2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #ifndef ILO_RENDER_GEN_H
29 #define ILO_RENDER_GEN_H
31 #include "ilo_common.h"
32 #include "ilo_builder.h"
33 #include "ilo_state.h"
34 #include "ilo_render.h"
39 struct ilo_state_vector
;
45 const struct ilo_dev_info
*dev
;
46 struct ilo_builder
*builder
;
48 struct intel_bo
*workaround_bo
;
50 uint32_t packed_sample_position_1x
;
51 uint32_t packed_sample_position_4x
;
52 uint32_t packed_sample_position_8x
[2];
57 * Any state that involves resources needs to be re-emitted when the
58 * batch bo changed. This is because we do not pin the resources and
59 * their offsets (or existence) may change between batch buffers.
61 bool batch_bo_changed
;
62 bool state_bo_changed
;
63 bool instruction_bo_changed
;
68 struct ilo_render_state
{
70 * When a WA is needed before some command, we always emit the WA right
71 * before the command. Knowing what have already been done since last
72 * 3DPRIMITIVE allows us to skip some WAs.
74 uint32_t current_pipe_control_dw1
;
77 * When a WA is needed after some command, we may have the WA follow the
78 * command immediately or defer it. If this is non-zero, a PIPE_CONTROL
79 * will be emitted before 3DPRIMITIVE.
81 uint32_t deferred_pipe_control_dw1
;
83 bool primitive_restart
;
88 uint32_t CLIP_VIEWPORT
;
89 uint32_t SF_CLIP_VIEWPORT
; /* GEN7+ */
92 uint32_t COLOR_CALC_STATE
;
94 uint32_t DEPTH_STENCIL_STATE
;
96 uint32_t SCISSOR_RECT
;
99 uint32_t BINDING_TABLE_STATE
;
100 int BINDING_TABLE_STATE_size
;
101 uint32_t SURFACE_STATE
[ILO_MAX_VS_SURFACES
];
102 uint32_t SAMPLER_STATE
;
103 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
104 uint32_t PUSH_CONSTANT_BUFFER
;
105 int PUSH_CONSTANT_BUFFER_size
;
109 uint32_t BINDING_TABLE_STATE
;
110 int BINDING_TABLE_STATE_size
;
111 uint32_t SURFACE_STATE
[ILO_MAX_GS_SURFACES
];
116 uint32_t BINDING_TABLE_STATE
;
117 int BINDING_TABLE_STATE_size
;
118 uint32_t SURFACE_STATE
[ILO_MAX_WM_SURFACES
];
119 uint32_t SAMPLER_STATE
;
120 uint32_t SAMPLER_BORDER_COLOR_STATE
[ILO_MAX_SAMPLERS
];
121 uint32_t PUSH_CONSTANT_BUFFER
;
122 int PUSH_CONSTANT_BUFFER_size
;
127 struct ilo_render_draw_session
{
134 bool primitive_restart_changed
;
137 bool viewport_changed
;
138 bool scissor_changed
;
144 bool sampler_vs_changed
;
145 bool sampler_gs_changed
;
146 bool sampler_fs_changed
;
153 bool binding_table_vs_changed
;
154 bool binding_table_gs_changed
;
155 bool binding_table_fs_changed
;
157 int num_surfaces
[PIPE_SHADER_TYPES
];
161 ilo_render_get_draw_commands_len_gen6(const struct ilo_render
*render
,
162 const struct ilo_state_vector
*vec
);
165 ilo_render_get_draw_commands_len_gen7(const struct ilo_render
*render
,
166 const struct ilo_state_vector
*vec
);
169 ilo_render_get_draw_commands_len(const struct ilo_render
*render
,
170 const struct ilo_state_vector
*vec
)
172 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
173 return ilo_render_get_draw_commands_len_gen7(render
, vec
);
175 return ilo_render_get_draw_commands_len_gen6(render
, vec
);
179 ilo_render_emit_draw_commands_gen6(struct ilo_render
*render
,
180 const struct ilo_state_vector
*vec
,
181 struct ilo_render_draw_session
*session
);
184 ilo_render_emit_draw_commands_gen7(struct ilo_render
*render
,
185 const struct ilo_state_vector
*vec
,
186 struct ilo_render_draw_session
*session
);
189 ilo_render_emit_draw_commands(struct ilo_render
*render
,
190 const struct ilo_state_vector
*vec
,
191 struct ilo_render_draw_session
