ilo: add BLT-based blitting methods to ilo_blitter
[mesa.git] / src / gallium / drivers / ilo / ilo_resource.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_RESOURCE_H
29 #define ILO_RESOURCE_H
30
31 #include "intel_winsys.h"
32
33 #include "ilo_common.h"
34
35 struct ilo_screen;
36
37 struct ilo_buffer {
38 struct pipe_resource base;
39
40 struct intel_bo *bo;
41 unsigned bo_size;
42 unsigned bo_flags;
43 };
44
45 struct ilo_texture {
46 struct pipe_resource base;
47
48 bool imported;
49 unsigned bo_flags;
50
51 enum pipe_format bo_format;
52 struct intel_bo *bo;
53
54 /*
55 * These are the values passed to or returned from winsys for bo
56 * allocation. As such,
57 *
58 * - width and height are in blocks,
59 * - cpp is the block size in bytes, and
60 * - stride is the distance in bytes between two block rows.
61 */
62 int bo_width, bo_height, bo_cpp, bo_stride;
63 enum intel_tiling_mode tiling;
64
65 bool compressed;
66 unsigned block_width;
67 unsigned block_height;
68
69 /* true if the mip level alignments are stricter */
70 bool halign_8, valign_4;
71 /* true if space is reserved between layers */
72 bool array_spacing_full;
73 /* true if samples are interleaved */
74 bool interleaved;
75
76 /* 2D offsets into a layer/slice/face */
77 struct ilo_texture_slice {
78 unsigned x;
79 unsigned y;
80 } *slice_offsets[PIPE_MAX_TEXTURE_LEVELS];
81
82 struct ilo_texture *separate_s8;
83 };
84
85 static inline struct ilo_buffer *
86 ilo_buffer(struct pipe_resource *res)
87 {
88 return (struct ilo_buffer *)
89 ((res && res->target == PIPE_BUFFER) ? res : NULL);
90 }
91
92 static inline struct ilo_texture *
93 ilo_texture(struct pipe_resource *res)
94 {
95 return (struct ilo_texture *)
96 ((res && res->target != PIPE_BUFFER) ? res : NULL);
97 }
98
99 void
100 ilo_init_resource_functions(struct ilo_screen *is);
101
102 bool
103 ilo_buffer_alloc_bo(struct ilo_buffer *buf);
104
105 bool
106 ilo_texture_alloc_bo(struct ilo_texture *tex);
107
108 unsigned
109 ilo_texture_get_slice_offset(const struct ilo_texture *tex,
110 int level, int slice,
111 unsigned *x_offset, unsigned *y_offset);
112
113 #endif /* ILO_RESOURCE_H */