2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #ifndef ILO_RENDER_GEN_H
29 #define ILO_RENDER_GEN_H
31 #include "core/ilo_builder.h"
32 #include "core/ilo_builder_3d.h"
33 #include "core/ilo_builder_render.h"
34 #include "core/ilo_state_raster.h"
36 #include "ilo_common.h"
37 #include "ilo_state.h"
38 #include "ilo_render.h"
43 struct ilo_state_vector
;
49 const struct ilo_dev
*dev
;
50 struct ilo_builder
*builder
;
52 struct intel_bo
*workaround_bo
;
54 struct ilo_state_sample_pattern sample_pattern
;
59 * Any state that involves resources needs to be re-emitted when the
60 * batch bo changed. This is because we do not pin the resources and
61 * their offsets (or existence) may change between batch buffers.
63 bool batch_bo_changed
;
64 bool state_bo_changed
;
65 bool instruction_bo_changed
;
70 struct ilo_render_state
{
72 * When a WA is needed before some command, we always emit the WA right
73 * before the command. Knowing what have already been done since last
74 * 3DPRIMITIVE allows us to skip some WAs.
76 uint32_t current_pipe_control_dw1
;
79 * When a WA is needed after some command, we may have the WA follow the
80 * command immediately or defer it. If this is non-zero, a PIPE_CONTROL
81 * will be emitted before 3DPRIMITIVE.
83 uint32_t deferred_pipe_control_dw1
;
88 struct ilo_state_urb urb
;
89 struct ilo_state_raster rs
;
90 struct ilo_state_cc cc
;
93 uint32_t CLIP_VIEWPORT
;
94 uint32_t SF_CLIP_VIEWPORT
; /* GEN7+ */
97 uint32_t COLOR_CALC_STATE
;
99 uint32_t DEPTH_STENCIL_STATE
;
101 uint32_t SCISSOR_RECT
;
104 uint32_t BINDING_TABLE_STATE
;
105 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
106 uint32_t SAMPLER_STATE
;
107 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
108 uint32_t PUSH_CONSTANT_BUFFER
;
109 int PUSH_CONSTANT_BUFFER_size
;
113 uint32_t BINDING_TABLE_STATE
;
114 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
119 uint32_t BINDING_TABLE_STATE
;
120 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
121 uint32_t SAMPLER_STATE
;
122 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
123 uint32_t PUSH_CONSTANT_BUFFER
;
124 int PUSH_CONSTANT_BUFFER_size
;
128 uint32_t BINDING_TABLE_STATE
;
129 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
130 uint32_t SAMPLER_STATE
;
131 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
132 uint32_t PUSH_CONSTANT_BUFFER
;
133 int PUSH_CONSTANT_BUFFER_size
;
138 struct ilo_render_draw_session
{
146 struct ilo_state_urb_delta urb_delta
;
147 struct ilo_state_vf_delta vf_delta
;
148 struct ilo_state_raster_delta rs_delta
;
149 struct ilo_state_viewport_delta vp_delta
;
150 struct ilo_state_cc_delta cc_delta
;
153 bool viewport_changed
;
154 bool scissor_changed
;
160 bool sampler_vs_changed
;
161 bool sampler_gs_changed
;
162 bool sampler_fs_changed
;
169 bool binding_table_vs_changed
;
170 bool binding_table_gs_changed
;
171 bool binding_table_fs_changed
;
174 struct ilo_render_rectlist_session
{
179 struct ilo_render_launch_grid_session
{
180 const unsigned *thread_group_offset
;
181 const unsigned *thread_group_dim
;
182 unsigned thread_group_size
;
183 const struct pipe_constant_buffer
*input
;
189 uint32_t compute_data
[6];
190 struct ilo_state_compute compute
;
194 ilo_render_get_draw_commands_len_gen6(const struct ilo_render
*render
,
195 const struct ilo_state_vector
*vec
);
198 ilo_render_get_draw_commands_len_gen7(const struct ilo_render
*render
,
199 const struct ilo_state_vector
*vec
);
202 ilo_render_get_draw_commands_len_gen8(const struct ilo_render
*render
,
203 const struct ilo_state_vector
*vec
);
206 ilo_render_get_draw_commands_len(const struct ilo_render
*render
,
207 const struct ilo_state_vector
*vec
)
209 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
210 return ilo_render_get_draw_commands_len_gen8(render
, vec
);
211 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
212 return ilo_render_get_draw_commands_len_gen7(render
, vec
);
214 return ilo_render_get_draw_commands_len_gen6(render
, vec
);
218 ilo_render_emit_draw_commands_gen6(struct ilo_render
*render
,
219 const struct ilo_state_vector
*vec
,
220 struct ilo_render_draw_session
*session
);
223 ilo_render_emit_draw_commands_gen7(struct ilo_render
*render
,
224 const struct ilo_state_vector
*vec
,
225 struct ilo_render_draw_session
*session
);
