ilo: add HiZ op support to the pipelines
[mesa.git] / src / gallium / drivers / ilo / ilo_3d_pipeline.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_3D_PIPELINE_H
29 #define ILO_3D_PIPELINE_H
30
31 #include "ilo_common.h"
32 #include "ilo_gpe.h"
33
34 struct intel_bo;
35 struct ilo_blitter;
36 struct ilo_cp;
37 struct ilo_context;
38
39 enum ilo_3d_pipeline_invalidate_flags {
40 ILO_3D_PIPELINE_INVALIDATE_HW = 1 << 0,
41 ILO_3D_PIPELINE_INVALIDATE_BATCH_BO = 1 << 1,
42 ILO_3D_PIPELINE_INVALIDATE_STATE_BO = 1 << 2,
43 ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO = 1 << 3,
44
45 ILO_3D_PIPELINE_INVALIDATE_ALL = 0xffffffff,
46 };
47
48 enum ilo_3d_pipeline_action {
49 ILO_3D_PIPELINE_DRAW,
50 ILO_3D_PIPELINE_FLUSH,
51 ILO_3D_PIPELINE_WRITE_TIMESTAMP,
52 ILO_3D_PIPELINE_WRITE_DEPTH_COUNT,
53 ILO_3D_PIPELINE_RECTLIST,
54 };
55
56 /**
57 * 3D pipeline.
58 */
59 struct ilo_3d_pipeline {
60 struct ilo_cp *cp;
61 const struct ilo_dev_info *dev;
62
63 uint32_t invalidate_flags;
64
65 struct intel_bo *workaround_bo;
66
67 uint32_t packed_sample_position_1x;
68 uint32_t packed_sample_position_4x;
69 uint32_t packed_sample_position_8x[2];
70
71 int (*estimate_size)(struct ilo_3d_pipeline *pipeline,
72 enum ilo_3d_pipeline_action action,
73 const void *arg);
74
75 void (*emit_draw)(struct ilo_3d_pipeline *pipeline,
76 const struct ilo_context *ilo);
77
78 void (*emit_flush)(struct ilo_3d_pipeline *pipeline);
79
80 void (*emit_write_timestamp)(struct ilo_3d_pipeline *pipeline,
81 struct intel_bo *bo, int index);
82
83 void (*emit_write_depth_count)(struct ilo_3d_pipeline *pipeline,
84 struct intel_bo *bo, int index);
85
86 void (*emit_rectlist)(struct ilo_3d_pipeline *pipeline,
87 const struct ilo_blitter *blitter);
88
89 /**
90 * HW states.
91 */
92 struct ilo_3d_pipeline_state {
93 bool has_gen6_wa_pipe_control;
94
95 bool primitive_restart;
96 int reduced_prim;
97 int so_num_vertices, so_max_vertices;
98
99 uint32_t SF_VIEWPORT;
100 uint32_t CLIP_VIEWPORT;
101 uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */
102 uint32_t CC_VIEWPORT;
103
104 uint32_t COLOR_CALC_STATE;
105 uint32_t BLEND_STATE;
106 uint32_t DEPTH_STENCIL_STATE;
107
108 uint32_t SCISSOR_RECT;
109
110 struct {
111 uint32_t BINDING_TABLE_STATE;
112 int BINDING_TABLE_STATE_size;
113 uint32_t SURFACE_STATE[ILO_MAX_VS_SURFACES];
114 uint32_t SAMPLER_STATE;
115 uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
116 uint32_t PUSH_CONSTANT_BUFFER;
117 int PUSH_CONSTANT_BUFFER_size;
118 } vs;
119
120 struct {
121 uint32_t BINDING_TABLE_STATE;
122 int BINDING_TABLE_STATE_size;
123 uint32_t SURFACE_STATE[ILO_MAX_GS_SURFACES];
124 bool active;
125 } gs;
126
127 struct {
128 uint32_t BINDING_TABLE_STATE;
129 int BINDING_TABLE_STATE_size;
130 uint32_t SURFACE_STATE[ILO_MAX_WM_SURFACES];
131 uint32_t SAMPLER_STATE;
132 uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
133 uint32_t PUSH_CONSTANT_BUFFER;
134 int PUSH_CONSTANT_BUFFER_size;
135 } wm;
136 } state;
137 };
138
139 struct ilo_3d_pipeline *
140 ilo_3d_pipeline_create(struct ilo_cp *cp, const struct ilo_dev_info *dev);
141
142 void
143 ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *pipeline);
144
145
146 static inline void
147 ilo_3d_pipeline_invalidate(struct ilo_3d_pipeline *p, uint32_t flags)
148 {
149 p->invalidate_flags |= flags;
150 }
151
152 /**
153 * Estimate the size of an action.
154 */
155 static inline int
156 ilo_3d_pipeline_estimate_size(struct ilo_3d_pipeline *pipeline,
157 enum ilo_3d_pipeline_action action,
158 const void *arg)
159 {
160 return pipeline->estimate_size(pipeline, action, arg);
161 }
162
163 bool
164 ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
165 const struct ilo_context *ilo,
166 int *prim_generated, int *prim_emitted);
167
168 void
169 ilo_3d_pipeline_emit_flush(struct ilo_3d_pipeline *p);
170
171 void
172 ilo_3d_pipeline_emit_write_timestamp(struct ilo_3d_pipeline *p,
173 struct intel_bo *bo, int index);
174
175 void
176 ilo_3d_pipeline_emit_write_depth_count(struct ilo_3d_pipeline *p,
177 struct intel_bo *bo, int index);
178
179 void
180 ilo_3d_pipeline_emit_rectlist(struct ilo_3d_pipeline *p,
181 const struct ilo_blitter *blitter);
182
183 void
184 ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
185 unsigned sample_count,
186 unsigned sample_index,
187 float *x, float *y);
188
189 void
190 ilo_3d_pipeline_dump(struct ilo_3d_pipeline *p);
191
192 #endif /* ILO_3D_PIPELINE_H */