2 * Mesa 3-D graphics library
4 * Copyright (C) 2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
31 #include "ilo_common.h"
36 #define ILO_MAX_DRAW_BUFFERS 8
37 #define ILO_MAX_CONST_BUFFERS (1 + 12)
38 #define ILO_MAX_SAMPLER_VIEWS 16
39 #define ILO_MAX_SAMPLERS 16
40 #define ILO_MAX_SO_BINDINGS 64
41 #define ILO_MAX_SO_BUFFERS 4
42 #define ILO_MAX_VIEWPORTS 1
44 #define ILO_MAX_VS_SURFACES (ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
45 #define ILO_VS_CONST_SURFACE(i) (i)
46 #define ILO_VS_TEXTURE_SURFACE(i) (ILO_MAX_CONST_BUFFERS + i)
48 #define ILO_MAX_GS_SURFACES (ILO_MAX_SO_BINDINGS)
49 #define ILO_GS_SO_SURFACE(i) (i)
51 #define ILO_MAX_WM_SURFACES (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
52 #define ILO_WM_DRAW_SURFACE(i) (i)
53 #define ILO_WM_CONST_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + i)
54 #define ILO_WM_TEXTURE_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + i)
57 struct pipe_vertex_buffer states
[PIPE_MAX_ATTRIBS
];
58 uint32_t enabled_mask
;
62 struct pipe_index_buffer state
;
66 /* VERTEX_ELEMENT_STATE */
71 struct ilo_ve_cso cso
[PIPE_MAX_ATTRIBS
];
74 unsigned instance_divisors
[PIPE_MAX_ATTRIBS
];
75 unsigned vb_mapping
[PIPE_MAX_ATTRIBS
];
80 struct pipe_stream_output_target
*states
[ILO_MAX_SO_BUFFERS
];
82 unsigned append_bitmask
;
87 struct ilo_viewport_cso
{
89 float m00
, m11
, m22
, m30
, m31
, m32
;
91 /* guardband in NDC space */
92 float min_gbx
, min_gby
, max_gbx
, max_gby
;
94 /* viewport in screen space */
95 float min_x
, min_y
, min_z
;
96 float max_x
, max_y
, max_z
;
99 struct ilo_viewport_state
{
100 struct ilo_viewport_cso cso
[ILO_MAX_VIEWPORTS
];
103 struct pipe_viewport_state viewport0
;
106 struct ilo_scissor_state
{
108 uint32_t payload
[ILO_MAX_VIEWPORTS
* 2];
111 struct ilo_rasterizer_state
{
112 struct pipe_rasterizer_state state
;
115 struct ilo_dsa_state
{
116 struct pipe_depth_stencil_alpha_state state
;
119 struct ilo_blend_cso
{
124 uint32_t dw_blend_dst_alpha_forced_one
;
127 uint32_t dw_alpha_mod
;
130 struct ilo_blend_state
{
131 struct ilo_blend_cso cso
[ILO_MAX_DRAW_BUFFERS
];
133 bool independent_blend_enable
;
135 bool alpha_to_coverage
;
138 struct ilo_sampler_cso
{
139 /* SAMPLER_STATE and SAMPLER_BORDER_COLOR_STATE */
140 uint32_t payload
[15];
143 uint32_t dw_filter_aniso
;
146 uint32_t dw_wrap_cube
;
154 struct ilo_sampler_state
{
155 const struct ilo_sampler_cso
*cso
[ILO_MAX_SAMPLERS
];
159 struct ilo_view_state
{
160 struct pipe_sampler_view
*states
[ILO_MAX_SAMPLER_VIEWS
];
164 struct ilo_cbuf_state
{
165 struct pipe_constant_buffer states
[ILO_MAX_CONST_BUFFERS
];
169 struct ilo_resource_state
{
170 struct pipe_surface
*states
[PIPE_MAX_SHADER_RESOURCES
];
174 struct ilo_fb_state
{
175 struct pipe_framebuffer_state state
;
177 unsigned num_samples
;
180 struct ilo_global_binding
{
182 * XXX These should not be treated as real resources (and there could be
183 * thousands of them). They should be treated as regions in GLOBAL
184 * resource, which is the only real resource.
186 * That is, a resource here should instead be
188 * struct ilo_global_region {
189 * struct pipe_resource base;
194 * and it describes the region [offset, offset + size) in GLOBAL
197 struct pipe_resource
*resources
[PIPE_MAX_SHADER_RESOURCES
];
198 uint32_t *handles
[PIPE_MAX_SHADER_RESOURCES
];
203 ilo_gpe_init_ve(const struct ilo_dev_info
*dev
,
205 const struct pipe_vertex_element
*states
,
206 struct ilo_ve_state
*ve
);
209 ilo_gpe_set_viewport_cso(const struct ilo_dev_info
*dev
,
210 const struct pipe_viewport_state
*state
,
211 struct ilo_viewport_cso
*vp
);
214 ilo_gpe_set_scissor(const struct ilo_dev_info
*dev
,
217 const struct pipe_scissor_state
*states
,
218 struct ilo_scissor_state
*scissor
);
221 ilo_gpe_set_scissor_null(const struct ilo_dev_info
*dev
,
222 struct ilo_scissor_state
*scissor
);
225 ilo_gpe_init_blend(const struct ilo_dev_info
*dev
,
226 const struct pipe_blend_state
*state
,
227 struct ilo_blend_state
*blend
);
230 ilo_gpe_init_sampler_cso(const struct ilo_dev_info
*dev
,
231 const struct pipe_sampler_state
*state
,
232 struct ilo_sampler_cso
*sampler
);
234 #endif /* ILO_GPE_H */