228 ilo_render_emit_draw_commands_gen8(struct ilo_render
*render
,
229 const struct ilo_state_vector
*vec
,
230 struct ilo_render_draw_session
*session
);
233 ilo_render_emit_draw_commands(struct ilo_render
*render
,
234 const struct ilo_state_vector
*vec
,
235 struct ilo_render_draw_session
*session
)
237 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
239 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
240 ilo_render_emit_draw_commands_gen8(render
, vec
, session
);
241 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
242 ilo_render_emit_draw_commands_gen7(render
, vec
, session
);
244 ilo_render_emit_draw_commands_gen6(render
, vec
, session
);
246 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
247 ilo_render_get_draw_commands_len(render
, vec
));
251 ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render
*render
,
252 const struct ilo_blitter
*blitter
);
255 ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render
*render
,
256 const struct ilo_blitter
*blitter
);
259 ilo_render_get_rectlist_commands_len(const struct ilo_render
*render
,
260 const struct ilo_blitter
*blitter
)
262 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
263 return ilo_render_get_rectlist_commands_len_gen8(render
, blitter
);
265 return ilo_render_get_rectlist_commands_len_gen6(render
, blitter
);
269 ilo_render_emit_rectlist_commands_gen6(struct ilo_render
*r
,
270 const struct ilo_blitter
*blitter
,
271 const struct ilo_render_rectlist_session
*session
);
274 ilo_render_emit_rectlist_commands_gen7(struct ilo_render
*r
,
275 const struct ilo_blitter
*blitter
,
276 const struct ilo_render_rectlist_session
*session
);
279 ilo_render_emit_rectlist_commands_gen8(struct ilo_render
*r
,
280 const struct ilo_blitter
*blitter
,
281 const struct ilo_render_rectlist_session
*session
);
284 ilo_render_emit_rectlist_commands(struct ilo_render
*render
,
285 const struct ilo_blitter
*blitter
,
286 const struct ilo_render_rectlist_session
*session
)
288 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
290 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
291 ilo_render_emit_rectlist_commands_gen8(render
, blitter
, session
);
292 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
293 ilo_render_emit_rectlist_commands_gen7(render
, blitter
, session
);
295 ilo_render_emit_rectlist_commands_gen6(render
, blitter
, session
);
297 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
298 ilo_render_get_rectlist_commands_len(render
, blitter
));
302 ilo_render_get_launch_grid_commands_len(const struct ilo_render
*render
,
303 const struct ilo_state_vector
*vec
);
306 ilo_render_emit_launch_grid_commands(struct ilo_render
*render
,
307 const struct ilo_state_vector
*vec
,
308 const struct ilo_render_launch_grid_session
*session
);
311 ilo_render_get_draw_dynamic_states_len(const struct ilo_render
*render
,
312 const struct ilo_state_vector
*vec
);
315 ilo_render_emit_draw_dynamic_states(struct ilo_render
*render
,
316 const struct ilo_state_vector
*vec
,
317 struct ilo_render_draw_session
*session
);
320 ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render
*render
,
321 const struct ilo_blitter
*blitter
);
324 ilo_render_emit_rectlist_dynamic_states(struct ilo_render
*render
,
325 const struct ilo_blitter
*blitter
,
326 struct ilo_render_rectlist_session
*session
);
329 ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render
*render
,
330 const struct ilo_state_vector
*vec
);
333 ilo_render_emit_launch_grid_dynamic_states(struct ilo_render
*render
,
334 const struct ilo_state_vector
*vec
,
335 struct ilo_render_launch_grid_session
*session
);
338 ilo_render_get_draw_surface_states_len(const struct ilo_render
*render
,
339 const struct ilo_state_vector
*vec
);
342 ilo_render_emit_draw_surface_states(struct ilo_render
*render
,
343 const struct ilo_state_vector
*vec
,
344 struct ilo_render_draw_session
*session
);
347 ilo_render_get_launch_grid_surface_states_len(const struct ilo_render
*render
,
348 const struct ilo_state_vector
*vec
);
351 ilo_render_emit_launch_grid_surface_states(struct ilo_render
*render
,
352 const struct ilo_state_vector
*vec
,
353 struct ilo_render_launch_grid_session
*session
);
356 * A convenient wrapper for gen6_PIPE_CONTROL(). This should be enough for
357 * our needs everywhere except for queries.
