2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #ifndef ILO_RENDER_GEN_H
29 #define ILO_RENDER_GEN_H
31 #include "core/ilo_builder.h"
32 #include "core/ilo_builder_3d.h"
33 #include "core/ilo_builder_render.h"
35 #include "ilo_common.h"
36 #include "ilo_state.h"
37 #include "ilo_render.h"
42 struct ilo_state_vector
;
48 const struct ilo_dev
*dev
;
49 struct ilo_builder
*builder
;
51 struct intel_bo
*workaround_bo
;
53 uint32_t sample_pattern_1x
;
54 uint32_t sample_pattern_2x
;
55 uint32_t sample_pattern_4x
;
56 uint32_t sample_pattern_8x
[2];
57 uint32_t sample_pattern_16x
[4];
62 * Any state that involves resources needs to be re-emitted when the
63 * batch bo changed. This is because we do not pin the resources and
64 * their offsets (or existence) may change between batch buffers.
66 bool batch_bo_changed
;
67 bool state_bo_changed
;
68 bool instruction_bo_changed
;
73 struct ilo_render_state
{
75 * When a WA is needed before some command, we always emit the WA right
76 * before the command. Knowing what have already been done since last
77 * 3DPRIMITIVE allows us to skip some WAs.
79 uint32_t current_pipe_control_dw1
;
82 * When a WA is needed after some command, we may have the WA follow the
83 * command immediately or defer it. If this is non-zero, a PIPE_CONTROL
84 * will be emitted before 3DPRIMITIVE.
86 uint32_t deferred_pipe_control_dw1
;
88 bool primitive_restart
;
93 uint32_t CLIP_VIEWPORT
;
94 uint32_t SF_CLIP_VIEWPORT
; /* GEN7+ */
97 uint32_t COLOR_CALC_STATE
;
99 uint32_t DEPTH_STENCIL_STATE
;
101 uint32_t SCISSOR_RECT
;
104 uint32_t BINDING_TABLE_STATE
;
105 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
106 uint32_t SAMPLER_STATE
;
107 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
108 uint32_t PUSH_CONSTANT_BUFFER
;
109 int PUSH_CONSTANT_BUFFER_size
;
113 uint32_t BINDING_TABLE_STATE
;
114 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
119 uint32_t BINDING_TABLE_STATE
;
120 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
121 uint32_t SAMPLER_STATE
;
122 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
123 uint32_t PUSH_CONSTANT_BUFFER
;
124 int PUSH_CONSTANT_BUFFER_size
;
128 uint32_t BINDING_TABLE_STATE
;
129 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
130 uint32_t SAMPLER_STATE
;
131 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
132 uint32_t PUSH_CONSTANT_BUFFER
;
133 int PUSH_CONSTANT_BUFFER_size
;
138 struct ilo_render_draw_session
{
145 bool primitive_restart_changed
;
148 bool viewport_changed
;
149 bool scissor_changed
;
155 bool sampler_vs_changed
;
156 bool sampler_gs_changed
;
157 bool sampler_fs_changed
;
164 bool binding_table_vs_changed
;
165 bool binding_table_gs_changed
;
166 bool binding_table_fs_changed
;
169 struct ilo_render_rectlist_session
{
174 struct ilo_render_launch_grid_session
{
175 const unsigned *thread_group_offset
;
176 const unsigned *thread_group_dim
;
177 unsigned thread_group_size
;
178 const struct pipe_constant_buffer
*input
;
186 ilo_render_get_draw_commands_len_gen6(const struct ilo_render
*render
,
187 const struct ilo_state_vector
*vec
);
190 ilo_render_get_draw_commands_len_gen7(const struct ilo_render
*render
,
191 const struct ilo_state_vector
*vec
);
194 ilo_render_get_draw_commands_len_gen8(const struct ilo_render
*render
,
195 const struct ilo_state_vector
*vec
);
198 ilo_render_get_draw_commands_len(const struct ilo_render
*render
,
199 const struct ilo_state_vector
*vec
)
201 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
202 return ilo_render_get_draw_commands_len_gen8(render
, vec
);
203 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
204 return ilo_render_get_draw_commands_len_gen7(render
, vec
);
206 return ilo_render_get_draw_commands_len_gen6(render
, vec
);
210 ilo_render_emit_draw_commands_gen6(struct ilo_render
*render
,
211 const struct ilo_state_vector
*vec
,
212 struct ilo_render_draw_session
*session
);
215 ilo_render_emit_draw_commands_gen7(struct ilo_render
*render
,
216 const struct ilo_state_vector
*vec
,
217 struct ilo_render_draw_session
*session
);
220 ilo_render_emit_draw_commands_gen8(struct ilo_render
*render
,
221 const struct ilo_state_vector
*vec
,
