2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #include "ilo_screen.h"
29 #include "ilo_resource.h"
32 * From the Ivy Bridge PRM, volume 1 part 1, page 105:
34 * "In addition to restrictions on maximum height, width, and depth,
35 * surfaces are also restricted to a maximum size in bytes. This
36 * maximum is 2 GB for all products and all surface types."
38 static const size_t ilo_max_resource_size
= 1u << 31;
41 resource_get_bo_name(const struct pipe_resource
*templ
)
43 static const char *target_names
[PIPE_MAX_TEXTURE_TYPES
] = {
44 [PIPE_BUFFER
] = "buf",
45 [PIPE_TEXTURE_1D
] = "tex-1d",
46 [PIPE_TEXTURE_2D
] = "tex-2d",
47 [PIPE_TEXTURE_3D
] = "tex-3d",
48 [PIPE_TEXTURE_CUBE
] = "tex-cube",
49 [PIPE_TEXTURE_RECT
] = "tex-rect",
50 [PIPE_TEXTURE_1D_ARRAY
] = "tex-1d-array",
51 [PIPE_TEXTURE_2D_ARRAY
] = "tex-2d-array",
52 [PIPE_TEXTURE_CUBE_ARRAY
] = "tex-cube-array",
54 const char *name
= target_names
[templ
->target
];
56 if (templ
->target
== PIPE_BUFFER
) {
57 switch (templ
->bind
) {
58 case PIPE_BIND_VERTEX_BUFFER
:
61 case PIPE_BIND_INDEX_BUFFER
:
64 case PIPE_BIND_CONSTANT_BUFFER
:
67 case PIPE_BIND_STREAM_OUTPUT
:
79 resource_get_cpu_init(const struct pipe_resource
*templ
)
81 return (templ
->bind
& (PIPE_BIND_DEPTH_STENCIL
|
82 PIPE_BIND_RENDER_TARGET
|
83 PIPE_BIND_STREAM_OUTPUT
)) ? false : true;
86 static enum gen_surface_tiling
87 winsys_to_surface_tiling(enum intel_tiling_mode tiling
)
90 case INTEL_TILING_NONE
:
91 return GEN6_TILING_NONE
;
97 assert(!"unknown tiling");
98 return GEN6_TILING_NONE
;
102 static inline enum intel_tiling_mode
103 surface_to_winsys_tiling(enum gen_surface_tiling tiling
)
106 case GEN6_TILING_NONE
:
107 return INTEL_TILING_NONE
;
109 return INTEL_TILING_X
;
111 return INTEL_TILING_Y
;
113 assert(!"unknown tiling");
114 return GEN6_TILING_NONE
;
119 tex_free_slices(struct ilo_texture
*tex
)
121 FREE(tex
->slices
[0]);
125 tex_alloc_slices(struct ilo_texture
*tex
)
127 const struct pipe_resource
*templ
= &tex
->base
;
128 struct ilo_texture_slice
*slices
;
131 /* sum the depths of all levels */
133 for (lv
= 0; lv
<= templ
->last_level
; lv
++)
134 depth
+= u_minify(templ
->depth0
, lv
);
137 * There are (depth * tex->base.array_size) slices in total. Either depth
138 * is one (non-3D) or templ->array_size is one (non-array), but it does
141 slices
= CALLOC(depth
* templ
->array_size
, sizeof(*slices
));
145 tex
->slices
[0] = slices
;
147 /* point to the respective positions in the buffer */
148 for (lv
= 1; lv
<= templ
