2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #ifndef ILO_RENDER_GEN_H
29 #define ILO_RENDER_GEN_H
31 #include "core/ilo_builder.h"
32 #include "core/ilo_builder_3d.h"
33 #include "core/ilo_builder_render.h"
34 #include "core/ilo_state_raster.h"
36 #include "ilo_common.h"
37 #include "ilo_state.h"
38 #include "ilo_render.h"
43 struct ilo_state_vector
;
49 const struct ilo_dev
*dev
;
50 struct ilo_builder
*builder
;
52 struct intel_bo
*workaround_bo
;
54 struct ilo_render_scratch_space
{
57 } vs_scratch
, gs_scratch
, fs_scratch
;
59 struct ilo_state_sample_pattern sample_pattern
;
64 * Any state that involves resources needs to be re-emitted when the
65 * batch bo changed. This is because we do not pin the resources and
66 * their offsets (or existence) may change between batch buffers.
68 bool batch_bo_changed
;
69 bool state_bo_changed
;
70 bool instruction_bo_changed
;
75 struct ilo_render_state
{
77 * When a WA is needed before some command, we always emit the WA right
78 * before the command. Knowing what have already been done since last
79 * 3DPRIMITIVE allows us to skip some WAs.
81 uint32_t current_pipe_control_dw1
;
84 * When a WA is needed after some command, we may have the WA follow the
85 * command immediately or defer it. If this is non-zero, a PIPE_CONTROL
86 * will be emitted before 3DPRIMITIVE.
88 uint32_t deferred_pipe_control_dw1
;
93 struct ilo_state_urb urb
;
94 struct ilo_state_raster rs
;
95 struct ilo_state_cc cc
;
98 uint32_t CLIP_VIEWPORT
;
99 uint32_t SF_CLIP_VIEWPORT
; /* GEN7+ */
100 uint32_t CC_VIEWPORT
;
102 uint32_t COLOR_CALC_STATE
;
103 uint32_t BLEND_STATE
;
104 uint32_t DEPTH_STENCIL_STATE
;
106 uint32_t SCISSOR_RECT
;
109 uint32_t BINDING_TABLE_STATE
;
110 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
111 uint32_t SAMPLER_STATE
;
112 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
113 uint32_t PUSH_CONSTANT_BUFFER
;
114 int PUSH_CONSTANT_BUFFER_size
;
118 uint32_t BINDING_TABLE_STATE
;
119 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
124 uint32_t BINDING_TABLE_STATE
;
125 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
126 uint32_t SAMPLER_STATE
;
127 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
128 uint32_t PUSH_CONSTANT_BUFFER
;
129 int PUSH_CONSTANT_BUFFER_size
;
133 uint32_t BINDING_TABLE_STATE
;
134 uint32_t SURFACE_STATE
[ILO_MAX_SURFACES
];
135 uint32_t SAMPLER_STATE
;
136 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
137 uint32_t PUSH_CONSTANT_BUFFER
;
138 int PUSH_CONSTANT_BUFFER_size
;
143 struct ilo_render_draw_session
{
151 struct ilo_state_urb_delta urb_delta
;
152 struct ilo_state_vf_delta vf_delta
;
153 struct ilo_state_raster_delta rs_delta
;
154 struct ilo_state_viewport_delta vp_delta
;
155 struct ilo_state_cc_delta cc_delta
;
158 bool viewport_changed
;
159 bool scissor_changed
;
165 bool sampler_vs_changed
;
166 bool sampler_gs_changed
;
167 bool sampler_fs_changed
;
174 bool binding_table_vs_changed
;
175 bool binding_table_gs_changed
;
176 bool binding_table_fs_changed
;
179 struct ilo_render_rectlist_session
{
184 struct ilo_render_launch_grid_session
{
185 const unsigned *thread_group_offset
;
186 const unsigned *thread_group_dim
;
187 unsigned thread_group_size
;
188 const struct pipe_constant_buffer
*input
;
194 uint32_t compute_data
[6];
195 struct ilo_state_compute compute
;
199 ilo_render_get_draw_commands_len_gen6(const struct ilo_render
*render
,
200 const struct ilo_state_vector
*vec
);
203 ilo_render_get_draw_commands_len_gen7(const struct ilo_render
*render
,
204 const struct ilo_state_vector
*vec
);
207 ilo_render_get_draw_commands_len_gen8(const struct ilo_render
*render
,
208 const struct ilo_state_vector
*vec
);
211 ilo_render_get_draw_commands_len(const struct ilo_render
*render
,
212 const struct ilo_state_vector
*vec
)
214 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
215 return ilo_render_get_draw_commands_len_gen8(render
, vec
);
216 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
217 return ilo_render_get_draw_commands_len_gen7(render
, vec
);
219 return ilo_render_get_draw_commands_len_gen6(render
, vec
);
223 ilo_render_emit_draw_commands_gen6(struct ilo_render
*render
,
224 const struct ilo_state_vector
*vec
,
225 struct ilo_render_draw_session
*session
);
228 ilo_render_emit_draw_commands_gen7(struct ilo_render
*render
,
229 const struct ilo_state_vector
