uses_depth;
105 key->computes_depth = fp->info.writes_z;
106
107 /* PIPE_NEW_DEPTH_BUFFER
108 *
109 * Override for NULL depthbuffer case, required by the Pixel Shader Computed
110 * Depth field.
111 */
112 if (brw->curr.fb.zsbuf == NULL)
113 key->computes_depth = 0;
114
115 /* PIPE_NEW_DEPTH_STENCIL_ALPHA */
116 key->uses_kill = (fp->info.uses_kill ||
117 brw->curr.zstencil->cc3.alpha_test);
118
119 key->has_flow_control = fp->has_flow_control;
120
121 /* temporary sanity check assertion */
122 assert(fp->has_flow_control == 0);
123
124 /* PIPE_NEW_QUERY */
125 key->stats_wm = (brw->query.stats_wm != 0);
126
127 /* PIPE_NEW_RAST */
128 key->line_stipple = brw->curr.rast->templ.line_stipple_enable;
129
130
131 key->offset_enable = (brw->curr.rast->templ.offset_point ||
132 brw->curr.rast->templ.offset_line ||
133 brw->curr.rast->templ.offset_tri);
134
135 key->offset_units = brw->curr.rast->templ.offset_units;
136 key->offset_factor = brw->curr.rast->templ.offset_scale;
137 }
138
139 /**
140 * Setup wm hardware state. See page 225 of Volume 2
141 */
142 static enum pipe_error
143 wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
144 struct brw_winsys_reloc *reloc,
145 unsigned nr_reloc,
146 struct brw_winsys_buffer **bo_out)
147 {
148 struct brw_wm_unit_state wm;
149 enum pipe_error ret;
150
151 memset(&wm, 0, sizeof(wm));
152
153 wm.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
154 wm.thread0.kernel_start_pointer = 0; /* reloc */
155 wm.thread1.depth_coef_urb_read_offset = 1;
156 wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
157
158 if (brw->gen == 5)
159 wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
160 else
161 wm.thread1.binding_table_entry_count = key->nr_surfaces;
162
163 if (key->total_scratch != 0) {
164 wm.thread2.scratch_space_base_pointer = 0; /* reloc */
165 wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1;
166 } else {
167 wm.thread2.scratch_space_base_pointer = 0;
168 wm.thread2.per_thread_scratch_space = 0;
169 }
170
171 wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg;
172 wm.thread3.urb_entry_read_length = key->urb_entry_read_length;
173 wm.thread3.urb_entry_read_offset = 0;
174 wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
175 wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
176
177 if (brw->gen == 5)
178 wm.wm4.sampler_count = 0; /* hardware requirement */
179 else
180 wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
181
182 /* reloc */
183 wm.wm4.sampler_state_pointer = 0;
184
185 wm.wm5.program_uses_depth = key->uses_depth;
186 wm.wm5.program_computes_depth = key->computes_depth;
187 wm.wm5.program_uses_killpixel = key->uses_kill;
188
189 if (key->has_flow_control)
190 wm.wm5.enable_8_pix = 1;
191 else
192 wm.wm5.enable_16_pix = 1;
193
194 wm.wm5.max_threads = key->max_threads - 1;
195 wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
196 wm.wm5.legacy_line_rast = 0;
197 wm.wm5.legacy_global_depth_bias = 0;
198 wm.wm5.early_depth_test = 1; /* never need to disable */
199 wm.wm5.line_aa_region_width = 0;
200 wm.wm5.line_endcap_aa_region_width = 1;
201
202 wm.wm5.polygon_stipple = key->polygon_stipple;
203
204 if (key->offset_enable) {
205 wm.wm5.depth_offset = 1;
206 /* Something wierd going on with legacy_global_depth_bias,
207 * offset_constant, scaling and MRD. This value passes glean
208 * but gives some odd results elsewere (eg. the
209 * quad-offset-units test).