->last_level
; lv
++) {
149 tex
->slices
[lv
] = tex
->slices
[lv
- 1] +
150 u_minify(templ
->depth0
, lv
- 1) * templ
->array_size
;
157 tex_import_handle(struct ilo_texture
*tex
,
158 const struct winsys_handle
*handle
)
160 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
161 const char *name
= resource_get_bo_name(&tex
->base
);
162 enum intel_tiling_mode tiling
;
165 tex
->bo
= intel_winsys_import_handle(is
->dev
.winsys
, name
, handle
,
166 tex
->image
.bo_height
, &tiling
, &pitch
);
170 if (!ilo_image_update_for_imported_bo(&tex
->image
,
171 winsys_to_surface_tiling(tiling
), pitch
)) {
172 ilo_err("imported handle has incompatible tiling/pitch\n");
173 intel_bo_unref(tex
->bo
);
182 tex_create_bo(struct ilo_texture
*tex
)
184 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
185 const char *name
= resource_get_bo_name(&tex
->base
);
186 const bool cpu_init
= resource_get_cpu_init(&tex
->base
);
189 bo
= intel_winsys_alloc_bo(is
->dev
.winsys
, name
,
190 tex
->image
.bo_stride
* tex
->image
.bo_height
, cpu_init
);
192 /* set the tiling for transfer and export */
193 if (bo
&& (tex
->image
.tiling
== GEN6_TILING_X
||
194 tex
->image
.tiling
== GEN6_TILING_Y
)) {
195 const enum intel_tiling_mode tiling
=
196 surface_to_winsys_tiling(tex
->image
.tiling
);
198 if (intel_bo_set_tiling(bo
, tiling
, tex
->image
.bo_stride
)) {
206 return (tex
->bo
!= NULL
);
210 tex_create_separate_stencil(struct ilo_texture
*tex
)
212 struct pipe_resource templ
= tex
->base
;
213 struct pipe_resource
*s8
;
216 * Unless PIPE_BIND_DEPTH_STENCIL is set, the resource may have other
217 * tilings. But that should be fine since it will never be bound as the
218 * stencil buffer, and our transfer code can handle all tilings.
220 templ
.format
= PIPE_FORMAT_S8_UINT
;
222 /* no stencil texturing */
223 templ
.bind
&= ~PIPE_BIND_SAMPLER_VIEW
;
225 s8
= tex
->base
.screen
->resource_create(tex
->base
.screen
, &templ
);
229 tex
->separate_s8
= ilo_texture(s8
);
231 assert(tex
->separate_s8
->image
.format
== PIPE_FORMAT_S8_UINT
);
237 tex_create_hiz(struct ilo_texture
*tex
)
239 const struct pipe_resource
*templ
= &tex
->base
;
240 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
243 tex
->aux_bo
= intel_winsys_alloc_bo(is
->dev
.winsys
, "hiz texture",
244 tex
->image
.aux_stride
* tex
->image
.aux_height
, false);
248 for (lv
= 0; lv
<= templ
->last_level
; lv
++) {
249 if (tex
->image
.aux_enables
& (1 << lv
)) {
250 const unsigned num_slices
= (templ
->target
== PIPE_TEXTURE_3D
) ?