*vec
,
230 struct ilo_render_draw_session
*session
);
233 ilo_render_emit_draw_commands_gen8(struct ilo_render
*render
,
234 const struct ilo_state_vector
*vec
,
235 struct ilo_render_draw_session
*session
);
238 ilo_render_emit_draw_commands(struct ilo_render
*render
,
239 const struct ilo_state_vector
*vec
,
240 struct ilo_render_draw_session
*session
)
242 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
244 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
245 ilo_render_emit_draw_commands_gen8(render
, vec
, session
);
246 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
247 ilo_render_emit_draw_commands_gen7(render
, vec
, session
);
249 ilo_render_emit_draw_commands_gen6(render
, vec
, session
);
251 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
252 ilo_render_get_draw_commands_len(render
, vec
));
256 ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render
*render
,
257 const struct ilo_blitter
*blitter
);
260 ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render
*render
,
261 const struct ilo_blitter
*blitter
);
264 ilo_render_get_rectlist_commands_len(const struct ilo_render
*render
,
265 const struct ilo_blitter
*blitter
)
267 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
268 return ilo_render_get_rectlist_commands_len_gen8(render
, blitter
);
270 return ilo_render_get_rectlist_commands_len_gen6(render
, blitter
);
274 ilo_render_emit_rectlist_commands_gen6(struct ilo_render
*r
,
275 const struct ilo_blitter
*blitter
,
276 const struct ilo_render_rectlist_session
*session
);
279 ilo_render_emit_rectlist_commands_gen7(struct ilo_render
*r
,
280 const struct ilo_blitter
*blitter
,
281 const struct ilo_render_rectlist_session
*session
);
284 ilo_render_emit_rectlist_commands_gen8(struct ilo_render
*r
,
285 const struct ilo_blitter
*blitter
,
286 const struct ilo_render_rectlist_session
*session
);
289 ilo_render_emit_rectlist_commands(struct ilo_render
*render
,
290 const struct ilo_blitter
*blitter
,
291 const struct ilo_render_rectlist_session
*session
)
293 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
295 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(8))
296 ilo_render_emit_rectlist_commands_gen8(render
, blitter
, session
);
297 else if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
298 ilo_render_emit_rectlist_commands_gen7(render
, blitter
, session
);
300 ilo_render_emit_rectlist_commands_gen6(render
, blitter
, session
);
302 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
303 ilo_render_get_rectlist_commands_len(render
, blitter
));
307 ilo_render_get_launch_grid_commands_len(const struct ilo_render
*render
,
308 const struct ilo_state_vector
*vec
);
311 ilo_render_emit_launch_grid_commands(struct ilo_render
*render
,
312 const struct ilo_state_vector
*vec
,
313 const struct ilo_render_launch_grid_session
*session
);
316 ilo_render_get_draw_dynamic_states_len(const struct ilo_render
*render
,
317 const struct ilo_state_vector
*vec
);
320 ilo_render_emit_draw_dynamic_states(struct ilo_render
*render
,
321 const struct ilo_state_vector
*vec
,
322 struct ilo_render_draw_session
*session
);
325 ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render
*render
,
326 const struct ilo_blitter
*blitter
);
329 ilo_render_emit_rectlist_dynamic_states(struct ilo_render
*render
,
330 const struct ilo_blitter
*blitter
,
331 struct ilo_render_rectlist_session
*session
);
334 ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render
*render
,
335 const struct ilo_state_vector
*vec
);
338 ilo_render_emit_launch_grid_dynamic_states(struct ilo_render
*render
,
339 const struct ilo_state_vector
*vec
,
340 struct ilo_render_launch_grid_session
*session
);
343 ilo_render_get_draw_surface_states_len(const struct ilo_render
*render
,
344 const struct ilo_state_vector
*vec
);
347 ilo_render_emit_draw_surface_states(struct ilo_render
*render
,
348 const struct ilo_state_vector
*vec
,
349 struct ilo_render_draw_session
*session
);
352 ilo_render_get_launch_grid_surface_states_len(const struct ilo_render
*render
,
353 const struct ilo_state_vector
*vec
);
356 ilo_render_emit_launch_grid_surface_states(struct ilo_render
*render
,
357 const struct ilo_state_vector
*vec
,
358 struct ilo_render_launch_grid_session
*session
);
361 * A convenient wrapper for gen6_PIPE_CONTROL(). This should be enough for
362 * our needs everywhere except for queries.
