2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #include "pipe/p_state.h"
29 #include "os/os_misc.h"
30 #include "util/u_format_s3tc.h"
31 #include "vl/vl_decoder.h"
32 #include "vl/vl_video_buffer.h"
33 #include "genhw/genhw.h" /* for GEN6_REG_TIMESTAMP */
34 #include "intel_winsys.h"
36 #include "ilo_context.h"
37 #include "ilo_format.h"
38 #include "ilo_resource.h"
39 #include "ilo_transfer.h" /* for ILO_TRANSFER_MAP_BUFFER_ALIGNMENT */
40 #include "ilo_public.h"
41 #include "ilo_screen.h"
44 struct pipe_reference reference
;
50 static const struct debug_named_value ilo_debug_flags
[] = {
51 { "batch", ILO_DEBUG_BATCH
, "Dump batch/state/surface/instruction buffers" },
52 { "vs", ILO_DEBUG_VS
, "Dump vertex shaders" },
53 { "gs", ILO_DEBUG_GS
, "Dump geometry shaders" },
54 { "fs", ILO_DEBUG_FS
, "Dump fragment shaders" },
55 { "cs", ILO_DEBUG_CS
, "Dump compute shaders" },
56 { "draw", ILO_DEBUG_DRAW
, "Show draw information" },
57 { "submit", ILO_DEBUG_SUBMIT
, "Show batch buffer submissions" },
58 { "nohw", ILO_DEBUG_NOHW
, "Do not send commands to HW" },
59 { "nocache", ILO_DEBUG_NOCACHE
, "Always invalidate HW caches" },
60 { "nohiz", ILO_DEBUG_NOHIZ
, "Disable HiZ" },
65 ilo_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
68 case PIPE_CAPF_MAX_LINE_WIDTH
:
69 /* in U3.7, defined in 3DSTATE_SF */
71 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
72 /* line width minus one, which is reserved for AA region */
74 case PIPE_CAPF_MAX_POINT_WIDTH
:
75 /* in U8.3, defined in 3DSTATE_SF */
77 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
78 /* same as point width, as we ignore rasterizer->point_smooth */
80 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
81 /* [2.0, 16.0], defined in SAMPLER_STATE */
83 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
84 /* [-16.0, 16.0), defined in SAMPLER_STATE */
86 case PIPE_CAPF_GUARD_BAND_LEFT
:
87 case PIPE_CAPF_GUARD_BAND_TOP
:
88 case PIPE_CAPF_GUARD_BAND_RIGHT
:
89 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
90 /* what are these for? */
99 ilo_get_shader_param(struct pipe_screen
*screen
, unsigned shader
,
100 enum pipe_shader_cap param
)
103 case PIPE_SHADER_FRAGMENT
:
104 case PIPE_SHADER_VERTEX
:
105 case PIPE_SHADER_GEOMETRY
:
112 /* the limits are copied from the classic driver */
113 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
114 return (shader
== PIPE_SHADER_FRAGMENT
) ? 1024 : 16384;
115 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
116 return (shader
== PIPE_SHADER_FRAGMENT
) ? 1024 : 0;
117 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
118 return (shader
== PIPE_SHADER_FRAGMENT
) ? 1024 : 0;
119 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
120 return (shader
== PIPE_SHADER_FRAGMENT
) ? 1024 : 0;
121 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
123 case PIPE_SHADER_CAP_MAX_INPUTS
:
124 /* this is limited by how many attributes SF can remap */
126 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
127 return 1024 * sizeof(float[4]);
128 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
129 return ILO_MAX_CONST_BUFFERS
;
130 case PIPE_SHADER_CAP_MAX_TEMPS
:
132 case PIPE_SHADER_CAP_MAX_PREDS
:
134 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
136 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
138 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
140 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
141 return (shader
== PIPE_SHADER_FRAGMENT
) ? 0 : 1;
142 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
144 case PIPE_SHADER_CAP_SUBROUTINES
:
146 case PIPE_SHADER_CAP_INTEGERS
:
148 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
149 return ILO_MAX_SAMPLERS
;
150 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
151 return ILO_MAX_SAMPLER_VIEWS
;
152 case PIPE_SHADER_CAP_PREFERRED_IR
:
153 return PIPE_SHADER_IR_TGSI
;
154 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
163 ilo_get_video_param(struct pipe_screen
*screen
,
164 enum pipe_video_profile profile
,
165 enum pipe_video_entrypoint entrypoint
,
166 enum pipe_video_cap param
)
169 case PIPE_VIDEO_CAP_SUPPORTED
:
170 return vl_profile_supported(screen
, profile
, entrypoint
);
171 case PIPE_VIDEO_CAP_NPOT_TEXTURES
:
173 case PIPE_VIDEO_CAP_MAX_WIDTH
:
