2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
31 #include "pipe/p_context.h"
32 #include "util/u_slab.h"
34 #include "ilo_common.h"
35 #include "ilo_state.h"
37 struct pipe_draw_info
;
45 struct ilo_shader_state
;
48 struct pipe_context base
;
50 struct intel_winsys
*winsys
;
51 struct ilo_dev_info
*dev
;
53 struct util_slab_mempool transfer_mempool
;
57 struct ilo_shader_cache
*shader_cache
;
59 struct ilo_blitter
*blitter
;
61 struct u_upload_mgr
*uploader
;
63 const struct pipe_draw_info
*draw
;
66 struct ilo_vb_state vb
;
67 const struct ilo_ve_state
*ve
;
68 struct ilo_ib_state ib
;
70 struct ilo_shader_state
*vs
;
71 struct ilo_shader_state
*gs
;
73 struct ilo_so_state so
;
75 struct pipe_clip_state clip
;
76 struct ilo_viewport_state viewport
;
77 struct ilo_scissor_state scissor
;
79 const struct ilo_rasterizer_state
*rasterizer
;
80 struct pipe_poly_stipple poly_stipple
;
83 struct ilo_shader_state
*fs
;
85 const struct ilo_dsa_state
*dsa
;
86 struct pipe_stencil_ref stencil_ref
;
87 const struct ilo_blend_state
*blend
;
88 struct pipe_blend_color blend_color
;
89 struct ilo_fb_state fb
;
91 /* shader resources */
92 struct ilo_sampler_state sampler
[PIPE_SHADER_TYPES
];
93 struct ilo_view_state view
[PIPE_SHADER_TYPES
];
94 struct ilo_cbuf_state cbuf
[PIPE_SHADER_TYPES
];
95 struct ilo_resource_state resource
;
98 struct ilo_shader_state
*cs
;
99 struct ilo_resource_state cs_resource
;
100 struct ilo_global_binding global_binding
;
103 static inline struct ilo_context
*
104 ilo_context(struct pipe_context
*pipe
)
106 return (struct ilo_context
*) pipe
;
110 ilo_init_context_functions(struct ilo_screen
*is
);
112 #endif /* ILO_CONTEXT_H */