i965: use pack/unpackDouble lowering
[mesa.git] / src / gallium / drivers / ilo / ilo_resource.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_RESOURCE_H
29 #define ILO_RESOURCE_H
30
31 #include "core/intel_winsys.h"
32 #include "core/ilo_image.h"
33 #include "core/ilo_vma.h"
34
35 #include "ilo_common.h"
36 #include "ilo_screen.h"
37
38 enum ilo_texture_flags {
39 /*
40 * Possible writers of a texture. There can be at most one writer at any
41 * time.
42 *
43 * Wine set in resolve flags (in ilo_blit_resolve_slices()), they indicate
44 * the new writer. When set in slice flags (ilo_texture_slice::flags),
45 * they indicate the writer since last resolve.
46 */
47 ILO_TEXTURE_RENDER_WRITE = 1 << 0,
48 ILO_TEXTURE_BLT_WRITE = 1 << 1,
49 ILO_TEXTURE_CPU_WRITE = 1 << 2,
50
51 /*
52 * Possible readers of a texture. There may be multiple readers at any
53 * time.
54 *
55 * When set in resolve flags, they indicate the new readers. They are
56 * never set in slice flags.
57 */
58 ILO_TEXTURE_RENDER_READ = 1 << 3,
59 ILO_TEXTURE_BLT_READ = 1 << 4,
60 ILO_TEXTURE_CPU_READ = 1 << 5,
61
62 /*
63 * Set when the texture is cleared.
64 *
65 * When set in resolve flags, the new writer will clear. When set in slice
66 * flags, the slice has been cleared to ilo_texture_slice::clear_value.
67 */
68 ILO_TEXTURE_CLEAR = 1 << 6,
69 };
70
71 /**
72 * A 3D image slice, cube face, or array layer.
73 */
74 struct ilo_texture_slice {
75 unsigned flags;
76
77 /*
78 * Slice clear value. It is served for two purposes
79 *
80 * - the clear value used in commands such as 3DSTATE_CLEAR_PARAMS
81 * - the clear value when ILO_TEXTURE_CLEAR is set
82 *
83 * Since commands such as 3DSTATE_CLEAR_PARAMS expect a single clear value
84 * for all slices, ilo_blit_resolve_slices() will silently make all slices
85 * to have the same clear value.
86 */
87 uint32_t clear_value;
88 };
89
90 struct ilo_texture {
91 struct pipe_resource base;
92
93 bool imported;
94
95 enum pipe_format image_format;
96 struct ilo_image image;
97 struct ilo_vma vma;
98 struct ilo_vma aux_vma;
99
100 /* XXX thread-safety */
101 struct ilo_texture_slice *slices[PIPE_MAX_TEXTURE_LEVELS];
102
103 struct ilo_texture *separate_s8;
104 };
105
106 struct ilo_buffer_resource {
107 struct pipe_resource base;
108
109 uint32_t bo_size;
110 struct ilo_vma vma;
111 };
112
113 static inline struct ilo_buffer_resource *
114 ilo_buffer_resource(struct pipe_resource *res)
115 {
116 return (struct ilo_buffer_resource *)
117 ((res && res->target == PIPE_BUFFER) ? res : NULL);
118 }
119
120 static inline struct ilo_texture *
121 ilo_texture(struct pipe_resource *res)
122 {
123 return (struct ilo_texture *)
124 ((res && res->target != PIPE_BUFFER) ? res : NULL);
125 }
126
127 void
128 ilo_init_resource_functions(struct ilo_screen *is);
129
130 bool
131 ilo_resource_rename_bo(struct pipe_resource *res);
132
133 /**
134 * Return the VMA of the resource.
135 */
136 static inline const struct ilo_vma *
137 ilo_resource_get_vma(struct pipe_resource *res)
138 {
139 return (res->target == PIPE_BUFFER) ?
140 &((struct ilo_buffer_resource *) res)->vma :
141 &((struct ilo_texture *) res)->vma;
142 }
143
144 static inline struct ilo_texture_slice *
145 ilo_texture_get_slice(const struct ilo_texture *tex,
146 unsigned level, unsigned slice)
147 {
148 assert(level <= tex->base.last_level);
149 assert(slice < ((tex->base.target == PIPE_TEXTURE_3D) ?
150 u_minify(tex->base.depth0, level) : tex->base.array_size));
151
152 return &tex->slices[level][slice];
153 }
154
155 static inline void
156 ilo_texture_set_slice_flags(struct ilo_texture *tex, unsigned level,
157 unsigned first_slice, unsigned num_slices,
158 unsigned mask, unsigned value)
159 {
160 const struct ilo_texture_slice *last =
161 ilo_texture_get_slice(tex, level, first_slice + num_slices - 1);
162 struct ilo_texture_slice *slice =
163 ilo_texture_get_slice(tex, level, first_slice);
164
165 while (slice <= last) {
166 slice->flags = (slice->flags & ~mask) | (value & mask);
167 slice++;
168 }
169 }
170
171 static inline void
172 ilo_texture_set_slice_clear_value(struct ilo_texture *tex, unsigned level,
173 unsigned first_slice, unsigned num_slices,
174 uint32_t clear_value)
175 {
176 const struct ilo_texture_slice *last =
177 ilo_texture_get_slice(tex, level, first_slice + num_slices - 1);
178 struct ilo_texture_slice *slice =
179 ilo_texture_get_slice(tex, level, first_slice);
180
181 while (slice <= last) {
182 slice->clear_value = clear_value;
183 slice++;
184 }
185 }
186
187 #endif /* ILO_RESOURCE_H */