174 case PIPE_VIDEO_CAP_MAX_HEIGHT
:
175 return vl_video_buffer_max_size(screen
);
176 case PIPE_VIDEO_CAP_PREFERED_FORMAT
:
177 return PIPE_FORMAT_NV12
;
178 case PIPE_VIDEO_CAP_PREFERS_INTERLACED
:
180 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE
:
182 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED
:
184 case PIPE_VIDEO_CAP_MAX_LEVEL
:
185 return vl_level_supported(screen
, profile
);
192 ilo_get_compute_param(struct pipe_screen
*screen
,
193 enum pipe_compute_cap param
,
197 const char *ir_target
;
198 uint64_t grid_dimension
;
199 uint64_t max_grid_size
[3];
200 uint64_t max_block_size
[3];
201 uint64_t max_threads_per_block
;
202 uint64_t max_global_size
;
203 uint64_t max_local_size
;
204 uint64_t max_private_size
;
205 uint64_t max_input_size
;
206 uint64_t max_mem_alloc_size
;
211 /* XXX some randomly chosen values */
213 case PIPE_COMPUTE_CAP_IR_TARGET
:
214 val
.ir_target
= "ilog";
217 size
= strlen(val
.ir_target
) + 1;
219 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
220 val
.grid_dimension
= Elements(val
.max_grid_size
);
222 ptr
= &val
.grid_dimension
;
223 size
= sizeof(val
.grid_dimension
);
225 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
226 val
.max_grid_size
[0] = 65535;
227 val
.max_grid_size
[1] = 65535;
228 val
.max_grid_size
[2] = 1;
230 ptr
= &val
.max_grid_size
;
231 size
= sizeof(val
.max_grid_size
);
233 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
234 val
.max_block_size
[0] = 512;
235 val
.max_block_size
[1] = 512;
236 val
.max_block_size
[2] = 512;
238 ptr
= &val
.max_block_size
;
239 size
= sizeof(val
.max_block_size
);
242 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
243 val
.max_threads_per_block
= 512;
245 ptr
= &val
.max_threads_per_block
;
246 size
= sizeof(val
.max_threads_per_block
);
248 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
:
249 val
.max_global_size
= 4;
251 ptr
= &val
.max_global_size
;
252 size
= sizeof(val
.max_global_size
);
254 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
:
255 val
.max_local_size
= 64 * 1024;
257 ptr
= &val
.max_local_size
;
258 size
= sizeof(val
.max_local_size
);
260 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
:
261 val
.max_private_size
= 32768;
263 ptr
= &val
.max_private_size
;
264 size
= sizeof(val
.max_private_size
);
266 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
:
267 val
.max_input_size
= 256;
269 ptr
= &val
.max_input_size
;
270 size
= sizeof(val
.max_input_size
);
272 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
273 val
.max_mem_alloc_size
= 128 * 1024 * 1024;
275 ptr
= &val
.max_mem_alloc_size
;
276 size
= sizeof(val
.max_mem_alloc_size
);
285 memcpy(ret
, ptr
, size
);
291 ilo_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
293 struct ilo_screen
*is
= ilo_screen(screen
);
296 case PIPE_CAP_NPOT_TEXTURES
:
297 case PIPE_CAP_TWO_SIDED_STENCIL
:
299 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
301 case PIPE_CAP_ANISOTROPIC_FILTER
:
302 case PIPE_CAP_POINT_SPRITE
:
304 case PIPE_CAP_MAX_RENDER_TARGETS
:
305 return ILO_MAX_DRAW_BUFFERS
;
306 case PIPE_CAP_OCCLUSION_QUERY
:
307 case PIPE_CAP_QUERY_TIME_ELAPSED
:
308 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
309 case PIPE_CAP_TEXTURE_SWIZZLE
: /* must be supported for shadow map */
311 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
313 * As defined in SURFACE_STATE, we have
315 * Max WxHxD for 2D and CUBE Max WxHxD for 3D
316 * GEN6 8192x8192x512 2048x2048x2048
317 * GEN7 16384x16384x2048 2048x2048x2048
319 return (ilo_dev_gen(&is
->dev
) >= ILO_GEN(7)) ? 15 : 14;
320 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
322 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
323 return (ilo_dev_gen(&is
->dev
) >= ILO_GEN(7)) ? 15 : 14;
324 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
326 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
329 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
330 if (ilo_dev_gen(&is
->dev
) >= ILO_GEN(7) && !is
->dev
.has_gen7_sol_reset
)
332 return ILO_MAX_SO_BUFFERS
;
333 case PIPE_CAP_PRIMITIVE_RESTART
:
335 case PIPE_CAP_INDEP_BLEND_ENABLE
:
336 case PIPE_CAP_INDEP_BLEND_FUNC
:
338 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
339 return (ilo_dev_gen(&is
->dev
) >= ILO_GEN(7)) ? 2048 : 512;