222 struct ilo_render_draw_session
*session
);
225 ilo_render_emit_draw_commands(struct ilo_render
*render
,
226 const struct ilo_state_vector
*vec
,
227 struct ilo_render_draw_session
*session
)
229 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
231 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
232 ilo_render_emit_draw_commands_gen8(render
, vec
, session
);
233 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
234 ilo_render_emit_draw_commands_gen7(render
, vec
, session
);
236 ilo_render_emit_draw_commands_gen6(render
, vec
, session
);
238 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
239 ilo_render_get_draw_commands_len(render
, vec
));
243 ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render
*render
,
244 const struct ilo_blitter
*blitter
);
247 ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render
*render
,
248 const struct ilo_blitter
*blitter
);
251 ilo_render_get_rectlist_commands_len(const struct ilo_render
*render
,
252 const struct ilo_blitter
*blitter
)
254 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
255 return ilo_render_get_rectlist_commands_len_gen8(render
, blitter
);
257 return ilo_render_get_rectlist_commands_len_gen6(render
, blitter
);
261 ilo_render_emit_rectlist_commands_gen6(struct ilo_render
*r
,
262 const struct ilo_blitter
*blitter
,
263 const struct ilo_render_rectlist_session
*session
);
266 ilo_render_emit_rectlist_commands_gen7(struct ilo_render
*r
,
267 const struct ilo_blitter
*blitter
,
268 const struct ilo_render_rectlist_session
*session
);
271 ilo_render_emit_rectlist_commands_gen8(struct ilo_render
*r
,
272 const struct ilo_blitter
*blitter
,
273 const struct ilo_render_rectlist_session
*session
);
276 ilo_render_emit_rectlist_commands(struct ilo_render
*render
,
277 const struct ilo_blitter
*blitter
,
278 const struct ilo_render_rectlist_session
*session
)
280 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
282 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
283 ilo_render_emit_rectlist_commands_gen8(render
, blitter
, session
);
284 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
285 ilo_render_emit_rectlist_commands_gen7(render
, blitter
, session
);
287 ilo_render_emit_rectlist_commands_gen6(render
, blitter
, session
);
289 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
290 ilo_render_get_rectlist_commands_len(render
, blitter
));
294 ilo_render_get_launch_grid_commands_len(const struct ilo_render
*render
,
295 const struct ilo_state_vector
*vec
);
298 ilo_render_emit_launch_grid_commands(struct ilo_render
*render
,
299 const struct ilo_state_vector
*vec
,
300 const struct ilo_render_launch_grid_session
*session
);
303 ilo_render_get_draw_dynamic_states_len(const struct ilo_render
*render
,
304 const struct ilo_state_vector
*vec
);
307 ilo_render_emit_draw_dynamic_states(struct ilo_render
*render
,
308 const struct ilo_state_vector
*vec
,
309 struct ilo_render_draw_session
*session
);
312 ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render
*render
,
313 const struct ilo_blitter
*blitter
);
316 ilo_render_emit_rectlist_dynamic_states(struct ilo_render
*render
,
317 const struct ilo_blitter
*blitter
,
318 struct ilo_render_rectlist_session
*session
);
321 ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render
*render
,
322 const struct ilo_state_vector
*vec
);
325 ilo_render_emit_launch_grid_dynamic_states(struct ilo_render
*render
,
326 const struct ilo_state_vector
*vec
,
327 struct ilo_render_launch_grid_session
*session
);
330 ilo_render_get_draw_surface_states_len(const struct ilo_render
*render
,
331 const struct ilo_state_vector
*vec
);
334 ilo_render_emit_draw_surface_states(struct ilo_render
*render
,
335 const struct ilo_state_vector
*vec
,
336 struct ilo_render_draw_session
*session
);
339 ilo_render_get_launch_grid_surface_states_len(const struct ilo_render
*render
,
340 const struct ilo_state_vector
*vec
);
343 ilo_render_emit_launch_grid_surface_states(struct ilo_render
*render
,
344 const struct ilo_state_vector
*vec
,
345 struct ilo_render_launch_grid_session
*session
);
348 * A convenient wrapper for gen6_PIPE_CONTROL(). This should be enough for
349 * our needs everywhere except for queries.