251 u_minify(templ
->depth0
, lv
) : templ
->array_size
;
252 unsigned flags
= ILO_TEXTURE_HIZ
;
254 /* this will trigger a HiZ resolve */
256 flags
|= ILO_TEXTURE_CPU_WRITE
;
258 ilo_texture_set_slice_flags(tex
, lv
, 0, num_slices
, flags
, flags
);
266 tex_create_mcs(struct ilo_texture
*tex
)
268 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
270 assert(tex
->image
.aux_enables
== (1 << (tex
->base
.last_level
+ 1)) - 1);
272 tex
->aux_bo
= intel_winsys_alloc_bo(is
->dev
.winsys
, "mcs texture",
273 tex
->image
.aux_stride
* tex
->image
.aux_height
, false);
281 tex_destroy(struct ilo_texture
*tex
)
283 if (tex
->separate_s8
)
284 tex_destroy(tex
->separate_s8
);
286 intel_bo_unref(tex
->aux_bo
);
287 intel_bo_unref(tex
->bo
);
289 tex_free_slices(tex
);
294 tex_alloc_bos(struct ilo_texture
*tex
,
295 const struct winsys_handle
*handle
)
297 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
300 if (!tex_import_handle(tex
, handle
))
303 if (!tex_create_bo(tex
))
307 /* allocate separate stencil resource */
308 if (tex
->image
.separate_stencil
&& !tex_create_separate_stencil(tex
))
311 switch (tex
->image
.aux
) {
312 case ILO_IMAGE_AUX_HIZ
:
313 if (!tex_create_hiz(tex
)) {
314 /* Separate Stencil Buffer requires HiZ to be enabled */
315 if (ilo_dev_gen(&is
->dev
) == ILO_GEN(6) &&
316 tex
->image
.separate_stencil
)
320 case ILO_IMAGE_AUX_MCS
:
321 if (!tex_create_mcs(tex
))
332 tex_init_image(struct ilo_texture
*tex
)
334 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
335 const struct pipe_resource
*templ
= &tex
->base
;
336 struct ilo_image
*img
= &tex
->image
;
338 ilo_image_init(img
, &is
->dev
, templ
);
340 if (img
->bo_height
> ilo_max_resource_size
/ img
->bo_stride
)
343 if (templ
->flags
& PIPE_RESOURCE_FLAG_MAP_PERSISTENT
) {
344 /* require on-the-fly tiling/untiling or format conversion */
345 if (img
->tiling
== GEN8_TILING_W
|| img
->separate_stencil
||
346 img
->format
!= templ
->format
)
350 if (!tex_alloc_slices(tex
))
356 static struct pipe_resource
*
357 tex_create(struct pipe_screen
*screen
,
358 const struct pipe_resource
*templ
,
359 const struct winsys_handle
*handle
)
361 struct ilo_texture
*tex
;
363 tex
= CALLOC_STRUCT(ilo_texture
);
368 tex
->base
.screen
= screen
;
369 pipe_reference_init(&tex
->base
.reference
, 1);
371 tex
->imported
= (handle
!= NULL
);
373 if (!tex_init_image(tex
)) {
378 if (!tex_alloc_bos(tex
, handle
)) {
387 tex_get_handle(struct ilo_texture
*tex
, struct winsys_handle
*handle
)
389 struct ilo_screen
*is
= ilo_screen(tex
->base
.screen
);
390 enum intel_tiling_mode tiling
;
393 /* must match what tex_create_bo() sets */
394 if (tex
->image
.tiling
== GEN8_TILING_W
)
395 tiling
= INTEL_TILING_NONE
;
397 tiling
= surface_to_winsys_tiling(tex
->image
.tiling
);
399 err
= intel_winsys_export_handle(is
->dev
.winsys
, tex
->bo
, tiling
,
400 tex
->image
.bo_stride
, tex
->image
.bo_height
, handle
);
406 buf_create_bo(struct ilo_buffer
*buf
)
408 struct ilo_screen
*is
= ilo_screen(buf
->base
.screen
);
409 const char *name
= resource_get_bo_name(&buf
->base
);
410 const bool cpu_init
= resource_get_cpu_init(&buf
->base
);
412 buf
->bo
= intel_winsys_alloc_bo(is
->dev
.winsys
, name
, buf
->bo_size
, cpu_init
);
414 return (buf
->bo
!= NULL
);
418 buf_destroy(struct ilo_buffer
*buf
)
420 intel_bo_unref(buf
->bo
);
424 static struct pipe_resource
*
425 buf_create(struct pipe_screen
*screen
, const struct pipe_resource
*templ
)
427 const struct ilo_screen
*is
= ilo_screen(screen
);
428 struct ilo_buffer
*buf
;
430 buf
= CALLOC_STRUCT(ilo_buffer
);
435 buf
->base
.screen
= screen
;
436 pipe_reference_init(&buf
->base
.reference
, 1);
438 buf
->bo_size
= templ
->width0
;
441 * From the Sandy Bridge PRM, volume 1 part 1, page 118:
443 * "For buffers, which have no inherent "height," padding requirements
444 * are different. A buffer must be padded to the next multiple of 256
445 * array elements, with an additional 16 bytes added beyond that to
446 * account for the L1 cache line."