340 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
341 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
342 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
343 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
344 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
346 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
348 case PIPE_CAP_TGSI_INSTANCEID
:
349 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
351 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
353 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
355 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
356 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
358 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
359 case PIPE_CAP_MIN_TEXEL_OFFSET
:
361 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
362 case PIPE_CAP_MAX_TEXEL_OFFSET
:
364 case PIPE_CAP_CONDITIONAL_RENDER
:
365 case PIPE_CAP_TEXTURE_BARRIER
:
367 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
368 return ILO_MAX_SO_BINDINGS
/ ILO_MAX_SO_BUFFERS
;
369 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
370 return ILO_MAX_SO_BINDINGS
;
371 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
372 if (ilo_dev_gen(&is
->dev
) >= ILO_GEN(7))
373 return is
->dev
.has_gen7_sol_reset
;
375 return false; /* TODO */
376 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
378 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
380 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
382 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
384 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
385 case PIPE_CAP_USER_VERTEX_BUFFERS
:
387 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
388 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
389 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
391 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
393 case PIPE_CAP_COMPUTE
:
394 return false; /* TODO */
395 case PIPE_CAP_USER_INDEX_BUFFERS
:
396 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
398 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
399 /* imposed by OWord (Dual) Block Read */
401 case PIPE_CAP_START_INSTANCE
:
403 case PIPE_CAP_QUERY_TIMESTAMP
:
404 return is
->dev
.has_timestamp
;
405 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
406 return false; /* TODO */
407 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
408 return ILO_TRANSFER_MAP_BUFFER_ALIGNMENT
;
409 case PIPE_CAP_CUBE_MAP_ARRAY
:
410 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
412 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
414 case PIPE_CAP_TGSI_TEXCOORD
:
416 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
417 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
419 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
421 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
422 /* a GEN6_SURFTYPE_BUFFER can have up to 2^27 elements */
424 case PIPE_CAP_MAX_VIEWPORTS
:
425 return ILO_MAX_VIEWPORTS
;
426 case PIPE_CAP_ENDIANNESS
:
427 return PIPE_ENDIAN_LITTLE
;
428 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
430 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
431 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
432 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
433 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
434 case PIPE_CAP_TEXTURE_GATHER_SM5
:
436 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
438 case PIPE_CAP_FAKE_SW_MSAA
:
439 case PIPE_CAP_TEXTURE_QUERY_LOD
:
440 case PIPE_CAP_SAMPLE_SHADING
:
441 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
442 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
443 case PIPE_CAP_MAX_VERTEX_STREAMS
:
444 case PIPE_CAP_DRAW_INDIRECT
:
445 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
446 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
447 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
450 case PIPE_CAP_VENDOR_ID
:
452 case PIPE_CAP_DEVICE_ID
:
453 return is
->dev
.devid
;
454 case PIPE_CAP_ACCELERATED
:
456 case PIPE_CAP_VIDEO_MEMORY
: {
457 /* Once a batch uses more than 75% of the maximum mappable size, we
458 * assume that there's some fragmentation, and we start doing extra
459 * flushing, etc. That's the big cliff apps will care about.