360 ilo_render_pipe_control(struct ilo_render
*r
, uint32_t dw1
)
362 const uint32_t write_mask
= (dw1
& GEN6_PIPE_CONTROL_WRITE__MASK
);
363 struct intel_bo
*bo
= (write_mask
) ? r
->workaround_bo
: NULL
;
365 ILO_DEV_ASSERT(r
->dev
, 6, 8);
368 assert(write_mask
== GEN6_PIPE_CONTROL_WRITE_IMM
);
370 if (dw1
& GEN6_PIPE_CONTROL_CS_STALL
) {
371 /* CS stall cannot be set alone */
372 const uint32_t mask
= GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH
|
373 GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH
|
374 GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
|
375 GEN6_PIPE_CONTROL_DEPTH_STALL
|
376 GEN6_PIPE_CONTROL_WRITE__MASK
;
378 dw1
|= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
;
381 gen6_PIPE_CONTROL(r
->builder
, dw1
, bo
, 0, 0);
383 r
->state
.current_pipe_control_dw1
|= dw1
;
384 r
->state
.deferred_pipe_control_dw1
&= ~dw1
;
388 * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
391 ilo_render_3dprimitive(struct ilo_render
*r
,
392 const struct gen6_3dprimitive_info
*info
)
394 ILO_DEV_ASSERT(r
->dev
, 6, 8);
396 if (r
->state
.deferred_pipe_control_dw1
)
397 ilo_render_pipe_control(r
, r
->state
.deferred_pipe_control_dw1
);
400 if (ilo_dev_gen(r
->dev
) >= ILO_GEN(7))
401 gen7_3DPRIMITIVE(r
->builder
, info
);
403 gen6_3DPRIMITIVE(r
->builder
, info
);
405 r
->state
.current_pipe_control_dw1
= 0;
406 assert(!r
->state
.deferred_pipe_control_dw1
);
410 gen6_wa_pre_pipe_control(struct ilo_render
*r
, uint32_t dw1
);
413 gen6_draw_common_select(struct ilo_render
*r
,
414 const struct ilo_state_vector
*ilo
,
415 struct ilo_render_draw_session
*session
);
418 gen6_draw_common_sip(struct ilo_render
*r
,
419 const struct ilo_state_vector
*ilo
,
420 struct ilo_render_draw_session
*session
);
423 gen6_draw_common_base_address(struct ilo_render
*r
,
424 const struct ilo_state_vector
*ilo
,
425 struct ilo_render_draw_session
*session
);
428 gen6_draw_vf(struct ilo_render
*r
,
429 const struct ilo_state_vector
*ilo
,
430 struct ilo_render_draw_session
*session
);
433 gen6_draw_vf_statistics(struct ilo_render
*r
,
434 const struct ilo_state_vector
*ilo
,
435 struct ilo_render_draw_session
*session
);
438 gen6_draw_vs(struct ilo_render
*r
,
439 const struct ilo_state_vector
*ilo
,
440 struct ilo_render_draw_session
*session
);
443 gen6_draw_clip(struct ilo_render
*r
,
444 const struct ilo_state_vector
*ilo
,
445 struct ilo_render_draw_session
*session
);
448 gen6_draw_sf_rect(struct ilo_render
*r
,
449 const struct ilo_state_vector
*ilo
,
450 struct ilo_render_draw_session
*session
);
453 gen6_draw_wm_raster(struct ilo_render
*r
,
454 const struct ilo_state_vector
*ilo
,
455 struct ilo_render_draw_session
*session
);
458 gen7_draw_common_pcb_alloc(struct ilo_render
*r
,
459 const struct ilo_state_vector
*vec
,
460 struct ilo_render_draw_session
*session
);
463 gen7_draw_common_pointers_1(struct ilo_render
*r
,
464 const struct ilo_state_vector
*vec
,
465 struct ilo_render_draw_session
*session
);
468 gen7_draw_common_urb(struct ilo_render
*r
,
469 const struct ilo_state_vector
*vec
,
470 struct ilo_render_draw_session
*session
);
473 gen7_draw_common_pointers_2(struct ilo_render
*r
,
474 const struct ilo_state_vector
*vec
,
475 struct ilo_render_draw_session
*session
);
478 gen7_draw_vs(struct ilo_render
*r
,
479 const struct ilo_state_vector
*vec
,
480 struct ilo_render_draw_session
*session
);
483 gen7_draw_ds(struct ilo_render
*r
,
484 const struct ilo_state_vector
*vec
,
485 struct ilo_render_draw_session
*session
);
488 gen7_draw_te(struct ilo_render
*r
,
489 const struct ilo_state_vector
*vec
,
490 struct ilo_render_draw_session
*session
);
493 gen7_draw_hs(struct ilo_render
*r
,
494 const struct ilo_state_vector
*vec
,
495 struct ilo_render_draw_session
*session
);
498 gen7_draw_gs(struct ilo_render
*r
,
499 const struct ilo_state_vector
*vec
,
500 struct ilo_render_draw_session
*session
);
503 gen7_draw_sol(struct ilo_render
*r
,
504 const struct ilo_state_vector
*vec
,
505 struct ilo_render_draw_session
*session
);
507 #endif /* ILO_RENDER_GEN_H */