*session
)
193 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
195 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
196 ilo_render_emit_draw_commands_gen7(render
, vec
, session
);
198 ilo_render_emit_draw_commands_gen6(render
, vec
, session
);
200 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
201 ilo_render_get_draw_commands_len(render
, vec
));
205 ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render
*render
,
206 const struct ilo_blitter
*blitter
);
209 ilo_render_get_rectlist_commands_len(const struct ilo_render
*render
,
210 const struct ilo_blitter
*blitter
)
212 return ilo_render_get_rectlist_commands_len_gen6(render
, blitter
);
216 ilo_render_emit_rectlist_commands_gen6(struct ilo_render
*r
,
217 const struct ilo_blitter
*blitter
);
220 ilo_render_emit_rectlist_commands_gen7(struct ilo_render
*r
,
221 const struct ilo_blitter
*blitter
);
224 ilo_render_emit_rectlist_commands(struct ilo_render
*render
,
225 const struct ilo_blitter
*blitter
)
227 const unsigned batch_used
= ilo_builder_batch_used(render
->builder
);
229 if (ilo_dev_gen(render
->dev
) >= ILO_GEN(7))
230 ilo_render_emit_rectlist_commands_gen7(render
, blitter
);
232 ilo_render_emit_rectlist_commands_gen6(render
, blitter
);
234 assert(ilo_builder_batch_used(render
->builder
) <= batch_used
+
235 ilo_render_get_rectlist_commands_len(render
, blitter
));
239 ilo_render_get_draw_dynamic_states_len(const struct ilo_render
*render
,
240 const struct ilo_state_vector
*vec
);
243 ilo_render_emit_draw_dynamic_states(struct ilo_render
*render
,
244 const struct ilo_state_vector
*vec
,
245 struct ilo_render_draw_session
*session
);
248 ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render
*render
,
249 const struct ilo_blitter
*blitter
);
252 ilo_render_emit_rectlist_dynamic_states(struct ilo_render
*render
,
253 const struct ilo_blitter
*blitter
);
256 ilo_render_get_draw_surface_states_len(const struct ilo_render
*render
,
257 const struct ilo_state_vector
*vec
);
260 ilo_render_emit_draw_surface_states(struct ilo_render
*render
,
261 const struct ilo_state_vector
*vec
,
262 struct ilo_render_draw_session
*session
);
265 gen6_wa_pre_pipe_control(struct ilo_render
*r
, uint32_t dw1
);
268 gen6_draw_common_select(struct ilo_render
*r
,
269 const struct ilo_state_vector
*ilo
,
270 struct ilo_render_draw_session
*session
);
273 gen6_draw_common_sip(struct ilo_render
*r
,
274 const struct ilo_state_vector
*ilo
,
275 struct ilo_render_draw_session
*session
);
278 gen6_draw_common_base_address(struct ilo_render
*r
,
279 const struct ilo_state_vector
*ilo
,
280 struct ilo_render_draw_session
*session
);
283 gen6_draw_vf(struct ilo_render
*r
,
284 const struct ilo_state_vector
*ilo
,
285 struct ilo_render_draw_session
*session
);
288 gen6_draw_vf_statistics(struct ilo_render
*r
,
289 const struct ilo_state_vector
*ilo
,
290 struct ilo_render_draw_session
*session
);
293 gen6_draw_vs(struct ilo_render
*r
,
294 const struct ilo_state_vector
*ilo
,
295 struct ilo_render_draw_session
*session
);
298 gen6_draw_clip(struct ilo_render
*r
,
299 const struct ilo_state_vector
*ilo
,
300 struct ilo_render_draw_session
*session
);
303 gen6_draw_sf_rect(struct ilo_render
*r
,
304 const struct ilo_state_vector
*ilo
,
305 struct ilo_render_draw_session
*session
);
308 gen6_draw_wm_raster(struct ilo_render
*r
,
309 const struct ilo_state_vector
*ilo
,
310 struct ilo_render_draw_session
*session
);
312 #endif /* ILO_RENDER_GEN_H */