461 const uint64_t gpu_memory
= is
->dev
.aperture_total
* 3 / 4;
462 uint64_t system_memory
;
464 if (!os_get_total_physical_memory(&system_memory
))
467 return (int) (MIN2(gpu_memory
, system_memory
) >> 20);
478 ilo_get_vendor(struct pipe_screen
*screen
)
480 return "LunarG, Inc.";
484 ilo_get_name(struct pipe_screen
*screen
)
486 struct ilo_screen
*is
= ilo_screen(screen
);
487 const char *chipset
= NULL
;
489 if (gen_is_vlv(is
->dev
.devid
)) {
490 chipset
= "Intel(R) Bay Trail";
492 else if (gen_is_hsw(is
->dev
.devid
)) {
493 if (gen_is_desktop(is
->dev
.devid
))
494 chipset
= "Intel(R) Haswell Desktop";
495 else if (gen_is_mobile(is
->dev
.devid
))
496 chipset
= "Intel(R) Haswell Mobile";
497 else if (gen_is_server(is
->dev
.devid
))
498 chipset
= "Intel(R) Haswell Server";
500 else if (gen_is_ivb(is
->dev
.devid
)) {
501 if (gen_is_desktop(is
->dev
.devid
))
502 chipset
= "Intel(R) Ivybridge Desktop";
503 else if (gen_is_mobile(is
->dev
.devid
))
504 chipset
= "Intel(R) Ivybridge Mobile";
505 else if (gen_is_server(is
->dev
.devid
))
506 chipset
= "Intel(R) Ivybridge Server";
508 else if (gen_is_snb(is
->dev
.devid
)) {
509 if (gen_is_desktop(is
->dev
.devid
))
510 chipset
= "Intel(R) Sandybridge Desktop";
511 else if (gen_is_mobile(is
->dev
.devid
))
512 chipset
= "Intel(R) Sandybridge Mobile";
513 else if (gen_is_server(is
->dev
.devid
))
514 chipset
= "Intel(R) Sandybridge Server";
518 chipset
= "Unknown Intel Chipset";
524 ilo_get_timestamp(struct pipe_screen
*screen
)
526 struct ilo_screen
*is
= ilo_screen(screen
);
532 intel_winsys_read_reg(is
->winsys
, GEN6_REG_TIMESTAMP
, ×tamp
.val
);
535 * From the Ivy Bridge PRM, volume 1 part 3, page 107:
537 * "Note: This timestamp register reflects the value of the PCU TSC.
538 * The PCU TSC counts 10ns increments; this timestamp reflects bits
539 * 38:3 of the TSC (i.e. 80ns granularity, rolling over every 1.5
542 * However, it seems dw[0] is garbage and dw[1] contains the lower 32 bits
543 * of the timestamp. We will have to live with a timestamp that rolls over
544 * every ~343 seconds.
546 * See also brw_get_timestamp().
548 return (uint64_t) timestamp
.dw
[1] * 80;
552 ilo_fence_reference(struct pipe_screen
*screen
,
553 struct pipe_fence_handle
**p
,
554 struct pipe_fence_handle
*f
)
556 struct ilo_fence
*fence
= ilo_fence(f
);
557 struct ilo_fence
*old
;
567 STATIC_ASSERT(&((struct ilo_fence
*) NULL
)->reference
== NULL
);
568 if (pipe_reference(&old
->reference
, &fence
->reference
)) {
570 intel_bo_unreference(old
->bo
);
576 ilo_fence_signalled(struct pipe_screen
*screen
,
577 struct pipe_fence_handle
*f
)
579 struct ilo_fence
*fence
= ilo_fence(f
);
581 /* mark signalled if the bo is idle */
582 if (fence
->bo
&& !intel_bo_is_busy(fence
->bo
)) {
583 intel_bo_unreference(fence
->bo
);
587 return (fence
->bo
== NULL
);
591 ilo_fence_finish(struct pipe_screen
*screen
,
592 struct pipe_fence_handle
*f
,
595 struct ilo_fence
*fence
= ilo_fence(f
);
596 const int64_t wait_timeout
= (timeout
> INT64_MAX
) ? -1 : timeout
;
598 /* already signalled */
602 /* wait and see if it returns error */
603 if (intel_bo_wait(fence
->bo
, wait_timeout
))
607 intel_bo_unreference(fence
->bo
);
614 * Create a fence for \p bo. When \p bo is not NULL, it must be submitted
615 * before waited on or checked.
