ilo: use dynamic bo for rectlist vertices
[mesa.git] / src / gallium / drivers / ilo / ilo_blitter.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_BLITTER_H
29 #define ILO_BLITTER_H
30
31 #include "ilo_common.h"
32 #include "ilo_state.h"
33
34 enum ilo_blitter_uses {
35 ILO_BLITTER_USE_DSA = 1 << 0,
36 ILO_BLITTER_USE_CC = 1 << 1,
37 ILO_BLITTER_USE_VIEWPORT = 1 << 2,
38 ILO_BLITTER_USE_FB_DEPTH = 1 << 3,
39 ILO_BLITTER_USE_FB_STENCIL = 1 << 4,
40 };
41
42 enum ilo_blitter_rectlist_op {
43 ILO_BLITTER_RECTLIST_CLEAR_ZS,
44 ILO_BLITTER_RECTLIST_RESOLVE_Z,
45 ILO_BLITTER_RECTLIST_RESOLVE_HIZ,
46 };
47
48 struct blitter_context;
49 struct pipe_resource;
50 struct pipe_surface;
51 struct ilo_context;
52
53 struct ilo_blitter {
54 struct ilo_context *ilo;
55 struct blitter_context *pipe_blitter;
56
57 /*
58 * A minimal context with the goal to send RECTLISTs down the pipeline.
59 */
60 enum ilo_blitter_rectlist_op op;
61 uint32_t uses;
62
63 bool initialized;
64
65 float vertices[3][2];
66 struct ilo_ve_state ve;
67 struct pipe_draw_info draw;
68
69 struct ilo_viewport_cso viewport;
70 struct ilo_dsa_state dsa;
71
72 struct {
73 struct pipe_stencil_ref stencil_ref;
74 ubyte alpha_ref;
75 struct pipe_blend_color blend_color;
76 } cc;
77
78 uint32_t depth_clear_value;
79
80 struct {
81 struct ilo_surface_cso dst;
82 unsigned width, height;
83 unsigned num_samples;
84 } fb;
85 };
86
87 struct ilo_blitter *
88 ilo_blitter_create(struct ilo_context *ilo);
89
90 void
91 ilo_blitter_destroy(struct ilo_blitter *blitter);
92
93 bool
94 ilo_blitter_pipe_blit(struct ilo_blitter *blitter,
95 const struct pipe_blit_info *info);
96
97 bool
98 ilo_blitter_pipe_copy_resource(struct ilo_blitter *blitter,
99 struct pipe_resource *dst, unsigned dst_level,
100 unsigned dst_x, unsigned dst_y, unsigned dst_z,
101 struct pipe_resource *src, unsigned src_level,
102 const struct pipe_box *src_box);
103
104 bool
105 ilo_blitter_pipe_clear_rt(struct ilo_blitter *blitter,
106 struct pipe_surface *rt,
107 const union pipe_color_union *color,
108 unsigned x, unsigned y,
109 unsigned width, unsigned height);
110
111 bool
112 ilo_blitter_pipe_clear_zs(struct ilo_blitter *blitter,
113 struct pipe_surface *zs,
114 unsigned clear_flags,
115 double depth, unsigned stencil,
116 unsigned x, unsigned y,
117 unsigned width, unsigned height);
118
119 bool
120 ilo_blitter_pipe_clear_fb(struct ilo_blitter *blitter,
121 unsigned buffers,
122 const union pipe_color_union *color,
123 double depth, unsigned stencil);
124
125 bool
126 ilo_blitter_blt_copy_resource(struct ilo_blitter *blitter,
127 struct pipe_resource *dst, unsigned dst_level,
128 unsigned dst_x, unsigned dst_y, unsigned dst_z,
129 struct pipe_resource *src, unsigned src_level,
130 const struct pipe_box *src_box);
131
132 bool
133 ilo_blitter_blt_clear_rt(struct ilo_blitter *blitter,
134 struct pipe_surface *rt,
135 const union pipe_color_union *color,
136 unsigned x, unsigned y,
137 unsigned width, unsigned height);
138
139 bool
140 ilo_blitter_blt_clear_zs(struct ilo_blitter *blitter,
141 struct pipe_surface *zs,
142 unsigned clear_flags,
143 double depth, unsigned stencil,
144 unsigned x, unsigned y,
145 unsigned width, unsigned height);
146
147 bool
148 ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter,
149 struct pipe_surface *zs,
150 unsigned clear_flags,
151 double depth, unsigned stencil);
152
153 void
154 ilo_blitter_rectlist_resolve_z(struct ilo_blitter *blitter,
155 struct pipe_resource *res,
156 unsigned level, unsigned slice);
157
158 void
159 ilo_blitter_rectlist_resolve_hiz(struct ilo_blitter *blitter,
160 struct pipe_resource *res,
161 unsigned level, unsigned slice);
162
163 #endif /* ILO_BLITTER_H */