210 */
211 wm.global_depth_offset_constant = key->offset_units * 2;
212
213 /* This is the only value that passes glean:
214 */
215 wm.global_depth_offset_scale = key->offset_factor;
216 }
217
218 wm.wm5.line_stipple = key->line_stipple;
219
220 if ((BRW_DEBUG & DEBUG_STATS) || key->stats_wm)
221 wm.wm4.stats_enable = 1;
222
223 ret = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
224 key, sizeof(*key),
225 reloc, nr_reloc,
226 &wm, sizeof(wm),
227 NULL, NULL,
228 bo_out);
229 if (ret)
230 return ret;
231
232 return PIPE_OK;
233 }
234
235
236 static enum pipe_error upload_wm_unit( struct brw_context *brw )
237 {
238 struct brw_wm_unit_key key;
239 struct brw_winsys_reloc reloc[3];
240 unsigned nr_reloc = 0;
241 enum pipe_error ret;
242 unsigned grf_reg_count;
243 unsigned per_thread_scratch_space;
244 unsigned stats_enable;
245 unsigned sampler_count;
246
247 wm_unit_populate_key(brw, &key);
248
249
250 /* Allocate the necessary scratch space if we haven't already. Don't
251 * bother reducing the allocation later, since we use scratch so
252 * rarely.
253 */
254 assert(key.total_scratch <= 12 * 1024);
255 if (key.total_scratch) {
256 GLuint total = key.total_scratch * key.max_threads;
257
258 /* Do we need a new buffer:
259 */
260 if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size)
261 bo_reference(&brw->wm.scratch_bo, NULL);
262
263 if (brw->wm.scratch_bo == NULL) {
264 ret = brw->sws->bo_alloc(brw->sws,
265 BRW_BUFFER_TYPE_SHADER_SCRATCH,
266 total,
267 4096,
268 &brw->wm.scratch_bo);
269 if (ret)
270 return ret;
271 }
272 }
273
274
275 /* XXX: temporary:
276 */
277 grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
278 per_thread_scratch_space = key.total_scratch / 1024 - 1;
279 stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm;
280 sampler_count = brw->gen == 5 ? 0 :(key.sampler_count + 1) / 4;
281
282 /* Emit WM program relocation */
283 make_reloc(&reloc[nr_reloc++],
284 BRW_USAGE_STATE,
285 grf_reg_count << 1,
286 offsetof(struct brw_wm_unit_state, thread0),
287 brw->wm.prog_bo);
288
289 /* Emit scratch space relocation */
290 if (key.total_scratch != 0) {
291 make_reloc(&reloc[nr_reloc++],
292 BRW_USAGE_SCRATCH,
293 per_thread_scratch_space,
294 offsetof(struct brw_wm_unit_state, thread2),
295 brw->wm.scratch_bo);
296 }
297
298 /* Emit sampler state relocation */
299 if (key.sampler_count != 0) {
300 make_reloc(&reloc[nr_reloc++],
301 BRW_USAGE_STATE,
302 stats_enable | (sampler_count << 2),
303 offsetof(struct brw_wm_unit_state, wm4),
304 brw->wm.sampler_bo);
305 }
306
307
308 if (brw_search_cache(&brw->cache, BRW_WM_UNIT,
309 &key, sizeof(key),
310 reloc, nr_reloc,
311 NULL,
312 &brw->wm.state_bo))
313 return PIPE_OK;
314
315 ret = wm_unit_create_from_key(brw, &key,
316 reloc, nr_reloc,
317 &brw->wm.state_bo);
318 if (ret)
319 return ret;
320
321 return PIPE_OK;
322 }
323
324 const struct brw_tracked_state brw_wm_unit = {
325 .dirty = {
326 .mesa = (PIPE_NEW_FRAGMENT_SHADER |
327 PIPE_NEW_DEPTH_BUFFER |
328 PIPE_NEW_RAST |
329 PIPE_NEW_DEPTH_STENCIL_ALPHA |
330 PIPE_NEW_QUERY),
331
332 .brw = (BRW_NEW_CURBE_OFFSETS |
333 BRW_NEW_NR_WM_SURFACES),
334
335 .cache = (CACHE_NEW_WM_PROG |
336 CACHE_NEW_SAMPLER)
337 },
338 .prepare = upload_wm_unit,
339 };
340