365 ilo_render_pipe_control(struct ilo_render
*r
, uint32_t dw1
)
367 const uint32_t write_mask
= (dw1
& GEN6_PIPE_CONTROL_WRITE__MASK
);
368 struct intel_bo
*bo
= (write_mask
) ? r
->workaround_bo
: NULL
;
370 ILO_DEV_ASSERT(r
->dev
, 6, 8);
373 assert(write_mask
== GEN6_PIPE_CONTROL_WRITE_IMM
);
375 if (dw1
& GEN6_PIPE_CONTROL_CS_STALL
) {
376 /* CS stall cannot be set alone */
377 const uint32_t mask
= GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH
|
378 GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH
|
379 GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
|
380 GEN6_PIPE_CONTROL_DEPTH_STALL
|
381 GEN6_PIPE_CONTROL_WRITE__MASK
;
383 dw1
|= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL
;
386 gen6_PIPE_CONTROL(r
->builder
, dw1
, bo
, 0, 0);
388 r
->state
.current_pipe_control_dw1
|= dw1
;
389 r
->state
.deferred_pipe_control_dw1
&= ~dw1
;
393 * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
396 ilo_render_3dprimitive(struct ilo_render
*r
,
397 const struct gen6_3dprimitive_info
*info
)
399 ILO_DEV_ASSERT(r
->dev
, 6, 8);
401 if (r
->state
.deferred_pipe_control_dw1
)
402 ilo_render_pipe_control(r
, r
->state
.deferred_pipe_control_dw1
);
405 if (ilo_dev_gen(r
->dev
) >= ILO_GEN(7))
406 gen7_3DPRIMITIVE(r
->builder
, info
);
408 gen6_3DPRIMITIVE(r
->builder
, info
);
410 r
->state
.current_pipe_control_dw1
= 0;
411 assert(!r
->state
.deferred_pipe_control_dw1
);
415 gen6_wa_pre_pipe_control(struct ilo_render
*r
, uint32_t dw1
);
418 gen6_draw_common_select(struct ilo_render
*r
,
419 const struct ilo_state_vector
*ilo
,
420 struct ilo_render_draw_session
*session
);
423 gen6_draw_common_sip(struct ilo_render
*r
,
424 const struct ilo_state_vector
*ilo
,
425 struct ilo_render_draw_session
*session
);
428 gen6_draw_common_base_address(struct ilo_render
*r
,
429 const struct ilo_state_vector
*ilo
,
430 struct ilo_render_draw_session
*session
);
433 gen6_draw_vf(struct ilo_render
*r
,
434 const struct ilo_state_vector
*ilo
,
435 struct ilo_render_draw_session
*session
);
438 gen6_draw_vf_statistics(struct ilo_render
*r
,
439 const struct ilo_state_vector
*ilo
,
440 struct ilo_render_draw_session
*session
);
443 gen6_draw_vs(struct ilo_render
*r
,
444 const struct ilo_state_vector
*ilo
,
445 struct ilo_render_draw_session
*session
);
448 gen6_draw_clip(struct ilo_render
*r
,
449 const struct ilo_state_vector
*ilo
,
450 struct ilo_render_draw_session
*session
);
453 gen6_draw_sf_rect(struct ilo_render
*r
,
454 const struct ilo_state_vector
*ilo
,
455 struct ilo_render_draw_session
*session
);
458 gen6_draw_wm_raster(struct ilo_render
*r
,
459 const struct ilo_state_vector
*ilo
,
460 struct ilo_render_draw_session
*session
);
463 gen7_draw_common_pcb_alloc(struct ilo_render
*r
,
464 const struct ilo_state_vector
*vec
,
465 struct ilo_render_draw_session
*session
);
468 gen7_draw_common_pointers_1(struct ilo_render
*r
,
469 const struct ilo_state_vector
*vec
,
470 struct ilo_render_draw_session
*session
);
473 gen7_draw_common_urb(struct ilo_render
*r
,
474 const struct ilo_state_vector
*vec
,
475 struct ilo_render_draw_session
*session
);
478 gen7_draw_common_pointers_2(struct ilo_render
*r
,
479 const struct ilo_state_vector
*vec
,
480 struct ilo_render_draw_session
*session
);
483 gen7_draw_vs(struct ilo_render
*r
,
484 const struct ilo_state_vector
*vec
,
485 struct ilo_render_draw_session
*session
);
488 gen7_draw_ds(struct ilo_render
*r
,
489 const struct ilo_state_vector
*vec
,
490 struct ilo_render_draw_session
*session
);
493 gen7_draw_te(struct ilo_render
*r
,
494 const struct ilo_state_vector
*vec
,
495 struct ilo_render_draw_session
*session
);
498 gen7_draw_hs(struct ilo_render
*r
,
499 const struct ilo_state_vector
*vec
,
500 struct ilo_render_draw_session
*session
);
503 gen7_draw_gs(struct ilo_render
*r
,
504 const struct ilo_state_vector
*vec
,
505 struct ilo_render_draw_session
*session
);
508 gen7_draw_sol(struct ilo_render
*r
,
509 const struct ilo_state_vector
*vec
,
510 struct ilo_render_draw_session
*session
);
512 #endif /* ILO_RENDER_GEN_H */