618 ilo_fence_create(struct pipe_screen
*screen
, struct intel_bo
*bo
)
620 struct ilo_fence
*fence
;
622 fence
= CALLOC_STRUCT(ilo_fence
);
626 pipe_reference_init(&fence
->reference
, 1);
629 intel_bo_reference(bo
);
636 ilo_screen_destroy(struct pipe_screen
*screen
)
638 struct ilo_screen
*is
= ilo_screen(screen
);
640 /* as it seems, winsys is owned by the screen */
641 intel_winsys_destroy(is
->winsys
);
647 init_dev(struct ilo_dev_info
*dev
, const struct intel_winsys_info
*info
)
649 dev
->devid
= info
->devid
;
650 dev
->aperture_total
= info
->aperture_total
;
651 dev
->aperture_mappable
= info
->aperture_mappable
;
652 dev
->has_llc
= info
->has_llc
;
653 dev
->has_address_swizzling
= info
->has_address_swizzling
;
654 dev
->has_logical_context
= info
->has_logical_context
;
655 dev
->has_ppgtt
= info
->has_ppgtt
;
656 dev
->has_timestamp
= info
->has_timestamp
;
657 dev
->has_gen7_sol_reset
= info
->has_gen7_sol_reset
;
659 if (!dev
->has_logical_context
) {
660 ilo_err("missing hardware logical context support\n");
665 * PIPE_CONTROL and MI_* use PPGTT writes on GEN7+ and privileged GGTT
668 * From the Sandy Bridge PRM, volume 1 part 3, page 101:
670 * "[DevSNB] When Per-Process GTT Enable is set, it is assumed that all
671 * code is in a secure environment, independent of address space.
672 * Under this condition, this bit only specifies the address space
673 * (GGTT or PPGTT). All commands are executed "as-is""
675 * We need PPGTT to be enabled on GEN6 too.
677 if (!dev
->has_ppgtt
) {
678 /* experiments show that it does not really matter... */
679 ilo_warn("PPGTT disabled\n");
683 * From the Sandy Bridge PRM, volume 4 part 2, page 18:
685 * "[DevSNB]: The GT1 product's URB provides 32KB of storage, arranged
686 * as 1024 256-bit rows. The GT2 product's URB provides 64KB of
687 * storage, arranged as 2048 256-bit rows. A row corresponds in size
688 * to an EU GRF register. Read/write access to the URB is generally
689 * supported on a row-granular basis."
691 * From the Ivy Bridge PRM, volume 4 part 2, page 17:
693 * "URB Size URB Rows URB Rows when SLM Enabled
698 if (gen_is_hsw(info
->devid
)) {
699 dev
->gen_opaque
= ILO_GEN(7.5);
700 dev
->gt
= gen_get_hsw_gt(info
->devid
);
701 dev
->urb_size
= ((dev
->gt
== 3) ? 512 :
702 (dev
->gt
== 2) ? 256 : 128) * 1024;
704 else if (gen_is_ivb(info
->devid
) || gen_is_vlv(info
->devid
)) {
705 dev
->gen_opaque
= ILO_GEN(7);
706 dev
->gt
= (gen_is_ivb(info
->devid
)) ? gen_get_ivb_gt(info
->devid
) : 1;
707 dev
->urb_size
= ((dev
->gt
== 2) ? 256 : 128) * 1024;
709 else if (gen_is_snb(info
->devid
)) {
710 dev
->gen_opaque
= ILO_GEN(6);
711 dev
->gt
= gen_get_snb_gt(info
->devid
);
712 dev
->urb_size
= ((dev
->gt
== 2) ? 64 : 32) * 1024;
715 ilo_err("unknown GPU generation\n");
723 ilo_screen_create(struct intel_winsys
*ws
)
725 struct ilo_screen
*is
;
726 const struct intel_winsys_info
*info
;
728 ilo_debug
= debug_get_flags_option("ILO_DEBUG", ilo_debug_flags
, 0);
730 is
= CALLOC_STRUCT(ilo_screen
);
736 info
= intel_winsys_get_info(is
->winsys
);
737 if (!init_dev(&is
->dev
, info
)) {
742 util_format_s3tc_init();
744 is
->base
.destroy
= ilo_screen_destroy
;
745 is
->base
.get_name
= ilo_get_name
;
746 is
->base
.get_vendor
= ilo_get_vendor
;
747 is
->base
.get_param
= ilo_get_param
;
748 is
->base
.get_paramf
= ilo_get_paramf
;
749 is
->base
.get_shader_param
= ilo_get_shader_param
;
750 is
->base
.get_video_param
= ilo_get_video_param
;
751 is
->base
.get_compute_param
= ilo_get_compute_param
;
753 is
->base
.get_timestamp
= ilo_get_timestamp
;
755 is
->base
.flush_frontbuffer
= NULL
;
757 is
->base
.fence_reference
= ilo_fence_reference
;
758 is
->base
.fence_signalled
= ilo_fence_signalled
;
759 is
->base
.fence_finish
= ilo_fence_finish
;
761 is
->base
.get_driver_query_info
= NULL
;
763 ilo_init_format_functions(is
);
764 ilo_init_context_functions(is
);
765 ilo_init_resource_functions(is
);