352 ilo_render_pipe_control(struct ilo_render
*r
, uint32_t dw1
)
354 const uint32_t write_mask
= (dw1
& GEN6_PIPE_CONTROL_WRITE__MASK
);
355 struct intel_bo
*bo
= (write_mask
) ? r
->workaround_bo
: NULL
;
357 ILO_DEV_ASSERT(r
->dev
, 6, 8);
360 assert(write_mask
== GEN6_PIPE_CONTROL_WRITE_IMM
);
362 if (dw1
& GEN6_PIPE_CONTROL_CS_STALL
) {
363 /* CS stall cannot be set alone */
364 const uint32_t mask
= GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH
|
365 GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH
|
366 GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
|
367 GEN6_PIPE_CONTROL_DEPTH_STALL
|
368 GEN6_PIPE_CONTROL_WRITE__MASK
;
370 dw1
|= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
;
373 gen6_PIPE_CONTROL(r
->builder
, dw1
, bo
, 0, 0);
375 r
->state
.current_pipe_control_dw1
|= dw1
;
376 r
->state
.deferred_pipe_control_dw1
&= ~dw1
;
380 * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
383 ilo_render_3dprimitive(struct ilo_render
*r
,
384 const struct pipe_draw_info
*info
,
385 const struct ilo_ib_state
*ib
)
387 ILO_DEV_ASSERT(r
->dev
, 6, 8);
389 if (r
->state
.deferred_pipe_control_dw1
)
390 ilo_render_pipe_control(r
, r
->state
.deferred_pipe_control_dw1
);
393 if (ilo_dev_gen(r
->dev
) >= ILO_GEN(7))
394 gen7_3DPRIMITIVE(r
->builder
, info
, ib
);
396 gen6_3DPRIMITIVE(r
->builder
, info
, ib
);
398 r
->state
.current_pipe_control_dw1
= 0;
399 assert(!r
->state
.deferred_pipe_control_dw1
);
403 gen6_wa_pre_pipe_control(struct ilo_render
*r
, uint32_t dw1
);
406 gen6_draw_common_select(struct ilo_render
*r
,
407 const struct ilo_state_vector
*ilo
,
408 struct ilo_render_draw_session
*session
);
411 gen6_draw_common_sip(struct ilo_render
*r
,
412 const struct ilo_state_vector
*ilo
,
413 struct ilo_render_draw_session
*session
);
416 gen6_draw_common_base_address(struct ilo_render
*r
,
417 const struct ilo_state_vector
*ilo
,
418 struct ilo_render_draw_session
*session
);
421 gen6_draw_vf(struct ilo_render
*r
,
422 const struct ilo_state_vector
*ilo
,
423 struct ilo_render_draw_session
*session
);
426 gen6_draw_vf_statistics(struct ilo_render
*r
,
427 const struct ilo_state_vector
*ilo
,
428 struct ilo_render_draw_session
*session
);
431 gen6_draw_vs(struct ilo_render
*r
,
432 const struct ilo_state_vector
*ilo
,
433 struct ilo_render_draw_session
*session
);
436 gen6_draw_clip(struct ilo_render
*r
,
437 const struct ilo_state_vector
*ilo
,
438 struct ilo_render_draw_session
*session
);
441 gen6_draw_sf_rect(struct ilo_render
*r
,
442 const struct ilo_state_vector
*ilo
,
443 struct ilo_render_draw_session
*session
);
446 gen6_draw_wm_raster(struct ilo_render
*r
,
447 const struct ilo_state_vector
*ilo
,
448 struct ilo_render_draw_session
*session
);
451 gen7_draw_common_pcb_alloc(struct ilo_render
*r
,
452 const struct ilo_state_vector
*vec
,
453 struct ilo_render_draw_session
*session
);
456 gen7_draw_common_pointers_1(struct ilo_render
*r
,
457 const struct ilo_state_vector
*vec
,
458 struct ilo_render_draw_session
*session
);
461 gen7_draw_common_urb(struct ilo_render
*r
,
462 const struct ilo_state_vector
*vec
,
463 struct ilo_render_draw_session
*session
);
466 gen7_draw_common_pointers_2(struct ilo_render
*r
,
467 const struct ilo_state_vector
*vec
,
468 struct ilo_render_draw_session
*session
);
471 gen7_draw_vs(struct ilo_render
*r
,
472 const struct ilo_state_vector
*vec
,
473 struct ilo_render_draw_session
*session
);
476 gen7_draw_ds(struct ilo_render
*r
,
477 const struct ilo_state_vector
*vec
,
478 struct ilo_render_draw_session
*session
);
481 gen7_draw_te(struct ilo_render
*r
,
482 const struct ilo_state_vector
*vec
,
483 struct ilo_render_draw_session
*session
);
486 gen7_draw_hs(struct ilo_render
*r
,
487 const struct ilo_state_vector
*vec
,
488 struct ilo_render_draw_session
*session
);
491 gen7_draw_gs(struct ilo_render
*r
,
492 const struct ilo_state_vector
*vec
,
493 struct ilo_render_draw_session
*session
);
496 gen7_draw_sol(struct ilo_render
*r
,
497 const struct ilo_state_vector
*vec
,
498 struct ilo_render_draw_session
*session
);
500 #endif /* ILO_RENDER_GEN_H */