448 if (templ
->bind
& PIPE_BIND_SAMPLER_VIEW
)
449 buf
->bo_size
= align(buf
->bo_size
, 256) + 16;
451 if ((templ
->bind
& PIPE_BIND_VERTEX_BUFFER
) &&
452 ilo_dev_gen(&is
->dev
) < ILO_GEN(7.5)) {
454 * As noted in ilo_format_translate(), we treat some 3-component formats
455 * as 4-component formats to work around hardware limitations. Imagine
456 * the case where the vertex buffer holds a single
457 * PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The
458 * hardware would fail to fetch it at boundary check because the vertex
459 * buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex
460 * and that takes at least 8 bytes.
462 * For the workaround to work, we should add 2 to the bo size. But that
463 * would waste a page when the bo size is already page aligned. Let's
464 * round it to page size for now and revisit this when needed.
466 buf
->bo_size
= align(buf
->bo_size
, 4096);
469 if (buf
->bo_size
< templ
->width0
||
470 buf
->bo_size
> ilo_max_resource_size
||
471 !buf_create_bo(buf
)) {
480 ilo_can_create_resource(struct pipe_screen
*screen
,
481 const struct pipe_resource
*templ
)
483 struct ilo_image img
;
485 if (templ
->target
== PIPE_BUFFER
)
486 return (templ
->width0
<= ilo_max_resource_size
);
488 memset(&img
, 0, sizeof(img
));
489 ilo_image_init(&img
, &ilo_screen(screen
)->dev
, templ
);
491 return (img
.bo_height
<= ilo_max_resource_size
/ img
.bo_stride
);
494 static struct pipe_resource
*
495 ilo_resource_create(struct pipe_screen
*screen
,
496 const struct pipe_resource
*templ
)
498 if (templ
->target
== PIPE_BUFFER
)
499 return buf_create(screen
, templ
);
501 return tex_create(screen
, templ
, NULL
);
504 static struct pipe_resource
*
505 ilo_resource_from_handle(struct pipe_screen
*screen
,
506 const struct pipe_resource
*templ
,
507 struct winsys_handle
*handle
)
509 if (templ
->target
== PIPE_BUFFER
)
512 return tex_create(screen
, templ
, handle
);
516 ilo_resource_get_handle(struct pipe_screen
*screen
,
517 struct pipe_resource
*res
,
518 struct winsys_handle
*handle
)
520 if (res
->target
== PIPE_BUFFER
)
523 return tex_get_handle(ilo_texture(res
), handle
);
528 ilo_resource_destroy(struct pipe_screen
*screen
,
529 struct pipe_resource
*res
)
531 if (res
->target
== PIPE_BUFFER
)
532 buf_destroy(ilo_buffer(res
));
534 tex_destroy(ilo_texture(res
));
538 * Initialize resource-related functions.
541 ilo_init_resource_functions(struct ilo_screen
*is
)
543 is
->base
.can_create_resource
= ilo_can_create_resource
;
544 is
->base
.resource_create
= ilo_resource_create
;
545 is
->base
.resource_from_handle
= ilo_resource_from_handle
;
546 is
->base
.resource_get_handle
= ilo_resource_get_handle
;
547 is
->base
.resource_destroy
= ilo_resource_destroy
;
551 ilo_buffer_rename_bo(struct ilo_buffer
*buf
)
553 struct intel_bo
*old_bo
= buf
->bo
;
555 if (buf_create_bo(buf
)) {
556 intel_bo_unref(old_bo
);
566 ilo_texture_rename_bo(struct ilo_texture
*tex
)
568 struct intel_bo
*old_bo
= tex
->bo
;
570 /* an imported texture cannot be renamed */
574 if (tex_create_bo(tex
)) {
575 intel_bo_unref(old_bo
);